Timeline



09/21/13:

22:19 Changeset [03f6a56e] by uruk <koppirnyo@…>
AVALANCHE: Remove comment, replace character.
22:06 Changeset [2ffcd492] by uruk <koppirnyo@…>
AVALANCHE: Implement Avalot::zoomOut().
21:38 Changeset [9450faf1] by uruk <koppirnyo@…>
AVALANCHE: Implement Clock::chime().
21:34 Changeset [79a961c8] by Strangerke
AVALANCHE: Move some variables, fix savegame counter increment when saving
21:22 Changeset [f7a9e921] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Formatting
21:22 Changeset [1023ac4b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: const'ify getters
21:22 Changeset [5b8a6885] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/put/set/ in setters
21:22 Changeset [2a977dec] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: add UIButton::setTextAlign
21:22 Changeset [417bf3d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Make sprites private in UIButton
21:22 Changeset [18694817] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Setters/getters for UIButton
21:22 Changeset [59f4a9e7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Keep some attributes private in UIButton
21:22 Changeset [b22eaaa9] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Keep attributes private in UIEdit
21:22 Changeset [1361fcde] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Avoid feeding setWidth negative values
21:22 Changeset [91ebad46] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Keep _back private in UIObject
21:22 Changeset [252e0c17] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Make _parentNotify private in UIObject
21:22 Changeset [aafe8c1f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add getListener()
21:22 Changeset [2e457d96] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Make some members of UIObject private
21:22 Changeset [b033850e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Keep attributes in UIWindow private
21:22 Changeset [3836968] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Make TextAlign private in UIText
21:22 Changeset [6e21111] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Make *_entity private in UIEntity
21:22 Changeset [efc4284b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Keep _alphaMode private in TransparentSurface
20:48 Changeset [66fe0b2e] by uruk <koppirnyo@…>
AVALANCHE: Remove useless comments.
20:39 Changeset [45ad88b] by Strangerke
AVALANCHE: uncomment some sound code, code cleanup
20:35 Changeset [fa41ee13] by m-kiewitz <m_kiewitz@…>
SCI: fix for heap corruption during lsl3 ending
20:28 Changeset [4b4f07a7] by Strangerke
AVALANCHE: Merge Gyro, Lucerna and Avalot
19:45 Changeset [c55411a0] by sev-
COMMON: Shut more Coverity warnings in coroutines.
18:44 Ticket #5970 (SCI: LB1: Clock chime is too fast) closed by wjp
fixed
18:37 Changeset [69bcb76d] by RichieSams
ZVISION: Add documentation to RenderManager
18:37 Changeset [7a557c4] by RichieSams
ZVISION: Add documentation to TruetypeFont
18:37 Changeset [cfe17661] by RichieSams
ZVISION: Remove unused function arguments
18:37 Changeset [2d9c9e8c] by RichieSams
ZVISION: Remove unused animation functions
18:10 Changeset [a0e0b21] by wjp
Merge pull request #398 from wjp/sci_midiparser SCI: Move MIDI event …
18:05 Changeset [4b5ca10f] by wjp
Merge branch 'master' into sci_midiparser Conflicts: …
18:01 Ticket #4985 (SCI: PHARKAS floppy/demo 1/demo 2: Music marker behavior) closed by m-kiewitz
fixed
17:41 Changeset [97b255ab] by m-kiewitz <m_kiewitz@…>
SCI: fix dataInc signalling fixes bug #3035159 we set signal in …
17:30 Changeset [89471e76] by uruk <koppirnyo@…>
AVALANCHE: More revision in Sequence.
17:22 Changeset [ed7e71d] by uruk <koppirnyo@…>
AVALANCHE: Some revision in Sequence.
17:12 Changeset [183f10e4] by uruk <koppirnyo@…>
AVALANCHE: Simplify Sequence::firstShow().
16:37 Changeset [a80af532] by Strangerke
AVALANCHE: Merge Acci and Parser
16:06 Changeset [350d6223] by Strangerke
AVALANCHE: rename scrolls to dialogs
14:20 Changeset [628c5bb5] by uruk <koppirnyo@…>
AVALANCHE: Remove comment. (Answer: It is.)
14:09 Changeset [d82975fc] by Strangerke
AVALANCHE: Add an assert in flipRoom(), fix an issue in post-STU functions
13:36 Changeset [ba103fd5] by Strangerke
AVALANCHE: Some polishing in Animation
12:49 Changeset [e0b4280a] by uruk <koppirnyo@…>
AVALANCHE: Change byte to unsigned int in for loops.
12:47 Ticket #6412 (SCI: LB1: Inaccurate behavior) closed by m-kiewitz
12:42 Changeset [a6d902df] by wjp
SCI: Handle !fireEvents in processEvent
12:36 Changeset [897a0d0a] by uruk <koppirnyo@…>
AVALANCHE: Silence more GCC warnings.
12:34 Changeset [158d12e] by m-kiewitz <m_kiewitz@…>
SCI: abbrev. ffs to FE and priority check fix
12:27 Changeset [4443793b] by m-kiewitz <m_kiewitz@…>
SCI: sfx/music priority int16 fixes bug #3615038 it seems that sound …
12:25 Changeset [3b57efaf] by uruk <koppirnyo@…>
AVALANCHE: Revise Graphics::drawPicture().
12:16 Changeset [2dcdca57] by uruk <koppirnyo@…>
AVALANCHE: Silence GCC warnings and repair Scrolls::scrollModeNormal().
11:59 Changeset [ac0c890b] by Filippos Karapetis <bluegr@…>
SCI: Add source of the checksums for RAMA German
11:54 Changeset [c85698e] by Filippos Karapetis <bluegr@…>
SCI: Add detection entry for the German version of RAMA
11:54 Changeset [cca0bbfe] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Document two resources used in game menus
11:54 Changeset [f5b2d86d] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split the sprites in module 2800 into a separate file
11:33 Changeset [2df1aa62] by uruk <koppirnyo@…>
AVALANCHE: More clean up, removement of dead code, some rearranging.
11:10 Changeset [3650f5d] by uruk <koppirnyo@…>
AVALANCHE: More clean up, removement of dead code.
10:39 Changeset [8d5ce97c] by uruk <koppirnyo@…>
AVALANCHE: Mostly cosmetic modifications in avalot.cpp.
10:36 Changeset [c34bc12] by uruk <koppirnyo@…>
AVALANCHE: Remove useless code.
10:10 Changeset [39b4d8b7] by uruk <koppirnyo@…>
AVALANCHE: Some cleanup and comment modifications.
07:31 Changeset [3792af8e] by wjp
AUDIO: Simplify SCI inFastForward flag by moving it to MidiParser
06:49 Changeset [91bcfb29] by sev-
COMMON: Use unused variables in coroutine macros. This should fix …
05:31 Changeset [7ff86ba6] by RichieSams
ZVISION: Add documentation for RlfAnimation
05:09 Changeset [1ced56fe] by RichieSams
ZVISION: Add documentation to SaveManager
05:08 Changeset [8f7fa517] by RichieSams
ZVISION: Directly access _globalState instead of using setStateValue …
05:05 Changeset [51fc627c] by RichieSams
ZVISION: Clear out the current state table values before loading any …
05:04 Changeset [ca80deea] by RichieSams
ZVISION: Only allow save slots in the range [1, 20] This is the range …
05:03 Changeset [8557b061] by RichieSams
ZVISION: Load the state values before changing location
02:21 Changeset [ba56896] by dreammaster
TSAGE: Cleanup of vampire statuses in R2R Flub maze

09/20/13:

23:43 Changeset [11d425b7] by wjp
SCI: Move MIDI event processing out of parseNextEvent
23:08 Changeset [86c2fe47] by wjp
AUDIO: Simplify MidiTracker::processEvent return value
22:50 Ticket #6412 (SCI: LB1: Inaccurate behavior) created by SF/envisaged0ne
[…] […]
22:22 Changeset [da81c593] by wjp
AUDIO: Let jumpToTick use processEvent too
22:22 Changeset [6c5a5cd8] by wjp
AUDIO: Split event processing from MidiParser::onTimer This is to …
21:19 Changeset [c7f888de] by Strangerke
AVALANCHE: Remove remaining off and on calls in commented code
21:09 Changeset [2b63646] by Strangerke
AVALANCHE: Remove some useless/dead code
19:03 Changeset [a9a1e69] by sev-
FULLPIPE: Initisalize uninitialized variable. CID 1063191
19:00 Changeset [24af4402] by sev-
FULLPIPE: Remove unused class variable. CID 1063185
18:59 Changeset [ff885af] by sev-
FULLPIPE: Remove unused variables. CID 1063179
12:27 Changeset [995d689e] by dreammaster
TSAGE: Beginnings of fixes and renames for R2R Flub maze
05:55 Changeset [6943fcfb] by Strangerke
AVALANCHE: Janitorial - leftover Bristish -> American English
05:52 Changeset [a7bb292c] by Strangerke
AVALANCHE: Remove color.h
05:46 Changeset [b11bf988] by Strangerke
AVALANCHE: Remove roomnums.h
05:35 Changeset [f88ca9dc] by Strangerke
AVALANCHE: Remove misc dead or useless code: useless arguments, …
05:09 Changeset [bb58813e] by Strangerke
AVALANCHE: Remove code used for Demo
05:02 Changeset [f78de9b3] by Strangerke
AVALANCHE: Add check on shouldQuit() in Harp mini-game

09/19/13:

23:50 Changeset [95b2e272] by uruk <koppirnyo@…>
AVALANCHE: A little revision of the harp minigame.
23:45 Changeset [05b877d6] by dreammaster
TSAGE: Further bugfixes and renaming for R2R shaft bottom
23:20 Changeset [4b84999] by uruk <koppirnyo@…>
AVALANCHE: Another addition regarding the harp game.
23:19 Changeset [5ea8e28d] by dreammaster
TSAGE: Reversed all R2R enableRegion/disableRegion calls
22:56 Changeset [207335d0] by uruk <koppirnyo@…>
AVALANCHE: Repair minigame: Harp.
22:23 Changeset [5ccff74] by uruk <koppirnyo@…>
AVALANCHE: Add minigame: playing the harp.
21:54 Changeset [5b23a251] by wjp
SCI: Fix too strict assert triggering in LSL5
20:45 Changeset [16f5f323] by uruk <koppirnyo@…>
AVALANCHE: Repair Scrolls::musicalScroll() and Scrolls::store().
20:33 Changeset [d6c5eed8] by sev-
FULLPIPE: Remove leftover debug output
19:21 Changeset [31637f1] by uruk <koppirnyo@…>
AVALANCHE: Cosmetic modifications.
18:53 Changeset [21a9de5] by uruk <koppirnyo@…>
AVALANCHE: Rename Celer to Background.
17:04 Changeset [0356040] by Strangerke
AVALANCHE: Remove some STUBs, add calls to stopSound()
11:51 Ticket #6411 (KYRA1: hanging notes using MT-32) created by misterhands
[…] […]
11:07 Ticket #6410 (SCI: QFG1VGA - pathfinding bug in Yorick's room) created by misterhands
[…] […]
06:15 Changeset [77daa12f] by sev-
FULLPIPE: Fix bug in picture search
06:15 Changeset [38a0c855] by sev-
FULLPIPE: Implement startWalkTo()
06:15 Changeset [3dbab52f] by sev-
FULLPIPE: Unstubbed MovGraph constructor
05:19 Changeset [8aae164c] by JenniBee <mcjennibee@…>
AGI: Adding detection for the Ultimate AGI Fangame Demo.
02:33 Changeset [dd592a6] by dreammaster
TSAGE: Added missing header change from previous commit
02:21 Changeset [4aac2579] by dreammaster
TSAGE: Generalised saving of R2R walk regions resource
02:20 Changeset [f9f4f4eb] by dreammaster
TSAGE: Renamings for R2R elevator shaft

09/18/13:

22:23 Changeset [2238db71] by Strangerke
AVALANCHE: Remove useless function, add _soundFl
22:11 Changeset [d26a06a9] by Strangerke
AVALANCHE: Remove useless includes
21:59 Changeset [23b225ca] by Strangerke
AVALANCHE: Add sound class, blip(), playNote() and click()
21:11 Changeset [448063a] by m-kiewitz <m_kiewitz@…>
SCI: Fully explain qfg1vga script patch
21:00 Changeset [6c85ad12] by wjp
SCI: Explain qfg1vga script patch slightly
20:57 Ticket #6181 (SCI: QFG1VGA - game hangs in the warlock's maze) closed by m-kiewitz
20:52 Changeset [e456881] by m-kiewitz <m_kiewitz@…>
SCI: QfG1VGA script patch fixes bug #3585793
16:27 Changeset [3703de07] by somaen
Merge branch 'warningFix'
16:19 Changeset [2c4d5ae] by somaen
WINTERMUTE: Cast rotate in base_sub_frame
16:19 Changeset [9578bab] by somaen
WINTERMUTE: Explicitly cast zoom for float version of TransformStruct
16:19 Changeset [64a3294e] by somaen
WINTERMUTE: Cast zoom inside display(Trans?)Zoom
16:19 Changeset [83ea7b7] by somaen
WINTERMUTE: Fix types in transform_struct for coherence; this silences …
15:39 Changeset [4a6ede3] by sev-
FULLPIPE: CGameLoader -> GameLoader
15:39 Changeset [918d2f17] by sev-
FULLPIPE: CGameVar -> GameVar
15:39 Changeset [655054fb] by sev-
FULLPIPE: CObjstateCommand -> ObjStateCommand
15:39 Changeset [f40787db] by sev-
FULLPIPE: Rename C* modal objects
15:39 Changeset [0b358dbd] by sev-
FULLPIPE: CStepArray -> StepArray
15:39 Changeset [fb2d0c0] by sev-
FULLPIPE: CPtrList -> PtrList
15:39 Changeset [1ce1712] by sev-
FULLPIPE: Remove C* prefix from inventory classes
15:39 Changeset [c354981] by sev-
FULLPIPE: Remove C* prefix from input classes
15:39 Changeset [3bd3431] by sev-
FULLPIPE: Remove C* prefixes from interaction classes
15:39 Changeset [f70b737] by sev-
FULLPIPE: Remove C* prefixes in utils.cpp
15:39 Changeset [5d25dd3b] by sev-
FULLPIPE: Remove C* prefixes from motion classes
06:07 Changeset [edc14777] by Strangerke
AVALANCHE: Remove index hack used for mouse pointer (Pascal to C …
06:00 Changeset [9ba81f60] by Strangerke
AVALANCHE: move some engine init instructions to Gyro
05:47 Changeset [8be433b9] by Strangerke
AVALANCHE: Rename DropDown into Menu, add some access functions
02:52 Changeset [c6ef07f6] by dreammaster
TSAGE: Fixes and renaming for the R2R inventory list
01:31 Changeset [7b504810] by dreammaster
TSAGE: Fixes and renaming for R2R Hall of Records and Crevasse

09/17/13:

22:05 Changeset [7790b4cc] by Strangerke
AVALANCHE: Janitorial - Clean up misc style glitches
21:30 Ticket #5705 (SCI: PQ1VGA - Crash at the gun locker) closed by m-kiewitz
21:27 Changeset [ed865856] by m-kiewitz <m_kiewitz@…>
SCI: PQ1 script patch, fixes gun locker crash fixes bug #3303802 / …
20:54 Changeset [4132a3b] by criezy
CONFIGURE: Better default for static lib prefix on OSX Instead of …
20:01 Ticket #6346 (SCI: LSL2- No points for wearing parachute) closed by m-kiewitz
20:00 Changeset [eeac2c0c] by sev-
FULLPIPE: Implement CMovGraph_messageHandler()
19:58 Changeset [32d28c9f] by m-kiewitz <m_kiewitz@…>
SCI: script patch for larry 2 - fixes no points granted when wearing …
16:05 Changeset [d06c64d0] by RichieSams
ZVISION: Append chars to a Common::String object instead of using a …
16:04 Changeset [6148a0a8] by RichieSams
ZVISION: Add a check against reading newer save game versions
16:03 Changeset [6664f31e] by RichieSams
ZVISION: Convert the current save version to a const
08:48 Changeset [9534ee0] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Slight cleanup in Module2800::updateScene()
03:10 Changeset [5ec472ae] by RichieSams
ZVISION: Add version support for save files
03:06 Changeset [c0da007c] by dreammaster
TSAGE: Bugfixes and renaming for entering ARM hanger, and more for …
01:40 Changeset [615f3525] by dreammaster
TSAGE: Fixes and renaming for R2R forest
00:56 Changeset [b8829391] by Matthew Hoops <clone2727@…>
GROOVIE: Fix ROQ JPEG decoding
00:41 Changeset [d9e66178] by Matthew Hoops <clone2727@…>
BUILD: Fix Mac OS X static build with libjpeg
00:35 Changeset [856da53] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Adapt create_project for libjpeg support. The library name …
00:27 Changeset [783aa997] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Implement the music toggle menu button
00:27 Changeset [c1226b7d] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split the code that stops all music and sound effects
00:19 Changeset [5fa6bb23] by Johannes Schickel <lordhoto@…>
BASE: Add feature string for libpng support.
00:19 Changeset [eb84a918] by Johannes Schickel <lordhoto@…>
BASE: Add feature string for libjpeg support.
00:19 Changeset [960320dd] by Johannes Schickel <lordhoto@…>
BUILD: Disable Full Pipe engine by default. The engine is still WIP …
00:10 Changeset [46a69c89] by Johannes Schickel <lordhoto@…>
Merge pull request #376 from lordhoto/libjpeg GRAPHICS: Implement …

09/16/13:

20:57 Changeset [6e08f551] by Strangerke
AVALANCHE: Review all for statements
19:53 Ticket #6249 (SCI: QFG1VGA: Wrong Description for Cheetaur) closed by m-kiewitz
fixed
19:51 Ticket #5981 (SCI: LONGBOW: Animation glitch in intro) closed by m-kiewitz
fixed
19:07 Changeset [ce63a325] by m-kiewitz <m_kiewitz@…>
SCI: QfG1VGA: script patch to fix a typo in a Sierra script -> looking …
18:20 Changeset [68533445] by Strangerke
AVALANCHE: Index conversion related to drawBackgroundSprite()
18:20 Changeset [7f26871b] by Strangerke
AVALANCHE: Remove dead code
17:54 Changeset [4063de4] by Johannes Schickel <lordhoto@…>
GRAPHICS: Add some paranoia asserts in JPEGDecoder.
17:54 Changeset [4809294b] by Johannes Schickel <lordhoto@…>
GRAPHICS: Make JPEGDecoder request RGB output from libjpeg by default. …
17:47 Ticket #6409 (AGOS: Elvira 2 Power Points stop regenerating in Studio 3) created by SF/jeedras
[…] […]
14:18 Changeset [fe72db6c] by uruk <koppirnyo@…>
AVALANCHE: Make Graphics::drawPicture more safe. Fix an index-bug …
13:55 Changeset [ac66cc92] by Johannes Schickel <lordhoto@…>
GRAPHICS: Implement JPEGDecoder based on libjpeg.
12:36 Changeset [5f6fc0d] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary error() call.
12:10 Changeset [3f19e7a0] by uruk <koppirnyo@…>
AVALANCHE: Repair exit condition of the main loop.
07:48 Changeset [79dd3274] by sev-
FULLPIPE: Fix cheat codes. Bug in original?
05:46 Changeset [b5c76216] by RichieSams
Merge branch 'master' into zvision
05:17 Changeset [a0a67a2d] by RichieSams
ZVISION: Partially implement InputControl
05:17 Changeset [4af62cf] by RichieSams
ZVISION: Register the "fonts" directory with SearchMan
05:17 Changeset [035ee29] by RichieSams
ZVISION: Initialize StringManager
05:17 Changeset [0c28fbca] by RichieSams
ZVISION: Remove extraneous empty line
05:17 Changeset [ff5b7ba2] by RichieSams
ZVISION: Draw string to 0, 0 instead of destX, destY
05:17 Changeset [2b60cc8a] by RichieSams
ZVISION: Test for file.open() success before continuing with font loading
05:17 Changeset [c7e2bdd2] by RichieSams
ZVISION: Remove extraneous function
05:17 Changeset [a2c36a16] by RichieSams
ZVISION: Fix parseTag font name logic
05:10 Changeset [d59cf9fd] by RichieSams
ZVISION: Convert StringManager::parseStr to use readWideLine()
05:09 Changeset [14cfc65c] by RichieSams
ZVISION: Use wide-to-ASCII conversion to read a line instead of …
05:05 Changeset [4c4f08a] by RichieSams
ZVISION: Convert cmdRenderText to use new function syntax
05:04 Changeset [1f9f3922] by RichieSams
ZVISION: Enable auto saving
05:04 Changeset [21872450] by RichieSams
ZVISION: Remove all AlphaEntries on room change
05:04 Changeset [3a6cb86] by RichieSams
ZVISION: Add methods to clear and remove AlphaEntries
05:03 Changeset [cdd793e] by RichieSams
ZVISION: Check is a dirty rect is empty before extending it So …
05:02 Changeset [7ce68231] by RichieSams
ZVISION: Convert _alphaDataEntries to a HashMap So entries can be …
05:00 Changeset [41afb2dd] by RichieSams
ZVISION: Move clearing dirty rects to after they are blitted instead …
04:07 Changeset [914535a4] by dreammaster
TSAGE: Bugfixes for R2R forest entrance
03:25 Changeset [89055ab9] by dreammaster
TSAGE: Bugfixes and renaming for R2R desert
00:59 Changeset [d8376054] by dreammaster
TSAGE: GFX fix for changing to a standard screen from a full height screen
00:41 Changeset [395c944] by dreammaster
TSAGE: Added a Skip button to the R2R balloon scene to allow skipping it
Note: See TracTimeline for information about the timeline view.