Timeline



11/10/12:

22:52 Changeset [8290b040] by Strangerke
HOPKINS: Split run() in two in order to prepare future diffing between …
12:32 Changeset [11d73df] by dreammaster
HOPKINS: Beginnings of implementation of sound code

11/09/12:

22:31 Changeset [46348e7] by Strangerke
TSAGE: R2R - Cleanup Scene50::process()
21:03 Changeset [d8fb6346] by Strangerke
TSAGE: Fix a bug reported by salty-horse (and Clang)
18:36 Ticket #6181 (SCI: QFG1VGA - game hangs in the warlock's maze) created by misterhands
[…] […]
18:23 Changeset [0b72c77d] by Strangerke
HOPKINS: Fix first displayed screen in full linux version
11:12 Changeset [f642165f] by dreammaster
Merge branch 'hopkins' of github.com:dreammaster/scummvm into hopkins
11:11 Changeset [0942e16] by dreammaster
HOPKINS: Bugfixes for cursor disappearing after using GMM.
00:18 Changeset [704fea1] by Strangerke
HOPKINS: The Linux game (full) now starts

11/08/12:

09:28 Changeset [d27056e] by dreammaster
HOPKINS: Fix crash in GraphicsManager constructor
07:29 Changeset [c2a5b4b3] by Strangerke
HOPKINS: More full version initialization, change 2 variables to boolean

11/07/12:

23:13 Ticket #5273 (BS2: Detects games in wrong places) closed by bluegr
fixed
23:02 Changeset [9d7b55eb] by Filippos Karapetis <bluegr@…>
SWORD2: Fix bug #3049336 - "BS2: Detects games in wrong places" We no …
21:49 Changeset [96ca3ba] by Strangerke
HOPKINS: Initialize FR variable (language) based on detected language. …
19:58 Ticket #5274 (BS1: Detects games in wrong places) closed by bluegr
fixed
19:56 Changeset [f915daad] by Filippos Karapetis <bluegr@…>
SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places" We no …
16:16 Ticket #6159 (SCI: QFG1VGA: Palette/hue bug after loading) closed by bluegr
fixed
16:12 Ticket #6180 (SCI: QFG1VGA - game hangs in the tavern) created by misterhands
[…] […]
16:11 Changeset [3b5e92d4] by Filippos Karapetis <bluegr@…>
SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading" …
11:06 Ticket #6130 (SCI: SQ5 - Stuck when sitting at the captain's chair) closed by bluegr
10:19 Ticket #6179 (AGI: Manhunter, NY IIgs - MAD Info does not work) created by SF/captainjei
[…] […]
01:18 Ticket #6135 (SCI: QFG1VGA - Hero's animation stuck after throwing dagger) closed by bluegr
00:55 Ticket #6166 (SCI: Slater & Charlie - Some speech missing) closed by bluegr
fixed
00:53 Changeset [2c5769c2] by Filippos Karapetis <bluegr@…>
SCI: Fix the detection entries for Slater & Charlie (bug #3578617) …
00:04 Ticket #6161 (AGI: Manhunter1 Apple IIGS version: cannot play beyond intro) closed by bluegr
fixed
00:03 Ticket #5885 (AGI: Goldrush (Apple iigs) Crash) closed by bluegr
fixed
00:00 Changeset [ffa5f637] by Filippos Karapetis <bluegr@…>
AGI: Fix the Apple IIGS versions of Manhunter 1 and Gold Rush Both …

11/06/12:

18:54 Ticket #6099 (ZAK - Can't use anything in Shuttle Bug) closed by bluegr
duplicate
18:44 Changeset [05ff55e1] by Filippos Karapetis <bluegr@…>
AGI: Some cleanup of the debug console - Merge the two different room …
12:29 Ticket #6034 (SCUMM: ZAK Can't get objects in the bus on Mars) closed by bluegr
fixed
12:18 Changeset [023f6f10] by Filippos Karapetis <bluegr@…>
SCUMM: Fix bug #3526089 - "SCUMM: ZAK Can't get objects in the bus on …
10:58 Changeset [c347049] by Filippos Karapetis <bluegr@…>
SCI: reset _throttleLastTime when restarting This ensures that the …
10:10 Ticket #6175 (GUI: "Grid View" Loader Triggers Immediately in Dreamweb) closed by bluegr
fixed
10:08 Changeset [20afbe9] by Filippos Karapetis <bluegr@…>
DREAMWEB: Fix bug #3582582 - "GUI: "Grid View" Loader Triggers …

11/05/12:

23:47 Changeset [06a2ac4] by Filippos Karapetis <bluegr@…>
DREAMWEB: Also filter out invalid characters in getNextWord() Thanks …
23:30 Changeset [bdb8bda] by Filippos Karapetis <bluegr@…>
DREAMWEB: Filter out leftover invalid characters in game texts Thanks …
02:26 Changeset [3b7224f0] by Matthew Hoops <clone2727@…>
MOHAWK: Add Rugrats Print Shop demo detection
02:19 Changeset [ce03ff34] by Matthew Hoops <clone2727@…>
MOHAWK: Add detection for the Rugrats Adventure Game demo
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