Timeline
05/13/13:
- 23:13 Changeset [a360e4d3] by
- TOLTECS: Fix operator order (pre-decrement instead of post-decrement) …
- 23:11 Changeset [24747262] by
- TOLTECS: Fix operator order (pre-decrement instead of post-decrement) …
- 23:05 Ticket #6323 (TOLTECS: Crash during peace pipe coughing scene) closed by
- fixed
- 23:02 Changeset [09d5b1f9] by
- TOLTECS: Fix bug #3613032 - "TOLTECS: Crash during peace pipe coughing …
- 22:45 Changeset [98fa064] by
- TOLTECS: Fix bug #3613032 - "TOLTECS: Crash during peace pipe coughing …
- 21:08 Ticket #6327 (Freddi the Fish Missing Kelp Seeds Unexpected Closure) closed by
- wontfix
- 19:47 Ticket #9480 (se_SE.po for 1.6.0) closed by
- 19:45 Changeset [658b5975] by
- I18N: Regenerate translations data file
- 19:44 Changeset [bbb87c02] by
- I18N: Update Swedish translation (from patch #3613226)
- 19:44 Changeset [0de6dcc] by
- I18N: Regenerate translations data file
- 19:43 Changeset [f9eed704] by
- I18N: Update Swedish translation (from patch #3613226)
- 19:35 Ticket #9480 (se_SE.po for 1.6.0) created by
- […] […]
- 19:34 Ticket #6332 (HOPKINS: Teleporting Samantha after cutting cable) created by
- […] […]
- 19:26 Ticket #6331 (GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard) created
- […] […]
- 19:25 Ticket #9479 (Updated Swedish README (1.6.0)) closed by
- 19:21 Changeset [d9dc5368] by
- DOC: Update Swedish README (from patch #3613219)
- 19:20 Changeset [4e4af1a7] by
- DOC: Update Swedish README (from patch #3613219)
- 19:19 Ticket #6330 (GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard) created
- […] […]
- 19:11 Ticket #6329 (GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles) created
- […] […]
- 18:55 Ticket #6328 (GOB3: Coin available in alchemist's lab when it shouldn't) created
- […] […]
- 18:45 Ticket #9479 (Updated Swedish README (1.6.0)) created by
- […] […]
- 07:07 Ticket #6327 (Freddi the Fish Missing Kelp Seeds Unexpected Closure) created by
- […] […]
05/12/13:
- 23:46 Changeset [864a736a] by
- PEGASUS: Fix going left initially in the globe game
- 23:42 Changeset [94fd3809] by
- PEGASUS: Fix going left initially in the globe game
- 22:04 Changeset [d6d3c6a1] by
- HOPKINS : Added a lines debugger command
- 16:44 Changeset [1f509f1] by
- HOPKINS: Use different colors for displaying hotspot zones
- 16:43 Changeset [2f897b26] by
- HOPKINS: Use different colors for displaying hotspot zones
- 14:26 Changeset [38b67791] by
- CONFIGURE: Fix 16bit test for Dreamcast The Dreamcast backend is …
- 11:36 Changeset [42e22ceb] by
- CONFIGURE: Fix 16bit test for Dreamcast The Dreamcast backend is …
- 10:11 Changeset [f73dc8e4] by
- HOPKINS: Clean debug channels, add Pathfinding traces
- 10:08 Changeset [e9e18cd6] by
- HOPKINS: Clean debug channels, add Pathfinding traces
05/11/13:
- 16:20 Changeset [af87e49f] by
- GUI: Update Roland GS description in MT-32 tab Clarified the Roland …
- 16:18 Changeset [dc6b39d0] by
- SCUMM: Clean-up of Roland GS code 1. Remove _sc55 bool. All Roland …
- 15:50 Changeset [27346f8a] by
- HOPKINS: Courtesy of SylvainTV - Fix long diagonals to bottom left and …
- 15:48 Changeset [1ffaed46] by
- HOPKINS: Courtesy of SylvainTV - Fix long diagonals to bottom left and …
- 15:10 Ticket #6326 (GOB2: Anvil and Stool hotspots in Forge in wrong place) created
- […] […]
- 14:22 Ticket #6306 (QUEEN: Can't quit from ScummVM while ending cutscene) closed by
- fixed
- 14:20 Changeset [bdd13145] by
- QUEEN: Fix bug #3612408 - "QUEEN: Can't quit from ScummVM while ending …
- 14:12 Ticket #6229 (AGI FANMADE: function slowing down game) closed by
- fixed
- 14:09 Changeset [5fadff59] by
- AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" We …
- 14:09 Changeset [c75480b] by
- AGI: Remove obsolete TODO We now set the play time - commit …
- 10:15 Changeset [5d546d4] by
- HOPKINS: Fix bug #3613068 - Detection of Hopkins Russian
- 10:12 Changeset [38f6358] by
- HOPKINS: Fix bug #3613068 - Detection of Hopkins Russian
05/10/13:
- 21:48 Ticket #6325 (HOPKINS: player can go through the table) created by
- […] […]
- 20:02 Ticket #6324 (HOPKINS: Win95 Russian version not detected) created by
- […] […]
- 08:46 Ticket #6323 (TOLTECS: Crash during peace pipe coughing scene) created by
- […] […]
- 07:54 Changeset [4a85d507] by
- HOPKINS: Added a zones debugger command
- 07:43 Ticket #9478 (Update for Russian (ru_RU) translation of ScummVM) closed by
- 07:42 Changeset [b95d4cdc] by
- I18N: Patch #3612991: "Update for Russian (ru_RU) translation of ScummVM"
- 07:41 Changeset [4e3c821] by
- I18N: Patch #3612991: "Update for Russian (ru_RU) translation of ScummVM"
- 07:33 Changeset [369f8864] by
- HOPKINS: Added a zones debugger command
05/09/13:
- 21:14 Ticket #9478 (Update for Russian (ru_RU) translation of ScummVM) created by
- […] […]
- 14:00 Ticket #6322 (Pajama Sam 2 FR not detected) created by
- […] […]
- 11:32 Ticket #6317 (GRAPHICS WIN32: Can't enter in full screen mode) closed by
- outdated
05/08/13:
- 19:02 Changeset [32c21754] by
- NEVERHOOD: Fix member var initializations
- 19:02 Changeset [fb0332d] by
- NEVERHOOD: Fix deletes in SpriteResource::unload() and …
- 19:01 Changeset [163023a8] by
- NEVERHOOD: Fix issues in the save/load screens - Add virtual keyboard …
- 18:49 Changeset [78e0d6a3] by
- NEVERHOOD: Move module files to own subdirectory
- 18:47 Changeset [10229963] by
- Merge branch 'master'
- 18:47 Changeset [583f9aba] by
- NEVERHOOD: Fix some logic bugs and minor changes - Fix video speed in …
- 18:47 Changeset [9b6d813] by
- NEVERHOOD: Update todo.txt
- 18:47 Changeset [9ca3973e] by
- NEVERHOOD: Work on the save/load/delete menus - Rename WidgetScene to …
- 18:47 Changeset [8749efde] by
- NEVERHOOD: Add game-internal savegame delete menu - Rename …
- 18:47 Changeset [a038799] by
- NEVERHOOD: Changed the save/load menu to allow gaps in saved games to …
- 18:47 Changeset [2a571d7] by
- NEVERHOOD: Fix GUI options and game copyright
- 18:47 Changeset [a80bafe] by
- NEVERHOOD: Support game loading from launcher/command line
- 18:47 Changeset [dc459b5f] by
- NEVERHOOD: Merge some code in the save/load menus
- 18:47 Changeset [bdac2892] by
- NEVERHOOD: Add Y-flipping to unpackSpriteNormal
- 18:47 Changeset [70fdfd9d] by
- NEVERHOOD: Delete all sound/music items on exit - Minor cleanup
- 18:47 Changeset [c96d2475] by
- NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called …
- 18:47 Changeset [53a81d11] by
- NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set - …
- 18:47 Changeset [65c69846] by
- NEVERHOOD: Implement game-internal savegame overwrite query screen - …
- 18:47 Changeset [9ae1888] by
- NEVERHOOD: Change Klaymen idle callbacks from method pointers to …
- 18:47 Changeset [1383c5f3] by
- NEVERHOOD: Rename stuff in the Klaymen class
- 18:47 Changeset [c218cb4] by
- NEVERHOOD: Remove unneeded braces
- 18:47 Changeset [4c6e82fc] by
- NEVERHOOD: Remove objectPriority and surfacePriority parameters from …
- 18:47 Changeset [379a8cbb] by
- NEVERHOOD: Add support for loading/saving games with the game's own …
- 18:47 Changeset [490d447e] by
- NEVERHOOD: Implement restart functionality (from both main menu and …
- 18:47 Changeset [4389d329] by
- NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the …
- 18:47 Changeset [ac1dc3e4] by
- NEVERHOOD: Fix Module1300::createScene
- 18:47 Changeset [5ff11f00] by
- NEVERHOOD: Rework the sound system - Move code from the manager …
- 18:47 Changeset [e51bea9b] by
- NEVERHOOD: Don't load a DataResource if the same data is already …
- 18:47 Changeset [eea9dbe2] by
- NEVERHOOD: Minor renaming and cleanup
- 18:47 Changeset [51979c4f] by
- NEVERHOOD: Rename SceneInfo2700 to TrackInfo
- 18:47 Changeset [5bf8fb3e] by
- NEVERHOOD: Remove more old TODOs
- 18:47 Changeset [18ce1acc] by
- NEVERHOOD: Rework the car track scenes in Module2500 and Module2700 - …
- 18:47 Changeset [9ea07e09] by
- NEVERHOOD: Add tables for Scene2706
- 18:47 Changeset [e43184f4] by
- NEVERHOOD: Remove obsolete TODOs
- 18:47 Changeset [df43b8b] by
- NEVERHOOD: Move Scene2804::initCrystalColors() to …
- 18:47 Changeset [f945448c] by
- NEVERHOOD: Change graphic resource draw method to get a Surface …
- 18:47 Changeset [57497817] by
- NEVERHOOD: Add enum for the resource types
- 18:47 Changeset [a98d9aa] by
- NEVERHOOD: Clean up DiskplayerScene - Enable return to launcher - …
- 18:47 Changeset [6ddedc9] by
- NEVERHOOD: Merge TextSurface into FontSurface
- 18:47 Changeset [fa205be8] by
- NEVERHOOD: Remove some obsolete TODOs
- 18:47 Changeset [b875696f] by
- NEVERHOOD: Update todo.txt
- 18:47 Changeset [9963ce41] by
- NEVERHOOD: Merge CollisionMan into Scene class
- 18:47 Changeset [4b7ad48c] by
- NEVERHOOD: Rename some CollisionMan methods/fields - Remove fallback …
- 18:47 Changeset [fec1d781] by
- NEVERHOOD: Implement resource cache purging and purge it after each scene
- 18:47 Changeset [30178e4] by
- NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading …
- 18:47 Changeset [a35cd088] by
- NEVERHOOD: Remove obsolete _keyState
- 18:47 Changeset [0f1aa64f] by
- NEVERHOOD: Add support for the demo version - Remove debug resource …
- 18:47 Changeset [060287a4] by
- NEVERHOOD: Improve frame-exact seeking for Scene2802 Thanks to …
- 18:47 Changeset [99e15e40] by
- NEVERHOOD: More work on saveload, saving works, loading not yet (from …
- 18:47 Changeset [c182688e] by
- NEVERHOOD: Add saveload skeleton (doesn't actually do anything yet)
- 18:47 Changeset [9a1d9883] by
- NEVERHOOD: Fix AsCommonCar turning
- 18:47 Changeset [b2934eb1] by
- NEVERHOOD: Fix Klaymen "grow" animation after drinking the potion - …
- 18:47 Changeset [cc015e3] by
- NEVERHOOD: Simplify resource loading - Renamne and clean up
- 18:47 Changeset [1b9807b3] by
- NEVERHOOD: Remove more old comments - Add the remaining idle stuff to …
- 18:47 Changeset [370f00e] by
- NEVERHOOD: New _sceneNum in Module2800 - Very slightly improved the …
- 18:47 Changeset [325c85fc] by
- NEVERHOOD: Fix Klaymen in Scene1403 (*facepalm*)
- 18:47 Changeset [1904e944] by
- NEVERHOOD: Add initCubeSymbolsPuzzle - Add microtiles to the screen …
- 18:47 Changeset [685ce4e3] by
- NEVERHOOD: Add initCodeSymbolsPuzzle
- 18:47 Changeset [73e0372c] by
- NEVERHOOD: A little more work on the menu stuff
- 18:47 Changeset [6be5c117] by
- NEVERHOOD: More work on the menu system: - Add handling of ascii and …
- 18:47 Changeset [0022c57] by
- NEVERHOOD: Add SavegameListBox
- 18:47 Changeset [eecd9b8b] by
- NEVERHOOD: Add TextLabelWidget (still doesn't do anything)
- 18:47 Changeset [228d926] by
- NEVERHOOD: Start with menu widget stuff (doesn't do anything yet!)
- 18:47 Changeset [4df22cf9] by
- NEVERHOOD: Remove track rectList code because none of the tracks has a …
- 18:47 Changeset [c5390604] by
- NEVERHOOD: Clean up Module2700 (like the ones before) - Add Scene2703 …
- 18:47 Changeset [8d5a4f73] by
- NEVERHOOD: Add tables for new scenes in Module2700
- 18:47 Changeset [36204f57] by
- NEVERHOOD: Clean up Module2600 (like the ones before)
- 18:47 Changeset [28e613c6] by
- NEVERHOOD: Clean up Module2500 (like the ones before)
- 18:47 Changeset [38df3c0d] by
- NEVERHOOD: Clean up Module2400 (like the ones before) - Fix …
- 18:47 Changeset [61e2a6f8] by
- NEVERHOOD: Clean up Module2300 (like the ones before) - Also fix …
- 18:47 Changeset [1993d416] by
- NEVERHOOD: Clean up Module2200 (like the ones before) - Rename …
- 18:47 Changeset [0dd4995a] by
- NEVERHOOD: Clean up Module2100 (like the ones before)
- 18:47 Changeset [9d987a97] by
- NEVERHOOD: Clean up Module2000 (like the ones before)
- 18:47 Changeset [2fbfd673] by
- NEVERHOOD: Clean up Module1900 (like the ones before)
- 18:47 Changeset [dd26512c] by
- NEVERHOOD: Clean up Module1800 (like the ones before)
- 18:47 Changeset [904d9430] by
- NEVERHOOD: Clean up Module1700 (like the ones before)
- 18:47 Changeset [e2b696b] by
- NEVERHOOD: Clean up Module1600 (like the ones before) - Remove …
- 18:47 Changeset [f5114049] by
- NEVERHOOD: Clean up Module1500 (like the ones before)
- 18:47 Changeset [af37a220] by
- NEVERHOOD: Clean up Module1400 (like the ones before)
- 18:47 Changeset [ee7d47c] by
- NEVERHOOD: Clean up Module1300 (like the ones before)
- 18:47 Changeset [097f1f27] by
- NEVERHOOD: Clean up Module1200 (like the ones before)
- 18:47 Changeset [f744e60e] by
- NEVERHOOD: Clean up Module1100: - Rename stuff - Remove superfluous …
- 18:47 Changeset [4d7610f] by
- NEVERHOOD: Clean up Module1000: - Rename stuff - Remove superfluous …
- 18:47 Changeset [1589e4fe] by
- NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead …
- 18:47 Changeset [bf1371c] by
- NEVERHOOD: Rename and clean up fields in AnimFrameInfo
- 18:47 Changeset [f24a6769] by
- NEVERHOOD: Make use of NDrawRect::set
- 18:47 Changeset [9ba7a7f] by
- NEVERHOOD: Rename stuff in Sprite: - processDelta() to updateBounds() …
- 18:47 Changeset [eb054471] by
- NEVERHOOD: Fix _drawRects in AsScene1002Door and SsCommonPressButton
- 18:47 Changeset [47994441] by
- NEVERHOOD: Move setting of debug variables to the GameModule
- 18:47 Changeset [5af2de50] by
- NEVERHOOD: Rewrite GameModule::initMemoryPuzzle() to use …
- 18:47 Changeset [54c83924] by
- NEVERHOOD: Add class NonRepeatingRandomNumbers - Simplify …
- 18:47 Changeset [8d97f26c] by
- NEVERHOOD: Fix AsScene2402Door animation
- 18:47 Changeset [f8ff1cc1] by
- NEVERHOOD: Add CreditsScene to Module1300 and Module1800 (played after …
- 18:47 Changeset [5ba8f2e9] by
- NEVERHOOD: Add making of video to the main menu - Clear render queue …
- 18:47 Changeset [c43253bd] by
- NEVERHOOD: Implement CreditsScene
- 18:47 Changeset [2e32b328] by
- NEVERHOOD: Start with the MenuModule
- 18:47 Changeset [ef8f0215] by
- NEVERHOOD: Add GameVars::dumpVars() for debugging
- 18:47 Changeset [126a306c] by
- NEVERHOOD: Some cleanup: - Remove _name field from Entity (wasn't …
- 18:47 Changeset [533eb5d6] by
- NEVERHOOD: Rename puzzle initialization methods and give them better names
- 18:47 Changeset [9b7354da] by
- NEVERHOOD: Fix mouse cursor visibility by starting out invisible when …
- 18:47 Changeset [c7ad09c6] by
- NEVERHOOD: Remove BaseSurface::addDirtyRect() which is obsolete as well
- 18:47 Changeset [a6e9475a] by
- NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete now
- 18:47 Changeset [a238f578] by
- NEVERHOOD: Remove DirtyBackground which became obsolete after the …
- 18:47 Changeset [4295991d] by
- NEVERHOOD: Use hardcoded values as width/height of several sprites (in …
- 18:47 Changeset [c09c0b89] by
- NEVERHOOD: Implement an experimental "render queue" to only draw and …
- 18:47 Changeset [692edf40] by
- NEVERHOOD: Try to give the AsCommonCar identifiers better names - …
- 18:47 Changeset [963b7600] by
- NEVERHOOD: Remove TODOs concerning the original engine's debug code - …
- 18:47 Changeset [2c4f0b70] by
- NEVERHOOD: Add Entity::setSoundPan and use it in the DiskplayerScene
- 18:47 Changeset [f5c7070a] by
- NEVERHOOD: Add mouse cursor hiding/showing
- 18:47 Changeset [682d15fc] by
- NEVERHOOD: Cleanup and fixes - Implement …
- 18:47 Changeset [6df8fccf] by
- NEVERHOOD: Implement GameModule::createModuleByHash This is used …
- 18:47 Changeset [98587057] by
- NEVERHOOD: Graphics related changes/fixes: - Add BitmapFlags enum - …
- 18:47 Changeset [676c756] by
- NEVERHOOD: Fix a very stupid bug in Scene::insertMouse433
- 18:47 Changeset [a724e603] by
- NEVERHOOD: Use CursorMan - Only update entities according to the …
- 18:47 Changeset [fa53c0c] by
- NEVERHOOD: Work on the resource system: - Remove unused stuff - …
- 18:47 Changeset [a80ec8c] by
- NEVERHOOD: Implement Module2900, the teleporter - Also fix a related …
- 18:47 Changeset [b8d939a9] by
- NEVERHOOD: Implement Scene2802 (radio tuning scene) - Handle mouse …
- 18:47 Changeset [111b6d3] by
- NEVERHOOD: Fix Smacker framerate bug after the video decoder changes …
- 18:47 Changeset [2e7d100a] by
- NEVERHOOD: Replace most of the literal digits in get/setSubVar with …
- 18:46 Changeset [02c5cc75] by
- Merge branch 'master' Conflicts: configure base/plugins.cpp
- 18:44 Changeset [1539023] by
- NEVERHOOD: Use constants for the numbers in get/setGlobalVar Now the …
- 18:44 Changeset [97ee348c] by
- NEVERHOOD: Rename stuff in DiskplayerScene - Add …
- 18:44 Changeset [fd13b546] by
- NEVERHOOD: Rename stuff in the Scene class and clean up a little - …
- 18:44 Changeset [59901c5d] by
- NEVERHOOD: Rename stuff in Module3000 - Also change …
- 18:44 Changeset [016638bd] by
- NEVERHOOD: Rename stuff in Module2700 - Also fix the clipRect in Scene2701
- 18:44 Changeset [5aee04b1] by
- NEVERHOOD: Work on Module2800: - Rename KmScene2803b to …
- 18:44 Changeset [fcbab80] by
- NEVERHOOD: Rename stuff in Module2700 (also in Module2500 which uses …
- 18:44 Changeset [1da6b95] by
- NEVERHOOD: Work on Module2500: - Remove Class541 and Class542 and …
- 18:44 Changeset [4c421a09] by
- NEVERHOOD: Add clipRects to all Klayman subclasses - Rename stuff in …
- 18:44 Changeset [483d76d6] by
- NEVERHOOD: Enable/fixup navigation scene sound update code in several …
- 18:43 Changeset [9b7bb71d] by
- NEVERHOOD: Simplify code and rename things - Add …
- 18:43 Changeset [15cfb9f] by
- NEVERHOOD: Implement clipping against multiple clipRects, used only in …
- 18:43 Changeset [8a9ca49] by
- NEVERHOOD: Rename stuff in several modules
- 18:43 Changeset [2fa76ccc] by
- NEVERHOOD: Work on Module1700: - Rename stuff - Add puzzle var …
- 18:43 Changeset [b320c9f] by
- NEVERHOOD: Work on Module1600: - Rename stuff (also in related files)
- 18:43 Changeset [cb5ca835] by
- NEVERHOOD: Rename more stuff in Module1400; also fix some bugs - …
- 18:43 Changeset [39d1982] by
- NEVERHOOD: Work on Module1400: - Rename stuff - Fix some bugs …
- 18:43 Changeset [eefa175a] by
- NEVERHOOD: Update todo.txt
- 18:43 Changeset [106ec421] by
- NEVERHOOD: Work on Module1300: - Remove Class595, only used for …
- 18:43 Changeset [7b0b3000] by
- NEVERHOOD: Rename stuff in Module1200 - Remove unused countdowns/code …
- 18:43 Changeset [f77b12cf] by
- NEVERHOOD: Rename stuff in Module1200 - Fix Scene1201 (tnt man, match)
- 18:43 Changeset [5e08ab3e] by
- NEVERHOOD: Rename Class426 to SsCommonPressButton
- 18:43 Changeset [81667d49] by
- NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them …
- 18:43 Changeset [c88fdc3] by
- NEVERHOOD: Rename Class152 to StaticScene
- 18:43 Changeset [bb4bda74] by
- NEVERHOOD: More minor Klayman changes: - Normalize the calling order …
- 18:43 Changeset [debc7e95] by
- NEVERHOOD: More changes to the Klayman class: - Rename some stuff - …
- 18:43 Changeset [3ef691f] by
- NEVERHOOD: Rename - Also fix compilation (oops)
- 18:43 Changeset [4fef1ac9] by
- NEVERHOOD: Some more merging and renaming in the Klayman class
- 18:43 Changeset [22cfd04b] by
- NEVERHOOD: Rename handleMessage41D640
- 18:43 Changeset [7e4faf35] by
- NEVERHOOD: More Klayman merging - Also clean up parameter list of two …
- 18:43 Changeset [e97bd306] by
- NEVERHOOD: Change sound stuff in Klayman - Also merge some more code …
- 18:43 Changeset [acdc025] by
- NEVERHOOD: Change sound stuff in DiskplayerScene
- 18:43 Changeset [1b3a686c] by
- NEVERHOOD: Fix AsScene3011Symbol
- 18:43 Changeset [45da15ad] by
- NEVERHOOD: Change sound stuff in Module3000 (dirty, TODO)
- 18:43 Changeset [eca881bd] by
- NEVERHOOD: Change sound stuff in Module2800
- 18:43 Changeset [73f4e4b] by
- NEVERHOOD: Change sound stuff in Module2700
- 18:43 Changeset [26188a3a] by
- NEVERHOOD: Change sound stuff in Module2600
- 18:43 Changeset [fb9d9c30] by
- NEVERHOOD: Change sound stuff in Module2500
- 18:43 Changeset [0c5a5b3c] by
- NEVERHOOD: Change sound stuff in Module2400
- 18:43 Changeset [3651d982] by
- NEVERHOOD: Change sound stuff in Module2200 - Add Entity::stopSound
- 18:43 Changeset [78df19c6] by
- NEVERHOOD: Change sound stuff in Module2100
- 18:43 Changeset [a8dda6c5] by
- NEVERHOOD: Change sound stuff in Module1900
- 18:43 Changeset [0a1a228a] by
- NEVERHOOD: Change sound stuff in Module1700 - Add Entity::setSoundVolume
- 18:43 Changeset [0c272631] by
- NEVERHOOD: Change sound stuff in Module1600
- 18:43 Changeset [2df0a0a2] by
- NEVERHOOD: Change sound stuff in Module1500
- 18:43 Changeset [b119efd5] by
- NEVERHOOD: Change sound stuff in Module1400
- 18:43 Changeset [5ab4eb65] by
- NEVERHOOD: Change sound stuff in Module1300 - Also fix a very stupid …
- 18:43 Changeset [fc359abd] by
- NEVERHOOD: Change sound stuff in Module1200
- 18:43 Changeset [7adc1d31] by
- NEVERHOOD: Change sound stuff in Module1100 - Implement …
- 18:43 Changeset [0f04a013] by
- NEVERHOOD: Change sound playing Sounds can now be loaded/played by an …
- 18:43 Changeset [6160ee3c] by
- NEVERHOOD: Move code from entity.h to new entity.cpp
- 18:43 Changeset [e1943c1] by
- NEVERHOOD: Move more into the Klayman base class - Fix header from …
- 18:43 Changeset [d1927ef8] by
- NEVERHOOD: Move Klayman teleporter appear/disappear animation code …
- 18:43 Changeset [cce19001] by
- NEVERHOOD: Rename more Klayman stuff (not much left :)
- 18:43 Changeset [a5986fd7] by
- NEVERHOOD: Fix resource file reading by introducing …
- 18:43 Changeset [8bdddfd] by
- NEVERHOOD: Rename many Klayman functions/variables
- 18:43 Changeset [21d1372d] by
- NEVERHOOD: Some work on the Klayman "idle" code (when the user doesn't …
- 18:43 Changeset [2ba49676] by
- NEVERHOOD: Add destructor to AsScene2804BeamCoil
- 18:43 Changeset [ba991fe7] by
- NEVERHOOD: Fix addSound in AsScene2609Water and add a destructor
- 18:43 Changeset [a2bc1929] by
- NEVERHOOD: Add sound lists to all modules which have them
- 18:43 Changeset [f5a8c9d9] by
- NEVERHOOD: Add most SoundMan remaining calls Except for those which …
- 18:43 Changeset [fc0e40db] by
- NEVERHOOD: Implement the actual audio code Sounds and music play now …
- 18:43 Changeset [0bb70c3] by
- NEVERHOOD: More work on the SoundMan - Also changed all sound related …
- 18:43 Changeset [65afa25] by
- NEVERHOOD: Implement the SoundMan; no sound is played yet since the …
- 18:43 Changeset [96153bfe] by
- NEVERHOOD: Implement TextSurface, used in the save/load menus
- 18:43 Changeset [d1d1596f] by
- NEVERHOOD: Add support for shadow sprites, used only for the shadow of …
- 18:43 Changeset [ee36d5d] by
- NEVERHOOD: Add remaining scenes in Module2400
- 18:43 Changeset [1a581543] by
- NEVERHOOD: Implement Scene2403
- 18:43 Changeset [a94c1fcb] by
- NEVERHOOD: Add tables for Scene2403
- 18:43 Changeset [23864562] by
- NEVERHOOD: Add tables for Scene2406
- 18:43 Changeset [93614a17] by
- NEVERHOOD: Implement Scene2406
- 18:43 Changeset [7c2aa2a] by
- NEVERHOOD: Implement Scene2402
- 18:43 Changeset [49f39b0d] by
- NEVERHOOD: Add tables for Scene2402
- 18:43 Changeset [402f4bd2] by
- NEVERHOOD: Start with Module2400 - Implement Scene2401
- 18:43 Changeset [d4e322bc] by
- NEVERHOOD: Add tables for Scene2401
- 18:43 Changeset [bd3dac97] by
- NEVERHOOD: Add commented out code (which is TODO) to Module2500 so I …
- 18:43 Changeset [86c75922] by
- NEVERHOOD: Implement Scene2504 and add all car track scenes
- 18:43 Changeset [31270bc] by
- NEVERHOOD: Add car track tables for Module2500
- 18:43 Changeset [bbb23cdf] by
- NEVERHOOD: Start with Module2500 - Implement Scene2501 - Add …
- 18:43 Changeset [b2175ad] by
- NEVERHOOD: Add tables for Scene2501
- 18:43 Changeset [de622586] by
- NEVERHOOD: Add tables for Scene2803
- 18:43 Changeset [43362df] by
- NEVERHOOD: Implement Scene2803 - Also add "empty" constructor to …
- 18:43 Changeset [c27e9308] by
- NEVERHOOD: Add tables for Scene2812
- 18:43 Changeset [93a074e] by
- NEVERHOOD: Implement Scene2812
- 18:43 Changeset [0388fb49] by
- NEVERHOOD: Implement Scene2822
- 18:43 Changeset [99ebd0ec] by
- NEVERHOOD: Implement Scene2810 - Also add globalvars.txt, a …
- 18:43 Changeset [745e4627] by
- NEVERHOOD: Add tables for Scene2810
- 18:43 Changeset [6f003399] by
- NEVERHOOD: Implement Scene2807
- 18:43 Changeset [0962c594] by
- NEVERHOOD: Rename wrongly named stuff
- 18:43 Changeset [4f1e8b2] by
- NEVERHOOD: Implement Scene2804 - Fix dispenser in Scene2808 (wasn't …
- 18:43 Changeset [2aa6e6b8] by
- NEVERHOOD: Implement Scene2809 - Fix some setMessageList parameters - …
- 18:43 Changeset [5688047f] by
- NEVERHOOD: Add tables for Scene2809
- 18:43 Changeset [1cb1e66c] by
- NEVERHOOD: Implement Class488 (renaming TODO)
- 18:43 Changeset [12bb3f2] by
- NEVERHOOD: Implement Scene2808
- 18:43 Changeset [404aaaa] by
- NEVERHOOD: Implement Class469
- 18:43 Changeset [c2f91e39] by
- NEVERHOOD: Implement Scene2806 (Class469 TODO)
- 18:43 Changeset [3cee21ac] by
- NEVERHOOD: Add tables for Scene2803b (forgot them before) and Scene2806
- 18:43 Changeset [f3d98e62] by
- NEVERHOOD: Add scene 28/05
- 18:43 Changeset [ee7bd2fc] by
- NEVERHOOD: Implement Scene2803b - Also some more Klayman stuff used …
- 18:43 Changeset [6467904] by
- NEVERHOOD: Implement Scene2805
- 18:43 Changeset [0abba00] by
- NEVERHOOD: Add tables for Scene2805
- 18:43 Changeset [9de3cf56] by
- NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I …
- 18:43 Changeset [0683ed9e] by
- NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate - Started …
- 18:40 Changeset [9c234167] by
- Merge branch 'master'
- 18:40 Changeset [8172d679] by
- NEVERHOOD: Add scene create/update handling in Module2800
- 18:40 Changeset [8613ff3a] by
- NEVERHOOD: Add tables for Scene2801
- 18:40 Changeset [88bfe5d] by
- NEVERHOOD: Added a FIXME
- 18:40 Changeset [2e94464a] by
- NEVERHOOD: Start with Module2800 and add Scene2801
- 18:40 Changeset [13efdceb] by
- NEVERHOOD: Add TODO
- 18:40 Changeset [4f35989a] by
- NEVERHOOD: Minor renaming, avoid mixing variables with their types
- 18:40 Changeset [5465e6fe] by
- NEVERHOOD: Pack the KlaymanIdleTableItem struct
- 18:40 Changeset [f43b5482] by
- NEVERHOOD: Some renaming in Module1000
- 18:40 Changeset [adb02a9f] by
- NEVERHOOD: More renaming
- 18:40 Changeset [dac95f3f] by
- NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite)
- 18:39 Changeset [01f3f3a8] by
- Merge branch 'master'
- 18:39 Changeset [9cf2c83e] by
- NEVERHOOD: Major renaming: - Give better names to animation callback …
- 18:39 Changeset [023c36f2] by
- NEVERHOOD: Add Class437 (still needs renaming, of course :)
- 18:39 Changeset [c56c93f0] by
- NEVERHOOD: Add Scene2702 (needs cleanup)
- 18:39 Changeset [6315ccb] by
- NEVERHOOD: Add tables for Scene2702
- 18:39 Changeset [d276e7c] by
- NEVERHOOD: Add Scene2701
- 18:39 Changeset [31b3dec] by
- NEVERHOOD: More tables for Module2700
- 18:39 Changeset [463039c4] by
- NEVERHOOD: Add Scene2706 - Move calcDistance from Class521 to graphics.cpp
- 18:39 Changeset [aa789ee0] by
- NEVERHOOD: More work in Module2700
- 18:39 Changeset [e7673ffd] by
- NEVERHOOD: Updated dat
- 18:39 Changeset [ee1bf85] by
- NEVERHOOD: Add new SceneInfo2700 structure and some tables using it …
- 18:39 Changeset [770689b2] by
- NEVERHOOD: Start with Module2700 (doesn't do anything yet)
- 18:39 Changeset [28be9f6f] by
- NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModule
- 18:39 Changeset [9f599a7d] by
- NEVERHOOD: Start with Module2600 (missing Scene2609)
- 18:39 Changeset [8840c74] by
- NEVERHOOD: Add floor button to Scene1401
- 18:39 Changeset [a7dcbd0] by
- NEVERHOOD: Add floor button ("Class429") to Scene2101
- 18:39 Changeset [21ebcf2a] by
- NEVERHOOD: Add Module2100 and Scene2101 (not complete yet)
- 18:39 Changeset [ced4efc6] by
- NEVERHOOD: Add tables for Scene2101
- 18:39 Changeset [729e3ae2] by
- NEVERHOOD: Add tables for Scene1901
- 18:39 Changeset [7a0a0c4b] by
- NEVERHOOD: Add Module1900 and Scene1901, Scene1907 (Scene1908 is …
- 18:39 Changeset [2275141d] by
- NEVERHOOD: Add Scene1609 - Use Scene::insertSprite<> in all scenes
- 18:39 Changeset [af2820fd] by
- NEVERHOOD: Add leaveModule and leaveScene (instead of using …
- 18:39 Changeset [236ca70] by
- NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later)
- 18:39 Changeset [2445e6ab] by
- NEVERHOOD: Add tables for Module1600 and Scene1608
- 18:39 Changeset [47f1fe14] by
- NEVERHOOD: Add Scene1109 - Also fix some bugs regarding a missing …
- 18:39 Changeset [8a08287e] by
- NEVERHOOD: Add tables for Scene1109
- 18:39 Changeset [95cfa04e] by
- NEVERHOOD: Add tables for Scene1105
- 18:39 Changeset [3872efe] by
- NEVERHOOD: Start with Module1100 and add Scene1105
- 18:39 Changeset [abf78e07] by
- NEVERHOOD: Replace InsertKlayman macros with template functions (still …
- 18:39 Changeset [9aff6337] by
- NEVERHOOD: Try to cleanup sprite creation with a templated …
- 18:39 Changeset [1b2d496d] by
- NEVERHOOD: Try to clean up the clipRect stuff a little
- 18:39 Changeset [2f670690] by
- NEVERHOOD: Add Scene::setPalette for simpled palette creation and use it
- 18:39 Changeset [fa69522] by
- NEVERHOOD: Add Sprite::setVisible and use it instead of direct access …
- 18:39 Changeset [10ff1590] by
- NEVERHOOD: Move createModuleXXX/updateModuleXXX methods There are …
- 18:39 Changeset [17ad070] by
- NEVERHOOD: Move createSceneXXX/updateSceneXXX methods They are merged …
- 18:39 Changeset [a4c34ce] by
- NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into …
- 18:39 Changeset [0ec039c5] by
- NEVERHOOD: Merge the three mouse classes into Mouse, introduce …
- 18:39 Changeset [71ea4d58] by
- NEVERHOOD: Merge Palette2 class into Palette
- 18:39 Changeset [d24907d1] by
- NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare …
- 18:39 Changeset [67fe7335] by
- NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into …
- 18:39 Changeset [02fe0bc6] by
- NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods …
- 18:39 Changeset [fad64afa] by
- NEVERHOOD: Remove unused resource preloading stuff (probably resource …
- 18:39 Changeset [c30e166] by
- NEVERHOOD: Add Module::updateChild and use it (in most places)
- 18:39 Changeset [5d63bef6] by
- NEVERHOOD: Use setBackground
- 18:39 Changeset [4a88ce37] by
- NEVERHOOD: Use InsertKlayman
- 18:39 Changeset [cac9a09] by
- NEVERHOOD: Use insertStaticSprite
- 18:39 Changeset [b757e22f] by
- NEVERHOOD: Multiple changes to make the game logic code cleaner …
- 18:39 Changeset [a21f9ef8] by
- NEVERHOOD: Add Scene1310 and Scene1311
- 18:39 Changeset [38378d20] by
- NEVERHOOD: Add Scene1317 - Fix SmackerPlayer (last frame was dropped, …
- 18:39 Changeset [3e122b00] by
- NEVERHOOD: Add Scene1308 (renaming of stuff todo)
- 18:39 Changeset [85a2167] by
- NEVERHOOD: Add tables for Scene1308
- 18:39 Changeset [e13b874] by
- NEVERHOOD: Add Scene1307
- 18:39 Changeset [30ff790] by
- NEVERHOOD: Add Scene1306
- 18:39 Changeset [089ada55] by
- NEVERHOOD: Add tables for Scene1306
- 18:39 Changeset [a6cb31c9] by
- NEVERHOOD: Add Scene1305
- 18:39 Changeset [a29c62c] by
- NEVERHOOD: Add tables for Scene1305
- 18:39 Changeset [086879a4] by
- NEVERHOOD: Add Scene1304
- 18:39 Changeset [4c7930bd] by
- NEVERHOOD: Add tables for Scene1304
- 18:39 Changeset [9d6e3b95] by
- NEVERHOOD: Add Scene1303
- 18:39 Changeset [b5fc6ed2] by
- NEVERHOOD: Add tables for Scene1303
- 18:39 Changeset [d4030b7] by
- NEVERHOOD: Start with Module1300 and implement Scene1302
- 18:39 Changeset [52142842] by
- NEVERHOOD: Add tables for Scene1302
- 18:39 Changeset [9b151cef] by
- NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and …
- 18:39 Changeset [b16f34c3] by
- NEVERHOOD: Add Scene2248
- 18:39 Changeset [49658b6b] by
- NEVERHOOD: Forgot to remove debug code
- 18:39 Changeset [9133d17c] by
- NEVERHOOD: Implement Scene2242
- 18:39 Changeset [904f7ac] by
- NEVERHOOD: Add tables for Scene2242
- 18:39 Changeset [730844f1] by
- NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text) - …
- 18:39 Changeset [5099620] by
- NEVERHOOD: Very small cleanup
- 18:39 Changeset [41f8749b] by
- NEVERHOOD: Implement Scene2207 (not complete yet)
- 18:39 Changeset [8459fa9] by
- NEVERHOOD: Add tables for Scene2207
- 18:39 Changeset [f29619f] by
- NEVERHOOD: Implement Scene2206
- 18:39 Changeset [80bbb064] by
- NEVERHOOD: Add tables for Scene2206
- 18:39 Changeset [8729ca04] by
- NEVERHOOD: Add tables for Scene2205
- 18:39 Changeset [e177dcf9] by
- NEVERHOOD: Implement Scene2205
- 18:39 Changeset [732f7c88] by
- NEVERHOOD: Add Scene2204 (just a DiskplayerScene)
- 18:39 Changeset [31457e11] by
- NEVERHOOD: Implement Scene2203
- 18:39 Changeset [9273c2e] by
- NEVERHOOD: Add tables for Scene2203
- 18:39 Changeset [c4a4ce4e] by
- NEVERHOOD: Implement Scene2202 (sliding puzzle)
- 18:39 Changeset [b64b0cfa] by
- NEVERHOOD: Implement updateScene2201
- 18:39 Changeset [28177361] by
- NEVERHOOD: Add Hall of Records tables - Add tables for Scene2201
- 18:39 Changeset [eb8c44b5] by
- NEVERHOOD: Implement Scene2201 - Implement …
- 18:39 Changeset [bec86c7] by
- NEVERHOOD: Switch to initGraphics() call, rather than separate calls. …
- 18:39 Changeset [bc239b3f] by
- NEVERHOOD: Restructure/redesign create_neverhood tool and made it more …
- 18:39 Changeset [8286290] by
- NEVERHOOD: Add tables for Module2000
- 18:39 Changeset [5fcc3af2] by
- NEVERHOOD: Implement Module2000
- 18:39 Changeset [9d126615] by
- NEVERHOOD: Implement Scene3011 - And use _moduleDone instead of _done …
- 18:39 Changeset [87d1f79] by
- NEVERHOOD: More work on Scene3009
- 18:39 Changeset [d8883659] by
- NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)
- 18:39 Changeset [63fe7bd1] by
- NEVERHOOD: Introduce and use Module::createNavigationScene and …
- 18:39 Changeset [08be9cde] by
- NEVERHOOD: Implement Scene3010 (door lock)
- 18:39 Changeset [ad7c50d5] by
- NEVERHOOD: Add more tables
- 18:39 Changeset [d7dd4b43] by
- NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory …
- 18:39 Changeset [bfd71cff] by
- NEVERHOOD: New modules Module1200, Module1400, Module1700 and …
- 18:39 Changeset [04d2b9a4] by
- NEVERHOOD: Add entries for Scene1401, Scene1402 and Scene1705
- 18:38 Changeset [f162516] by
- NEVERHOOD: More work on Scene1201
- 18:38 Changeset [0632fc7] by
- NEVERHOOD: Add tables for Scene1201
- 18:38 Changeset [720050b] by
- NEVERHOOD: Start with Module1200/Scene1201 (not complete yet) - Fix …
- 18:38 Changeset [b1377ab1] by
- NEVERHOOD: Add entries for Module2300
- 18:38 Changeset [438b6bb5] by
- NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes) - …
- 18:38 Changeset [71da2215] by
- NEVERHOOD: Implement Scene1004 - Module1000 is now almost complete
- 18:38 Changeset [a23b694] by
- NEVERHOOD: Implement Scene1005 - Add FontSurface - Add DataResource - …
- 18:38 Changeset [0bfb52df] by
- NEVERHOOD: Implement NavigationScene - Work on the SmackerDecoder, …
- 18:38 Changeset [db9e4570] by
- NEVERHOOD: More work on Scene1002 - Implement NavigationMouse and …
- 18:38 Changeset [78365121] by
- NEVERHOOD: Add NavigationLists in create_neverhood
- 18:38 Changeset [8a5c4a84] by
- NEVERHOOD: Implement color replace in AnimatedSprite (used to disable …
- 18:38 Changeset [26477789] by
- NEVERHOOD: Fix crash/corruption in clipped sprite drawing
- 18:38 Changeset [436f895] by
- NEVERHOOD: More work on Scene1002, Klayman and the rest - Add "heavy …
- 18:38 Changeset [b611b65b] by
- NEVERHOOD: Change addHitRect to use an explicit count - This is since …
- 18:38 Changeset [ffe02484] by
- NEVERHOOD: More work on Scene1002
- 18:38 Changeset [92e08f21] by
- NEVERHOOD: Start with Scene1002 (a lot incomplete)
- 18:38 Changeset [be8d5422] by
- NEVERHOOD: Updated tables.h with data from Scene1002
- 18:38 Changeset [626cea6d] by
- NEVERHOOD: Implement Mouse435
- 18:38 Changeset [9f6e6c6f] by
- NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor
- 18:38 Changeset [c39fb819] by
- NEVERHOOD: More work on Scene1001/Klayman - Looking through the open …
- 18:38 Changeset [6d81ef01] by
- NEVERHOOD: Implement game vars
- 18:38 Changeset [ed863b65] by
- NEVERHOOD: More work on Scene1001/Klayman - The button can now be …
- 18:38 Changeset [222cd4a6] by
- NEVERHOOD: More work on Scene1001 and Klayman - Fix a bug in …
- 18:38 Changeset [5c69ae21] by
- NEVERHOOD: More work on Klayman (still eye cancerous code) - Start to …
- 18:38 Changeset [78d632b0] by
- NEVERHOOD: Commit of create_neverhood and neverhood.dat
- 18:33 Ticket #6321 (GOB: Disappearing item) created
- […] […]
- 18:30 Changeset [c694ce85] by
- NEVERHOOD: More work on Klayman - Rename Scene::_playerSprite to …
- 18:30 Changeset [3131cc6f] by
- NEVERHOOD: Implement Klayman::update
- 18:30 Changeset [88d2759f] by
- NEVERHOOD: Start with the Klayman class (this is quite some horrible …
- 18:30 Changeset [5a34d20] by
- NEVERHOOD: More work on Scene1001, also give sprites classes and vars …
- 18:30 Changeset [e6236a39] by
- NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y …
- 18:30 Changeset [97f319c9] by
- NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be …
- 18:30 Changeset [056b69f0] by
- NEVERHOOD: Module1000 and Scene1001 skeletons - Implement …
- 18:30 Changeset [6b71d177] by
- NEVERHOOD: Start with the CollisionMan class
- 18:30 Changeset [ae4ef4e6] by
- NEVERHOOD: Add StaticData class
- 18:30 Changeset [9d0e90bc] by
- NEVERHOOD: Add skeleton for Module1000 - Add dummies for game …
- 18:30 Changeset [21eb8805] by
- NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff - …
- 18:30 Changeset [bd174986] by
- NEVERHOOD: Start with the Palette2 class (which needs a better name …
- 18:30 Changeset [1285b37b] by
- NEVERHOOD: Start with the Background and DirtyBackground classes - …
- 18:30 Changeset [44ab81ea] by
- NEVERHOOD: Start with the Screen class, also - Move common headers …
- 18:30 Changeset [3c82668f] by
- NEVERHOOD: More work on Module1500 - Implement Scene1501 (with yet …
- 18:30 Changeset [f01f9343] by
- NEVERHOOD: Start with AnimatedSprite and AnimResource
- 18:30 Changeset [0614b288] by
- NEVERHOOD: Add default parameters to StaticSprite constructors
- 18:30 Changeset [aded2a10] by
- NEVERHOOD: Start with Scene and Sprite classes
- 18:30 Changeset [ce4ef68] by
- NEVERHOOD: Add skeleton for Module1500 (the intro module)
- 18:30 Changeset [4a01a69] by
- NEVERHOOD: Start with Module and GameModule classes
- 18:30 Changeset [eb5ab30c] by
- NEVERHOOD: More work on the Palette class
- 18:30 Changeset [108368e9] by
- NEVERHOOD: Add more - SpriteResource and PaletteResource resource …
- 18:30 Changeset [a262055d] by
- NEVERHOOD: Start with the BaseSurface class (doesn't do much yet)
- 18:30 Changeset [7d5d5f13] by
- NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression)
- 18:30 Changeset [70d20096] by
- NEVERHOOD: Start with the resource manager
- 18:30 Changeset [3b00cfa6] by
- NEVERHOOD: Start with the blb archive class
- 18:30 Changeset [52e0ac85] by
- NEVERHOOD: First code with basic detection, nothing else so far
- 18:29 Ticket #6320 (GOB: Bee not cleared on loading in scene 12) created
- […] […]
- 18:24 Ticket #9477 (Czech translation update) closed by
- 18:21 Changeset [b2f072c] by
- I18N: Fix missing quote in Ukrainian translation
- 18:20 Changeset [4b387fa] by
- I18N: Fix missing quote in Ukrainian translation
- 18:10 Changeset [f0d5717a] by
- I18N: Regenerate translations data file
- 18:09 Changeset [8dc03146] by
- DOC: Update Czech README (from patch #3612592)
- 18:09 Changeset [5a4e8e30] by
- I18N: Update Czech translation (from patch #3612592)
- 18:07 Changeset [4a458a21] by
- DOC: Update Czech README (from patch #3612592)
- 18:06 Changeset [206e6613] by
- I18N: Regenerate translations data file
- 18:06 Changeset [0f7c5dc] by
- I18N: Update Czech translation (from patch #3612592)
- 10:11 Ticket #6302 (HOPKINS: wrong palette in load menu) closed by
- 10:08 Ticket #6297 (HOPKINS: truncated characters in savegame thumbnails) closed by
- 05:09 Changeset [5010974b] by
- HOPKINS: Fix bug #3611824 - problem when changing clothes - Courtesy …
- 05:08 Changeset [32b56bef] by
- HOPKINS: Fix bug #3612566 - scaling glitch on Samantha - Courtesy of …
- 00:55 Ticket #6296 (HOPKINS: problem when changing clothes) closed by
- fixed
- 00:49 Ticket #6312 (HOPKINS: scaling glitch on Samantha) closed by
- fixed
- 00:23 Changeset [43791c5] by
- HOPKINS: Fix bug #3612566 - scaling glitch on Samantha
- 00:21 Changeset [4b6378f2] by
- * HOPKINS: Fix bug #3611824 - problem when changing clothes
Note:
See TracTimeline
for information about the timeline view.