Timeline
04/16/12:
- 22:21 Changeset [8d274f50] by
- DREAMWEB: Simplify modifyFileName() by using _datafilePrefix
- 20:52 Changeset [9c70954] by
- DRASCULA: listSaves handles unsynced save index This is a situation …
- 20:26 Changeset [a4aaca59] by
- DREAMWEB: Minor style fixes
- 20:05 Changeset [422334d] by
- COMMON: Refactoring of FFT class, removing Cosine Table Reallocations. …
- 14:24 Changeset [d04717f3] by
- COMMON: Minor refactoring of FFT class, removing DECL_FFT macro. This …
04/15/12:
- 23:44 Ticket #6022 (PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games) created by
- […] […]
- 20:00 Changeset [19d63438] by
- VIDEO: Create the QuickTime scaled surface after reading in a frame …
- 19:54 Ticket #6021 (BASS: Characters are stuck after load) closed by
- outdated
- 18:57 Ticket #6021 (BASS: Characters are stuck after load) closed by
- outdated
- 18:09 Changeset [9e5015e6] by
- DRASCULA: added list saves support Added kSupportsListSaves to …
- 10:45 Changeset [c62c5d61] by
- DREAMWEB: Add character mapping for french version
- 10:45 Changeset [a3406aab] by
- DREAMWEB: Support opening data files from ES and FR CD version
- 09:24 Changeset [586d9bf] by
- AGOS: Add comment about the limitations of quick loading/saving games …
- 07:35 Changeset [95dda22] by
- PORT: few minor fixes to meta file of samsungtv
04/14/12:
- 21:06 Changeset [473a0978] by
- GRAPHICS: Make YUV410 conversion code use bilinear interpolation SVQ1 …
- 12:50 Ticket #6021 (BASS: Characters are stuck after load) created by
- […] […]
- 12:32 Changeset [870ab35f] by
- VIDEO: Change 'class' to 'struct' to match declaration
- 10:18 Changeset [f4ba8a64] by
- COMMON: Replaced static Sine and Cosine tables with dynamic generated. …
- 07:47 Ticket #6020 (Wii - Noisy cutscene audio in Toonstruck & Feeble Files) closed by
- fixed
04/13/12:
- 09:16 Changeset [1809b917] by
- COMMON: Minor reduction of sine/cosine table size (8 bytes...).
- 08:17 Changeset [11143d48] by
- COMMON: Fixes for compiling without USE_BINK enabled. The math …
- 06:37 Changeset [8a5b0834] by
- AUDIO: Remove now unused Sin/Cos table and FFT code from QDM2 Codec. …
- 06:37 Changeset [7f930df] by
- AUDIO: Migrate QDM2 Codec to using Common::RDFT class.
- 06:37 Changeset [ce1f8052] by
- AUDIO: Fixes to restore QDM2 Codec function. The Bitstream format is …
- 06:37 Changeset [50a9c642] by
- AUDIO: Update to QDM2 codec fixing pointer to stream buffer usage. …
- 06:37 Changeset [b5f5cbe5] by
- AUDIO: Removed qdm2_decode_sub_packet_header() function from QDM2. …
- 06:37 Changeset [845812f1] by
- AUDIO: Fix skipping in QDM2 BitStream usage. getBits(n) would cause a …
- 06:37 Changeset [220f60fd] by
- AUDIO: Clean up QDM2 getVlc2() function.
- 06:37 Changeset [fa447070] by
- AUDIO: Initial Refactoring of QDM2 to use Common::BitStream. This …
- 02:29 Changeset [7eef2626] by
- VIDEO: Fix SMK 16bit audio on BE systems
04/11/12:
- 15:39 Changeset [5ee569bc] by
- PEGASUS: Fix ghosted biochips when loading saved games Could happen …
- 15:16 Ticket #1910 (LOOM: Overture sounds awful with MT-32 emulator) closed by
- worksforme
- 14:54 Ticket #5930 (IPHONE: Port Compilation Failure) closed by
- 13:33 Changeset [f087f20] by
- PEGASUS: Fix the pegasus biochip recall button highlight
- 00:34 Ticket #6020 (Wii - Noisy cutscene audio in Toonstruck & Feeble Files) created
- […] […]
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