Timeline



12/10/12:

22:57 Changeset [af667771] by Strangerke
HOPKINS: Rename functions in DialogManager
21:17 Changeset [78cf8296] by Strangerke
HOPKINS: Fix typo reported by alex
19:07 Changeset [4914bea] by Torbjörn Andersson <eriktorbjorn@…>
TINSEL: Remove unused variable
18:26 Changeset [d2a536ff] by Johannes Schickel <lordhoto@…>
Revert "OPENGLSDL: Remove HACK in fullscreen toggle mode." This …
16:29 Changeset [62d87e30] by digitall
AUDIO: Fix MS ADPCM to work with Mono streams using odd sized buffers.
15:38 Changeset [b532a81b] by Filippos Karapetis <bluegr@…>
TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished) This …
15:38 Changeset [c90d5635] by Filippos Karapetis <bluegr@…>
TINSEL: Simplify the scene entrance handling code This also reverts …
15:38 Changeset [c6cf4827] by Filippos Karapetis <bluegr@…>
TINSEL: Revert most of the engine BE resource handling code This was …
11:16 Changeset [6aa2ef92] by dreammaster
HOPKINS: Bugfix for first display of newspaper in the Linux full game intro
11:16 Changeset [9d8a215] by dreammaster
HOPKINS: Cleanup of playAnim method
06:54 Changeset [269a6f9c] by Strangerke
HOPKINS: Some more function renaming
02:58 Changeset [00e51699] by Matthew Hoops <clone2727@…>
WINTERMUTE: Fix a gcc warning

12/09/12:

23:23 Changeset [663bf313] by Strangerke
HOPKINS: Rename (most of) ComputerManager functions
21:35 Changeset [742b9e47] by Strangerke
HOPKINS: Rename animationManager functions
19:22 Changeset [867cbbf4] by Strangerke
HOPKINS: Refactor fileManager
18:56 Changeset [81ea69cd] by Matthew Hoops <clone2727@…>
VIDEO: Fix setRate when _lastTimeChange is less than a frame Thanks …
17:10 Changeset [c9c90e92] by somaen
WINTERMUTE: Privatize members in AdObject.
16:06 Changeset [8f33a2ea] by somaen
WINTERMUTE: Privatize members in AdSceneState
15:53 Changeset [4985a89b] by somaen
WINTERMUTE: Mark savedGameExt and localSaveDir for eventual removal.
15:50 Changeset [6a0f72be] by somaen
WINTERMUTE: Remove unused include in BaseGame
15:45 Changeset [9bd16b80] by somaen
WINTERMUTE: Remove code moved in previous commit.
15:41 Changeset [6bde292] by somaen
WINTERMUTE: Move "GetSoundLength" to BaseGameMusic
15:31 Changeset [115e60e7] by somaen
WINTERMUTE: Split out the music-related functionality of BaseGame to a …
12:28 Ticket #6204 (WME: Black screen after changing graphic mode) created by misterhands
[…] […]
12:20 Ticket #6197 (WME: Chivalry - Z-order bug with the guard) closed by somaen
fixed
11:54 Changeset [83ecd85] by somaen
WINTERMUTE: Only warn about drawLine once.
11:49 Changeset [2ede3f58] by somaen
WINTERMUTE: Privatize members of AdResponseBox
11:27 Changeset [7ff74312] by somaen
WINTERMUTE: Make AdScaleLevel::getScale() const.
11:26 Changeset [ae4380b] by somaen
WINTERMUTE: Make getters const in AdRegion
11:25 Changeset [233ca0be] by somaen
WINTERMUTE: Privatize members in AdEntity
11:18 Changeset [32e6309] by somaen
WINTERMUTE: Privatize AdScaleLevel and AdWaypointGroup's members.
11:13 Changeset [0e93e89] by somaen
WINTERMUTE: Privatize members in AdRegion
10:08 Changeset [8d866683] by somaen
WINTERMUTE: Fix the rest of the Common:sort comparators.
09:38 Changeset [fedf2ca7] by dreammaster
HOPKINS: Bugfix for sounds in the Breakout game
09:05 Changeset [9987b436] by Strangerke
HOPKINS: Fix language internal mapping for Polish
09:00 Changeset [17da9c06] by Strangerke
HOPKINS: Fix crash in Win95 EN Demo, enable intro in Win95 PL demo
00:19 Changeset [88c22382] by Strangerke
HOPKINS: Refactor runLinuxFull
00:04 Changeset [517980d4] by somaen
WINTERMUTE: Use uint32 to fix warning in drawTickets()
00:03 Changeset [e489b693] by somaen
WINTERMUTE: Fix Object-sorting in scenes.

12/08/12:

23:07 Changeset [d68a2962] by Strangerke
HOPKINS: Refactor runWin95Full
19:19 Changeset [0e1eeaa] by Strangerke
HOPKINS: Some more refactoring
19:02 Changeset [706e1584] by Strangerke
HOPKINS: Refactor runWin95Demo and PLAY_ANM_SOUND
14:36 Changeset [d5042c50] by Strangerke
HOPKINS: Refactor runLinuxDemo to avoid nested loops and gotos
11:45 Changeset [a8c7f702] by dreammaster
HOPKINS: Apply second memory leak patch
11:44 Changeset [91e44d8e] by dreammaster
HOPKINS: Apply first set of memory leak fixes

12/06/12:

07:12 Changeset [e10f98fa] by Strangerke
HOPKINS: Add fallback to APC for dialogs
07:02 Changeset [5ac76b5c] by Strangerke
HOPKINS: Remove useless tests in CENSURE()
06:49 Changeset [a645f876] by Strangerke
HOPKINS: Remove CARD_SB variable. Sound card is always present.
06:44 Changeset [dbef4b91] by Strangerke
HOPKINS: Remove duplicate variable

12/05/12:

23:10 Changeset [89f3ecd] by Strangerke
HOPKINS: Better initialization of FontManager
21:19 Ticket #6203 (WME: Dirty Split - Dialog coming out of wrong character) created by SF/jennibee
[…] […]
19:49 Ticket #6202 (WME: Rosemary - Her dress is sometimes displayed incorrectly) created by SF/jennibee
[…] […]
19:04 Ticket #6201 (WME: Chivalry - Savegame thumbnail is too small) created by misterhands
[…] […]
19:01 Ticket #6200 (WME: Chivalry - In-game volume display bug) created by misterhands
[…] […]
18:58 Ticket #6199 (WME: Chivalry - menu flashes after saving) created by misterhands
[…] […]
11:14 Changeset [0d52e27] by somaen
WINTERMUTE: Add another detection-entry for Chivalry is not Dead
09:53 Changeset [6831f5b] by dreammaster
HOPKINS: Further fixes for SCBOB
09:49 Changeset [1f0e31d9] by dreammaster
HOPKINS: Clean up shadowed variable in SCBOB
09:41 Changeset [e0711bb8] by dreammaster
HOPKINS: Fix some compiler warnings under gcc
02:15 Changeset [1f233be] by Matthew Hoops <clone2727@…>
VIDEO: Add some documentation to Codec and its derivatives
01:19 Changeset [285e1be1] by Matthew Hoops <clone2727@…>
VIDEO: Improve performance of the Cinepak decoder
00:27 Changeset [8aebc05] by Strangerke
HOPKINS: Polish demo now starts
00:17 Changeset [b671fbc] by Strangerke
HOPKINS: Remove commented variables in runWin95Full
00:15 Changeset [13cb37de] by Strangerke
HOPKINS: Add detection for Polish demo
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