Timeline
05/28/13:
- 06:21 Changeset [f055512f] by
- HOPKINS: Fix crash in Polish demo - Bug #3613954
- 06:20 Changeset [fd82d317] by
- HOPKINS: Fix crash in Polish demo - Bug #3613954
- 03:01 Changeset [83524863] by
- VOYEUR: Implemented remaining Bolt init methods
- 01:07 Changeset [d11a1eea] by
- NEVERHOOD: Silence two compiler warnings about set but unused variables.
05/27/13:
- 23:43 Changeset [907edb50] by
- NEVERHOOD: Don't show mouse cursor on game startup This makes sure …
- 22:58 Changeset [c3de517f] by
- VIDEO: Wrap 8-bit smacker audio properly The accumulator 'bases' is …
- 21:34 Changeset [d409d07] by
- CGE: Pass proper size of detection entries to AdvancedMetaEngine code. …
- 19:36 Ticket #6338 (HOPKINS: can't load game from Launcher in Win95 Demos) closed by
- 09:52 Changeset [753d5e89] by
- Merge pull request #334 from salty-horse/neverhood NEVERHOOD: Fix …
- 04:48 Changeset [2e4f6406] by
- NEVERHOOD: Fix invalid memory access in navigation scenes When a new …
- 02:18 Changeset [ab4f798f] by
- VOYEUR: Added code for initViewPortList
- 00:11 Ticket #6339 (BASS: Game auto-saved right before death) closed by
05/26/13:
- 20:39 Changeset [5e0e6722] by
- CGE: Fix warning in detection Thanks clone2727 for reporting it
- 20:25 Changeset [f75a652b]v1.6.0 by
- DISTS: Generated Code::Blocks and MSVC project files
- 20:17 Changeset [ad25542] by
- ELEASE: This is 1.6.0
- 20:14 Changeset [c2fbda29] by
- NEWS: Set 1.6.0 release date
- 19:57 Ticket #6340 (HOPKINS: crash after bomb exploding in Win95 PL Demo) created by
- […] […]
- 19:52 Changeset [eeeccd4b] by
- GUI: Fix the spelling of some variable/class names
- 19:39 Changeset [f15a3855] by
- GUI: Add missing include for IBAction Hopefully will fix compilation …
- 19:04 Changeset [efc374fc] by
- Merge pull request #307 from criezy/filebrowser-hidden-osx OSX: Allow …
- 17:32 Changeset [3a23991a] by
- HOPKINS: Fix bug #3613819 - Crash when loading a savegame in Win95 Demo
- 15:00 Ticket #6339 (BASS: Game auto-saved right before death) created by
- […] […]
- 13:22 Ticket #7860 (BASS: Keep multiple auto-saves) created by
- […] […]
- 03:30 Changeset [23f3866e] by
- VOYEUR: Implemented initViewPort and pointer resolve methods
- 00:51 Changeset [e33fb4f8] by
- VOYEUR: Fixes for decompression, and picture initialisation
05/25/13:
- 19:36 Changeset [a855cf6] by
- VOYEUR: Refactoring Bolt statics into a separate class
- 15:07 Changeset [718db9f3] by
- PSP: Remove leftover debug statement to non-existant variable. This …
- 15:02 Changeset [c7f56d3] by
- HOPKINS: Fix bug #3613819 - Crash when loading a savegame in Win95 Demo
- 14:22 Ticket #6022 (PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games) closed by
- invalid
- 13:58 Changeset [aff7c3d] by
- VOYEUR: Beginnings of Bolt init function array
- 01:54 Changeset [3c650781] by
- VOYEUR: Clean up of IntData usage
05/23/13:
- 20:48 Ticket #6338 (HOPKINS: can't load game from Launcher in Win95 Demos) created by
- […] […]
- 19:09 Ticket #6337 (SCUMM: COMI - Wrong music cue triggered) created by
- […] […]
- 15:30 Ticket #6325 (HOPKINS: player can go through the table) closed by
- 13:13 Changeset [0d26e51] by
- VOYEUR: Start of work on general initialisation
- 12:03 Changeset [81282b52] by
- WINTERMUTE: Fix erroneous _gameRef in BaseQuickMSG CID 1002323
- 04:19 Ticket #6336 (WII: BASS - Using Jukebox crashes game) created
- […] […]
- 03:12 Ticket #6335 (PSP: DISCWORLD: In-game cursor goes past screen) created by
- […] […]
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