Timeline



10/05/11:

22:29 Changeset [8d0a88e7] by Johannes Schickel <lordhoto@…>
BASE: Slight cleanup.
22:29 Changeset [880594eb] by Johannes Schickel <lordhoto@…>
BASE: Add another whitespace before "Starting $gamedescription". This …
18:58 Ticket #9381 (Updated Czech Translation) closed by criezy
18:56 Changeset [153e6631] by criezy
I18N: Update Czech translation from patch #3419076
18:55 Changeset [c18cfd4d] by criezy
DOC: Add Norwegian (bokmaal) QuickStart to Mac disk image
18:48 Changeset [31e02249] by criezy
DOC: Rename French QuickStart file
18:37 Changeset [af24890] by Matthew Hoops <clone2727@…>
PEGASUS: Add the Tiny TSA neighborhood
18:37 Changeset [5381f5d5] by Matthew Hoops <clone2727@…>
PEGASUS: Implement basic jump console command
17:44 Ticket #5860 (LB: Missing Animations) created by SF/clubs4u
[…] […]
17:06 Changeset [03cba025] by Giulio Camuffo <giuliocamuffo@…>
GRIM/Smush: Frames start from 0 now. Reset the frame when at end if …
17:04 Changeset [51d4f14d] by Giulio Camuffo <giuliocamuffo@…>
GRIM: With the previous commit no more need for this.
16:50 Ticket #9381 (Updated Czech Translation) created by SF/tsbook
[…] […]
16:42 Changeset [735263f5] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Fix fadeOut() on looping chores.
15:37 Changeset [316a6862] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Stop the chore in FadeOutChore(). Fix #356
14:58 Changeset [fcef333b] by Tarek Soliman <tarek@…>
SCUMM: code formatting Thanks clone2727
12:38 Changeset [7a2365dd] by Kirben
BUILD: Fix typos in my last commit.
11:49 Changeset [250d8c3a] by Kirben
BUILD: Add new translated documentation to Windows installer.
11:43 Changeset [9e4db5fe] by Kirben
BUILD: Add new translated documentation to Windows installer.
10:28 Changeset [ee2122f9] by dreammaster
TSAGE: Bugfixes for opening bank safe in Blue Force scene 560
10:28 Changeset [b6d34132] by dreammaster
TSAGE: Cleanup of Blue Force scene 270
10:28 Changeset [fcf9dab0] by dreammaster
TSAGE: Fix debugger hotspots command not to crash for objects with no …
10:02 Changeset [2a2e0377] by Filippos Karapetis <md5@…>
SCUMM: Code formatting
09:40 Changeset [7cfd7f3a] by Filippos Karapetis <md5@…>
Merge pull request #99 from tsoliman/scumm-speech-detection-rebased-2 …
09:36 Changeset [22db5dda] by Jordi Vilalta Prat <jvprat@…>
I18N: Update the catalan and spanish translations.
09:36 Changeset [9b03f260] by Jordi Vilalta Prat <jvprat@…>
I18N: Update the translation template.
09:22 Changeset [3991425] by Filippos Karapetis <md5@…>
Merge pull request #95 from somaen/fixbink2 VIDEO: Add missing …
09:21 Changeset [4d784742] by Filippos Karapetis <md5@…>
Merge pull request #98 from somaen/translation DOCS: Added Norwegian …
04:45 Changeset [fb180cba] by Tarek Soliman <tarek@…>
SCUMM: enable speech gui option when speech file found in unknown game …
04:44 Changeset [71f3c543] by Tarek Soliman <tarek@…>
SCUMM: Apply modified patch from #3076698 This adds support for the …

10/04/11:

20:01 Changeset [d6941173] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Use an enum for the engine modes instead of the #defines.
19:37 Changeset [35341298] by Giulio Camuffo <giuliocamuffo@…>
MATH: New function to calculate the distance of a point to a rect.
19:36 Changeset [6cdaeca4] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Handle collisions with other actors when walking to a position. …
17:57 Changeset [ccd41f88] by somaen
DOCS: Added Norwegian (bokmaal) QuickStart
17:03 Changeset [e6903d0] by somaen
GRIM: Remove printf from iMuse
16:47 Changeset [e05c2df8] by somaen
GRIM: Remove grim.h-dependency in iMuse
16:16 Changeset [3ecc16c9] by Matthew Hoops <clone2727@…>
PEGASUS: Fix playSpotSoundSync playSoundSegment call
15:34 Changeset [cbca2812] by Matthew Hoops <clone2727@…>
PEGASUS: Fix turning
12:04 Changeset [80ddd7ab] by dreammaster
TSAGE: Implemented Blue Force scene 270 - Grandma's Living Room
11:20 Changeset [95a45f91] by dreammaster
TSAGE: Remove _singleId now that the engine supports multiple games
09:47 Ticket #4699 (DW1: psychiatrist scene isn't playing (German version)) closed by dreammaster
fixed
09:47 Changeset [d5690e09] by dreammaster
TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playing
03:27 Changeset [05668dd6] by Matthew Hoops <clone2727@…>
PEGASUS: Fix moving forward You know, actually initialize some …

10/03/11:

23:35 Changeset [f83b53ad] by criezy
MACOSX: Remove -lSystemStubs from the link for scummvm-static This …
23:35 Changeset [a9d692a2] by criezy
DISTS: Fix language codes in MacOS X Info.plist file It should either …
23:03 Ticket #5831 (MACOSX: Language auto-detection does not work correctly) closed by criezy
fixed
22:58 Ticket #5788 (IHNM: Freeze when exiting from the motor room's right door) closed by bluegr
fixed
22:56 Changeset [dae9fbd9] by Filippos Karapetis <md5@…>
SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the …
22:53 Changeset [e3d76061] by criezy
MACOSX: Detect system preferred language when starting bundle This …
22:47 Changeset [327ce7c] by Matthew Hoops <clone2727@…>
VIDEO: Fix the first AI calibration video
17:18 Changeset [51e07af] by Giulio Camuffo <giuliocamuffo@…>
GRIM/iMuse: Don't change region if hookId is 128 and jump -1. Fix #345
15:46 Changeset [4bddcfad] by somaen <einarjohan@…>
Merge pull request #376 from somaen/smush_decoder Refactor the …
15:06 Ticket #5840 (MAEMO: No music. Possible regression) closed by tsoliman
14:15 Changeset [f109cc03] by Giulio Camuffo <giuliocamuffo@…>
Merge pull request #378 from usineur/master EMI: Fix …
13:29 Changeset [007f404c] by somaen
GRIM: Actually remember to add vima.h this time around
12:43 Changeset [6269dcdd] by David-John Willis <John.Willis@…>
GPH: Cleanup the format of code to match our Code Formatting …
11:38 Changeset [428105b2] by David-John Willis <John.Willis@…>
GPH: Minor cleanup (and rename header from gph-sdl.h to gph.h).
11:37 Changeset [fc551cf1] by David-John Willis <John.Willis@…>
GPH: Cleanup loadGFXMode().
11:24 Changeset [69683b8e] by David-John Willis <John.Willis@…>
SURFACESDL: Stop forceful resetting of _videoMode.hardware* when …
11:09 Changeset [8ab58c1] by somaen <einarjohan@…>
Merge pull request #379 from somaen/grim_controls GRIM: Move …
08:38 Ticket #5859 (Windows: Mouse stuck after exit) created by SF/swolffer
[…] […]
08:29 Ticket #5858 (AGI: Manhunter - No ENTER key after Launcher Load) created by SF/swolffer
[…] […]
03:31 Changeset [d2789a1] by Matthew Hoops <clone2727@…>
PEGASUS: Fix idlers freeing themselves Our idler handling is more …
03:30 Changeset [0756f72c] by Matthew Hoops <clone2727@…>
PEGASUS: Remove a change I made for testing
03:16 Changeset [5d8912a2] by Matthew Hoops <clone2727@…>
PEGASUS: Fix Caldoria wake up video 2
02:51 Changeset [cc768036] by Matthew Hoops <clone2727@…>
PEGASUS: Fix energy monitor calibration Minus a quick flicker
01:24 Changeset [2b4bd019] by Matthew Hoops <clone2727@…>
PEGASUS: Fix extra sync Caldoria now starts up
01:23 Changeset [a432e3a] by Matthew Hoops <clone2727@…>
PEGASUS: Fix Caldoria::updateCursor This actually looks like an …
01:22 Changeset [a57b1de] by Matthew Hoops <clone2727@…>
PEGASUS: Add a hack to skip energy bar calibration for now
01:22 Changeset [b31efb02] by Matthew Hoops <clone2727@…>
PEGASUS: Fix draw sync functions
00:52 Changeset [8c7ebc80] by Matthew Hoops <clone2727@…>
PEGASUS: Add the basic Caldoria neighborhood Does not include the …

10/02/11:

23:54 Changeset [8e8a2f9] by somaen
GRIM: Add vima.h to avoid having to include grim.h, and to possibly …
23:29 Changeset [f0ac5976] by somaen
GRIM: Move Keycode-mapping from grim.cpp to grim_controls.cpp
22:58 Ticket #5714 (SWORD25: Saving fails) closed by sev-
17:16 Changeset [841c2253] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Bump savegame version to 20.
17:15 Changeset [0cbe1077] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Save GrimEngine::_mode and _previousMode.
17:07 Changeset [e71598a3] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Save GfxBase::_renderBitmaps and _renderZBitmaps.
17:06 Changeset [9fc70eeb] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Save Iris::_x2 and _y2.
17:05 Changeset [a288749] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Save Actor::_puckOrient, _collisionMode and _collisionScale.
16:56 Changeset [3a87cd3] by Matthieu Milan <usineur0@…>
EMI: Fix .\saves\efmi.cfg in ~/.residual
16:52 Changeset [bff2caeb] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Reduce code duplication in save and restore of chores.
16:41 Changeset [0685fce] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Implemented the lua opcode L1_ActorPuckOrient().
16:31 Changeset [51f7c98b] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Use a Chore class to reduce duplication.
14:35 Changeset [43f32b7f] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Stop the walk chore only if the actor walked. Fix #359
12:41 Changeset [5e8562d3] by dreammaster
TSAGE: Fixed compiler warnings
12:39 Changeset [30dd2db] by dreammaster
TSAGE: Implemented Blue Force scene 265 - Graduation Article
12:22 Changeset [89d9aca8] by dreammaster
TSAGE: Implemented Blue Force scene 225 - Credits - Gun Training
11:05 Changeset [d3f09357] by dreammaster
TSAGE: Implemented Blue Force scene 220 - Credits - Martial Arts
09:40 Changeset [1838fed4] by dreammaster
TSAGE: Implemented Blue Force scene 210 - Car Training
08:59 Changeset [f99e904f] by dreammaster
TSAGE: Added 'g' prefix to global variables
08:43 Changeset [edd1ebb8] by dreammaster
TSAGE: Implemented Blue Force scene 200
07:20 Changeset [aeedbeeb] by dreammaster
TSAGE: Implemented Blue Force scene 590
05:52 Changeset [ddf7454f] by dreammaster
TSAGE: Implemented Blue Force 580 - Child Protective Services Parking Lot
05:09 Changeset [e3ad2e81] by dreammaster
TSAGE: Implemented Blue Force 570 - Computer
03:06 Changeset [44a7c2d] by Kirben
SCUMM: Correct HE version for Norwegian version of Freddi Fish 1.
03:03 Changeset [dbd391bd] by TomFrost <tom@…>
WebOS: Add improvements suggested in pull req. 89. The improvements …
00:17 Changeset [6da05491] by Johannes Schickel <lordhoto@…>
KYRA: Fix minor bug in AdLibDriver::primaryEffect1.

10/01/11:

23:49 Changeset [a3a40c4a] by Johannes Schickel <lordhoto@…>
KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.
23:46 Changeset [bc60d81e] by digitall
TSAGE: Fix Compilation Failure. Due to minor cut and paste error in …
23:02 Changeset [03b0f09] by Strangerke
TsAGE: Add 3 speakers used in scene 910
22:50 Changeset [9468e6d2] by somaen
VIDEO: Add missing include to bink_decoder.h
22:22 Changeset [dd125b57] by somaen
GRIM: Cleanup in MPEG2-code, so it atleast compiles, will need further …
22:21 Changeset [abea6d10] by somaen
GRIM: Reduce dependencies on engines/grim in engines/grim/movie
22:13 Changeset [88fa659a] by Johannes Schickel <lordhoto@…>
KYRA: Name another variable in the AdLib output code.
22:13 Changeset [2dd85c0c] by Johannes Schickel <lordhoto@…>
KYRA: Some minor cleanup.
21:46 Changeset [4f0e3261] by Strangerke
TsAGE: Implement scene 930
20:42 Changeset [ceb42b40] by somaen
GRIM: Cleanup in Movie-code
20:40 Changeset [6c5a25f3] by somaen
GRIM: Change Surface into a forward-declare
17:21 Changeset [b24081c7] by Matthew Hoops <clone2727@…>
PEGASUS: Fix time forward callbacks
17:09 Changeset [f3e34cde] by Matthew Hoops <clone2727@…>
PEGASUS: Fix neighborhood callbacks
16:35 Changeset [9b2848ba] by athrxx <athrxx@…>
KYRA: fix typo
16:11 Changeset [ebb40e26] by Matthew Hoops <clone2727@…>
PEGASUS: Fix AI movies playing in the wrong box
16:09 Ticket #5857 (NIPPON: no sound in dos version) created by SF/windlepoons
[…] […]
15:03 Changeset [74f3a29c] by Johannes Schickel <lordhoto@…>
KYRA: Never allow slots 0 and 990-999 to be overwritten.
13:53 Changeset [5ea975ad] by Johannes Schickel <lordhoto@…>
SDL: Fix indentation.
09:10 Changeset [3ac1240b] by Strangerke
CGE: Translate (and clarify) polish comments. Add a couple of doxygen …
07:50 Changeset [9bb97848] by dreammaster
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty …
06:34 Changeset [8465f9f] by dreammaster
TSAGE: Remove extra semicolon to fix compilation errors
06:05 Changeset [aa57e79] by dreammaster
TSAGE: Implemented Blue Force scene 560
03:47 Changeset [622e8d9d] by Matthew Hoops <clone2727@…>
BACKENDS: Set alt+f4 to be used for quitting on Windows
02:51 Changeset [a8516503] by Matthew Hoops <clone2727@…>
PEGASUS: Fix pausing normal TimeBases
02:44 Changeset [05c774bb] by Matthew Hoops <clone2727@…>
PEGASUS: Resolve a couple AI TODO's
01:24 Changeset [9718b8e8] by Matthew Hoops <clone2727@…>
PEGASUS: Ease off the CPU
00:56 Changeset [c34dae8e] by somaen
GRIM: Change DEBUG_SMUSH to DEBUG_MOVIE
00:51 Changeset [5e93a6f9] by somaen
GRIM: Refactor the smush-decoder into a subclass of VideoDecoder
00:32 Changeset [bfb2ad47] by Matthew Hoops <clone2727@…>
PEGASUS: Fix inventory looping positions
00:24 Changeset [ad784cd5] by Matthew Hoops <clone2727@…>
PEGASUS: Fix movie segment looping Not the best way to handle it, but …
00:11 Changeset [7227af46] by Matthew Hoops <clone2727@…>
VIDEO: Ensure audio paused status remains after a QuickTime seek

09/30/11:

23:18 Ticket #5856 (AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes) created by SF/ingsoc85
[…] […]
22:13 Ticket #4669 (NIPPON: No Elder) closed by bluegr
fixed
22:13 Ticket #5550 (NIPPON: no speech Mr.Y into the bath room) closed by bluegr
fixed
22:10 Changeset [2883ebc4] by Filippos Karapetis <md5@…>
PARALLACTION: Fixed bugs #2880939 and #3135868 A regression from …
20:26 Changeset [485b427e] by Matthew Hoops <clone2727@…>
PEGASUS: Actually pause the game now
20:03 Changeset [ea2b8a2a] by Johannes Schickel <lordhoto@…>
CONFIGURE: Fix comment.
17:57 Changeset [b4e6962d] by sev-
Merge pull request #88 from tsoliman/savegame-timestamp-rebase …
16:52 Changeset [9be43b24] by Matthew Hoops <clone2727@…>
PEGASUS: Fix auto dragging
16:35 Changeset [b5af4bfc] by Matthew Hoops <clone2727@…>
PEGASUS: Fix typos in autoDragItemIntoInventory/Room
16:26 Changeset [ec67dfae] by Matthew Hoops <clone2727@…>
GRAPHICS: Add support for true 32bpp DirectBits images
15:53 Changeset [b19088cf] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Set PauseAtEnd as repeat mode when fading in a not active …
15:43 Changeset [3e08fb91] by Giulio Camuffo <giuliocamuffo@…>
GRIM: Fix angles handling in keyframe animations.
15:42 Changeset [ba10e074] by Giulio Camuffo <giuliocamuffo@…>
MATH: Normalize the angle only if/when requested.
10:26 Changeset [a7f26eb1] by dreammaster
TSAGE: Implemented Blue Force scene 551 - Outside Bikini Hut (Drunk Stop)
06:28 Changeset [c67e272] by Strangerke
CGE: Music now always loop, like in the original game
05:14 Changeset [23c7b9f0] by Matthew Hoops <clone2727@…>
PEGASUS: Introduce better cursor update code
05:04 Changeset [035cf8a7] by Matthew Hoops <clone2727@…>
PEGASUS: Fix AI videos not updating
03:33 Changeset [e299f0ac] by Matthew Hoops <clone2727@…>
PEGASUS: Fix drag sprite transparency
03:29 Changeset [fdd50e84] by Matthew Hoops <clone2727@…>
PEGASUS: Fix cursor not showing up
02:30 Changeset [06e2dbaa] by Matthew Hoops <clone2727@…>
PEGASUS: Fix stupid typo stopping the current biochip from being found
00:28 Changeset [821813e] by Matthew Hoops <clone2727@…>
PEGASUS: Allow saving/loading of AI rules
00:12 Changeset [c4c83e2] by Matthew Hoops <clone2727@…>
PEGASUS: Resolve some TODO's and cleanup
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