Timeline
09/02/13:
- 23:59 Changeset [a76f852c] by
- Merge branch 'master' into zvision
- 18:09 Changeset [9b7f1386] by
- AVALANCHE: Repair drop-down menu, so the already implemented functions …
- 18:04 Ticket #6399 (LOL : Crash when subtitles displayed) closed by
- fixed
- 17:59 Changeset [02378390] by
- LOL: fix bug #3614957 (LOL : Crash when subtitles displayed)
- 17:20 Ticket #5980 (EOB2: Spanish official Md5sum) closed by
- 17:19 Ticket #5979 (EOB1: Spanish works but it's in english) closed by
- 13:44 Changeset [9e848e8e] by
- AVALANCHE: Upgrade drop-down menu. (Now it's complete.) Fix …
- 12:42 Ticket #6404 (DRACI: Opening inventory during Troll Dialog Breaks Game) created by
- […] […]
- 12:34 Ticket #6403 (DRACI: Troll Scene Glitches with Mouth and Bird) created by
- […] […]
- 12:18 Ticket #6400 (SCI: PQ1VGA - crash at the gun locker) closed by
- duplicate
- 11:54 Ticket #6402 (SCI: Camelot - voyeur crash in Jerusalem) created by
- […] […]
- 11:41 Ticket #6401 (SCI: Camelot - crash at the pool of Siloam) created by
- […] […]
- 11:29 Ticket #6400 (SCI: PQ1VGA - crash at the gun locker) created by
- […] […]
- 10:59 Ticket #6393 (TOLTECS: Alternative English CD version not detected) closed by
- 10:58 Changeset [18b21c52] by
- TOLTECS: Add an alternate English version (bug #3614933)
- 10:53 Changeset [cf5f150d] by
- AVALANCHE: Upgrade the drop-down menu.
- 10:42 Ticket #6398 (Eye of the Beholder 2 spanish version "game not found") closed by
- duplicate
- 10:41 Ticket #6397 (Eye of the Beholder spanish version "game not found") closed by
- duplicate
- 02:23 Changeset [dce42abe] by
- TSAGE: Implemented dispatch method for R2R scene 1750
09/01/13:
- 23:27 Changeset [22b30152] by
- TSAGE: R2R - More renaming in Scene 1100
- 23:20 Changeset [6ad9f515] by
- TSAGE: Fix for reseting linked actors in R2R when changing scene
- 23:11 Changeset [5720fa1] by
- AVALANCHE: Implement drop-down menu. (Only with mouse control yet.)
- 21:40 Changeset [41cb402] by
- TSAGE: Cleanup and fixes for R2R ring edge
- 21:28 Changeset [6478a78a] by
- MORTEVIELLE: Implement Engine::getDebugger()
- 21:04 Changeset [8216e6da] by
- MORTEVIELLE: Freeze clock in game when pausing the game
- 21:04 Changeset [3ab88c46] by
- MORTEVIELLE: Fix computation of elapsed time around midnight Replace …
- 20:18 Changeset [909d882] by
- TSAGE: R2R - Some renaming in Scene 1100
- 19:55 Changeset [25de2938] by
- TSAGE: Necessary synchronisation fixes to R2R SceneExt and SceneArea …
- 19:17 Changeset [24fe3f38] by
- TSAGE: Minor fixes for ship console display and scene 1700 setup
- 15:55 Changeset [6d945f8c] by
- TSAGE: Bugfixes for component slots in intact ship
- 15:15 Changeset [4d6573a8] by
- AVALANCHE: Start implementation of the drop-down menu.
- 14:41 Changeset [33445aea] by
- TSAGE: R2R - Some renaming in scene 1000
- 14:03 Changeset [cf7d1378] by
- TSAGE: Fix for initialising inventory for new R2R games
- 10:34 Changeset [587063af] by
- TSAGE: Core - Get rid of some magic values related to btnState
- 10:33 Changeset [198ee352] by
- TSAGE: BF - Get rid of some magic values related to btnState
- 10:28 Changeset [488d263a] by
- TSAGE: R2R - Remove leftover warning
- 10:23 Changeset [c8058434] by
- TSAGE: BF - Fix erroneous check of eventType
- 10:17 Changeset [355ad485] by
- TSAGE: R2R - Get rid of some magic values related to eventType
- 00:16 Changeset [bba18d86] by
- TSAGE: R2R - Remove useless variable in scene 250
- 00:13 Changeset [e25b9b60] by
- TSAGE: R2R - More renaming in scene 250
- 00:10 Changeset [008016db] by
- TSAGE: R2R - Fix elevator behavior (scene 250)
08/31/13:
- 19:15 Changeset [a9e9a8b9] by
- AVALANCHE: Cosmetic and other repairs in Timeout.
- 16:23 Changeset [dfeb8026] by
- TSAGE: Some renaming in Scene250
- 13:50 Ticket #7864 (MT-32 Hardware Advanced Track Selection) created by
- […] […]
08/30/13:
- 22:30 Changeset [c421426] by
- AVALANCHE: Make the game finally completable.
- 21:54 Changeset [0abeaab] by
- AVALANCHE: Replace the mini-game "Nim" until implementation.
- 14:02 Ticket #6399 (LOL : Crash when subtitles displayed) created by
- […] […]
- 09:56 Changeset [73048872] by
- AVALANCHE: Upgrade show_one() so it can replace show_one_at(), …
- 09:23 Changeset [06d0ce1b] by
- AVALANCHE: Minor cosmetic fixes.
- 07:37 Changeset [bdde166c] by
- AVALANCHE: Repair the Oubliette in the catacombs and wrong parameters …
08/29/13:
- 21:38 Changeset [3aa05984] by
- AVALANCHE: Repair the catacombs.
- 19:07 Ticket #6398 (Eye of the Beholder 2 spanish version "game not found") created by
- […] […]
- 19:02 Ticket #6397 (Eye of the Beholder spanish version "game not found") created by
- […] […]
- 12:33 Changeset [f95834ca] by
- AVALANCHE: Repair "entrance hall" room and everything connected to it.
- 10:07 Changeset [499d176a] by
- AVALANCHE: Repair Acci::do_that() and roomnums.h. Some cosmetic …
- 01:45 Changeset [74cc4ae] by
- VIDEO: Add support for seeking in AVI videos with an index Rewinding …
- 00:01 Changeset [4fec6dd3] by
- WINTERMUTE: Remove useless Rect extra argument from fadeToColor. It …
08/28/13:
- 21:44 Changeset [f3514534] by
- ZVISION: Increase background rotation speed This could probably still …
- 21:44 Changeset [f1f36e7c] by
- ZVISION: Add LeverControl to scr file parsing
- 21:44 Changeset [952fb837] by
- ZVISION: Fix: Change infndef to correct constant
- 21:44 Changeset [ce9e9a55] by
- ZVISION: Fix: Store what type of animation file is used
- 21:44 Changeset [7d255c3] by
- ZVISION: Fix: Signal a cursor change
- 21:44 Changeset [a1a7017] by
- ZVISION: Remove RlfAnimation::getPreviousFrame() I realized that …
- 21:44 Changeset [945982c8] by
- ZVISION: Add support for animation 'mirroring' If an animation is …
- 21:44 Changeset [3e614497] by
- ZVISION: Implement avi frame seeking
- 21:44 Changeset [ab18d20e] by
- ZVISION: Fix the quadrant numbers in angle calculations Because y …
- 21:44 Changeset [3a9b3841] by
- ZVISION: Round to int *after* converting to degrees
- 21:44 Changeset [b317ea45] by
- ZVISION: Allow a angle buffer zone on *both* sides of the actual angle
- 21:44 Changeset [f60b054b] by
- ZVISION: Fix comment spacing
- 21:44 Changeset [da3f137b] by
- ZVISION: sscanf to ints before storing them in Rect coords
- 21:44 Changeset [610eb118] by
- ZVISION: Prevent variable shadowing
- 21:44 Changeset [84c64596] by
- ZVISION: Remove ZVision::_mousEvents and all associated functions …
- 21:44 Changeset [e3b0879] by
- ZVISION: Add ScriptManager mouse event handlers This allows the main …
- 21:44 Changeset [a6b2bb75] by
- ZVISION: Remove ScriptManager::_activeNodes and change all iterators …
- 21:44 Changeset [b6670021] by
- ZVISION: Update ScriptManager::enableControl()/disableControl() to fit …
- 21:44 Changeset [a1d11054] by
- ZVISION: Fix signed/unsigned mismatch
- 21:44 Changeset [e32f6f7e] by
- ZVISION: Remove extraneous semicolon
- 21:44 Changeset [7fb024c] by
- ZVISION: Change PushToggleControl to comply with new Control base class
- 21:44 Changeset [4d344cb5] by
- ZVISION: Change LeverControl to comply with the new Control base class
- 21:44 Changeset [3263ab73] by
- ZVISION: Modify TimerNode to use Control base class
- 21:44 Changeset [93bc3570] by
- ZVISION: Create the default implementation for Control::enable()/disable()
- 21:44 Changeset [52af1f7f] by
- ZVISION: Bake ActionNode and MouseEvent into Control This makes …
- 21:44 Changeset [5e121583] by
- ZVISION: Fixed signed/unsigned mismatch
- 04:05 Changeset [254f0fcc] by
- VIDEO: Improve accuracy of getFrameTime() and getFrameAtTime()
- 04:05 Changeset [7a868953] by
- VIDEO: Use the main isSeekable() in seekToFrame()
- 04:05 Changeset [85614b0] by
- VIDEO: Separate external and internal tracks Prevents subclasses from …
- 04:04 Changeset [2d8d801] by
- VIDEO: Make getFrameAtTime() public
- 00:59 Changeset [304a2dc3] by
- TSAGE: Renaming of spaceport working ship components subclass
- 00:06 Changeset [8823edf1] by
- TSAGE: Fix for R2R scene change crash getting into intact spaceship
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