Timeline



02/23/12:

23:56 Changeset [5863f6a5] by Johannes Schickel <lordhoto@…>
IPHONE: Add a mouse texture buffer surface to VideoContext.
21:49 Changeset [4637d553] by wjp
Merge pull request #171 from clone2727/psx-stream-2 This is a manual …
21:48 Changeset [7a3e0ea] by wjp
SWORD1: Add some TODO's for PSX stream subtitles And some other minor …
21:48 Changeset [a352c3cc] by wjp
SWORD1: Add support for the PSX demo videos
21:48 Changeset [8fea4968] by wjp
VIDEO: Clarify which PSX streams we can play
21:48 Changeset [66cd8bdd] by wjp
VIDEO: Make PSX streams calculate frame timing solely from CD speed …
21:48 Changeset [ee35d32a] by wjp
VIDEO: Implement PSX stream v3 frame support
21:48 Changeset [8812f885] by wjp
SWORD2: Add support for PSX stream playback
21:48 Changeset [df21e72] by wjp
SWORD1: Add support for PSX stream playback
21:48 Changeset [30790866] by wjp
VIDEO: Add a PlayStation stream decoder To be used for sword1/sword2 …
21:37 Changeset [6e70f77] by wjp
DREAMWEB: Dynamically allocate GraphicsFile::_frames. This avoids …
21:34 Changeset [256d1606] by wjp
DREAMWEB: Remove shared temp graphics variables. Instead, have a …
20:55 Changeset [4f85ad6b] by Johannes Schickel <lordhoto@…>
IPHONE: Fix mouse coordinates for hi res games.
20:52 Changeset [3f378425] by Johannes Schickel <lordhoto@…>
IPHONE: Directly use the game screen's texture buffer. This gets rid …
20:34 Changeset [8edcedf3] by Johannes Schickel <lordhoto@…>
IPHONE: Directly use the overlay's texture buffer instead of another …
20:20 Changeset [2ab5958] by Johannes Schickel <lordhoto@…>
IPHONE: Move screen and overlay texture buffer to VideoContext.
19:59 Changeset [97feac53] by Johannes Schickel <lordhoto@…>
IPHONE: Add a constructor to VideoContext.
15:45 Ticket #5991 (PARALLACTION: Global constructors degrade portability) created by fingolfin
[…] […]
15:45 Ticket #5990 (GROOVIE: Global constructors degrades portability) created by fingolfin
[…] […]
15:45 Ticket #5989 (MOHAWK: Global constructors degrades portability) created by fingolfin
[…] […]
15:45 Ticket #5988 (DREAMWEB: Global constructors degrades portability) created by fingolfin
[…] […]
15:40 Ticket #5987 (TSAGE: Out of bound access) created by fingolfin
[…] […]
14:27 Changeset [a71a91d] by Gavin Hayler <ghayler@…>
IPHONE: Add aspect ratio correction to iPhone
02:18 Changeset [5ae958bc] by Johannes Schickel <lordhoto@…>
IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext. …
01:26 Changeset [e00fc73e] by Johannes Schickel <lordhoto@…>
IPHONE: Silence a few signed/unsigned integer comparison warnings.
01:25 Changeset [99ffbfe] by Johannes Schickel <lordhoto@…>
IPHONE: Use VideoContext in OSystem_IPHONE.
01:09 Changeset [ab15435] by Johannes Schickel <lordhoto@…>
IPHONE: Move overlay visibility status to VideoContext.
01:04 Changeset [e1edb20f] by Johannes Schickel <lordhoto@…>
IPHONE: Move VideoContext definition to iphone_common.h.
01:02 Changeset [e83e31c2] by Johannes Schickel <lordhoto@…>
IPHONE: Move mouse coordinate conversion code to iPhoneView.
00:52 Changeset [c5ccb32b] by Johannes Schickel <lordhoto@…>
IPHONE: Move graphics related OSystem code to a ObjC++ file.
00:27 Changeset [04f9fc3e] by Johannes Schickel <lordhoto@…>
IPHONE: Move projection setup code to its own method.
00:19 Changeset [174127c1] by Johannes Schickel <lordhoto@…>
IPHONE: Remove some more dead code.
00:14 Changeset [26405be4] by Johannes Schickel <lordhoto@…>
IPHONE: Move setFilterModeForTexture to iPhoneView.
00:08 Changeset [def1471] by Johannes Schickel <lordhoto@…>
IPHONE: Slight formatting fix.
00:08 Changeset [833ce4f3] by Johannes Schickel <lordhoto@…>
IPHONE: Fix scale offset addition in the mouse coordinate code. …
00:08 Changeset [f4579aab] by Johannes Schickel <lordhoto@…>
IPHONE: Create a struct for shared video context variables.

02/22/12:

23:38 Changeset [8948a4a6] by digitall
Merge pull request #194 from fuzzie/tinselglobals TINSEL: Rename …
23:23 Changeset [784ee5d] by tsoliman
KEYMAPPER: Fix mistake in last commit
23:17 Changeset [befff7ee] by tsoliman
KEYMAPPER: Minor cleanup
22:14 Changeset [be35badd] by Alyssa Milburn <fuzzie@…>
TINSEL: Rename globals to add g_ prefix.
21:16 Changeset [dbdfc138] by tsoliman
KEYMAPPER: Fix a signed/unsigned comparison warning
19:25 Changeset [da96f800] by Johannes Schickel <lordhoto@…>
TEST: Silence some signed/unsigned comparison warnings.
19:20 Changeset [442bcb7] by Johannes Schickel <lordhoto@…>
ALL: Fix some signed/unsigned comparison warnings.
19:13 Changeset [dac6ac6] by Johannes Schickel <lordhoto@…>
COMMON: Add a size_type to HashMap.
19:10 Changeset [5eabc4a2] by Johannes Schickel <lordhoto@…>
COMMON: Add a size_type to List.
19:08 Changeset [03959c18] by Johannes Schickel <lordhoto@…>
COMMON: Slight formatting fixes in stack.h.
19:07 Changeset [7d8da240] by Johannes Schickel <lordhoto@…>
COMMON: Add a size_type to Stack and FixedStack.
19:00 Changeset [417cd762] by Johannes Schickel <lordhoto@…>
COMMON: Slight formatting fixes in array.h.
18:59 Changeset [d6ac3693] by Johannes Schickel <lordhoto@…>
COMMON: Add a size_type to Array and take advantage of it. size_type …
17:26 Changeset [9628913] by Max Horn <max@…>
GOB: Fix type conversion warning
17:25 Changeset [37216ab] by Max Horn <max@…>
DREAMWEB: Avoid including advancedDetector.h from dreamweb.h
17:25 Changeset [4202d45f] by Max Horn <max@…>
CGE: Avoid including advancedDetector.h from cge.h
13:44 Changeset [92aabb68] by tsoliman
KEYMAPPER: Change HardwareKey id to Common::String
13:04 Changeset [6b91c94] by tsoliman
KEYMAPPER: Initialize Event::customType
02:47 Ticket #5984 (DEVTOOLS: create_kyradat linkerror) closed by lordhoto
fixed
02:45 Changeset [221b78e4] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Copy scumm_stricmp implementation to create_kyradat. This …
01:49 Changeset [6c64fdf4] by Johannes Schickel <lordhoto@…>
IPHONE: Very minor cleanup.
01:47 Changeset [0e182a9] by Johannes Schickel <lordhoto@…>
IPHONE: Use #include instead of #import.
01:44 Changeset [66199978] by Johannes Schickel <lordhoto@…>
IPHONE: Silence some warnings.
01:30 Changeset [e79f6a63] by Johannes Schickel <lordhoto@…>
IPHONE: Move ObjC code files (.m) to ObjC++ files (.mm).
00:54 Ticket #5805 (IPHONE: setShakePos not implemented) closed by lordhoto
fixed
00:53 Changeset [1b26346f] by Johannes Schickel <lordhoto@…>
IPHONE: Implement setShakeOffset. This should fix bug #3374656

02/21/12:

22:30 Changeset [aa26d5de] by digitall
ENGINES: Add error handling for GMM Gamestate Load/Save Usage. As …
20:48 Changeset [7986f17] by athrxx <athrxx@…>
KYRA: (EOB) - make detection entries for EOB I more unique (bug …
20:48 Changeset [66da4777] by athrxx <athrxx@…>
KYRA: (EOB) - implement EGA mode (hi res dithering) for EOB II (also …
20:48 Changeset [3c1e2686] by athrxx <athrxx@…>
KYRA: (EOB) - fix minor sprite drawing glitch in EOB1 (some sprites …
20:48 Changeset [930bcbf2] by athrxx <athrxx@…>
KYRA: (EOB) - fix minor text displayer glitch
20:48 Changeset [df9b1bd] by athrxx <athrxx@…>
KYRA: (EOB) - implement EGA graphics mode for EOB1
20:48 Changeset [a4223e9c] by athrxx <athrxx@…>
KYRA: (EOB) - fix EOB1 door clipping (this was done in the same way …
20:48 Changeset [151d3149] by athrxx <athrxx@…>
KYRA: (EOB) - complete CGA graphics mode implementation
20:48 Changeset [86a817be] by athrxx <athrxx@…>
KYRA: (EOB) - start work on CGA and EGA graphics modes
20:48 Changeset [66ba9343] by athrxx <athrxx@…>
KYRA: (EOB) - fix minor glitch in hp and food bar graphs
20:48 Changeset [d192fed3] by athrxx <athrxx@…>
KYRA: (EOB) - fix character hand icons (upper thumbs should point to …
20:48 Changeset [47005de] by athrxx <athrxx@…>
KYRA: (EOB) - fix minor bug (wrongly initialized value) and some renaming
20:48 Changeset [70cfbcd0] by athrxx <athrxx@…>
KYRA: add new rendering mode gui options (EOB should support EGA and …
20:48 Changeset [d9c05f71] by athrxx <athrxx@…>
COMMON: add gui options for rendering modes The purpose is the same …
20:48 Changeset [9f19bace] by athrxx <athrxx@…>
COMMON: remove unnecessary commas
20:48 Changeset [ab5c3e2] by athrxx <athrxx@…>
KYRA: (EOB) - move EOB 1 intro code into separate class
19:39 Changeset [e1e9bd5c] by tsoliman
KEYMAPPER: Clean up more dead code More automapper related dead code
19:33 Changeset [9ffe3e11] by wjp
Merge pull request #182 from fingolfin/forbid-ctype ALL: Avoid using …
19:07 Ticket #5986 (AGOS: Simon1 Amiga CD32 Verb Area missing) created by SF/zaurak
[…] […]
19:02 Ticket #5985 (SCUMM: Freddi 4 Mac not detected) created by SF/horrid-porridge
[…] […]
17:54 Changeset [80b34398] by Johannes Schickel <lordhoto@…>
IPHONE: Rewrite video screen rotation. Now it should be a little bit …
17:54 Changeset [f6edcbde] by Johannes Schickel <lordhoto@…>
IPHONE: Move _overlayPortraitRatio from global scope to local scope.
17:54 Changeset [cc8a6cc9] by Johannes Schickel <lordhoto@…>
IPHONE: Add _overlayRect, which describes the overlay screen rect.
14:20 Changeset [aa42d786] by tsoliman
KEYMAPPER: Remove automapping dead code

02/20/12:

21:38 Changeset [d0c655f1] by wjp
GUI: Fix mingw-w64 build errors
21:17 Changeset [66d3def0] by wjp
GUI: Implement AAed tabs The stroke effect isn't properly implemented …
21:17 Changeset [19cb2dc7] by wjp
GUI: Add AA dialog corners on alpha overlays
21:17 Changeset [c6ac4cc7] by wjp
GUI: Minor cleanup
21:17 Changeset [905f9591] by wjp
GUI: Speed up alpha blending with black for classic dialog backgrounds
21:17 Changeset [297d15e1] by wjp
OPENGL: Don't force alpha to 1 This was likely a hack to work around …
21:17 Changeset [264ba4a9] by wjp
GUI: Keep dst alpha unchanged when blending colours
21:17 Changeset [2957321] by wjp
GUI: Rewrite AA rounded square renderer This fixes bleeding of …
20:17 Changeset [6cc5b83b] by Johannes Schickel <lordhoto@…>
IPHONE: Default to portrait mode in case the orientation could not be …
20:15 Changeset [d8531a93] by Johannes Schickel <lordhoto@…>
IPHONE: Move OpenGL ES context generation to its own method.
18:43 Changeset [cf44d49d] by Johannes Schickel <lordhoto@…>
IPHONE: Precalculate vertex/tex coordinates for game screen/overlay.
18:26 Changeset [56e517fd] by tsoliman
KEYMAPPER: Add some comments
17:39 Changeset [7957cc95] by Johannes Schickel <lordhoto@…>
IPHONE: Use render buffer size instead of application frame size for …
17:39 Changeset [d91268c4] by Johannes Schickel <lordhoto@…>
IPHONE: Rename _screenRect to _gameScreenRect.
17:39 Changeset [87fb115d] by Johannes Schickel <lordhoto@…>
IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height].
17:39 Changeset [624d5547] by Johannes Schickel <lordhoto@…>
IPHONE: Don't overwrite orientation when the OpenGL ES context is created.
17:39 Changeset [d4c16741] by Johannes Schickel <lordhoto@…>
IPHONE: Refactor event code a bit. Now mouse x/y coordinates are …
17:39 Changeset [5cc3d754] by Johannes Schickel <lordhoto@…>
IPHONE: Even more slight formatting fixes.
16:52 Changeset [6c4d65e5] by tsoliman
KEYMAPPER: Change how keymaps are displayed in the remap dialog This …
15:40 Ticket #5984 (DEVTOOLS: create_kyradat linkerror) created by fingolfin
[…] […]
15:20 Changeset [02ebd552] by Max Horn <max@…>
COMMON: Filter non-ASCII values in ctype.h-style isFOO functions
15:18 Changeset [4f8665fc] by Max Horn <max@…>
COMMON: Move isFoo functions to namespace Common, add doxygen comments
14:37 Changeset [a2916794] by Johannes Schickel <lordhoto@…>
IPHONE: Slight game screen texture related variable renaming.
14:37 Changeset [46e622c] by Johannes Schickel <lordhoto@…>
IPHONE: Slight cleanup.
14:37 Changeset [76be031] by Johannes Schickel <lordhoto@…>
IPHONE: Remove some unused variables.
12:49 Changeset [3f6d549b] by tsoliman
KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper
12:49 Changeset [cfe91c8d] by tsoliman
KEYMAPPER: Move CTRL-F5 handling to DefaultEventMapper
12:49 Changeset [3c918bb] by tsoliman
KEYMAPPER: Move DefaultEventMapper implementation to its own cpp file
12:49 Changeset [a0ba4eb5] by tsoliman
KEYMAPPER: Rewrite the EventMapper API
12:49 Changeset [c0b04fdc] by tsoliman
KEYMAPPER: Having a mapper is no longer optional
12:49 Changeset [5c3e48f] by tsoliman
KEYMAPPER: Create a DefaultEventMapper when Keymapper isn't enabled …
12:49 Changeset [e7ade8a] by tsoliman
KEYMAPPER: EventMapper must now eat all events
12:48 Changeset [ae992beb] by Johannes Schickel <lordhoto@…>
IPHONE: More formatting fixes.
11:31 Changeset [7a54ba86] by dreammaster
TSAGE: Starting to implement animation player needed for R2R Title Screen
11:30 Changeset [0f3614b0] by dreammaster
TSAGE: Implemented method for getting a resource section entry This …
01:32 Changeset [d77253f] by Johannes Schickel <lordhoto@…>
IPHONE: Add support for unfiltered upscaling.
00:32 Changeset [8102e7e6] by Johannes Schickel <lordhoto@…>
IPHONE: Implement cursor palette support.
00:20 Ticket #5953 (SCUMM: Freddi 2 Crash on (S)ave/(L)oad Hotkey) closed by digitall

02/19/12:

23:36 Changeset [65cda4cd] by Johannes Schickel <lordhoto@…>
IPHONE: Fix some mismatching malloc/delete calls.
23:35 Changeset [1b9c4f3] by Johannes Schickel <lordhoto@…>
IPHONE: Remove some dead code.
23:35 Changeset [723a38c6] by Johannes Schickel <lordhoto@…>
IPHONE: Rename screen related buffers a bit.
23:29 Changeset [93d80793] by Johannes Schickel <lordhoto@…>
IPHONE: Implement cursor visibility change again.
23:25 Changeset [438bc501] by Johannes Schickel <lordhoto@…>
IPHONE: Fix cursor hotspots.
23:08 Changeset [68bbe973] by Johannes Schickel <lordhoto@…>
IPHONE: Always use the mouse texture. Formerly the mouse texture was …
21:19 Changeset [87d85a7b] by Johannes Schickel <lordhoto@…>
IPHONE: Use the proper RGBA5551 palette for the mouse cursor. …
21:16 Changeset [ceae3dd1] by Johannes Schickel <lordhoto@…>
IPHONE: Rename _palette to _gamePalette.
21:10 Changeset [6a31dadf] by Johannes Schickel <lordhoto@…>
IPHONE: Use include instead of import for all of our headers.
21:02 Changeset [a9b74779] by Johannes Schickel <lordhoto@…>
IPHONE: Pass $CPPFLAGS to build command line for ObjC files.
20:44 Changeset [13358c54] by Johannes Schickel <lordhoto@…>
IPHONE: Add include guards.
20:30 Changeset [3d0316c] by Johannes Schickel <lordhoto@…>
IPHONE: Formatting fixes.
19:33 Changeset [4244663] by Johannes Schickel <lordhoto@…>
IPHONE: Remove dead code.
18:41 Changeset [7a3df468] by criezy
NULL: Fix compiler errors when using the NullGraphicsManager The …
18:38 Changeset [f6b8fec0] by criezy
NULL: Fix compiler error when using NullMutexManager The compiler …
12:18 Ticket #9409 (ScummVM Hungarian Lang Update) closed by criezy
12:16 Changeset [f89bfcc3] by criezy
I18N: Regenerate translations data file
12:15 Changeset [068d4d07] by criezy
I18N: Update French translation
12:14 Changeset [e9da5d9f] by criezy
I18N: Update Hungarian translation from patch #3488461
04:23 Changeset [f608b94a] by tsoliman
COMMON: Fix value of EVENT_CUSTOM_BACKEND I failed to see that the …
04:21 Changeset [ab4420b3] by Johannes Schickel <lordhoto@…>
IPHONE: Take advantage of Common::EVENT_INVALID.
04:21 Changeset [ffaa8612] by Johannes Schickel <lordhoto@…>
IPHONE: Change F5 (menu) gesture to open up the GMM. Thanks to …

02/18/12:

21:59 Ticket #5983 (SCI: LONGBOW: Wrong shade of grey for cursors) created by SF/kurufinwe
[…] […]
21:29 Ticket #5982 (SCI: LONGBOW: Crazy intruments in intro (AdLib)) created by SF/kurufinwe
[…] […]
20:52 Ticket #5981 (SCI: LONGBOW: Animation glitch in intro) created by SF/kurufinwe
[…] […]
13:25 Changeset [fd40d1b1] by wjp
DREAMWEB: Revert "Fix the detection entries for the French and Spanish …
11:20 Ticket #5980 (EOB2: Spanish official Md5sum) created by SF/gocho
[…] […]
11:16 Ticket #5979 (EOB1: Spanish works but it's in english) created by SF/gocho
[…] […]
04:26 Changeset [975801b6] by dreammaster
TSAGE: Disable right click in R2R Scene 1330
02:28 Ticket #5978 (Broken Sword 1+2 Crash with Android Desire Z) created by SF/c4poc
[…] […]

02/17/12:

23:47 Changeset [0ff60284] by Filippos Karapetis <md5@…>
DREAMWEB: Fix the detection entries for the French and Spanish CD versions
23:23 Ticket #5967 (TSAGE: BF: Spanish version don't init) closed by dreammaster
23:19 Changeset [423d41df] by dreammaster
TSAGE: Disabled Spanish Blue Force detection entry
20:42 Changeset [53d6ef12] by tsoliman
MAEMO: Fix building without keymapper enabled
20:18 Ticket #5920 (SCI: LSL5 memory.drv (Password) file issues) closed by bluegr
fixed
19:54 Changeset [c87657f0] by Filippos Karapetis <md5@…>
SCI: Added some sanity checks by digitall - Limit the LB1 cursor …
19:09 Changeset [b21f956] by Filippos Karapetis <md5@…>
SCI: Fix and cleanup the monochrome cursor code This makes the code …
08:58 Ticket #5969 (SCI: LB1: Missing Wait cursor) closed by bluegr
fixed
08:53 Changeset [c48ad372] by Filippos Karapetis <md5@…>
SCI: Fix bug #3487088 - "SCI: LB1: Missing Wait cursor"
06:13 Ticket #9409 (ScummVM Hungarian Lang Update) created by goodoldgeorge
[…] […]

02/16/12:

21:24 Ticket #5977 (LB: Mouse events processed when they shouldn't be) created by tsoliman
[…] […]
20:57 Changeset [8c5f988a] by digitall
MOHAWK: Correct detection md5sum for Tortoise and the Hare Hebrew. …
17:32 Changeset [856aa511] by Strangerke
TSAGE: R2R - Fix various warnings Thanks Digitall for reporting those
14:31 Ticket #5976 (SCUMM: Polish Zak FM-Towns incorrectly detected) created by SF/dam-soft
[…] […]
12:42 Ticket #5975 (SCUMM: Polish fan translation of MI1 incorrectly detected) created by SF/dam-soft
[…] […]
11:10 Changeset [1030212a] by sev-
I18N: Regenerate translations.dat
11:09 Changeset [16040bf4] by sev-
I18N: Update Russian and Ukrainian translations
10:36 Changeset [802024f] by sev-
I18N: Update .po files
10:36 Changeset [60090794] by sev-
I18N: Regenerate .pot file
10:21 Changeset [fb3b7a0] by sev-
Merge pull request #184 from fingolfin/osx-i18n MACOSX: Update menu …
10:12 Changeset [2017ba33] by wjp
COMMON: Fix typo
10:12 Changeset [46321aac] by wjp
AGOS: Cleanup
10:12 Changeset [08223e97] by wjp
CGE: Change detector singleid to be all lowercase
10:11 Changeset [5d88e67c] by wjp
TSAGE: Remove superfluous md5 bytes setting
10:11 Changeset [dcbf77c] by wjp
DREAMWEB: Document some locations
08:56 Ticket #5974 (SKY: Incorrect detection of the Polish version of BASS) created by SF/dam-soft
[…] […]
04:25 Ticket #7840 (Add on-the-fly translation support for games) created by SF/ildar
[…] […]
00:57 Changeset [910e93db] by digitall
MOHAWK: Add Detection Entry for "Tortoise and the Hare" Hebrew …

02/15/12:

23:56 Changeset [b6e5e4fe] by tsoliman
MAEMO: Remove pointless copy ctor call Thanks LordHoto
23:22 Changeset [85c8c848] by tsoliman
KEYMAPPER: Add more warning signs
23:12 Changeset [e55914c5] by tsoliman
MAEMO: Register Keymapper Keymap Action default bindings
23:07 Changeset [cce5be67] by tsoliman
KEYMAPPER: Allow ports to define default Keymap Action bindings
23:07 Changeset [974f5eb7] by tsoliman
MAEMO: Drop the hardcoded keymap in favor of the keymapper
22:56 Changeset [66aff9c4] by Strangerke
TSAGE: R2R - Implement scene 1850
22:54 Changeset [ffd5326c] by Strangerke
TSAGE: R2R - Scene 1337: rename a variable
22:38 Changeset [7ae7e807] by tsoliman
MAEMO: Rename hasHwKeyboard and add hasMenuKey
21:26 Changeset [856744aa] by tsoliman
MAEMO: Use bitshifting in ModelType
18:40 Changeset [ea32590] by tsoliman
MAEMO: Fix wrong assert
18:37 Changeset [f9ae9218] by Strangerke
TSAGE: R2R - Rename inventory enums, fix isInventoryIcon()
17:36 Changeset [8103d57d] by digitall
MOHAWK: Add Detection Entries For 3 LB Mac Games. Parameters taken …
17:28 Changeset [fa06de24] by Max Horn <max@…>
MACOSX: Update menu translations to match Apple guidelines
17:06 Changeset [160fd3a1] by digitall
COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. …
16:29 Changeset [ad78ea6b] by digitall
COMPOSER: Add Detection Entry for Liam Finds a Story Mac. Parameters …
16:07 Changeset [a4798602] by tsoliman
JANITORIAL: Fix missing whitespace in pointer cast find -name '*.h' …
16:07 Changeset [921f602] by tsoliman
JANITORIAL: Fix whitespace in pointer template arg
16:07 Changeset [dbcd1776] by tsoliman
KEYMAPPER: Make some parameters const
16:00 Changeset [1e2019d2] by digitall
COMPOSER: Add Detection Entry for Princess and the Crab Mac. …
15:51 Changeset [658080d] by Max Horn <max@…>
ALL: Avoid using is* macros from ctype.h On some systems, passing …
14:43 Changeset [b66b7f8e] by digitall
COMPOSER: Add Detection Entry for Sleeping Cub Mac. Parameters from …
14:17 Changeset [8c0e361] by digitall
COMPOSER: Add detection entries for 3 V1 Magic Tales games. These are …
01:23 Changeset [37e5b209] by Johannes Schickel <lordhoto@…>
OPENGL: More formatting fixes.
01:23 Changeset [b6f7d697] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Remove HACK in fullscreen toggle mode. Altering the …
01:23 Changeset [5b3ebdf4] by Johannes Schickel <lordhoto@…>
OPENGL: Prevent access to a few more members in the SDL OpenGL code.
01:23 Changeset [05af37c] by Johannes Schickel <lordhoto@…>
OPENGL: Use tabs instead of spaces for indentation.
01:23 Changeset [97760ff] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Don't cast EventType into int for switch.
01:23 Changeset [1f01fb33] by Johannes Schickel <lordhoto@…>
OPENGL: Use C-style casts.
01:23 Changeset [e5d4879] by Johannes Schickel <lordhoto@…>
OPENGL: Let getGlErrStr return a Common::String. This also makes …
01:22 Changeset [beab93e7] by Johannes Schickel <lordhoto@…>
OPENGL: Slight formatting fixes.
01:22 Changeset [864eec8c] by Johannes Schickel <lordhoto@…>
OPENGL: Make all GLTexture members private.
01:22 Changeset [93435b2] by Johannes Schickel <lordhoto@…>
OPENGL: Unvirtualize all GLTexture methods.
01:22 Changeset [56971f1] by Johannes Schickel <lordhoto@…>
OPENGL: Remove redundant check in adjustMousePosition.
00:48 Changeset [8faf0164] by Strangerke
TSAGE: R2R - Scene 1337: Fix a shadowed variable

02/14/12:

21:26 Changeset [dc229b89] by Strangerke
TSAGE: R2R - Scene 1337: rename previously committed function
21:21 Changeset [a64dc10] by Strangerke
TSAGE: R2R - Scene 1337: Implement another AI related function
19:10 Changeset [949c8e97] by Strangerke
TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979)
19:10 Changeset [f380d3d] by Strangerke
TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90)
19:10 Changeset [1dcc8402] by Strangerke
TSAGE: R2R - Scene 1337: Implement on more AI function
19:10 Changeset [654016c9] by Strangerke
TSAGE: R2R - Scene 1337: Implement AI function subC2C2F
15:25 Ticket #7839 (Three voice MIDI with AGI games.) created by SF/bschmitzdorff
[…] […]
11:46 Changeset [ffd59d1c] by dreammaster
TSAGE: Correctly hide the user interface in R2R Output Alpha scene
11:43 Changeset [b6a0d805] by dreammaster
TSAGE: Replace previously unknown value _v58ec2 with _uiElements._active
11:33 Changeset [f6720ee] by dreammaster
TSAGE: R2R bugfix for selecting Output Alpha in the console screen
10:07 Changeset [fc1d93e] by dreammaster
TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMaps
06:15 Ticket #5966 (SCI: QFG1 EGA: Graphic corruption when approaching centaur) closed by bluegr
invalid
05:24 Changeset [5cf93219] by tsoliman
KEYMAPPER: Fix Action ctor args in most keymaps

02/13/12:

22:42 Changeset [ad9fdfd] by Johannes Schickel <lordhoto@…>
KYRA: Silence some icpc warnings by making a member array of …
22:39 Changeset [29919077] by Strangerke
TSAGE: R2R - Scene 1337: Implement 10 more AI functions
21:11 Changeset [a5b02677] by Strangerke
TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little …
21:07 Ticket #5973 (IPHONE: Input Stuck in "Touchpad" Mode) closed by SF/slaythe
fixed
20:40 Ticket #5972 (BASS: Save game corruption on Android (and other platforms?)) closed by wjp
fixed
20:31 Changeset [54ede63f] by wjp
BASS: Reduce code duplication in autosave code
20:28 Changeset [87e85e17] by wjp
BASS: Fix savegame corruption When using the GMM or autosaves, …
20:21 Changeset [c7a5d31f] by wjp
BASS: Report savegame errors when saving by pressing enter This makes …
19:26 Changeset [3f5aaa0] by wjp
SCUMM: Clean up resetSentence
15:38 Ticket #5973 (IPHONE: Input Stuck in "Touchpad" Mode) created by SF/slaythe
[…] […]
13:39 Ticket #5949 (SCUMM: DOTT F5 Key Fails To Open Options Menu) closed by wjp
13:35 Ticket #5960 (TOUCHE: Crashes in Spanish Version) closed by wjp
10:09 Ticket #5965 (SCI: Space Quest 3: Minor graphics problem in intro) closed by bluegr
fixed
10:06 Changeset [7da29858] by Filippos Karapetis <md5@…>
SCI: Fix the order of diagonal roll transitions in the old lookup …
09:26 Ticket #5869 (SCI - MT32 support in LSL3) closed by bluegr
fixed
09:18 Ticket #2308 (ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?)) closed by bluegr
fixed
02:38 Changeset [7a030fc] by Kirben
SCUMM: Fix compiler warning.
02:04 Ticket #5971 (SCI: LB1: Magnifying glass cursor is grey) closed by bluegr
fixed
02:03 Changeset [fbb51fcd] by Filippos Karapetis <md5@…>
SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey"
00:30 Changeset [51ef8a7] by Filippos Karapetis <md5@…>
SWORD1: Silence some MSVC warnings (conversion from double to float)
00:25 Changeset [57e3388] by Johannes Schickel <lordhoto@…>
SDL: Get rid of unneeded forwards.
00:23 Changeset [d127843] by Johannes Schickel <lordhoto@…>
COMMON: Enable backend specific custom events only when the Keymapper …
00:20 Changeset [d811240a] by Johannes Schickel <lordhoto@…>
ALL: Enable Keymapper specific OSystem API only when the Keymapper is …

02/12/12:

23:00 Ticket #5972 (BASS: Save game corruption on Android (and other platforms?)) created by SF/timsmith0
[…] […]
22:57 Changeset [143363d5] by wjp
DREAMWEB: Improve subtitle durations in madman scene
22:57 Changeset [3fc8b722] by wjp
DREAMWEB: Fix missing subtitle lines in speech+subtitle mode This is …
22:56 Changeset [3abb3ad7] by wjp
DREAMWEB: Fix duplicate line in monk end sequence
22:26 Ticket #5936 (TOON: Russian Version Crashes) closed by sylvaintv
fixed
22:18 Changeset [24e50eb2] by sylvaintv <sylvaintv@…>
TOON: Fix bug #3467139 with russian version crash Bug #3467139: …
22:16 Changeset [8b39b0b0] by sylvaintv <sylvaintv@…>
TOON: Add russian version detection
20:42 Ticket #5971 (SCI: LB1: Magnifying glass cursor is grey) created by SF/kurufinwe
[…] […]
20:35 Ticket #5970 (SCI: LB1: Clock chime is too fast) created by SF/kurufinwe
[…] […]
20:27 Ticket #5969 (SCI: LB1: Missing Wait cursor) created by SF/kurufinwe
[…] […]
19:28 Changeset [c2640ed] by tsoliman
MAEMO: Use custom event Click Mode keymap action
19:28 Changeset [d90d4d1] by tsoliman
MAEMO: Refactor toggle click mode
19:28 Changeset [883f9ae0] by tsoliman
COMMON: Add custom backend event
19:28 Changeset [8c245af] by tsoliman
MAEMO: Define platform global keymap
19:28 Changeset [70576101] by tsoliman
KEYMAPPER: Allow ports to define their own global keymap
19:28 Changeset [e52f75ea] by tsoliman
MAEMO: Define HardwareKeySet
19:28 Changeset [52da780f] by tsoliman
KEYMAPPER: Refactor HardwareKeySet generation
15:14 Changeset [0ba33356] by Strangerke
TSAGE: R2R - Scene 1337: Implement 2 functions used by AI
12:35 Ticket #5968 (SCI: LB1: Text boxes have wrong edges) closed by wjp
fixed
12:32 Changeset [15bbe3bf] by wjp
SCI: Expand adjustGraphColor to work for older EGA games too See bug …
12:09 Changeset [93619b96] by Strangerke
TSAGE: R2R - Scene 1337: Implement 7 functions used by AI
10:33 Changeset [7760f835] by Strangerke
TSAGE: R2R - Scene 1337: Implement main AI function, with all …
04:23 Ticket #5968 (SCI: LB1: Text boxes have wrong edges) created by SF/kurufinwe
[…] […]

02/11/12:

22:05 Changeset [07904c88] by wjp
MOHAWK: Avoid warning
21:54 Changeset [4182bdbd] by wjp
GRAPHICS: Remove unused variable
21:41 Changeset [cd1ea99f] by Alyssa Milburn <fuzzie@…>
MT32: Replace OS X specific exp2f call with exp2. Suggested by …
11:35 Changeset [056fc625] by Strangerke
TSAGE: R2R - Scene 1337: Implement shuffleCards() Game is now starting
10:45 Changeset [5ce622c1] by dreammaster
TINSEL: Added extra fields to the savegame header for SCN/GRA usage …
10:36 Changeset [342fd8c] by wjp
VIDEO: Remove unused variable
10:10 Changeset [928fd72a] by Strangerke
TSAGE: R2R - scene 1337: Implement some missing functions
09:55 Changeset [784472a6] by wjp
Revert "SCUMM: revert savegame version to 89" This reverts commit …
08:21 Changeset [866e23f4] by sev-
Merge pull request #178 from tobigun/mm-c64-final SCUMM: support for …
07:36 Changeset [65fc7225] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: revert savegame version to 89 Previous versions 89-92 are …
07:36 Changeset [0d5b03d8] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: remove unnecessary cast to Actor_v0
07:36 Changeset [67d67ec4] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: replaced A with a0 to avoid upper-case local vars
07:36 Changeset [4922055] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: cleanup and separation of …
07:30 Changeset [0aabf95c] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: match style-guide, add missing spaces between some "if ()", "for ()"
07:30 Changeset [ef56bd6d] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: add support for diagonal walking between boxes (e.g. used for …
07:30 Changeset [6c40b3f3] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Remove old code
07:30 Changeset [163f698c] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Few changes for animations, dont move while turning & not …
07:30 Changeset [9dd6105c] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII …
07:30 Changeset [8d3b2729] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: save complete v0 state and initialize actors correctly
07:30 Changeset [5d3e1dd0] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: remove the temporary variable _limb_current
07:30 Changeset [daff6f36] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: _currentLights is v0 only
07:30 Changeset [e14e4ab3] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: adjust to coding style-guide
07:30 Changeset [434aaaf0] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix gcc compiler warnings
07:29 Changeset [a8008e0a] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix if there is no costume set
07:29 Changeset [92908bfc] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix ActorStop, V0 needs to set the stop direction
07:29 Changeset [2b65728] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: forward savegame version is needed due to previous savegame changes)
07:29 Changeset [91bdf9a3] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix cutscenes by reintroduction of freeze modes
07:29 Changeset [984c2a05] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: replace o_beginOverride() with o2_beginOverride() In contrast …
07:29 Changeset [d4ddd2ca] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: introduce constants for _userState for cleaner and easier to …
07:29 Changeset [f5faa455] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: isPlayer() is not supported by engine v0
07:29 Changeset [e33d410] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: scumm_vars 14 to 16 are not handled specially in v0 Reading …
07:29 Changeset [cc68a598] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix diagonal walking in at least MM v0 The comparison …
07:29 Changeset [7d409dd1] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: in v0 do not allow an inventory item as 2nd object of a give-to …
07:29 Changeset [08e1e127] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: handle v0 distance check in checkPendingWalkAction() correctly
07:29 Changeset [c6688cf0] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Remove unused variable, remove old comment
07:29 Changeset [9ba01d02] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix V0 Sound, and a direction issue (affected walking down the …
07:29 Changeset [1ca0b84b] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Improve comments
07:29 Changeset [fb3e431e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: V0 always turns actor towards camera when entering room, remove …
07:29 Changeset [5accf018] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Remove unnecessary calls to animateActor
07:29 Changeset [f299fc29] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix for V0 objects
07:29 Changeset [1e8d0664] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix Tentacle issue, and possibly some other animation issues
07:29 Changeset [ddd65dfc] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix actor climbing on plant or swimming pool ladder Before, …
07:29 Changeset [f99dab78] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix for old savegames
07:29 Changeset [cf292001] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Animations fix again, no need for the hack now
07:29 Changeset [5b4b606a] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Remove the setCmdFromDirection function
07:29 Changeset [08e38663] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Animation Fixes
07:29 Changeset [65fb1f9] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix the animation system, rename the Limb Frame Repeat variable
07:29 Changeset [e3f9a09d] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: keep track of the number of nested script calls for a sentence …
07:29 Changeset [fb684565] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: complete handling of pending walkTo actions for sentence …
07:29 Changeset [1da7157] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: handle actor freeze in walkToActorOrObject()
07:29 Changeset [b0201a8d] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix o_setObjectName() The parameter can either be a FG or BG …
07:29 Changeset [b31157c] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: delete some obsolete v0 TODOs
07:29 Changeset [96f8fc6] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix actor ID handling in v0 Some object functions allow actor …
07:29 Changeset [fd4a3501] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix saving of array _byte_FCE2
07:29 Changeset [7d4ffb1e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix resetAllSounds() in player_sid It actually was stopMusic() …
07:29 Changeset [00dcc63] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: remove unimplemented und unused method startMusic() in pce and …
07:29 Changeset [124e892] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: do not convert a savegame twice
07:29 Changeset [f22bbc47] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix v0 mode handling and actor switching - handle mode …
07:29 Changeset [2f1336cd] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix blank sentence line in v0 after cutscenes and remove unused …
07:29 Changeset [a999aa3] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Re-arrange some things to make it closer to the original
07:29 Changeset [e331421e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Save the new variables, move the setting of the unknown …
07:28 Changeset [e2d4546] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: improve unknown variable support, add case 0xff to the …
07:28 Changeset [f2c3675e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: v0 opcode review - o_setObjectName has a default value - …
07:28 Changeset [6d4b710c] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix opcode walkToObject in v0 Before Michael did not develop …
07:28 Changeset [0bae6424] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: 2nd try to fix dungeon door timing Shorten the timer delay …
07:28 Changeset [4519e56e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: shorten delay for dungeon door closing action Escaping with …
07:28 Changeset [cbae5c79] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Change vars to ints, remove unused variable for now
07:28 Changeset [34703538] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: merge object v0 id and type into one object var
07:28 Changeset [8141511e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix ScummEngine_v0::ifEqualActiveObject2Common() parameter name
07:28 Changeset [c138ef67] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: merge _activeObjectNr/_activeObjectType and …
07:28 Changeset [f2309998] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix debugger for v0
07:28 Changeset [6ca91a2b] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix actor behind man-eating plant issue in v0. Thanks segra …
07:28 Changeset [b999fe9e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Add in support in v0 for the unknown variable to o_animateActor
07:28 Changeset [621017ce] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: remove some NOTEs/TODOs - o5_breakHere() seems to be still …
07:28 Changeset [ffcd6004] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: make what-is verb work in v0 again
07:28 Changeset [4bc726b9] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: reset object2 in v0 correctly This fixes the issue that a kid …
07:28 Changeset [e89dd62] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: pop stack in v0 if command's object1 and 2 are the same …
07:28 Changeset [e14bc5fd] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: improve verb and sentence handling - execute sentence if verb …
07:28 Changeset [8392d23e] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: reset sentence line in v0 if sentence executed
07:28 Changeset [df07d2db] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix a regression in v0 Found by segra.
07:28 Changeset [c010da00] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: click into sentence line in v0 now performs the action
07:28 Changeset [3294590] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix kid selection in v0 The kid names are now displayed in the …
07:28 Changeset [b337823] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix verb and script handling - getVerbEntrypoint() should not …
07:28 Changeset [c16ef94] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: make START-button in mm c64 kid selection screen work again
07:28 Changeset [de0b5f76] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: use command stack and SentenceTab in mm c64 - MM C64 uses …
07:28 Changeset [d8b43591] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: mm c64 cleanup
07:28 Changeset [706b8cf1] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: replace verb, prep and currentMode values with symbolic constants
07:28 Changeset [b01f601d] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: use constants for c64 actor miscflags
07:28 Changeset [6b5abf69] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: selecting inventory objects and inventory scrolling works again
07:28 Changeset [1c32000a] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: start handling object type and id correctly in mm c64 - …
07:28 Changeset [c69a5285] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: remove unneeded verbPrep() calls
07:02 Changeset [a709a423] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: fix ScummEngine_v0::o_stopCurrentScript()
07:02 Changeset [a79f224c] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: changed handling of _activeInventory/_activeActor to …
07:02 Changeset [c9ae5f38] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix pickupObject()
07:02 Changeset [3e201248] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: make verbs working better
07:02 Changeset [1e7ea7f] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix bug with tracker ID 3072094 MANIAC C64: Bug while getting …
07:02 Changeset [05f853ed] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix meteor actor index - Now the correct actor name is shown …
07:02 Changeset [2acd5a8] by Tobias Gunkel <tobias.gunkel@…>
SCUMM: Fix sound playback if fast-mode is on Sounds are played that …
03:17 Changeset [edc52497] by tsoliman
JANITORIAL: Fix template definition whitespace

02/10/12:

11:46 Changeset [0deea6fb] by sev-
Merge pull request #177 from …
11:16 Changeset [40b6b3a3] by sev-
MT32: Turn off accurate WG as suggested by KingGuppy
06:12 Changeset [3f6f814c] by Strangerke
TSAGE: R2R - Fix error in scene 1337 Thanks to LordHoto for reporting it
06:11 Changeset [9e6e286] by Strangerke
TSAGE: R2R - Fix glitch in scene 180 Thanks to LordHoto for reporting it
00:45 Changeset [1adc7f0b] by Johannes Schickel <lordhoto@…>
BASE: Remove unneeded code in PluginManagerUncached. Thanks to Yotam …
00:41 Changeset [9cf2fae5] by Johannes Schickel <lordhoto@…>
NEWS: Mention TrueType font support.

02/09/12:

22:10 Changeset [6b16fe9] by Johannes Schickel <lordhoto@…>
TSAGE: Fix compilation by passing non-POD via pointer through "...". …
22:07 Changeset [0864edea] by wjp
MT32: Fix warning The workaround for the unused parameter warning …
21:59 Changeset [4b2938c] by Strangerke
TSAGE: R2R - Very preliminary implementation of scene 1337
15:10 Changeset [3becde4d] by bgK
GRAPHICS: Switch to integer based JPEG IDCT Based on public domain …
15:10 Changeset [de0425c7] by bgK
GRAPHICS: Add support for JPEG files using a restart interval Patch …
15:10 Changeset [577635ac] by bgK
AUDIO: Add support for RAW PCM wave stream with an incomplete packet …
15:10 Changeset [9d85382c] by bgK
VIDEO: Fix the BINK decoder to play file whose width is 24px See …
13:18 Changeset [734b1e73] by sev-
NEWS: Mention MT-32 emu update
13:17 Changeset [377f140c] by sev-
NEWS: Slight formatting fix
09:31 Changeset [22ea849c] by sev-
MT32: Hooked up ScummVM MIDI gain
09:31 Changeset [030e155e] by sev-
MT32: Update MT-32 emulator to latest Munt code Several changes …
08:49 Changeset [06b52994] by tsoliman
KEYMAPPER: Fix re-selecting the top keymap Re-selecting the top entry …
08:15 Changeset [38dea529] by tsoliman
KEYMAPPER: Display active keymap stack in remap dialog popup list …

02/08/12:

17:18 Changeset [0d6b4df0] by digitall
DREAMWEB: Remove uneeded duplicate function "printUnderMon".

02/07/12:

13:50 Ticket #5967 (TSAGE: BF: Spanish version don't init) created by SF/dianiu
[…] […]
12:20 Changeset [b9a93f35] by Alyssa Milburn <fuzzie@…>
Revert "SKY: Map the floppy intro track." This reverts commit …
05:24 Ticket #5966 (SCI: QFG1 EGA: Graphic corruption when approaching centaur) created by SF/renzt
[…] […]
05:02 Ticket #5965 (SCI: Space Quest 3: Minor graphics problem in intro) created by SF/renzt
[…] […]

02/06/12:

16:46 Ticket #5964 (COMPOSER: v1 undetected MD5's) created by SF/scoriae
[…] […]
11:04 Ticket #5963 (TSAGE: BF: Graphics glitch in inventory buttons) closed by dreammaster
fixed
11:03 Changeset [2855735e] by dreammaster
TSAGE: Properly de-select inventory buttons when mouse has moved off …
10:47 Ticket #7838 (Blue Force: Add support for Spanish version) closed by dreammaster
10:42 Changeset [e81d1848] by dreammaster
TSAGE: Add detection entry for Blue Force Spanish CD
03:34 Ticket #5963 (TSAGE: BF: Graphics glitch in inventory buttons) created by tsoliman
[…] […]
01:01 Changeset [9de279b] by tsoliman
KEYMAPPER: Fix active keymap name displayed in remap dialog This …

02/05/12:

21:47 Ticket #9408 (Czech ScummVM Readme translation) closed by criezy
21:34 Changeset [08a6acf] by criezy
Doc: Update Czech README from patch #3482817
11:23 Ticket #5952 (Ringworld: Scrolling glitch) closed by dreammaster
fixed
09:40 Changeset [4a806d88] by dreammaster
TSAGE: Clean up the dead code introduced for R2R
09:31 Changeset [45e61b98] by dreammaster
TSAGE: Fix problem with scrolling wide scenes.
02:47 Changeset [07f1d33e] by tsoliman
KEYMAPPER: Fix annoying debug message
02:20 Changeset [27360d20] by dreammaster
TSAGE: Initial implementation of R2R Scene 180
01:53 Changeset [da4b031] by tsoliman
KEYMAPPER: Added Toggle FullScreen action

02/04/12:

22:06 Ticket #5961 (MAEMO: 1.4.1 Volume rocker do no emulate keypress as it used) closed by tsoliman
fixed
21:20 Changeset [e8ef6804] by wjp
TOUCHE: Add two missing accented letters to Spanish charset. The …
19:09 Ticket #5961 (MAEMO: 1.4.1 Volume rocker do no emulate keypress as it used) closed by tsoliman
fixed
18:49 Changeset [9f8520fb] by Alyssa Milburn <fuzzie@…>
QUEEN: Fix clicking at the pinnacle. Check where the click was …
18:03 Changeset [38b8e090] by tsoliman
MAEMO: Add detection entry for the Nokia 700 running OS2008HE This …
17:59 Ticket #7838 (Blue Force: Add support for Spanish version) created by SF/dianiu
[…] […]
13:13 Changeset [6fed4429] by wjp
TOUCHE: Add charset debug channel This is intended to help debug the …

02/03/12:

18:53 Ticket #5962 (ANDROID: Texture corruption when not in full-screen) created
[…] […]
18:19 Ticket #5957 (GUI: X image on clear buttons might be vanishing) closed by lordhoto
fixed
18:15 Changeset [8b172f0c] by Johannes Schickel <lordhoto@…>
GUI: Put bitmap items in the on-screen draw queue when doing …
16:42 Ticket #5961 (MAEMO: 1.4.1 Volume rocker do no emulate keypress as it used) created by SF/masta666
[…] […]
11:53 Ticket #5942 (ANDROID: no faked delay for clicks) closed by fuzzie
fixed
11:36 Changeset [4763b2c5] by Alyssa Milburn <fuzzie@…>
ANDROID: Add faked input delay. This adds an artificial delay for …
01:10 Changeset [a488556d] by tsoliman
KEYMAPPER: Handle EVENT_MAINMENU directly
01:05 Changeset [70d94bd] by tsoliman
KEYMAPPER: Allow simple events to be added to an Action This also …
00:10 Changeset [718e106a] by tsoliman
COMMON: Fix comment typo

02/02/12:

22:43 Ticket #5959 (ANDROID: TOON - Unable To Examine Fish Bowl Chest) closed by fuzzie
duplicate
22:40 Ticket #5960 (TOUCHE: Crashes in Spanish Version) created by SF/edea86
[…] […]
18:06 Ticket #5959 (ANDROID: TOON - Unable To Examine Fish Bowl Chest) created by SF/originalxor
[…] […]
11:40 Changeset [7e9b0114] by Alyssa Milburn <fuzzie@…>
HUGO: Fix keyHandler (noticed by Strangerke).
01:39 Changeset [66c3279] by Johannes Schickel <lordhoto@…>
GRAPHICS: Obtain pointer to dst surface after bounds checks in TTF …
01:39 Changeset [6402d308] by Johannes Schickel <lordhoto@…>
GRAPHICS: Use monochrome font hinter for TTF's monochrome loading.

02/01/12:

23:31 Changeset [c222afc9] by Strangerke
TSAGE: R2R - Avoid a crash in scene 700
21:10 Changeset [4aa494c1] by Strangerke
TSAGE: R2R - Implement scene 700
20:54 Changeset [31d1ae65] by Alyssa Milburn <fuzzie@…>
Revert "BASE: Get rid of unecessary friend in PluginManagerUncached." …
20:41 Ticket #9408 (Czech ScummVM Readme translation) created by SF/tsbook
[…] […]
20:22 Ticket #9407 (Darby the Dragon screenshots) created by SF/tsbook
[…] […]
18:38 Changeset [1e0de79c] by Johannes Schickel <lordhoto@…>
BASE: Get rid of unecessary friend in PluginManagerUncached.
18:22 Changeset [96853b2] by Johannes Schickel <lordhoto@…>
ENGINES: Get rid of unnecessary friend in EngineManager.
16:37 Ticket #5882 (BADA: Can't Save in DOTT) closed by bluegr
16:37 Ticket #5860 (LB: Missing Animations) closed by bluegr
16:36 Ticket #5843 (MACOSX: SystemStubs library no longer available on 10.7.) closed by bluegr
16:35 Ticket #5813 (NDS: Sound Lagging) closed by bluegr
16:35 Ticket #5812 (WAXWORKS: Reappearance of dead vampire) closed by bluegr
16:18 Ticket #5807 (Win32: I can't add game Kyrandia to list) closed by bluegr
16:13 Ticket #5789 (WIN32: Function keys not working after app switch in Vista) closed by bluegr
16:12 Ticket #5806 (Win32: can't to add game Lands of Lore) closed by bluegr
16:09 Ticket #4645 (WEEN: Inconsistant item-pickup sound) closed by bluegr
16:08 Ticket #4392 (COMI: Music delayed during snake segment) closed by bluegr
16:07 Ticket #4878 (IPHONE: audio artifacts in The Dig on iPad) closed by bluegr
16:06 Ticket #4895 (WAXWORKS: Save games don't track completed waxworks) closed by bluegr
16:06 Ticket #4897 (WAXWORKS: Doors remain open after loading earlier save game) closed by bluegr
16:06 Ticket #4898 (WAXWORKS: Tomb visitors check in, they don't check out) closed by bluegr
16:05 Ticket #5480 (AGI: Misaligned message box in BC, SQ1, SQ2) closed by bluegr
16:02 Ticket #5607 (SCI: QFG1EGA: Audio stops working after a while.) closed by bluegr
16:01 Ticket #5738 (IPHONE: DOTT english cd version does not start) closed by bluegr
16:01 Ticket #5780 (COMI: Crash when selecting "Talk" with Canon) closed by bluegr
16:00 Ticket #5820 (SCI: LONGBOW - Crash in the Sherwood forest. ) closed by bluegr
15:59 Ticket #5853 (SCI: KQ6CD: Missing Minotaur Sound in Catacombs) closed by bluegr
15:58 Ticket #5905 (Toonstruck - Wii port - Can't use "examine" on Flux) closed by bluegr
15:57 Ticket #5929 (SCI: SQ4 Beta Not Detected) closed by bluegr
15:57 Ticket #5941 (qfg1 VGA graphics palette crash) closed by bluegr
14:44 Ticket #5958 (TINSEL: DW1 Crash When Loading Savegame) created
[…] […]
02:50 Ticket #7837 (iPad Landscape Rotation Lock Problem) created by SF/jerrich
[…] […]
01:05 Ticket #5957 (GUI: X image on clear buttons might be vanishing) created by lordhoto
[…] […]
00:58 Ticket #5956 (GUI: Clear buttons not properly updated when switching theme) created by lordhoto
[…] […]
00:49 Ticket #5955 (GUI: Missing transparency in Options with builtin theme) created by lordhoto
[…] […]

01/31/12:

22:36 Changeset [81bc722] by Strangerke
TSAGE: R2R - Implement scene 900
19:32 Changeset [2d6fda8c] by sev-
CREDITS: Added Daniel Balsom which is a stupid overlook
11:41 Changeset [23a497f7] by dreammaster
TSAGE: Minor cleanups for R2R scene 180
11:23 Changeset [d1db4a4] by dreammaster
TSAGE: Implement R2R Scene 205 - Star-field Credits
11:20 Changeset [e4e7827f] by dreammaster
TSAGE: Properly handle resetting flags when leaving a scene
00:02 Changeset [4dffd4c1] by Strangerke
TSAGE: R2R - Fix a couple of compilation errors not detected by MSVC …

01/30/12:

22:52 Changeset [3e8547eb] by Strangerke
TSAGE: R2R - Implement scene 600
22:02 Ticket #5954 (LAUNCHER: Can't quit from unsupported game dialog) closed by lordhoto
fixed
22:00 Changeset [453eeb49] by Johannes Schickel <lordhoto@…>
GUI: Work around bug #3481395. The bug in question is: "LAUNCHER: …
21:23 Changeset [cf8a6dcd] by athrxx <athrxx@…>
KYRA: (EOB) - fix typo
16:23 Changeset [d34cf096] by Strangerke
TSAGE: R2R - Implement scene 525
16:17 Changeset [c1352a1a] by Strangerke
TSAGE - R2R: Implement scene 1750
13:27 Changeset [131e5c72] by Kirben
BUILD: The Windows installer will add a symbolic link to standard …
13:25 Changeset [d814c2a] by Kirben
DOC: Add notes about migration batch file for Windows users.
00:17 Changeset [14523275] by Strangerke
TSAGE: R2R - Implement scene 3500 This required a fix for direct draw code

01/29/12:

22:38 Ticket #5954 (LAUNCHER: Can't quit from unsupported game dialog) created by SF/mthreepwood
[…] […]
21:40 Changeset [88829b7] by criezy
I18N: Regenerate translations data file
21:40 Changeset [ff1aab9e] by criezy
DOCS: Updated German README (Liesmich) and NEWS (Neues).
21:40 Changeset [6553272b] by criezy
I18N: Updated German translation.
20:41 Changeset [5e50948e] by Alyssa Milburn <fuzzie@…>
KYRA: Remove unnecessary semicolon
20:41 Changeset [5404167] by Alyssa Milburn <fuzzie@…>
TOLTECS: Some formatting fixes.
20:17 Changeset [f41bc8bd] by Johannes Schickel <lordhoto@…>
GUI: Slight formatting fix.
18:18 Changeset [6895ea9e] by Johannes Schickel <lordhoto@…>
GUI: Fix compilation with --disable-translation.
15:34 Changeset [fa401a2] by Johannes Schickel <lordhoto@…>
SCI: Remove unnecessary break after return statement.
15:33 Changeset [21fb4af1] by Johannes Schickel <lordhoto@…>
SWORD25: Return 0 instead of false in Screenshot::createThumbnail. …
15:32 Changeset [163d57ba] by Johannes Schickel <lordhoto@…>
AUDIO: Return 0 instead of false in Tfmx::loadSampleFile. This should …
15:31 Changeset [db98fdab] by Johannes Schickel <lordhoto@…>
COMMON: Return 0 instead of false in FSNode::createReadStream. This …
15:26 Changeset [f11b52a0] by wjp
KYRA: Prevent unnecessary removal of const in some casts.
15:26 Changeset [00cc48f8] by wjp
GUI: Add GNU FreeFont TTFs for use with our modern theme.
15:26 Changeset [b0dfd08f] by wjp
GUI: Fix anti-aliased font drawing of checkbox/radio button texts. …
15:26 Changeset [f63df3bf] by wjp
GRAPHICS/GUI: Implement charset mapping for TTF fonts. The charsets …
15:26 Changeset [9f3fbe1b] by wjp
GRAPHICS/GUI: Implement kerning support for Font. This adapts the …
15:26 Changeset [d21ae1a] by wjp
GUI: Add support for loading TTF files with ISO-8859-1 charset.
15:26 Changeset [843b9f96] by wjp
GRAPHICS: Add a TTF font class using FreeType2.
06:07 Changeset [0ceeee81] by Kirben
SCUMM: Add script number differences in SCUMM V0, for two work arounds …
02:22 Ticket #5953 (SCUMM: Freddi 2 Crash on (S)ave/(L)oad Hotkey) created by SF/stvmuser
[…] […]

01/28/12:

23:12 Changeset [885a29a1] by Sven Hesse <drmccoy@…>
GOB: Fix a segfault
23:10 Changeset [2f7ae110] by Sven Hesse <drmccoy@…>
GOB: Add a cheat debug command - Cheat the Diving minigame to a win - …
22:29 Changeset [caeae1a7] by Sven Hesse <drmccoy@…>
GOB: Pick the pearl at the right frame of the animation And make the …
21:55 Changeset [1eb7c750] by Sven Hesse <drmccoy@…>
GOB: Minor cleanup
21:29 Changeset [0627a424] by Sven Hesse <drmccoy@…>
GOB: Play the lungs animation when breathing
19:09 Changeset [9fba9841] by Sven Hesse <drmccoy@…>
GOB: Don't play a hurt animation right before Oko dies
19:08 Changeset [c161cc12] by Sven Hesse <drmccoy@…>
GOB: Fade the Diving minigame in
18:55 Changeset [c0d0792] by Sven Hesse <drmccoy@…>
GOB: End the Diving minigame when Oko is dead
18:53 Changeset [4b60a761] by Sven Hesse <drmccoy@…>
GOB: Explicitely set the Diving palette
18:46 Ticket #5952 (Ringworld: Scrolling glitch) created by raziel-
[…] […]
18:45 Changeset [3a95cdf9] by Sven Hesse <drmccoy@…>
GOB: Correct the variable value for the Diving result
18:45 Changeset [0eeae6e5] by Sven Hesse <drmccoy@…>
GOB: Oko gets hurt by fish and dies if health == 0
17:03 Changeset [60306c4] by Sven Hesse <drmccoy@…>
GOB: If there's no air left, Oko dies
16:46 Changeset [7650fca0] by Sven Hesse <drmccoy@…>
GOB: Air gets used up and is refilled by breathing
16:46 Changeset [9dd7035] by Sven Hesse <drmccoy@…>
GOB: Add the air and health meters in Geisha's Diving minigame
16:20 Ticket #5951 (ANDROID: Can't reach topmost border in BASS on Galaxy S2) created by SF/hexaae
[…] […]
10:44 Changeset [7ee77cbd] by Klaus Reimer <k@…>
WEBOS: Renamed "Touchpad Mode" to "Trackpad Mode" to prevent confusion …
10:19 Changeset [9ee05265] by Klaus Reimer <k@…>
CREDITS: Added Tom Frost as contributor to WebOS port.

01/27/12:

22:09 Changeset [c5b5f88] by criezy
CONFIGURE: Fix compilation on 32 bits MacOS X The issue was that it …
19:58 Changeset [ab2b020] by Johannes Schickel <lordhoto@…>
DOCS: Add missing dot in NEWS file.
19:35 Changeset [827cdbd2] by Johannes Schickel <lordhoto@…>
AGOS: Make ArchiveMan a proper sub-type of SearchSet. Now all of the …
19:30 Changeset [a231f9d5] by Johannes Schickel <lordhoto@…>
AGOS: Rename ArchiveMan's open to createReadStreamForMember to match …
19:10 Changeset [a7cc5bd] by Johannes Schickel <lordhoto@…>
AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan. …
14:07 Changeset [0fd9abf] by Sven Hesse <drmccoy@…>
GOB: Play the correct animation when Oko's picking up pearls
13:55 Changeset [cf45f49f] by Sven Hesse <drmccoy@…>
GOB: Picking up pearls
13:45 Changeset [8414627] by Sven Hesse <drmccoy@…>
GOB: Play Oko's breathing sound
13:27 Changeset [9d348f46] by Sven Hesse <drmccoy@…>
GOB: Add a controlable Oko to Geisha's Diving minigame Still missing: …

01/26/12:

20:13 Changeset [e0209358] by Sven Hesse <drmccoy@…>
GOB: Add pearls scrolling by on the ocean floor
18:47 Changeset [a19eb26] by Sven Hesse <drmccoy@…>
GOB: Add the background plants in Geisha's Diving minigame
17:06 Changeset [5db02364] by Ben Castricum <github@…>
SCUMM: Use regular detection algorithms for FMTOWNS demos.
01:49 Changeset [d1de75a6] by Johannes Schickel <lordhoto@…>
DOCS: Word the README section about kyra.dat a bit nicer.
01:43 Changeset [86a4bbb] by Johannes Schickel <lordhoto@…>
AUDIO: Add more warnings in case invalid VOC data is encountered.
01:36 Changeset [d620dd9] by Johannes Schickel <lordhoto@…>
AUDIO: Fix missing sounds in Simon 1 Amiga CD32. It seems the VOC …
01:17 Changeset [9d426cec] by Johannes Schickel <lordhoto@…>
DOCS: Update section about kyra.dat a bit.
01:05 Changeset [bfce8355] by Johannes Schickel <lordhoto@…>
DOCS: SCUMM FM-TOWNS Kanji games should not crash randomly anymore.
01:02 Changeset [dc4881ac] by Johannes Schickel <lordhoto@…>
DOCS: Remove lack of sound effect support of Kyra PC-98 from Known …
00:55 Changeset [58032b18] by Johannes Schickel <lordhoto@…>
DOCS: Update engines supporting RTL in the README.
00:51 Changeset [265c296] by Johannes Schickel <lordhoto@…>
DOCS: Update section 6.3 of the README based on our source code.
00:35 Changeset [baafd74b] by Johannes Schickel <lordhoto@…>
AGOS: Fix silly copy&paste mistake, which broke Vorbis and MP3 support.
00:30 Changeset [c5061d2f] by Johannes Schickel <lordhoto@…>
DOCS: Remove Debian build instructions. We don't have "make deb" …
00:24 Changeset [0f346e80] by Johannes Schickel <lordhoto@…>
DOCS: Remove "Last updated" from the README. The old SVN keyword …
00:06 Ticket #5948 (AGOS: Wrong sound effects during intro of Simon 2 (DOS)) closed by lordhoto
fixed
00:01 Changeset [c82a75d] by Johannes Schickel <lordhoto@…>
AGOS: Rework digital sound playback. The BaseSound class does now …

01/25/12:

23:41 Changeset [174b6c4f] by Kirben
DOCS: Add notes about accessing the default savegames directory under …
21:20 Changeset [dd46de75] by Strangerke
TSAGE: Fix compilation, sorry
21:08 Changeset [db26984] by Strangerke
TSAGE: R2R- Implement scene 1950
17:58 Ticket #5947 (DIG: Engine about at IMUSE error "_outputSize: 8472") closed by digitall
invalid

01/24/12:

00:59 Changeset [8016d7d7] by Kirben
BUILD: Move saved game related items to a separate folder on the Start …
00:42 Changeset [aacf57e] by Kirben
BUILD: Add batch script for migration of saved games location in …
00:40 Changeset [3ae9b94] by Kirben
BUILD: Add batch script for migration of saved games location in …
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