Timeline



09/16/13:

20:57 Changeset [6e08f551] by Strangerke
AVALANCHE: Review all for statements
19:53 Ticket #6249 (SCI: QFG1VGA: Wrong Description for Cheetaur) closed by m-kiewitz
fixed
19:51 Ticket #5981 (SCI: LONGBOW: Animation glitch in intro) closed by m-kiewitz
fixed
19:07 Changeset [ce63a325] by m-kiewitz <m_kiewitz@…>
SCI: QfG1VGA: script patch to fix a typo in a Sierra script -> looking …
18:20 Changeset [68533445] by Strangerke
AVALANCHE: Index conversion related to drawBackgroundSprite()
18:20 Changeset [7f26871b] by Strangerke
AVALANCHE: Remove dead code
17:54 Changeset [4063de4] by Johannes Schickel <lordhoto@…>
GRAPHICS: Add some paranoia asserts in JPEGDecoder.
17:54 Changeset [4809294b] by Johannes Schickel <lordhoto@…>
GRAPHICS: Make JPEGDecoder request RGB output from libjpeg by default. …
17:47 Ticket #6409 (AGOS: Elvira 2 Power Points stop regenerating in Studio 3) created by SF/jeedras
[…] […]
14:18 Changeset [fe72db6c] by uruk <koppirnyo@…>
AVALANCHE: Make Graphics::drawPicture more safe. Fix an index-bug …
13:55 Changeset [ac66cc92] by Johannes Schickel <lordhoto@…>
GRAPHICS: Implement JPEGDecoder based on libjpeg.
12:36 Changeset [5f6fc0d] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary error() call.
12:10 Changeset [3f19e7a0] by uruk <koppirnyo@…>
AVALANCHE: Repair exit condition of the main loop.
07:48 Changeset [79dd3274] by sev-
FULLPIPE: Fix cheat codes. Bug in original?
05:46 Changeset [b5c76216] by RichieSams
Merge branch 'master' into zvision
05:17 Changeset [a0a67a2d] by RichieSams
ZVISION: Partially implement InputControl
05:17 Changeset [4af62cf] by RichieSams
ZVISION: Register the "fonts" directory with SearchMan
05:17 Changeset [035ee29] by RichieSams
ZVISION: Initialize StringManager
05:17 Changeset [0c28fbca] by RichieSams
ZVISION: Remove extraneous empty line
05:17 Changeset [ff5b7ba2] by RichieSams
ZVISION: Draw string to 0, 0 instead of destX, destY
05:17 Changeset [2b60cc8a] by RichieSams
ZVISION: Test for file.open() success before continuing with font loading
05:17 Changeset [c7e2bdd2] by RichieSams
ZVISION: Remove extraneous function
05:17 Changeset [a2c36a16] by RichieSams
ZVISION: Fix parseTag font name logic
05:10 Changeset [d59cf9fd] by RichieSams
ZVISION: Convert StringManager::parseStr to use readWideLine()
05:09 Changeset [14cfc65c] by RichieSams
ZVISION: Use wide-to-ASCII conversion to read a line instead of …
05:05 Changeset [4c4f08a] by RichieSams
ZVISION: Convert cmdRenderText to use new function syntax
05:04 Changeset [1f9f3922] by RichieSams
ZVISION: Enable auto saving
05:04 Changeset [21872450] by RichieSams
ZVISION: Remove all AlphaEntries on room change
05:04 Changeset [3a6cb86] by RichieSams
ZVISION: Add methods to clear and remove AlphaEntries
05:03 Changeset [cdd793e] by RichieSams
ZVISION: Check is a dirty rect is empty before extending it So …
05:02 Changeset [7ce68231] by RichieSams
ZVISION: Convert _alphaDataEntries to a HashMap So entries can be …
05:00 Changeset [41afb2dd] by RichieSams
ZVISION: Move clearing dirty rects to after they are blitted instead …
04:07 Changeset [914535a4] by dreammaster
TSAGE: Bugfixes for R2R forest entrance
03:25 Changeset [89055ab9] by dreammaster
TSAGE: Bugfixes and renaming for R2R desert
00:59 Changeset [d8376054] by dreammaster
TSAGE: GFX fix for changing to a standard screen from a full height screen
00:41 Changeset [395c944] by dreammaster
TSAGE: Added a Skip button to the R2R balloon scene to allow skipping it

09/15/13:

23:23 Changeset [829e2815] by dreammaster
TSAGE: Fix for R2R balloon calculation
23:15 Changeset [9d259d0a] by Strangerke
AVALANCHE: fix index in loadMouse, misc cleanup
22:35 Changeset [2fc1f7ed] by m-kiewitz <m_kiewitz@…>
Merge branch 'master' of github.com:scummvm/scummvm
22:34 Changeset [1c9316ce] by m-kiewitz <m_kiewitz@…>
SCI: longbow intro night rider fix (with help of wjp) - seems to fix …
22:26 Changeset [23ba373c] by Strangerke
AVALANCHE: More index conversion in inField()
22:05 Changeset [d6be9ed7] by Strangerke
AVALANCHE: More index conversion in appearPed
21:39 Changeset [0b49298] by dreammaster
TSAGE: Circumnavigation of map in R2R balloon scene now working
21:27 Changeset [2b2f8506] by RichieSams
ZVISION: Clean up StringManager and SaveManager after use
21:26 Changeset [d82ff7ae] by RichieSams
ZVISION: Create Console method to render text
21:21 Changeset [0fd15e6d] by m-kiewitz <m_kiewitz@…>
SCI: fix tabs in last commit
20:54 Changeset [d9b06581] by m-kiewitz <m_kiewitz@…>
Merge branch 'master' of github.com:scummvm/scummvm into ScummVM_master
20:14 Changeset [0367d406] by m-kiewitz <m_kiewitz@…>
SCI: disable signals when resuming music, so that debugger will work …
20:01 Changeset [c312b147] by RichieSams
ZVISION: Create an instance of StringManager
20:01 Changeset [82ea7ca0] by RichieSams
ZVISION: Create the StringManager class This parses the XXXXX.STR …
20:01 Changeset [05b3b170] by RichieSams
ZVISION: Add more documentation for clearWorkingWindowTo555Color()
20:00 Changeset [dc8c7ca] by RichieSams
ZVISION: Add RenderManager text support
20:00 Changeset [c643718d] by RichieSams
ZVISION: Clean up the TruetypeFont class and add alpha support Remove …
20:00 Changeset [f6c36aa1] by RichieSams
ZVISION: Create an instance of the SaveManager
20:00 Changeset [a2d19c7a] by RichieSams
ZVISION: Actually store the ZVision pointer
20:00 Changeset [2900aaa9] by RichieSams
ZVISION: Add a reminder for how inventory is accessed
20:00 Changeset [5cd1d2d1] by RichieSams
ZVISION: Ensure getControl always returns something
20:00 Changeset [6ee253a4] by RichieSams
ZVISION: Add focus support for the ScriptManager
20:00 Changeset [0d782085] by RichieSams
ZVISION: Add focus support for Controls
20:00 Changeset [259d1176] by RichieSams
ZVISION: Add support for ActionRandom and ActionTimer They were …
20:00 Changeset [36a0b66] by RichieSams
ZVISION: Add better alpha support for blitting Instead of blitting …
20:00 Changeset [3986f333] by RichieSams
ZVISION: Move dirty rect extension to the correct function Source …
20:00 Changeset [466eba1] by RichieSams
ZVISION: Fix signed/unsigned mismatch
20:00 Changeset [8ba295d7] by RichieSams
ZVISION: Add key press support to the main event loop
20:00 Changeset [0eeeeded] by RichieSams
ZVISION: Add ScriptManager support for key press events
20:00 Changeset [b50afa2b] by RichieSams
ZVISION: Remove unused function
20:00 Changeset [752807b4] by RichieSams
ZVISION: Add method to copy a portion of the working window to a surface
19:54 Changeset [546a8882] by dreammaster
TSAGE: Modifications to show R2R balloon cutscene map correctly initially
19:29 Changeset [2196916] by sev-
FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
19:07 Changeset [d3b6caa] by RichieSams
ZVISION: Remove unused key functions
19:06 Changeset [c20a9ac6] by RichieSams
ZVISION: Add key press support to Controls
19:04 Changeset [d643ca15] by RichieSams
ZVISION: Remove unused Console functions
18:54 Changeset [e2a8dc1b] by dreammaster
TSAGE: Further renaming and work on R2R Balloon Scene
18:12 Changeset [c877ddf4] by uruk <koppirnyo@…>
AVALANCHE: Rework Acci:exampers().
17:19 Changeset [45dc123b] by Strangerke
AVALANCHE: Rework exampers()
16:53 Changeset [5de5c390] by uruk <koppirnyo@…>
AVALANCHE: Repair Acci::exampers().
16:37 Changeset [b3c1a64a] by uruk <koppirnyo@…>
AVALANCHE: Fix multiple bugs.
16:27 Changeset [ca596423] by Strangerke
AVALANCHE: for consistency, replace fv and ff loop variables by i and …
16:16 Changeset [18a99285] by Strangerke
AVALANCHE: Get rid of some more magic values
15:49 Changeset [982e8c6] by Strangerke
AVALANCHE: Remove hardcoded room number from the initialization of …
15:42 Changeset [34acc80d] by Strangerke
AVALANCHE: Get rid of several magic values
15:29 Changeset [ac49e6d0] by Strangerke
AVALANCHE: Get rid of a magic value in kQuasipeds initialization
15:29 Changeset [eaf6ecb7] by Strangerke
AVALANCHE: Fix indexes used by kQuasipeds (Pascal -> C)
14:54 Changeset [98cb1cd5] by uruk <koppirnyo@…>
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into …
14:50 Changeset [d70b856d] by uruk <koppirnyo@…>
AVALANCHE: Rename room number constans. Repair Lucerna::enterRoom().
14:26 Changeset [83ee99a3] by Strangerke
AVALANCHE: Convert index use from Pascal to C in putGeidaAt()
14:01 Changeset [ddd7a95] by Strangerke
AVALANCHE: Convert index use from Pascal to C in appearPed()
13:50 Changeset [ecbd8735] by Strangerke
AVALANCHE: Convert index use from Pascal to C in walkTo()
13:17 Changeset [cccc126d] by Strangerke
AVALANCHE: Convert index use from Pascal to C in Bearing()
11:21 Changeset [a81b4990] by uruk <koppirnyo@…>
AVALANCHE: Get rid of Enid.
11:03 Changeset [7ee6e869] by uruk <koppirnyo@…>
AVALANCHE: Remove the '2' from the source files' names.
10:44 Changeset [4979cc5f] by uruk <koppirnyo@…>
AVALANCHE: Rename Gyro::_dogFoodPos. Add comments to clarify it's function.
10:25 Changeset [ba05f95b] by uruk <koppirnyo@…>
AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.
08:51 Changeset [f7ee1395] by Strangerke
AVALANCHE: Reduce verbosity some more
00:36 Changeset [010d9f85] by uruk <koppirnyo@…>
AVALANCHE: Remove comment from AvalancheEngine::expandDate. It works …

09/14/13:

23:10 Changeset [a506b0b3] by Strangerke
AVALANCHE: Reduce some more verbosity
23:01 Changeset [fcdaa86] by sev-
FULLPIPE: Initialize 'selector'. CID 1063200
22:59 Changeset [127261ac] by sev-
FULLPIPE: Initialize class variable. CID 1063187
22:53 Changeset [d09cccd7] by sev-
FULLPIPE: Added few destructors.
22:36 Changeset [fb86c6db] by Strangerke
AVALANCHE: Janitorial: remove extra space after ! in boolean operations
22:35 Changeset [d7c2f49] by Strangerke
AVALANCHE: reduce the verbosity of a forgotten animation sprite
21:39 Changeset [31d26440] by dreammaster
TSAGE: Further renaming for R2R balloon scene
21:39 Changeset [a76389c] by dreammaster
TSAGE: Bugfix for parameter type change in BackgroundSceneObject
20:54 Changeset [dfe38b69] by dreammaster
TSAGE: Initial bugfixes and renaming for R2R balloon scene
17:39 Changeset [5be2d50] by Strangerke
AVALANCHE: Reduce verbosity related to animation sprites
09:39 Changeset [1f7780be] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Rename the "room" command to "scene" and enhance it The …
09:39 Changeset [cdeb557] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Add console commands to handle resources
09:39 Changeset [7625ae6] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move StaticScene into scene.h/.cpp
01:41 Changeset [9c5d133e] by dreammaster
TSAGE: Initial implementation of R2R balloon cutscene code

09/13/13:

23:52 Changeset [b7108449] by uruk <koppirnyo@…>
AVALANCHE: Repair regression introduced when removing DNA.
23:44 Changeset [7d7e9ef7] by uruk <koppirnyo@…>
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into …
23:44 Changeset [ef219d5c] by uruk <koppirnyo@…>
AVALANCHE: Silence clang warning.
21:30 Changeset [c288b09c] by Strangerke
AVALANCHE: Simplify the use of string for displayQuestion()
21:18 Changeset [a773f0eb] by Strangerke
AVALANCHE: Remove some dead/useless code
21:17 Changeset [763eedd0] by sev-
FULLPIPE: Fix condition. CID 1063217
21:14 Changeset [4db215a5] by sev-
FULLPIPE: Move PreloadItem methods where they belong
21:08 Changeset [1e72640c] by sev-
FULLPIPE: Fix leaked resource. CID 1063205
20:58 Changeset [b083878] by Strangerke
AVALANCHE: Remove duplicated direction enum, move direction to …
19:30 Changeset [82e76e7b] by Strangerke
AVALANCHE: Remove DNA structure which was essentially a savegame …
15:27 Changeset [44ff5ee] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary error() call.
15:07 Changeset [59532fd] by uruk <koppirnyo@…>
AVALANCHE: Fix crash.
11:47 Ticket #6408 (SCI QFG1 Android: d&d prevents from winning Mage's Maze) created by SF/anbalsilfer
[…] […]
06:31 Changeset [5e59ade5] by Strangerke
AVALANCHE: Fix compilation
06:29 Changeset [f7c3494] by Strangerke
AVALANCHE: Error out when critical files are missing

09/12/13:

23:27 Changeset [8a59c9c1] by Strangerke
AVALANCHE: undo previous commit, add comments about kControlNegative …
23:08 Changeset [7fdb5c43] by Strangerke
AVALANCHE: Fix bug in scrollModeNormal()
22:38 Changeset [01dea8bd] by Johannes Schickel <lordhoto@…>
Merge pull request #378 from lordhoto/pluggable-engines-translations …
22:18 Changeset [65f39c14] by Strangerke
AVALANCHE: Remove some verbosity related to excessive use of …
19:51 Changeset [e8f4c28d] by sev-
FULLPIPE: Move Sc2 to gameloader.h
19:51 Changeset [6cd830fb] by sev-
FULLPIPE: Implement CGameLoader::preloadScene()
19:51 Changeset [7e08d4f6] by sev-
FULLPIPE: Move PreloadItems to gameloader.h
19:44 Changeset [b936611] by Strangerke
AVALANCHE: Fix various warnings reported by GCC and/or wjp
19:07 Changeset [6f4e80e3] by RichieSams
ZVISION: Add wrapper function for copyRectToSurface Also rename some …
17:58 Changeset [c2161b9] by sev-
Merge pull request #360 from lordhoto/scumm-ad SCUMM: Implement …
17:54 Changeset [bc1a21f2] by sev-
Merge pull request #387 from tobiatesan/trim_arguments WINTERMUTE: …
05:43 Changeset [11c496c] by Strangerke
AVALANCHE: Complete 2 comments, get rid of Scrolls::kControlToBuffer …
01:22 Changeset [1e9fb12] by Littleboy <littleboy@…>
DEVTOOLS: Fix warning in extract_mort
01:22 Changeset [8b56d079] by Littleboy <littleboy@…>
CREATE_PROJECT: Remove usage of std::to_string()
01:18 Changeset [9ef56846] by dreammaster
TSAGE: Renaming and fixes for Spill Mountains Tannery

09/11/13:

22:32 Changeset [4c12daf5] by Strangerke
AVALANCHE: Polish some more strings
22:00 Changeset [ad43f25c] by sev-
FULLPIPE: Fix debug scene
20:49 Changeset [2f42e9ce] by Strangerke
AVALANCHE: Identify useless variables and function in Closing2
19:33 Changeset [da1a427e] by Strangerke
Merge branch 'master' of https://github.com/urukgit/scummvm into avalanche
18:35 Changeset [5c6ee757] by sev-
FULLPIPE: Add parenthesis
14:57 Changeset [e1845735] by Filippos Karapetis <bluegr@…>
FULLPIPE: Fix compilation with MSVC and add a FIXME
06:43 Changeset [49dbac6a] by Strangerke
AVALANCHE: Some polishing in Acci2
01:51 Changeset [794811c2] by dreammaster
TSAGE: Fixes for R2R Spill Mountains maze walk regions
01:04 Changeset [06f64f6] by dreammaster
TSAGE: Bugfixes and renaming for R2R Spill Mountains Elevator Exit
00:25 Changeset [d59e2be] by dreammaster
TSAGE: Bugfixes for Spill Mountain maze
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