Timeline



10/10/13:

20:58 Changeset [5b54a546] by sev-
FULLPIPE: Made setting rooms via bootparams easier
20:42 Changeset [4b3cfa1c] by sev-
FULLPIPE: More work on MovGraph2::method4C()
19:00 Ticket #7865 (ScummVM 1.6.0 for Wii ?) created by SF/beredezebe
[…] […]
10:48 Changeset [0fd67fb0] by sev-
NEVERHOOD: Fixes for Russian versions
02:41 Changeset [c139b4bd] by dreammaster
TSAGE: Further renaming and overhang bugfix for R2R Canyon scene
01:33 Changeset [1ddcb547] by dreammaster
TSAGE: Renaming for R2R Canyon scene
00:48 Changeset [bf3200c] by dreammaster
TSAGE: Formatting for R2R scene descriptions
00:38 Changeset [9df846af] by dreammaster
TSAGE: Bugfixes for R2R space scenes to be full screen

10/09/13:

22:26 Changeset [51cb755] by digitall
ANDROID: Really fix compilation. The vanilla android toolchain even …
09:29 Changeset [2271bf40] by wjp
WINTERMUTE: Remove superfluous assignments
05:53 Changeset [2648062d] by digitall
ANDROID: Fix compilation. The aapt throws an "invalid resource …
04:45 Changeset [b0255c94] by Strangerke
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
01:26 Changeset [d4d90b3f] by David Turner <dgturner@…>
Merge pull request #372 from zeldin/ouya Basic OUYA support
01:16 Changeset [38c259b1] by David Turner <dgturner@…>
Merge pull request #405 from rrebello/scumm_warning_fix SCUMM: Fix …

10/08/13:

21:30 Changeset [f248a09] by wjp
WINTERMUTE: Fix displayTransOffset Regression from …
20:33 Changeset [d170c9d2] by sev-
FULLPIPE: More work on MovGraph2::method4C()
14:50 Changeset [ef87ba54] by RichieSams
ZVISION: Add an entry in credits.pl for Marisa Chan / Zidane
14:49 Changeset [8e8e5af0] by RichieSams
ZVISION: Add an entry in credits.pl for ZVision
05:15 Changeset [cf36706b] by Strangerke
AVALANCHE: Remove empty case in verb handling, clarify output when the …
04:43 Changeset [0bfe150] by Strangerke
AVALANCHE: Fix coding conventions in Graphics
04:42 Changeset [eebbdfbf] by Strangerke
AVALANCHE: Add code for Shift-F10

10/07/13:

22:22 Changeset [66332324] by dreammaster
TSAGE: Fix for R2R bridge character conversations
22:02 Changeset [10b4495b] by Strangerke
AVALANCHE: Hook some more function keys
21:30 Changeset [b21534b5] by dreammaster
TSAGE: Fixes for not allowing walk cursor to be selected when walking …
21:11 Changeset [a7055e75] by sev-
PARALLACTION: Comment out unused assignment. CID 1002508
21:11 Changeset [9faa5d6] by sev-
SAGA: Remove unused assignment. CID 1002506
21:11 Changeset [067ce95] by sev-
SAGA: Remove unused assignment. CID 1002505
21:11 Changeset [669cb76d] by sev-
KYRA: Fixed missing curly brackets. CID 1003639 Although I did not …
21:11 Changeset [d71b48b1] by sev-
LASTEXPRESS: Comment out unused variable
21:11 Changeset [753c9198] by sev-
LASTEXPRESS: Fix potential buffer overruns. Numerous CID 1003873-1003885
21:11 Changeset [ae6f205b] by sev-
SWORD25: Fix potential buffer overrun. CID 1003865
21:11 Changeset [1fd58f7f] by sev-
AGI: Fix bad buffer overrun. CID 1004029
20:38 Changeset [c36adb83] by Strangerke
AVALANCHE: Fix savegames list
20:26 Changeset [7b11be0a] by Strangerke
AVALANCHE: Fix savegame patterns
20:13 Changeset [8109ffd2] by sev-
AGI: Fix potential buffer overrun. CID 1004028
20:07 Changeset [dcad1cfb] by sev-
AGI: Fix buffer overrun. CID 1004033
20:05 Changeset [aac0924] by sev-
AGI: Fix buffer overrun. CID 1004030
17:49 Changeset [7a3fb2f] by wjp
WINTERMUTE: Call updateScreen() every frame, even without updates. …
15:18 Changeset [f5c6865] by dreammaster
TSAGE: Fix for displaying R2R credits screen
15:16 Changeset [f988ac9] by dreammaster
TSAGE: General cleanup of R2R scene group 0 initialisations
14:43 Changeset [7c9ab7e4] by dreammaster
TSAGE: Disable R2R saving when video/cutscene playback is occurring
14:11 Changeset [402b7a03] by dreammaster
TSAGE: R2R changes to UI disablement to match the original
08:04 Changeset [77c10447] by uruk <koppirnyo@…>
AVALANCHE: Repair credits.h
05:15 Changeset [31b01f0d] by Strangerke
AVALANCHE: Add save/load code
02:41 Changeset [3032614] by Matthew Hoops <clone2727@…>
CREDITS: Add Keith for some pegasus patches
02:41 Changeset [06c4c11b] by Matthew Hoops <clone2727@…>
PEGASUS: Fix incorrect displaying of the synthesizer shutdown video
02:41 Changeset [3ca434d] by Matthew Hoops <clone2727@…>
PEGASUS: Add back missing silos deactivated sound spot
01:56 Changeset [bbf8e647] by RichieSams
ZVISION: Add an entry in AUTHORS for ZVision
00:52 Changeset [8430288f] by Strangerke
AVALANCHE: Hook some more function keys
00:20 Ticket #6419 (SCUMM: Android - Color Mode Unsupported for bluesabctime) created
[…] […]
00:18 Changeset [a30cc19c] by Strangerke
AVALANCHE: Fix two other broken verb usages
00:14 Changeset [a246dbad] by Strangerke
AVALANCHE: Fix parser bug when pressing F5

10/06/13:

23:36 Changeset [29fae786] by Matthew Hoops <clone2727@…>
PEGASUS: Fix disabling the retinal hotspot
23:05 Changeset [3d8a4d2] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion
21:49 Changeset [78707b28] by Torbjörn Andersson <eriktorbjorn@…>
TSAGE: Silence GCC warning.
21:17 Changeset [2b926cbe] by wjp
WINTERMUTE: Fix typo causing tiled image corruption
20:41 Changeset [8b774de1] by sev-
FULLPIPE: Started MovGraph2::method4C() implementation
19:57 Changeset [4c8e5141] by dreammaster
TSAGE: Renaming for R2R Autodoc
19:06 Changeset [50a34599] by dreammaster
TSAGE: Further bugfixes for R2R Bridge conversations
15:57 Changeset [0fffbac3] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
15:36 Changeset [8c8b1b7d] by wjp
WINTERMUTE: Integrate SDL_rotozoom code for scale/rotoscale
15:34 Changeset [14cb1f09] by wjp
WINTERMUTE: Partially fix rotoscale coordinate confusion This fixes …
15:29 Changeset [fa51ef21] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
15:08 Changeset [d5ebc69d] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
12:50 Changeset [c99061e7] by wjp
AVALANCHE: Fix time output
12:47 Changeset [b7f7644c] by wjp
AVALANCHE: Fix potential integer overflow
12:38 Changeset [62164304] by Strangerke
AVALANCHE: Rework bearing()
12:24 Changeset [f19fd06e] by wjp
WINTERMUTE: Remove outdated comment
12:24 Changeset [ead4e831] by wjp
WINTERMUTE: Remove presumably outdated off-by-one correction This …
12:22 Changeset [ac231eb8] by Strangerke
AVALANCHE: Rework totalTime()
08:35 Changeset [14dee780] by uruk <koppirnyo@…>
AVALANCHE: Get rid of FP in Parser::totalTime().
05:11 Changeset [fe5d12a4] by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Fix GCC warning
01:56 Changeset [f35298f] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move module-specific Klaymen code to its respective module

10/05/13:

23:20 Changeset [fed85464] by uruk <koppirnyo@…>
AVALANCHE: Update credit files.
22:24 Changeset [61983d02] by uruk <koppirnyo@…>
AVALANCHE: Add a comment to Dialogs::stripTrailingSpaces().
22:03 Changeset [0f42dd45] by uruk <koppirnyo@…>
AVALANCHE: Use floats instead of double. Use M_PI where it is possible.
21:21 Changeset [a1719ac3] by dreammaster
TSAGE: Graphic fixes for R2R dissolving drive room stasis field
19:45 Changeset [3bfd422] by Matthew Hoops <clone2727@…>
SCUMM: Make all HE saves prepend the target name This makes HE follow …
19:18 Changeset [cb01f160] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100
19:06 Changeset [4cfb9ee8] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Clean up some includes
18:50 Changeset [8d1f6015] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
18:32 Changeset [1e87d13] by Filippos Karapetis <bluegr@…>
FULLPIPE: Silence false positives about uninitialized variables in MSVC
18:30 Changeset [55a8e7a2] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in module 1200
18:30 Changeset [bf96d30] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400
15:45 Changeset [15d57c8a] by wjp
WINTERMUTE: Let pixel blending functions be inlined
15:28 Changeset [22768281] by dreammaster
TSAGE: Bugfix for rotating suits in R2R storage room
14:37 Changeset [6b496c9e] by dreammaster
TSAGE: Renaming for R2R Lander Bay 2 Storage
14:14 Changeset [a3ae645a] by dreammaster
TSAGE: Implemented semi-transparent door in R2R suit room
13:18 Changeset [68d18053] by dreammaster
TSAGE: Renaming for R2R Drive Room
13:09 Changeset [bf41366f] by Strangerke
AVALANCHE: Fix error not reported by MSVC
12:47 Changeset [1844dcf0] by Strangerke
AVALANCHE: Remove a missed useless include
12:37 Changeset [b6d6c17] by Strangerke
AVALANCHE: Replace static strings by static char*
12:35 Changeset [548e6e3f] by dreammaster
TSAGE: R2R bugfix for objects being removed and then readded incorrectly
11:52 Changeset [b408b94] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in module 1600
11:41 Changeset [b963fcb] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800 …
11:21 Changeset [97153189] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 …
09:43 Changeset [ebc8b71d] by sev-
FULLPIPE: Give more meaningful name to method parameter
08:53 Changeset [5dabd4bf] by sev-
FULLPIPE: Implement MovGraphReact::pointInRegion()
07:04 Changeset [d3cd7e23] by Strangerke
AVALANCHE: Change disposeAfterUse value in Sound handler as suggested …
06:54 Changeset [03ca6ef7] by Strangerke
AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4
06:02 Changeset [a1998abe] by digitall
COMMON: Fix missing arjDecoder class variable init. CID 1002929 This …
05:24 Changeset [4ad17f29] by digitall
QUEEN: Add detection entries for Advanced Detector. Some of the …
05:24 Changeset [54e44486] by digitall
QUEEN: Initial work to migrate to Advanced Detector. This breaks the …
05:24 Changeset [2c0ed5e2] by digitall
QUEEN: Minor cleanup of detection code.
05:24 Changeset [b61c770] by digitall
QUEEN: Move current detection code into separate source file.
02:15 Changeset [79b60c8] by dreammaster
TSAGE: Renaming for R2R Crane Controls
01:49 Changeset [c7f71f7b] by dreammaster
TSAGE: Renaming for R2R Landing Bay
00:16 Changeset [eeabd8a0] by Strangerke
AVALANCHE: Answer a couple of comments made by LordHoto
Note: See TracTimeline for information about the timeline view.