Timeline
01/06/12:
- 23:35 Changeset [0d3e79cf] by
- GUI: Simplify font loading a bit more.
- 23:35 Changeset [309e9a8] by
- GRAPHICS: Slight formatting fix.
- 23:13 Changeset [e08cd919] by
- NEWS: mention support of original Lands of Lore DOS save files
- 22:38 Changeset [d4a81009] by
- AGI: Fix stuck next button when switching back to predictive mode
- 22:28 Changeset [8c7cd344] by
- AGI: Clean up predictive matching Specifically: * Don't enable the …
- 21:27 Changeset [47edab71] by
- GUI: Do an case-insensitive filename comparison. Should be a bit …
- 21:24 Changeset [4531f017] by
- GUI: Slight cleanup for font/image loading.
- 17:16 Changeset [3adc1ab4] by
- KYRA: (LOL) - add support for loading original DOS version save files
- 14:59 Changeset [e454788] by
- GRAPHICS: Whops. Fix misformatting introduced with 243de59.
- 14:53 Changeset [d2a210fe] by
- GRAPHICS: Properly return 0 for late BDF cache loading fails.
- 14:52 Changeset [243de59] by
- GRAPHICS: Slight cleanup in BDF code.
- 14:51 Changeset [abbc87e1] by
- GRAPHICS: Slight formatting fixes in jpeg.cpp.
- 14:38 Changeset [08b6f28d] by
- GRAPHICS: Rework BDF font code.
- 13:45 Changeset [eaa5d50c] by
- KYRA: (EOB) - add basic distinction between music and sound effects …
- 13:44 Changeset [6e45741b] by
- KYRA: (EOB) - cleanup eob/lol version of delayUntil()
- 12:25 Ticket #5943 (AGI: Predictive keyboard not working properly) closed by
- fixed
- 10:46 Changeset [a2b553a0] by
- AGI: Fix ignoring some exact matches in predictive input The matcher …
- 10:45 Changeset [51b354d9] by
- AGI: Fix predictive input binary search Note that there are still …
- 10:22 Changeset [43e2fde7] by
- AGI: Fix ignoring some exact matches in predictive input The matcher …
- 08:45 Changeset [41ba2433] by
- AGI: Fix predictive input binary search Note that there are still …
- 01:44 Ticket #5943 (AGI: Predictive keyboard not working properly) created by
- […] […]
01/05/12:
- 23:19 Changeset [f5c54bd9] by
- TSAGE: R2R - Implement scene 1020
- 21:22 Changeset [8e54ddfa] by
- TSAGE: R2R - Implement scene 1010
- 14:20 Changeset [e914ec5] by
- TSAGE: R2R - Implement scene 3900
- 09:33 Changeset [c2c8108f] by
- GRAPHICS: The PNG decoder is not used by our GUI.
01/04/12:
- 14:46 Changeset [159fb89c] by
- TSAGE: Explain function of sub_F8E5_calculatePoint
- 14:10 Changeset [a9fa9e14] by
- TSAGE: R2R - Implement scene 3800. sub1B007() is still stubbed as …
- 10:52 Changeset [0d328767] by
- TSAGE: Implemented the changes needed for R2R SceneActor::dispatch
- 10:16 Changeset [3344cf42] by
- TSAGE: Added needed speaker method call for R2R in StripManager::signal
01/03/12:
- 21:24 Ticket #9403 (Czech localization update) closed by
- 21:22 Ticket #9404 (Hungarian Localization Update) closed by
- 21:20 Changeset [654ff1ec] by
- I18N: Regenerate translations data file
- 21:20 Changeset [1b69f95a] by
- I18N: Update Hungarian translation from patch #3467850
- 21:19 Changeset [e12d89cf] by
- I18N: Update Czech translation from patch #3466579
- 21:18 Changeset [f1760372] by
- DOC: Update Czech README from patch #3466579
- 16:37 Changeset [76dec424] by
- KYRA: (EOB) - improved eob target detection in transfer party dialog …
- 16:37 Changeset [4fd0e9e9] by
- KYRA: (EOB) - improve keyboard control for spell book cursor with non …
- 15:04 Changeset [bda4e9ba] by
- TSAGE: Add _field8A to SceneObject, use it in R2R scene 3600
- 14:39 Changeset [44b3120] by
- TSAGE: R2R - Add missing custom VisualSpeaker in scene 3600
- 12:34 Changeset [79328a3] by
- TSAGE: R2R - Preliminar implementation of scene 3600
- 03:19 Changeset [90178d9b] by
- OPENGL: Fix mouse cursor scaling.
- 01:13 Changeset [2af87fd4] by
- VKEYBD: Fix cursor palette.
- 01:13 Changeset [1c2a21c4] by
- VKEYBD: Slight cleanup.
- 01:13 Changeset [24d99038] by
- VKEYBD: Properly error out parsing if an area is defined again. …
- 01:13 Changeset [d0ddd29] by
- VKEYBD: Slight cleanup in ImageMap code.
- 01:13 Changeset [c98a123] by
- VKEYBD: Some formatting fixes.
01/02/12:
- 21:37 Changeset [b3e44e05] by
- Merge pull request #160 from BenCastricum/master SCUMM: Add detection …
- 18:15 Ticket #5942 (ANDROID: no faked delay for clicks) created by
- […] […]
01/01/12:
- 23:17 Changeset [300a0470] by
- TSAGE: Implemented changes for dirty rect handling needed for R2R
- 22:27 Changeset [3f17a3ff] by
- TSAGE: Simplified some of the dirty rect code to use existing Rect methods
- 20:21 Changeset [5af46424] by
- SCUMM: Add support for 2 Dutch/Mac spyfox demos (1 MD5, 1 filename pattern)
- 16:14 Changeset [23a5bc6] by
- SCUMM: Don't hide scumm detector debug message for certain cases
- 10:49 Changeset [e2ded73d] by
- MISC: This is year 2012
- 10:07 Changeset [2858328e] by
- JANITORIAL: Remove SVN tags
- 09:14 Changeset [fe55269] by
- TSAGE: Bugfix for trying to draw off screen objects, which was causing …
- 08:12 Ticket #5937 (TSAGE: BF: Graphics weirdness and overwriting in map) closed by
- fixed
- 06:46 Changeset [be706b18] by
- TSAGE: Implemented a cleaner version of dirty rect handling
- 05:44 Ticket #5939 (TSAGE: BF: Crash when trying to reload gun in boat) closed by
- fixed
- 05:37 Changeset [54d0f812] by
- TSAGE: Bugfix for #3467505 - crash viewing ammo belt when the clip is empty
- 05:37 Changeset [83acabfd] by
- TSAGE: Do all screen drawing in an intermediate temporary screen …
- 05:37 Changeset [a837bb40] by
- TSAGE: Revert buggy implementation of dirty rects This reverts commit …
- 03:11 Ticket #5938 (TSAGE: BF: Saving/loading while in map crash) closed by
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