Timeline
02/24/12:
- 21:43 Changeset [f1a4f508] by
- IPHONE: Move aspect ratio settings to VideoContext.
- 21:32 Changeset [7fe3bdeb] by
- Merge pull request #197 from phoenixtail26/cleanedARCorrection. This …
- 21:29 Ticket #5956 (GUI: Clear buttons not properly updated when switching theme) closed by
- fixed
- 21:20 Changeset [6b17507b] by
- GUI: Fix "clear" buttons after theme switch (bug #3482459) Because …
- 19:47 Ticket #5995 (SCI: LB1-Amiga crashes at the end of the introduction) created by
- […] […]
- 19:43 Changeset [4e68b06f] by
- DREAMWEB: Remove uneeded Common::String construction.
- 18:26 Ticket #5994 (GUI: Highlighting scrollbar buttons glitches with 1x scaler) created by
- […] […]
- 18:22 Ticket #5993 (SCUMM: Detecting Loom PCE without 16bpp support crashes) created by
- […] […]
- 17:59 Changeset [62b01525] by
- Merge pull request #200 from digitall/dreamwebDatafilePrefix …
- 17:09 Changeset [30fa5e1] by
- KYRA: (EOB) - fix save file thumbnail generation in CGA/EGA mode
- 17:09 Changeset [3b574466] by
- COMMON: distinguish between 256 colors and 16 colors PC-98 rendering …
- 17:09 Changeset [ecd1a9f] by
- KYRA: (EOB) - cleanup CGA/EGA code a bit
- 15:04 Changeset [966210b5] by
- DREAMWEB: Migrate remaining minor functions to using datafile prefix …
- 15:04 Changeset [a397748a] by
- DREAMWEB: Migrate loadTextFile() to using datafile prefix variable.
- 15:04 Changeset [bca22d4b] by
- DREAMWEB: Migrate loadGraphicsFile() to using datafile prefix variable.
- 15:04 Changeset [e3c5f918] by
- DREAMWEB: Migrate loadSounds() to using datafile prefix variable.
- 15:04 Changeset [31bf535a] by
- DREAMWEB: Migrate loadTempText() to using datafile prefix variable.
- 15:04 Changeset [542014c3] by
- DREAMWEB: Add datafile name prefix to engine and modify showPCX() to …
- 12:57 Changeset [14e6a5f8] by
- BUILD: Add Copying.FREEFONT to Windows installer script.
- 12:01 Changeset [44c5e48b] by
- SCUMM: Add 2 not yet recognized MD5s from Dutch Putt-Putt 3 in 1 CD
- 12:01 Changeset [7e7cb215] by
- SCUMM: Add windows platform detection for several HES games/demos
- 08:46 Changeset [0509027] by
- CGE: Use WRITE_LE_UINT16 for unaligned writes.
- 08:38 Changeset [eba87458] by
- TSAGE: More properly implemented resource streaming for R2R animation …
- 07:55 Changeset [54c87f20] by
- Merge pull request #189 from fingolfin/cleanup ALL: Cleanup
- 07:21 Ticket #5992 (AGOS: Simon1 Amiga - Display problem with German letters) created by
- […] […]
- 00:44 Changeset [c3b52343] by
- IPHONE: Only update on screen mouse coordinates when it's needed.
- 00:33 Changeset [5c558660] by
- IPHONE: Cleanup mouse cursor handling slightly. Now the scaling etc. …
- 00:13 Changeset [d691ef2] by
- IPHONE: Clean up mouse texture coordinate handling.
- 00:02 Changeset [d93e1558] by
- IPHONE: Move some global variables to iPhoneView.
02/23/12:
- 23:56 Changeset [5863f6a5] by
- IPHONE: Add a mouse texture buffer surface to VideoContext.
- 21:49 Changeset [4637d553] by
- Merge pull request #171 from clone2727/psx-stream-2 This is a manual …
- 21:48 Changeset [7a3e0ea] by
- SWORD1: Add some TODO's for PSX stream subtitles And some other minor …
- 21:48 Changeset [a352c3cc] by
- SWORD1: Add support for the PSX demo videos
- 21:48 Changeset [8fea4968] by
- VIDEO: Clarify which PSX streams we can play
- 21:48 Changeset [66cd8bdd] by
- VIDEO: Make PSX streams calculate frame timing solely from CD speed …
- 21:48 Changeset [ee35d32a] by
- VIDEO: Implement PSX stream v3 frame support
- 21:48 Changeset [8812f885] by
- SWORD2: Add support for PSX stream playback
- 21:48 Changeset [df21e72] by
- SWORD1: Add support for PSX stream playback
- 21:48 Changeset [30790866] by
- VIDEO: Add a PlayStation stream decoder To be used for sword1/sword2 …
- 21:37 Changeset [6e70f77] by
- DREAMWEB: Dynamically allocate GraphicsFile::_frames. This avoids …
- 21:34 Changeset [256d1606] by
- DREAMWEB: Remove shared temp graphics variables. Instead, have a …
- 20:55 Changeset [4f85ad6b] by
- IPHONE: Fix mouse coordinates for hi res games.
- 20:52 Changeset [3f378425] by
- IPHONE: Directly use the game screen's texture buffer. This gets rid …
- 20:34 Changeset [8edcedf3] by
- IPHONE: Directly use the overlay's texture buffer instead of another …
- 20:20 Changeset [2ab5958] by
- IPHONE: Move screen and overlay texture buffer to VideoContext.
- 19:59 Changeset [97feac53] by
- IPHONE: Add a constructor to VideoContext.
- 15:45 Ticket #5991 (PARALLACTION: Global constructors degrade portability) created by
- […] […]
- 15:45 Ticket #5990 (GROOVIE: Global constructors degrades portability) created by
- […] […]
- 15:45 Ticket #5989 (MOHAWK: Global constructors degrades portability) created by
- […] […]
- 15:45 Ticket #5988 (DREAMWEB: Global constructors degrades portability) created by
- […] […]
- 15:40 Ticket #5987 (TSAGE: Out of bound access) created by
- […] […]
- 14:27 Changeset [a71a91d] by
- IPHONE: Add aspect ratio correction to iPhone
- 02:18 Changeset [5ae958bc] by
- IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext. …
- 01:26 Changeset [e00fc73e] by
- IPHONE: Silence a few signed/unsigned integer comparison warnings.
- 01:25 Changeset [99ffbfe] by
- IPHONE: Use VideoContext in OSystem_IPHONE.
- 01:09 Changeset [ab15435] by
- IPHONE: Move overlay visibility status to VideoContext.
- 01:04 Changeset [e1edb20f] by
- IPHONE: Move VideoContext definition to iphone_common.h.
- 01:02 Changeset [e83e31c2] by
- IPHONE: Move mouse coordinate conversion code to iPhoneView.
- 00:52 Changeset [c5ccb32b] by
- IPHONE: Move graphics related OSystem code to a ObjC++ file.
- 00:27 Changeset [04f9fc3e] by
- IPHONE: Move projection setup code to its own method.
- 00:19 Changeset [174127c1] by
- IPHONE: Remove some more dead code.
- 00:14 Changeset [26405be4] by
- IPHONE: Move setFilterModeForTexture to iPhoneView.
- 00:08 Changeset [def1471] by
- IPHONE: Slight formatting fix.
- 00:08 Changeset [833ce4f3] by
- IPHONE: Fix scale offset addition in the mouse coordinate code. …
- 00:08 Changeset [f4579aab] by
- IPHONE: Create a struct for shared video context variables.
02/22/12:
- 23:38 Changeset [8948a4a6] by
- Merge pull request #194 from fuzzie/tinselglobals TINSEL: Rename …
- 23:23 Changeset [784ee5d] by
- KEYMAPPER: Fix mistake in last commit
- 23:17 Changeset [befff7ee] by
- KEYMAPPER: Minor cleanup
- 22:14 Changeset [be35badd] by
- TINSEL: Rename globals to add g_ prefix.
- 21:16 Changeset [dbdfc138] by
- KEYMAPPER: Fix a signed/unsigned comparison warning
- 19:25 Changeset [da96f800] by
- TEST: Silence some signed/unsigned comparison warnings.
- 19:20 Changeset [442bcb7] by
- ALL: Fix some signed/unsigned comparison warnings.
- 19:13 Changeset [dac6ac6] by
- COMMON: Add a size_type to HashMap.
- 19:10 Changeset [5eabc4a2] by
- COMMON: Add a size_type to List.
- 19:08 Changeset [03959c18] by
- COMMON: Slight formatting fixes in stack.h.
- 19:07 Changeset [7d8da240] by
- COMMON: Add a size_type to Stack and FixedStack.
- 19:00 Changeset [417cd762] by
- COMMON: Slight formatting fixes in array.h.
- 18:59 Changeset [d6ac3693] by
- COMMON: Add a size_type to Array and take advantage of it. size_type …
- 17:26 Changeset [9628913] by
- GOB: Fix type conversion warning
- 17:25 Changeset [37216ab] by
- DREAMWEB: Avoid including advancedDetector.h from dreamweb.h
- 17:25 Changeset [4202d45f] by
- CGE: Avoid including advancedDetector.h from cge.h
- 13:44 Changeset [92aabb68] by
- KEYMAPPER: Change HardwareKey id to Common::String
- 13:04 Changeset [6b91c94] by
- KEYMAPPER: Initialize Event::customType
- 02:47 Ticket #5984 (DEVTOOLS: create_kyradat linkerror) closed by
- fixed
- 02:45 Changeset [221b78e4] by
- DEVTOOLS: Copy scumm_stricmp implementation to create_kyradat. This …
- 01:49 Changeset [6c64fdf4] by
- IPHONE: Very minor cleanup.
- 01:47 Changeset [0e182a9] by
- IPHONE: Use #include instead of #import.
- 01:44 Changeset [66199978] by
- IPHONE: Silence some warnings.
- 01:30 Changeset [e79f6a63] by
- IPHONE: Move ObjC code files (.m) to ObjC++ files (.mm).
- 00:54 Ticket #5805 (IPHONE: setShakePos not implemented) closed by
- fixed
- 00:53 Changeset [1b26346f] by
- IPHONE: Implement setShakeOffset. This should fix bug #3374656 …
02/21/12:
- 22:30 Changeset [aa26d5de] by
- ENGINES: Add error handling for GMM Gamestate Load/Save Usage. As …
- 20:48 Changeset [7986f17] by
- KYRA: (EOB) - make detection entries for EOB I more unique (bug …
- 20:48 Changeset [66da4777] by
- KYRA: (EOB) - implement EGA mode (hi res dithering) for EOB II (also …
- 20:48 Changeset [3c1e2686] by
- KYRA: (EOB) - fix minor sprite drawing glitch in EOB1 (some sprites …
- 20:48 Changeset [930bcbf2] by
- KYRA: (EOB) - fix minor text displayer glitch
- 20:48 Changeset [df9b1bd] by
- KYRA: (EOB) - implement EGA graphics mode for EOB1
- 20:48 Changeset [a4223e9c] by
- KYRA: (EOB) - fix EOB1 door clipping (this was done in the same way …
- 20:48 Changeset [151d3149] by
- KYRA: (EOB) - complete CGA graphics mode implementation
- 20:48 Changeset [86a817be] by
- KYRA: (EOB) - start work on CGA and EGA graphics modes
- 20:48 Changeset [66ba9343] by
- KYRA: (EOB) - fix minor glitch in hp and food bar graphs
- 20:48 Changeset [d192fed3] by
- KYRA: (EOB) - fix character hand icons (upper thumbs should point to …
- 20:48 Changeset [47005de] by
- KYRA: (EOB) - fix minor bug (wrongly initialized value) and some renaming
- 20:48 Changeset [70cfbcd0] by
- KYRA: add new rendering mode gui options (EOB should support EGA and …
- 20:48 Changeset [d9c05f71] by
- COMMON: add gui options for rendering modes The purpose is the same …
- 20:48 Changeset [9f19bace] by
- COMMON: remove unnecessary commas
- 20:48 Changeset [ab5c3e2] by
- KYRA: (EOB) - move EOB 1 intro code into separate class
- 19:39 Changeset [e1e9bd5c] by
- KEYMAPPER: Clean up more dead code More automapper related dead code
- 19:33 Changeset [9ffe3e11] by
- Merge pull request #182 from fingolfin/forbid-ctype ALL: Avoid using …
- 19:07 Ticket #5986 (AGOS: Simon1 Amiga CD32 Verb Area missing) created by
- […] […]
- 19:02 Ticket #5985 (SCUMM: Freddi 4 Mac not detected) created by
- […] […]
- 17:54 Changeset [80b34398] by
- IPHONE: Rewrite video screen rotation. Now it should be a little bit …
- 17:54 Changeset [f6edcbde] by
- IPHONE: Move _overlayPortraitRatio from global scope to local scope.
- 17:54 Changeset [cc8a6cc9] by
- IPHONE: Add _overlayRect, which describes the overlay screen rect.
- 14:20 Changeset [aa42d786] by
- KEYMAPPER: Remove automapping dead code
02/20/12:
- 21:38 Changeset [d0c655f1] by
- GUI: Fix mingw-w64 build errors
- 21:17 Changeset [66d3def0] by
- GUI: Implement AAed tabs The stroke effect isn't properly implemented …
- 21:17 Changeset [19cb2dc7] by
- GUI: Add AA dialog corners on alpha overlays
- 21:17 Changeset [c6ac4cc7] by
- GUI: Minor cleanup
- 21:17 Changeset [905f9591] by
- GUI: Speed up alpha blending with black for classic dialog backgrounds
- 21:17 Changeset [297d15e1] by
- OPENGL: Don't force alpha to 1 This was likely a hack to work around …
- 21:17 Changeset [264ba4a9] by
- GUI: Keep dst alpha unchanged when blending colours
- 21:17 Changeset [2957321] by
- GUI: Rewrite AA rounded square renderer This fixes bleeding of …
- 20:17 Changeset [6cc5b83b] by
- IPHONE: Default to portrait mode in case the orientation could not be …
- 20:15 Changeset [d8531a93] by
- IPHONE: Move OpenGL ES context generation to its own method.
- 18:43 Changeset [cf44d49d] by
- IPHONE: Precalculate vertex/tex coordinates for game screen/overlay.
- 18:26 Changeset [56e517fd] by
- KEYMAPPER: Add some comments
- 17:39 Changeset [7957cc95] by
- IPHONE: Use render buffer size instead of application frame size for …
- 17:39 Changeset [d91268c4] by
- IPHONE: Rename _screenRect to _gameScreenRect.
- 17:39 Changeset [87fb115d] by
- IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height].
- 17:39 Changeset [624d5547] by
- IPHONE: Don't overwrite orientation when the OpenGL ES context is created.
- 17:39 Changeset [d4c16741] by
- IPHONE: Refactor event code a bit. Now mouse x/y coordinates are …
- 17:39 Changeset [5cc3d754] by
- IPHONE: Even more slight formatting fixes.
- 16:52 Changeset [6c4d65e5] by
- KEYMAPPER: Change how keymaps are displayed in the remap dialog This …
- 15:40 Ticket #5984 (DEVTOOLS: create_kyradat linkerror) created by
- […] […]
- 15:20 Changeset [02ebd552] by
- COMMON: Filter non-ASCII values in ctype.h-style isFOO functions
- 15:18 Changeset [4f8665fc] by
- COMMON: Move isFoo functions to namespace Common, add doxygen comments
- 14:37 Changeset [a2916794] by
- IPHONE: Slight game screen texture related variable renaming.
- 14:37 Changeset [46e622c] by
- IPHONE: Slight cleanup.
- 14:37 Changeset [76be031] by
- IPHONE: Remove some unused variables.
- 12:49 Changeset [3f6d549b] by
- KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper
- 12:49 Changeset [cfe91c8d] by
- KEYMAPPER: Move CTRL-F5 handling to DefaultEventMapper
- 12:49 Changeset [3c918bb] by
- KEYMAPPER: Move DefaultEventMapper implementation to its own cpp file
- 12:49 Changeset [a0ba4eb5] by
- KEYMAPPER: Rewrite the EventMapper API
- 12:49 Changeset [c0b04fdc] by
- KEYMAPPER: Having a mapper is no longer optional
- 12:49 Changeset [5c3e48f] by
- KEYMAPPER: Create a DefaultEventMapper when Keymapper isn't enabled …
- 12:49 Changeset [e7ade8a] by
- KEYMAPPER: EventMapper must now eat all events
- 12:48 Changeset [ae992beb] by
- IPHONE: More formatting fixes.
- 11:31 Changeset [7a54ba86] by
- TSAGE: Starting to implement animation player needed for R2R Title Screen
- 11:30 Changeset [0f3614b0] by
- TSAGE: Implemented method for getting a resource section entry This …
- 01:32 Changeset [d77253f] by
- IPHONE: Add support for unfiltered upscaling.
- 00:32 Changeset [8102e7e6] by
- IPHONE: Implement cursor palette support.
- 00:20 Ticket #5953 (SCUMM: Freddi 2 Crash on (S)ave/(L)oad Hotkey) closed by
02/19/12:
- 23:36 Changeset [65cda4cd] by
- IPHONE: Fix some mismatching malloc/delete calls.
- 23:35 Changeset [1b9c4f3] by
- IPHONE: Remove some dead code.
- 23:35 Changeset [723a38c6] by
- IPHONE: Rename screen related buffers a bit.
- 23:29 Changeset [93d80793] by
- IPHONE: Implement cursor visibility change again.
- 23:25 Changeset [438bc501] by
- IPHONE: Fix cursor hotspots.
- 23:08 Changeset [68bbe973] by
- IPHONE: Always use the mouse texture. Formerly the mouse texture was …
- 21:19 Changeset [87d85a7b] by
- IPHONE: Use the proper RGBA5551 palette for the mouse cursor. …
- 21:16 Changeset [ceae3dd1] by
- IPHONE: Rename _palette to _gamePalette.
- 21:10 Changeset [6a31dadf] by
- IPHONE: Use include instead of import for all of our headers.
- 21:02 Changeset [a9b74779] by
- IPHONE: Pass $CPPFLAGS to build command line for ObjC files.
- 20:44 Changeset [13358c54] by
- IPHONE: Add include guards.
- 20:30 Changeset [3d0316c] by
- IPHONE: Formatting fixes.
- 19:33 Changeset [4244663] by
- IPHONE: Remove dead code.
- 18:41 Changeset [7a3df468] by
- NULL: Fix compiler errors when using the NullGraphicsManager The …
- 18:38 Changeset [f6b8fec0] by
- NULL: Fix compiler error when using NullMutexManager The compiler …
- 12:18 Ticket #9409 (ScummVM Hungarian Lang Update) closed by
- 12:16 Changeset [f89bfcc3] by
- I18N: Regenerate translations data file
- 12:15 Changeset [068d4d07] by
- I18N: Update French translation
- 12:14 Changeset [e9da5d9f] by
- I18N: Update Hungarian translation from patch #3488461
- 04:23 Changeset [f608b94a] by
- COMMON: Fix value of EVENT_CUSTOM_BACKEND I failed to see that the …
- 04:21 Changeset [ab4420b3] by
- IPHONE: Take advantage of Common::EVENT_INVALID.
- 04:21 Changeset [ffaa8612] by
- IPHONE: Change F5 (menu) gesture to open up the GMM. Thanks to …
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