Timeline
02/03/13:
- 23:17 Changeset [23963162] by
- HOPKINS: Use SWAP() to swap elements in displaySprite()
- 22:37 Changeset [091f2e9d] by
- PEGASUS: Fix the pressure door 'static' screens This does not do a …
- 22:07 Changeset [ae80dc4] by
- HOPKINS: More refactoring of playSequence in order to handle shouldQuit()
- 21:51 Changeset [db60dcb] by
- HOPKINS: Replace a global variable by a parameter in playSequence()
- 21:28 Changeset [cec23051] by
- HOPKINS: Fix the Esc key behavior in playSequence, remove several GOTOs
- 17:33 Changeset [49afc87b] by
- HOPKINS: Attempt to fix crash when skipping movie Before starting an …
- 16:18 Changeset [6286779d] by
- SWORD25: Fix some spacing in LUA
- 16:17 Changeset [afdb28b4] by
- SWORD25: Replace calls to LUAI_THROW() with error() in LUA This …
- 14:42 Changeset [bce7139c] by
- HOPKINS: Refactor selection of action animations
- 13:30 Changeset [5846c714] by
- HOPKINS: Remove debug hack left in previous commit, some tiny refactoring
- 13:20 Changeset [5be9c19a] by
- HOPKINS: flatten a leftover serie of IFs
- 13:14 Changeset [6a477576] by
- HOPKINS: Some more refactoring in BTOCEAN code
- 12:50 Changeset [c4657c71] by
- HOPKINS: Get rid of 3 more labels
- 12:38 Changeset [397c0cc2] by
- HOPKINS: Start refactoring BTOCEAN. Get rid of two labels and their …
- 10:22 Changeset [0f69da1] by
- HOPKINS: Skip several useless reads in playAnim2, some more refactoring
- 10:08 Changeset [29ce3e2] by
- HOPKINS: More refactoring in playAnim2. Get rid of the remaining GOTOs
- 09:27 Changeset [c56efbb] by
- HOPKINS: More refactoring in playAnim2: Get rid of another label and …
- 09:19 Changeset [3653f2b2] by
- HOPKINS: Remove dead code in playAnim2, get rid of one more GOTO
- 09:04 Changeset [f90da4dd] by
- HOPKINS: Get rid of another couple of GOTOs in playAnim2
- 08:55 Ticket #9468 (ScummVM Updated Hungarian Language file) created by
- […] […]
- 06:59 Changeset [aa4f39e] by
- HOPKINS: Remove two GOTOs in playAnim()
- 00:25 Changeset [6797698a] by
- HOPKINS: Some more refactoring
- 00:11 Changeset [ad0fccc0] by
- I18N: Update translation files from source code
02/02/13:
- 23:46 Changeset [7dc15bc0] by
- GUI: Center Launcher.Version in all themes. Now that we actually use …
- 23:43 Changeset [1115c2b] by
- GUI: Fix text alignment for the version in the launcher. Formerly in …
- 22:09 Changeset [b889bb69] by
- HOPKINS: Fix Valgrind warnings in INILINK() We can't read all the way …
- 20:31 Changeset [8ae324f5] by
- Merge pull request #308 from hasufell/master fix build under et_EE locale
- 19:26 Changeset [8f300bdc] by
- HOPKINS: Fix GCC warnings
- 18:20 Changeset [69040596] by
- HOPKINS: Some refactoring in GraphicsManager
- 12:44 Ticket #6242 (AUDIO: Built-In MT-32 MUNT Produces Wrong Sounds) created by
- […] […]
- 12:02 Ticket #6241 (SCI: Longbow: MT32 does not sound right) closed by
- duplicate
- 11:41 Changeset [ea4639c6] by
- HOPKINS: Fix Sprite_Vesa() height clipping This fixes some Valgrind …
- 11:26 Changeset [9772426c] by
- HOPKINS: Fix signness issue, get rid of another GOTO
- 11:15 Changeset [4b0e2263] by
- HOPKINS: Get rid of a goto in the display code. Remove useless casts …
02/01/13:
- 21:48 Changeset [31252e10] by
- MACOSX: Fix compilation with the 10.2.8 SDK This is a pretty bad hack …
- 19:19 Ticket #6240 (OS X - CoreAudio midi driver SDK 10.5 problem) closed by
- fixed
- 19:15 Changeset [412ac740] by
- MACOSX: Load soundfonts using FSRef instead of FSSpec on 10.5 Fixes …
- 18:31 Changeset [b65365e0] by
- CONFIGURE: Fix build under et_EE locale Freetype-config reports a …
- 15:13 Ticket #6241 (SCI: Longbow: MT32 does not sound right) created by
- […] […]
- 06:55 Changeset [f10d3c8] by
- HOPKINS: Remove 2 more labels in EventsManager
- 06:36 Changeset [7480957a] by
- HOPKINS: Get rid of a couple of LABELS in EventsManager, some renaming
- 01:06 Changeset [cef07f30] by
- WINTERMUTE: Avoid applying color-keys to ALL images with bpp >= 3.
- 00:55 Changeset [d12a0e14] by
- WINTERMUTE: Apply color-key if no alpha-channel is present (Instead …
- 00:54 Changeset [0db8a0b3] by
- GRAPHICS: Let JPEGs pixelformat state 0 alpha bits.
01/31/13:
- 23:48 Changeset [6b614f8f] by
- WINTERMUTE: Avoid using ldepxf/frexpf
- 23:48 Changeset [fcc33c2] by
- WINTERMUTE: Force the screen to black after loading/saving.
- 23:33 Changeset [3cb6af38] by
- HOPKINS: Some refactoring in DialogsManager
- 22:59 Changeset [0407906] by
- WINTERMUTE: Redo the way floats are saved, break savegame …
- 22:52 Changeset [334968c5] by
- HOPKINS: More refactoring in AnimationManager and ComputerManager
- 11:05 Ticket #6206 (WME: Chivalry - Crash when loading a savegame) closed by
- 11:04 Ticket #6200 (WME: Chivalry - In-game volume display bug) closed by
- 11:03 Ticket #6199 (WME: Chivalry - menu flashes after saving) closed by
- 07:24 Changeset [7d743c9] by
- HOPKINS: More refactoring in searchAnim
- 07:18 Changeset [ab6826e2] by
- HOPKINS: Start refactoring searchAnim
- 06:48 Changeset [9dd09f6c] by
- HOPKINS: Remove some more casts to unsigned int
- 00:26 Changeset [0c5bcc3b] by
- CONFIGURE: Use -O3 for OpenPandora when optimizations are requested. …
01/30/13:
- 16:35 Ticket #7856 (WII: Add NTFS support) created
- […] […]
- 07:31 Changeset [15de07ff] by
- HOPKINS: Introduce MKTAG24. Make use of MKTAG16 and MKTAG24
- 03:25 Changeset [9a40cdc4] by
- PEGASUS: Fix lid sequences missing a frame
- 02:41 Changeset [b50cac6] by
- PEGASUS: Reset _lastMillis when changing rate in the timer
01/29/13:
- 23:17 Changeset [e68e3c91] by
- HOPKINS: USe MKTAG where possible
- 22:59 Changeset [3b63e28a] by
- HOPKINS: Refactor searchCharacterAnim()
- 20:16 Changeset [9ceb6c18] by
- HOPKINS: Fix regression introduced in …
- 19:55 Changeset [e37be9f5] by
- SCI: Use correct priority selector in SoundCmd It was using 'pri' …
- 07:35 Changeset [4fed1f58] by
- HOPKINS: More renaming in the Global class
- 07:12 Changeset [fbc19ab3] by
- HOPKINS: Various renaming
Note:
See TracTimeline
for information about the timeline view.