Timeline



05/29/13:

13:18 Ticket #6340 (HOPKINS: crash after bomb exploding in Win95 PL Demo) closed by SF/greencis
fixed
07:05 Changeset [b16f2d84] by Alyssa Milburn <fuzzie@…>
SKY: Try to avoid deadlocks with the mixer mutex. See bug #3512069.
03:57 Changeset [452fdc64] by dreammaster
VOYEUR: Fixes to pointer fields in viewport setup
02:39 Changeset [d770907c] by dreammaster
VOYEUR: Starting on viewport activation, and extra bolt entry guards

05/28/13:

06:21 Changeset [f055512f] by Strangerke
HOPKINS: Fix crash in Polish demo - Bug #3613954
06:20 Changeset [fd82d317] by Strangerke
HOPKINS: Fix crash in Polish demo - Bug #3613954
03:01 Changeset [83524863] by dreammaster
VOYEUR: Implemented remaining Bolt init methods
01:07 Changeset [d11a1eea] by digitall
NEVERHOOD: Silence two compiler warnings about set but unused variables.

05/27/13:

23:43 Changeset [907edb50] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Don't show mouse cursor on game startup This makes sure …
22:58 Changeset [c3de517f] by Thomas Fach-Pedersen <thomas@…>
VIDEO: Wrap 8-bit smacker audio properly The accumulator 'bases' is …
21:34 Changeset [d409d07] by Johannes Schickel <lordhoto@…>
CGE: Pass proper size of detection entries to AdvancedMetaEngine code. …
19:36 Ticket #6338 (HOPKINS: can't load game from Launcher in Win95 Demos) closed by SF/greencis
09:52 Changeset [753d5e89] by johndoe123 <benjamin.haisch@…>
Merge pull request #334 from salty-horse/neverhood NEVERHOOD: Fix …
04:48 Changeset [2e4f6406] by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Fix invalid memory access in navigation scenes When a new …
02:18 Changeset [ab4f798f] by dreammaster
VOYEUR: Added code for initViewPortList
00:11 Ticket #6339 (BASS: Game auto-saved right before death) closed by digitall

05/26/13:

20:39 Changeset [5e0e6722] by Strangerke
CGE: Fix warning in detection Thanks clone2727 for reporting it
20:25 Changeset [f75a652b]v1.6.0 by sev-
DISTS: Generated Code::Blocks and MSVC project files
20:17 Changeset [ad25542] by sev-
ELEASE: This is 1.6.0
20:14 Changeset [c2fbda29] by sev-
NEWS: Set 1.6.0 release date
19:57 Ticket #6340 (HOPKINS: crash after bomb exploding in Win95 PL Demo) created by SF/greencis
[…] […]
19:52 Changeset [eeeccd4b] by Matthew Hoops <clone2727@…>
GUI: Fix the spelling of some variable/class names
19:39 Changeset [f15a3855] by Matthew Hoops <clone2727@…>
GUI: Add missing include for IBAction Hopefully will fix compilation …
19:04 Changeset [efc374fc] by Alyssa Milburn <fuzzie@…>
Merge pull request #307 from criezy/filebrowser-hidden-osx OSX: Allow …
17:32 Changeset [3a23991a] by Strangerke
HOPKINS: Fix bug #3613819 - Crash when loading a savegame in Win95 Demo
15:00 Ticket #6339 (BASS: Game auto-saved right before death) created by SF/inguin
[…] […]
13:22 Ticket #7860 (BASS: Keep multiple auto-saves) created by SF/inguin
[…] […]
03:30 Changeset [23f3866e] by dreammaster
VOYEUR: Implemented initViewPort and pointer resolve methods
00:51 Changeset [e33fb4f8] by dreammaster
VOYEUR: Fixes for decompression, and picture initialisation

05/25/13:

19:36 Changeset [a855cf6] by dreammaster
VOYEUR: Refactoring Bolt statics into a separate class
15:07 Changeset [718db9f3] by digitall
PSP: Remove leftover debug statement to non-existant variable. This …
15:02 Changeset [c7f56d3] by Strangerke
HOPKINS: Fix bug #3613819 - Crash when loading a savegame in Win95 Demo
14:22 Ticket #6022 (PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games) closed by digitall
invalid
13:58 Changeset [aff7c3d] by dreammaster
VOYEUR: Beginnings of Bolt init function array
01:54 Changeset [3c650781] by dreammaster
VOYEUR: Clean up of IntData usage
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