Timeline



06/06/12:

22:29 Changeset [8c3d2fc] by Sven Hesse <drmccoy@…>
GOB: Add a way to reopen currently opened IMD/VMD videos This is a …
17:21 Changeset [4288edd5] by Sven Hesse <drmccoy@…>
GOB: Add the original broken German as comments
17:03 Changeset [5913b9b8] by Sven Hesse <drmccoy@…>
GOB: Draw info texts in Penetration The German strings have been …
14:50 Changeset [78c9c726] by Sven Hesse <drmccoy@…>
GOB: Set Penetration floor palettes and fade in/out
13:18 Changeset [3a28323b] by dreammaster
TONY: Added sub-folders for full English game and revised detection entry
10:57 Ticket #6046 (AGOS: SIMON1DOS French Barman Animation Glitch) created by misterhands
[…] […]
08:06 Ticket #5803 (MACOSX: Fullscreen mode broken on 10.7) closed by digitall
fixed
06:31 Changeset [53e3810] by Strangerke
TONY: Rename variables and functions in inventory.h That fixes the …
06:04 Changeset [f1ac5d5a] by Strangerke
TONY: More renaming
01:33 Changeset [04d0ec8d] by Sven Hesse <drmccoy@…>
GOB: Implement exiting floors
01:33 Changeset [1782012f] by Sven Hesse <drmccoy@…>
GOB: Clean up the Penetration map handling a bit
01:33 Changeset [b83ac21] by Sven Hesse <drmccoy@…>
GOB: Implement Penetration submarine shooting and dying Shots don't …
01:33 Changeset [93dda1b2] by Sven Hesse <drmccoy@…>
GOB: const correctness

06/05/12:

23:37 Changeset [334dc91e] by Strangerke
TONY: Rename variables and functions in game.h
21:35 Changeset [ac769947] by criezy
SWORD1: Use _missingSubTitleStr when asking for an out of bound textId …
21:35 Changeset [d2c6525d] by criezy
SWORD1: Fix crash in demo when using French subtitles
17:17 Changeset [2aeb8831] by Matthew Hoops <clone2727@…>
SCUMM: Show an error dialog when trying to run puttzoo ios lite The …
16:51 Changeset [380c86f] by Strangerke
TONY: Some renaming
15:01 Changeset [4392e4d7] by Sven Hesse <drmccoy@…>
GOB: Implement health gain/loss for mouths
14:21 Changeset [7377640] by Sven Hesse <drmccoy@…>
GOB: Play sounds for mouths and shields in Penetration
14:19 Changeset [2593831] by Sven Hesse <drmccoy@…>
GOB: Animate mouths in Geisha's Penetration
06:39 Changeset [23c95d70] by Strangerke
TONY: Some more renaming
00:00 Changeset [7d29e401] by digitall
DREAMWEB: Modify Sound code to better match original behaviour. This …

06/04/12:

23:15 Changeset [93cba6d8] by Strangerke
TONY: Rename variables and functions in adv.h
23:04 Changeset [a5cb751f] by Strangerke
TONY: Rename variables and functions in gfxengine.h
22:02 Changeset [014330a5] by Strangerke
TONY: Rename variables and functions in input.h
21:54 Changeset [7b547a7] by digitall
TONY: Fix english CD detection entry.
21:45 Changeset [a1f6f8ce] by Strangerke
TONY: Rename variables and functions in tony.h
20:18 Changeset [c17af63] by Strangerke
TONY: Modify detection in order to use roasted.mpc too. Add French, …
11:59 Changeset [b8989caf] by dreammaster
COMMON: Merge of pull request #240, coroutine code cleanup
01:39 Changeset [ff28c021] by somaen
WINTERMUTE: Let SystemFontPath be empty for now.
01:38 Changeset [22602f05] by somaen
WINTERMUTE: Add word-wrapping for TTF-fonts, as well as proper loading …
01:36 Changeset [81e57690] by somaen
WINTERMUTE: Make BDiskFile reset it's files after testing for compression.
00:57 Changeset [8add2f10] by somaen
WINTERMUTE: Add missing break in event-handler switch-case.

06/03/12:

23:55 Changeset [31d0b89e] by somaen
WINTERMUTE: Reenable CBRenderSDL::Fill to let the screen be blanked …
21:57 Changeset [70427e6d] by somaen
WINTERMUTE: Make text-measuring work without FreeType2.
21:12 Changeset [a3901c76] by somaen
WINTERMUTE: Make sprite-mirroring work correctly.
20:53 Changeset [b830ae44] by somaen
WINTERMUTE: Fix a missing const that made Rosemary bug out in scripts.
20:12 Changeset [311341bf] by somaen
WINTERMUTE: Correct RGBA->ARGB in BSurfaceSDL
19:53 Changeset [9ea09aee] by somaen
WINTERMUTE: Don't error out on missing WeedResponses.
19:53 Changeset [db2c12f] by somaen
WINTERMUTE: Make BFontTT draw almost the right color.
19:52 Changeset [b881ff7] by somaen
WINTERMUTE: Implement most of BSoundBuffer, to get sentences to play …
19:41 Ticket #6040 (DREAMWEB: missing sound effects/music cues during main title) closed by digitall
16:58 Changeset [db99d237] by Sven Hesse <drmccoy@…>
GOB: Fix invalid reads in Geisha's minigames
15:15 Changeset [d124b876] by Sven Hesse <drmccoy@…>
GOB: Remove unnecessary include A remnant of when we were still doing …
14:55 Changeset [dbebaaf5] by somaen
WINTERMUTE: Get a fallback font to at least draw something for BFontTT
12:45 Ticket #6045 (DREAMWEB: doors don't play "open" sound when opening) created by SF/banjo-oz
[…] […]
11:16 Changeset [b566583e] by dreammaster
TONY: Workaround for hang on title screen if you click with a y = 0
01:49 Changeset [c69f3bf8] by somaen
WINTERMUTE: Add detection for the white chamber v1.7
01:40 Changeset [5a245bd4] by Sven Hesse <drmccoy@…>
GOB: Consume shields in Penetration
01:29 Changeset [627e8706] by Sven Hesse <drmccoy@…>
GOB: Limit Penetration movement to walkable tiles
01:16 Changeset [d7954996] by somaen
WINTERMUTE: Make the engine atleast register keypresses.
00:52 Changeset [ca1e6203] by somaen
WINTERMUTE: Add back Theora support to AdEntity.
00:33 Changeset [9a3fdd4c] by somaen
WINTERMUTE: Make Theora-playback behave a bit more as expected.
00:32 Changeset [15796f0] by somaen
WINTERMUTE: Add JPEG-support to BSurfaceSDL
00:32 Changeset [f0a0f5c3] by somaen
WINTERMUTE: Actually register all DCPs.
00:02 Changeset [a401f0a1] by Johannes Schickel <lordhoto@…>
ALL: Replace cursorTargetScale in OSystem API with a simple "do not …

06/02/12:

23:29 Changeset [95e467d8] by Sven Hesse <drmccoy@…>
GOB: Display the Penetration submarine
23:29 Changeset [8dcb93f2] by Sven Hesse <drmccoy@…>
GOB: Draw the Penetration map and do basic movement
23:29 Changeset [43abb525] by Sven Hesse <drmccoy@…>
GOB: Draw the map in a separate surface Still hidden for now.
23:16 Changeset [9f66bed] by somaen
WINTERMUTE: Don't delete the fonts gotten from FontMan, they are const.
23:15 Changeset [071c5a1] by somaen
WINTERMUTE: Add detection for the J.U.L.I.A.-demo
21:28 Changeset [db77b9e4] by digitall
DREAMWEB: Modify sound code to prevent missing sound effects. This …
21:14 Changeset [030509c8] by Sven Hesse <drmccoy@…>
GOB: Draw the shield and health meters in Penetration
21:14 Changeset [585ceb5] by Sven Hesse <drmccoy@…>
GOB: Add animation handling frame to Penetration
21:14 Changeset [3eeb3d74] by Sven Hesse <drmccoy@…>
GOB: Correctly name the Penetration script variables
19:36 Changeset [af518b74] by somaen
WINTERMUTE: Clean up Theora support quite a bit.
18:07 Ticket #6044 (MOHAWK: Myst Fortress Rotation does not work) closed by digitall
17:41 Changeset [a647ef3a] by somaen
WINTERMUTE: Add hacky, but working video playback
16:50 Changeset [c1dd3d5c] by Lars Skovlund <lskovlun@…>
SCI32: Implement GetConfig("language")
16:46 Changeset [cafdcd1c] by somaen
WINTERMUTE: Add in more of the missing Video-pieces, also, copy over …
12:28 Changeset [74ff79e9] by somaen
WINTERMUTE: Implement IsTransparentAtLite, to fix the BitmapFont-drawing.
11:48 Changeset [e7a80270] by somaen
WINTERMUTE: Add color-keying for BSurfaceSDL BMPs
11:10 Changeset [2db25660] by somaen
WINTERMUTE: Convert 8bpp images to 32 bpp
11:10 Changeset [5fd8d136] by somaen
WINTERMUTE: Mark BSaveThumbFile for future refactoring.
11:09 Changeset [4a10bc8b] by somaen
WINTERMUTE: Revamp the file-system to deliver Common::-streams directly
11:09 Changeset [afe55674] by somaen
WINTERMUTE: Start refactoring the file-files in Base.
11:09 Changeset [5fde51c] by somaen
WINTERMUTE: Protect CBFile's private members.
11:09 Changeset [84601ca8] by somaen
WINTERMUTE: Move the file-related classes into Base/file
11:09 Changeset [b02b3ebb] by somaen
WINTERMUTE: Add folders for utils and video
11:09 Changeset [221490a9] by somaen
WINTERMUTE: Add subfolders for math, UI, tinyxml and Sys
11:09 Changeset [e6729615] by somaen
WINTERMUTE: Move the B and Part files into Base/
11:09 Changeset [2317b353] by somaen
WINTERMUTE: Move all the Ad files to Ad/
11:07 Changeset [b1e4f58f] by somaen
WINTERMUTE: Use const Common::String& for the file-accessors.
11:07 Changeset [b94c3792] by somaen
WINTERMUTE: Let blitting of non 32bpp surfaces fail with a warning …
11:07 Changeset [ed88f83d] by somaen
WINTERMUTE: Add detection for Rosemary
11:07 Changeset [96a8874a] by somaen
WINTERMUTE: Use the resolution asked for by the engines.
11:07 Changeset [79f86732] by somaen
WINTERMUTE: Fix Windows build under MSVC2010
11:07 Changeset [2f02bec2] by somaen
WINTERMUTE: Add in, and stub the VideoPlayer-files
11:07 Changeset [0cee4030] by somaen
WINTERMUTE: Fix a few warnings.
11:07 Changeset [bfcffbea] by somaen
WINTERMUTE: Fix Linux-build
11:07 Changeset [03284a3f] by somaen
WINTERMUTE: Add TGA-support to BSurfaceSDL
11:05 Changeset [c05059e] by somaen
WINTERMUTE: Use AdvancedDetector, and add another game.
11:05 Changeset [ebbf925] by somaen
WINTERMUTE: Re-enable scaling.
11:05 Changeset [ae48c3f7] by somaen
WINTERMUTE: Add transparentSurface internally for now, to allow …
11:02 Changeset [a53fa953] by somaen
WINTERMUTE: Don't use unsigned datatypes in rects.
11:02 Changeset [753781f] by somaen
WINTERMUTE: Break the binary interface, to fix another truckload of …
11:02 Changeset [16f1a458] by somaen
WINTERMUTE: Fix more warnings, mostly missing switch-cases.
11:02 Changeset [e13929b7] by somaen
WINTERMUTE: Fix another bunch of warnings Mostly SAFE_DELETE-macro removal
11:02 Changeset [c97705ce] by somaen
WINTERMUTE: Fix a few more warnings
11:02 Changeset [e5736495] by somaen
WINTERMUTE: Add protected to ScValue
11:02 Changeset [7c8785d8] by somaen
WINTERMUTE: Require 32bpp for now.
11:02 Changeset [11aadc56] by somaen
WINTERMUTE: Solve some const-char related warnings.
11:02 Changeset [25f08ba4] by somaen
WINTERMUTE: Remove a few defines from wintypes.h
11:01 Changeset [c9058b54] by somaen
WINTERMUTE: Remove a few of the WIN32 macros.
11:01 Changeset [7616fab] by somaen
WINTERMUTE: Make Sprites draw again.
11:01 Changeset [987fd67] by somaen
WINTERMUTE: Handle a few more forbidden symbols.
11:01 Changeset [0d9ec2a0] by somaen
WINTERMUTE: Remove a few warnings.
11:01 Changeset [ff1b4225] by somaen
WINTERMUTE: Unify license-headers, and header-guards.
11:01 Changeset [ba6a2ac6] by somaen
WINTERMUTE: Run Astyle on code-files to reformat.
10:59 Changeset [2ee58d2d] by somaen
WINTERMUTE: Add const to even more char* (Possibly the last ones)
10:59 Changeset [ded3c2a] by somaen
WINTERMUTE: Add const to even more char-pointers.
10:59 Changeset [61945782] by somaen
WINTERMUTE: Add const to almost all char *Filename instances. …
10:59 Changeset [7bd61511] by somaen
WINTERMUTE: Add empty virtual destructors to the Debugger-classes, to …
10:58 Changeset [076cd93d] by somaen
WINTERMUTE: Preliminary fontwork.
10:56 Changeset [6faf92bf] by somaen
WINTERMUTE: Fix a few swtich-related warnings in PlatformSDL.
10:56 Changeset [26226afc] by somaen
WINTERMUTE: Fix a few warnings in BRenderSDL.h
10:56 Changeset [6acc470b] by somaen
WINTERMUTE: Disable fonts, and remove FreeType2.
10:42 Changeset [7339ca98] by somaen
WINTERMUTE: Fix StringUtil::EndsWith
10:42 Changeset [ffffd68f] by somaen
WINTERMUTE: Make CBSoundBuffer initialize it's SoundHandle.
10:42 Changeset [ab98efe5] by somaen
WINTERMUTE: Make ScEngine use Common::String to avoid some double-frees.
10:42 Changeset [d4fd90e0] by somaen
WINTERMUTE: Fix font-related crash.
10:42 Changeset [858989a6] by somaen
WINTERMUTE: Comment out Mac OS X specific code.
10:42 Changeset [d2d43da4] by somaen
WINTERMUTE: Cleanup the includes in Platform SDL This should remove …
10:42 Changeset [4cf1d671] by somaen
WINTERMUTE: Remove a few SDL-includes.
10:42 Changeset [2e12f9f] by somaen
WINTERMUTE: Initial conversion of events from SDL2->OSystem
10:42 Changeset [f07690cb] by somaen
WINTERMUTE: Make the messiest warnings warn just once.
10:42 Changeset [b6f512f] by somaen
WINTERMUTE: Some refactoring in BSoundMgr.
10:42 Changeset [23dd9287] by somaen
WINTERMUTE: Add in basic sound-support. Right now, all that is …
10:42 Changeset [0b8ac2f3] by somaen
WINTERMUTE: Add a simple alpha-hack for rendering. This is not …
10:42 Changeset [9355850] by somaen
WINTERMUTE: Make the engine atleast draw something.
10:42 Changeset [21033f63] by somaen
WINTERMUTE: Cleanup the debug-warnings a bit.
10:42 Changeset [e31f23d7] by somaen
WINTERMUTE: Make the mainloop run after initialization.
10:42 Changeset [620b45e5] by somaen
WINTERMUTE: Start work on porting BRenderSDL away from SDL2 In …
10:42 Changeset [66602bc] by somaen
WINTERMUTE: Silence an error when trying to set window-title …
10:42 Changeset [ecc0333] by somaen
WINTERMUTE: Correct assumptions about PathUtil::GetExtension This …
10:42 Changeset [2f7fe9f4] by somaen
WINTERMUTE: Make BPkgFiles use SubStreams for non-compressed files …
10:42 Changeset [466596ea] by somaen
WINTERMUTE: Make BSurfaceSDL init its filename again.
10:42 Changeset [59dffd5e] by somaen
WINTERMUTE: Correct the default-resolution to 640x480
10:42 Changeset [cb062581] by somaen
WINTERMUTE: Avoid touching SDL_Quit in-engine
10:42 Changeset [3a3304e] by somaen
WINTERMUTE: Make BPkgFile use zlib-streams and substreams. Note that …
10:42 Changeset [28c78b95] by somaen
WINTERMUTE: Mass rename m_FooBar -> _fooBar
10:42 Changeset [84fd9d0] by somaen
WINTERMUTE: Add in the Particle-stuff, now everything links, and the …
10:42 Changeset [a5d992d5] by somaen
WINTERMUTE: Add the missing TinyXML-parts
10:42 Changeset [f4b95a0] by somaen
WINTERMUTE: Remove STL from ScValue
10:42 Changeset [5b01f6a2] by somaen
WINTERMUTE: Add BKeyboardState to build
10:42 Changeset [46458bfc] by somaen
WINTERMUTE: Add BDiskFile to build
10:42 Changeset [fd3e4b7] by somaen
WINTERMUTE: Stub and add BRenderSDL to the build
10:42 Changeset [f32d924] by somaen
WINTERMUTE: Add BSurfaceSDL to build
10:42 Changeset [403839c] by somaen
WINTERMUTE: Add crc to the build
10:41 Changeset [85adc3a3] by somaen
WINTERMUTE: Add ScEngine, ScValue, SXStore, SXString, SXFile and …
10:17 Ticket #6044 (MOHAWK: Myst Fortress Rotation does not work) created by SF/yourealwaysbe
[…] […]
10:12 Changeset [a7c12a7b] by somaen
WINTERMUTE: Add simple detection for WinterMute
10:12 Changeset [afee4aea] by somaen
WINTERMUTE: One big and ugly commit that resolves most of the …
10:12 Changeset [f33e2d18] by somaen
WINTERMUTE: Silence a few SAFE_DELETE-related warnings.
10:12 Changeset [4b2b236a] by somaen
WINTERMUTE: Add most of the missing classes to the build.
10:12 Changeset [d5b4474c] by somaen
WINTERMUTE: Make BGame almost compilable
10:12 Changeset [ff64c8d1] by somaen
WINTERMUTE: Add most of the Ad-Classes to module.mk
10:12 Changeset [2b586a76] by somaen
WINTERMUTE: Add the AD-classfiles
10:12 Changeset [5a2cf6f] by somaen
WINTERMUTE: Add the UI-classes.
10:12 Changeset [c609c77] by somaen
WINTERMUTE: Add most of the B-classes to module.mk
10:12 Changeset [b602b511] by somaen
WINTERMUTE: Add the files for the rest of the B-classes.
10:12 Changeset [72a44cdc] by somaen
WINTERMUTE: Add the script-classes
10:12 Changeset [997c5df4] by somaen
WINTERMUTE: Add BBase and BParser, and make them compile.
10:12 Changeset [ec5f5c73] by somaen
WINTERMUTE: Add in the engine-shell from the ScummVM-wiki
08:37 Changeset [3927d902] by dreammaster
TONY: Extra initialisation of globals
07:40 Changeset [a850eab] by dreammaster
TONY: Fix memory leak when game exited whilst credits are active
07:15 Changeset [ea8c4960] by dreammaster
TONY: Fix Valgrind warnings of checks on uninitialised variables
07:02 Changeset [c1e6913f] by dreammaster
TONY: Fixed memory leaks with the Options screen
06:03 Changeset [d9983a6] by digitall
DREAMWEB: Cleanup of debugging code and formatting in sound code. …
02:10 Changeset [3367679] by digitall
TONY: Correcting full english version detection entries. Though the …
01:07 Changeset [6ecd712] by dreammaster
TONY: Removed redundant vdb mutex
00:52 Changeset [22b43264] by digitall
TONY: Add detection entries for full english game release. Also, now …
00:52 Changeset [be320760] by digitall
TONY: Remove TEMPORARY_DISABLED define from detection tables.
00:39 Changeset [01df8ae0] by dreammaster
TONY: Fix compiler warning of not using a deferenced pointer

06/01/12:

04:30 Changeset [79f6f63d] by Kirben
SCUMM: Add debugInput opcode difference in Backyard Basketball.
Note: See TracTimeline for information about the timeline view.