Timeline



06/08/12:

23:45 Changeset [f22661e4] by Matthew Hoops <clone2727@…>
SCUMM: Stub off other football2002 u32 opcodes
22:52 Changeset [c52aca5a] by Strangerke
TONY: Rename more globals
18:32 Changeset [c735b2ac] by Matthew Hoops <clone2727@…>
SCUMM: Give football u32 opcodes proper names
16:44 Changeset [f7679dca] by somaen
WINTERMUTE: Align TTF's properly.
16:29 Changeset [1d5e597] by somaen
WINTERMUTE: Move FORBIDDEN_SYMBOL_EXCEPTION out of the headers and …
15:20 Changeset [83f1cad0] by dreammaster
TONY: Added code to free parsed MPC file data when the game ends
13:21 Changeset [739983f] by dreammaster
TONY: Fixed sign of block identifier constant
13:00 Changeset [d4777379] by dreammaster
TONY: Refactored the memory manager to increase performance
10:03 Ticket #6051 (AGOS: SIMON1DOS French Text Glitch) created by misterhands
[…] […]
09:35 Ticket #6050 (AGOS: SIMON1 DOS French Animation glitch) created by misterhands
[…] […]
09:00 Ticket #6049 (TOON: Russian Version Crash at Voice Scanner) created by SF/dakvord
[…] […]
08:57 Changeset [a643981a] by Filippos Karapetis <md5@…>
SCI: Handle resource ID -1 when setting the palVary resource Fixes …
08:46 Ticket #6048 (TOON: Russian Version Crashes) created by SF/dakvord
[…] […]
06:44 Changeset [1866cbd0] by Strangerke
TONY: start renaming globals
06:32 Ticket #6047 (SCI: KQ5: Cursors keep changing after right click) closed by wjp
fixed
06:31 Changeset [18dd5e51] by wjp
SCI: Fix mouse up events Regression from …
03:16 Changeset [c414baa3] by Sven Hesse <drmccoy@…>
GOB: Implement shooting in Penetration Geisha's Penetration minigame …
01:16 Changeset [421b93ce] by Sven Hesse <drmccoy@…>
GOB: Rewrite "pathfinding" and implement moving enemies Since …
00:32 Ticket #6047 (SCI: KQ5: Cursors keep changing after right click) created by SF/envisaged0ne
[…] […]

06/07/12:

23:21 Changeset [8adae39c] by somaen
WINTERMUTE: Minor cleanup in includes in BSurfaceSDL
23:19 Changeset [2e0b523d] by somaen
WINTERMUTE: VarName -> varName in BSurface/BSurfaceSDL
22:35 Changeset [ed7b31f] by somaen
WINTERMUTE: Remember to free the image decoders after use.
22:21 Changeset [088a6b7b] by somaen
WINTERMUTE: Avoid compilation errors if Theora isn't included.
19:14 Changeset [cd15e483] by Strangerke
TONY: Some more renaming
16:19 Changeset [e1d45a7] by Johannes Schickel <lordhoto@…>
TINSEL: Remove unused member _scheduler in TinselEngine. This is a …
16:11 Changeset [8e7f874] by Johannes Schickel <lordhoto@…>
COMMON: Make CoroutineScheduler's constructor and destructor private. …
16:06 Changeset [27aa0974] by Johannes Schickel <lordhoto@…>
COMMON: Slightly adapt coroutine code to better match our guidelines. …
16:06 Changeset [b17b38c] by Johannes Schickel <lordhoto@…>
COMMON: Move coroutine documentation to the header file.
13:41 Changeset [380d3f0] by digitall
TOON: Further cleanup to Pathfinding Class. Removal of some unused …
12:50 Changeset [70f09e4e] by digitall
TOON: Reduce unecessary linkages in Pathfinding class.
12:20 Changeset [6cda28ad] by digitall
TOON: Remove unecessary usages of g_system.
11:50 Changeset [1c18f0e] by somaen
WINTERMUTE: Add detection for german Dirty Split
11:40 Changeset [9aa2d43] by somaen
WINTERMUTE: Fix BRenderSDL::Fill
11:33 Changeset [8deb8b3d] by digitall
TOON: Minor cleanup and formatting fixes to Pathfinding class.
11:19 Changeset [a7a619e1] by dreammaster
TONY: Fix to correctly show the loading screen at the start of the game
10:53 Changeset [6e04d78a] by somaen
WINTERMUTE: Fix compile on linux again.
10:52 Changeset [8f93c7be] by dreammaster
Merge branch 'tony' into tony
08:27 Changeset [de3f6a19] by Filippos Karapetis <md5@…>
SCI: Initial implementation of kScrollWindow, used in some SCI21 games …
07:39 Changeset [dd558510] by digitall
TOON: Move PathFindingHeap API to use int16 for x,y coordinates. The …
06:42 Changeset [f12ab3e] by Strangerke
TONY: Rename variables and functions in utils.h
05:58 Changeset [53bd99ce] by Strangerke
TONY: Rename variables and functions in loc.h and tonychar.h
04:49 Changeset [e73f93e5] by Kirben
AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled.
02:29 Changeset [c37577a9] by Sven Hesse <drmccoy@…>
GOB: Hook up the Penetration minigame in the cheater
02:21 Changeset [3d537e7] by Sven Hesse <drmccoy@…>
GOB: Handle Penetration shooting animations more cleverly Still no …
02:21 Changeset [95454ab5] by Sven Hesse <drmccoy@…>
GOB: Better controls in Geisha's Penetration You can actually move …
01:47 Changeset [f3fba31] by Matthew Hoops <clone2727@…>
SCUMM: Implement football2002 u32 opcode 1028 Scoreboard transitions …

06/06/12:

22:29 Changeset [8c3d2fc] by Sven Hesse <drmccoy@…>
GOB: Add a way to reopen currently opened IMD/VMD videos This is a …
17:21 Changeset [4288edd5] by Sven Hesse <drmccoy@…>
GOB: Add the original broken German as comments
17:03 Changeset [5913b9b8] by Sven Hesse <drmccoy@…>
GOB: Draw info texts in Penetration The German strings have been …
14:50 Changeset [78c9c726] by Sven Hesse <drmccoy@…>
GOB: Set Penetration floor palettes and fade in/out
13:18 Changeset [3a28323b] by dreammaster
TONY: Added sub-folders for full English game and revised detection entry
10:57 Ticket #6046 (AGOS: SIMON1DOS French Barman Animation Glitch) created by misterhands
[…] […]
08:06 Ticket #5803 (MACOSX: Fullscreen mode broken on 10.7) closed by digitall
fixed
06:31 Changeset [53e3810] by Strangerke
TONY: Rename variables and functions in inventory.h That fixes the …
06:04 Changeset [f1ac5d5a] by Strangerke
TONY: More renaming
01:33 Changeset [04d0ec8d] by Sven Hesse <drmccoy@…>
GOB: Implement exiting floors
01:33 Changeset [1782012f] by Sven Hesse <drmccoy@…>
GOB: Clean up the Penetration map handling a bit
01:33 Changeset [b83ac21] by Sven Hesse <drmccoy@…>
GOB: Implement Penetration submarine shooting and dying Shots don't …
01:33 Changeset [93dda1b2] by Sven Hesse <drmccoy@…>
GOB: const correctness

06/05/12:

23:37 Changeset [334dc91e] by Strangerke
TONY: Rename variables and functions in game.h
21:35 Changeset [ac769947] by criezy
SWORD1: Use _missingSubTitleStr when asking for an out of bound textId …
21:35 Changeset [d2c6525d] by criezy
SWORD1: Fix crash in demo when using French subtitles
17:17 Changeset [2aeb8831] by Matthew Hoops <clone2727@…>
SCUMM: Show an error dialog when trying to run puttzoo ios lite The …
16:51 Changeset [380c86f] by Strangerke
TONY: Some renaming
15:01 Changeset [4392e4d7] by Sven Hesse <drmccoy@…>
GOB: Implement health gain/loss for mouths
14:21 Changeset [7377640] by Sven Hesse <drmccoy@…>
GOB: Play sounds for mouths and shields in Penetration
14:19 Changeset [2593831] by Sven Hesse <drmccoy@…>
GOB: Animate mouths in Geisha's Penetration
06:39 Changeset [23c95d70] by Strangerke
TONY: Some more renaming
00:00 Changeset [7d29e401] by digitall
DREAMWEB: Modify Sound code to better match original behaviour. This …

06/04/12:

23:15 Changeset [93cba6d8] by Strangerke
TONY: Rename variables and functions in adv.h
23:04 Changeset [a5cb751f] by Strangerke
TONY: Rename variables and functions in gfxengine.h
22:02 Changeset [014330a5] by Strangerke
TONY: Rename variables and functions in input.h
21:54 Changeset [7b547a7] by digitall
TONY: Fix english CD detection entry.
21:45 Changeset [a1f6f8ce] by Strangerke
TONY: Rename variables and functions in tony.h
20:18 Changeset [c17af63] by Strangerke
TONY: Modify detection in order to use roasted.mpc too. Add French, …
11:59 Changeset [b8989caf] by dreammaster
COMMON: Merge of pull request #240, coroutine code cleanup
01:39 Changeset [ff28c021] by somaen
WINTERMUTE: Let SystemFontPath be empty for now.
01:38 Changeset [22602f05] by somaen
WINTERMUTE: Add word-wrapping for TTF-fonts, as well as proper loading …
01:36 Changeset [81e57690] by somaen
WINTERMUTE: Make BDiskFile reset it's files after testing for compression.
00:57 Changeset [8add2f10] by somaen
WINTERMUTE: Add missing break in event-handler switch-case.

06/03/12:

23:55 Changeset [31d0b89e] by somaen
WINTERMUTE: Reenable CBRenderSDL::Fill to let the screen be blanked …
21:57 Changeset [70427e6d] by somaen
WINTERMUTE: Make text-measuring work without FreeType2.
21:12 Changeset [a3901c76] by somaen
WINTERMUTE: Make sprite-mirroring work correctly.
20:53 Changeset [b830ae44] by somaen
WINTERMUTE: Fix a missing const that made Rosemary bug out in scripts.
20:12 Changeset [311341bf] by somaen
WINTERMUTE: Correct RGBA->ARGB in BSurfaceSDL
19:53 Changeset [9ea09aee] by somaen
WINTERMUTE: Don't error out on missing WeedResponses.
19:53 Changeset [db2c12f] by somaen
WINTERMUTE: Make BFontTT draw almost the right color.
19:52 Changeset [b881ff7] by somaen
WINTERMUTE: Implement most of BSoundBuffer, to get sentences to play …
19:41 Ticket #6040 (DREAMWEB: missing sound effects/music cues during main title) closed by digitall
16:58 Changeset [db99d237] by Sven Hesse <drmccoy@…>
GOB: Fix invalid reads in Geisha's minigames
15:15 Changeset [d124b876] by Sven Hesse <drmccoy@…>
GOB: Remove unnecessary include A remnant of when we were still doing …
14:55 Changeset [dbebaaf5] by somaen
WINTERMUTE: Get a fallback font to at least draw something for BFontTT
12:45 Ticket #6045 (DREAMWEB: doors don't play "open" sound when opening) created by SF/banjo-oz
[…] […]
11:16 Changeset [b566583e] by dreammaster
TONY: Workaround for hang on title screen if you click with a y = 0
01:49 Changeset [c69f3bf8] by somaen
WINTERMUTE: Add detection for the white chamber v1.7
01:40 Changeset [5a245bd4] by Sven Hesse <drmccoy@…>
GOB: Consume shields in Penetration
01:29 Changeset [627e8706] by Sven Hesse <drmccoy@…>
GOB: Limit Penetration movement to walkable tiles
01:16 Changeset [d7954996] by somaen
WINTERMUTE: Make the engine atleast register keypresses.
00:52 Changeset [ca1e6203] by somaen
WINTERMUTE: Add back Theora support to AdEntity.
00:33 Changeset [9a3fdd4c] by somaen
WINTERMUTE: Make Theora-playback behave a bit more as expected.
00:32 Changeset [15796f0] by somaen
WINTERMUTE: Add JPEG-support to BSurfaceSDL
00:32 Changeset [f0a0f5c3] by somaen
WINTERMUTE: Actually register all DCPs.
00:02 Changeset [a401f0a1] by Johannes Schickel <lordhoto@…>
ALL: Replace cursorTargetScale in OSystem API with a simple "do not …
Note: See TracTimeline for information about the timeline view.