Timeline
12/11/12:
- 23:22 Changeset [3b3a28e2] by
- HOPKINS: Rename functions in FontManager
- 21:46 Changeset [b1732f9] by
- TINSEL: Clean up the graphics draw types code
- 20:46 Changeset [45fcbdc] by
- TINSEL: Fix misleading comment
- 20:40 Changeset [532194d] by
- TINSEL: Fix the colors in the Mac version of DW1
- 18:17 Ticket #6205 (SCI: SQ1SCI Russian DOS not detected) closed by
- wontfix
- 17:11 Ticket #6205 (SCI: SQ1SCI Russian DOS not detected) closed by
- wontfix
- 12:33 Ticket #6208 (WME: Chivalry - some keys do not work in savegame menu) created by
- […] […]
- 12:25 Ticket #6207 (WME: Chivalry - Mouse is sluggish in save/load menu) created by
- […] […]
- 12:21 Ticket #6206 (WME: Chivalry - Crash when loading a savegame) created by
- […] […]
- 11:28 Ticket #6205 (SCI: SQ1SCI Russian DOS not detected) created by
- […] […]
- 07:31 Changeset [d274441e] by
- HOPKINS: Some more renaming
- 02:04 Changeset [344d6bc2] by
- TINSEL: An additional endianess fix for DW1 Mac This will also need …
- 02:03 Changeset [f23e7a2] by
- TINSEL: Merge the different TinselV0/V1 graphics code handlers
- 01:14 Changeset [ee613fe7] by
- TINSEL: The speech file in DW1 Mac demo/full is LE
- 01:10 Changeset [e08fa202] by
- TINSEL: Handle the invalid max polygons value in DW1 Mac
- 01:06 Changeset [6c0a24fd] by
- TINSEL: Add an initial incomplete graphics decoder for DW1 Mac Part …
- 01:04 Changeset [e21a547] by
- TINSEL: Fix what seems to be two bugs in the endianess handling code …
- 00:59 Changeset [394ff222] by
- TINSEL: Add another check to skip the non-MIDI music of DW1 Mac
- 00:56 Changeset [b05fa7f2] by
- TINSEL: Add resource handling of the BE resources in DW1 Mac This is …
- 00:53 Changeset [299fbfc7] by
- HOPKINS: Start renaming EventsManager functions
- 00:41 Changeset [ce87175] by
- TINSEL: Revert the BE -> LE resource conversion for DW1 Mac This was …
12/10/12:
- 22:57 Changeset [af667771] by
- HOPKINS: Rename functions in DialogManager
- 21:17 Changeset [78cf8296] by
- HOPKINS: Fix typo reported by alex
- 19:07 Changeset [4914bea] by
- TINSEL: Remove unused variable
- 18:26 Changeset [d2a536ff] by
- Revert "OPENGLSDL: Remove HACK in fullscreen toggle mode." This …
- 16:29 Changeset [62d87e30] by
- AUDIO: Fix MS ADPCM to work with Mono streams using odd sized buffers.
- 15:38 Changeset [b532a81b] by
- TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished) This …
- 15:38 Changeset [c90d5635] by
- TINSEL: Simplify the scene entrance handling code This also reverts …
- 15:38 Changeset [c6cf4827] by
- TINSEL: Revert most of the engine BE resource handling code This was …
- 11:16 Changeset [6aa2ef92] by
- HOPKINS: Bugfix for first display of newspaper in the Linux full game intro
- 11:16 Changeset [9d8a215] by
- HOPKINS: Cleanup of playAnim method
- 06:54 Changeset [269a6f9c] by
- HOPKINS: Some more function renaming
- 02:58 Changeset [00e51699] by
- WINTERMUTE: Fix a gcc warning
12/09/12:
- 23:23 Changeset [663bf313] by
- HOPKINS: Rename (most of) ComputerManager functions
- 21:35 Changeset [742b9e47] by
- HOPKINS: Rename animationManager functions
- 19:22 Changeset [867cbbf4] by
- HOPKINS: Refactor fileManager
- 18:56 Changeset [81ea69cd] by
- VIDEO: Fix setRate when _lastTimeChange is less than a frame Thanks …
- 17:10 Changeset [c9c90e92] by
- WINTERMUTE: Privatize members in AdObject.
- 16:06 Changeset [8f33a2ea] by
- WINTERMUTE: Privatize members in AdSceneState
- 15:53 Changeset [4985a89b] by
- WINTERMUTE: Mark savedGameExt and localSaveDir for eventual removal.
- 15:50 Changeset [6a0f72be] by
- WINTERMUTE: Remove unused include in BaseGame
- 15:45 Changeset [9bd16b80] by
- WINTERMUTE: Remove code moved in previous commit.
- 15:41 Changeset [6bde292] by
- WINTERMUTE: Move "GetSoundLength" to BaseGameMusic
- 15:31 Changeset [115e60e7] by
- WINTERMUTE: Split out the music-related functionality of BaseGame to a …
- 12:28 Ticket #6204 (WME: Black screen after changing graphic mode) created by
- […] […]
- 12:20 Ticket #6197 (WME: Chivalry - Z-order bug with the guard) closed by
- fixed
- 11:54 Changeset [83ecd85] by
- WINTERMUTE: Only warn about drawLine once.
- 11:49 Changeset [2ede3f58] by
- WINTERMUTE: Privatize members of AdResponseBox
- 11:27 Changeset [7ff74312] by
- WINTERMUTE: Make AdScaleLevel::getScale() const.
- 11:26 Changeset [ae4380b] by
- WINTERMUTE: Make getters const in AdRegion
- 11:25 Changeset [233ca0be] by
- WINTERMUTE: Privatize members in AdEntity
- 11:18 Changeset [32e6309] by
- WINTERMUTE: Privatize AdScaleLevel and AdWaypointGroup's members.
- 11:13 Changeset [0e93e89] by
- WINTERMUTE: Privatize members in AdRegion
- 10:08 Changeset [8d866683] by
- WINTERMUTE: Fix the rest of the Common:sort comparators.
- 09:38 Changeset [fedf2ca7] by
- HOPKINS: Bugfix for sounds in the Breakout game
- 09:05 Changeset [9987b436] by
- HOPKINS: Fix language internal mapping for Polish
- 09:00 Changeset [17da9c06] by
- HOPKINS: Fix crash in Win95 EN Demo, enable intro in Win95 PL demo
- 00:19 Changeset [88c22382] by
- HOPKINS: Refactor runLinuxFull
- 00:04 Changeset [517980d4] by
- WINTERMUTE: Use uint32 to fix warning in drawTickets()
- 00:03 Changeset [e489b693] by
- WINTERMUTE: Fix Object-sorting in scenes.
12/08/12:
- 23:07 Changeset [d68a2962] by
- HOPKINS: Refactor runWin95Full
- 19:19 Changeset [0e1eeaa] by
- HOPKINS: Some more refactoring
- 19:02 Changeset [706e1584] by
- HOPKINS: Refactor runWin95Demo and PLAY_ANM_SOUND
- 14:36 Changeset [d5042c50] by
- HOPKINS: Refactor runLinuxDemo to avoid nested loops and gotos
- 11:45 Changeset [a8c7f702] by
- HOPKINS: Apply second memory leak patch
- 11:44 Changeset [91e44d8e] by
- HOPKINS: Apply first set of memory leak fixes
12/06/12:
- 07:12 Changeset [e10f98fa] by
- HOPKINS: Add fallback to APC for dialogs
- 07:02 Changeset [5ac76b5c] by
- HOPKINS: Remove useless tests in CENSURE()
- 06:49 Changeset [a645f876] by
- HOPKINS: Remove CARD_SB variable. Sound card is always present.
- 06:44 Changeset [dbef4b91] by
- HOPKINS: Remove duplicate variable
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