Timeline
08/30/11:
- 10:27 Changeset [233592d2] by
- DREAMWEB: 'maptopanel' and 'dumpmap' ported to C++
- 10:17 Changeset [6a46429c] by
- DREAMWEB: 'transferinv' ported to C++
- 09:59 Changeset [b71123ef] by
- SAGA: properly remove the save reminder callback on engine exit This …
- 09:59 Changeset [ed9cf01c] by
- SAGA: Slight cleanup
- 08:52 Changeset [0567d6ce] by
- DREAMWEB: 'delthisone' isn't used
- 08:31 Changeset [018e3045] by
- DREAMWEB: Stricter typing
- 01:26 Changeset [25675e88] by
- DREAMWEB: Structs member renaming
- 01:11 Changeset [2fc467dc] by
- DREAMWEB: 'checkifex' ported to C++
- 01:01 Changeset [aefdf240] by
- DREAMWEB: 'obpicture' ported to C++
- 00:45 Changeset [5bfe1f22] by
- DREAMWEB: 'paneltomap' ported to C++
- 00:37 Changeset [7624083c] by
- DREAMWEB: 'getexpos' ported to C++
- 00:37 Changeset [081bdec] by
- DREAMWEB: More reversing of DynObject struct
08/29/11:
- 22:26 Changeset [c799846] by
- DREAMWEB: 'showallex' ported to C++
- 21:10 Changeset [951dfa2] by
- CGE: Fix the language of one of the demos
- 20:51 Changeset [5e0c546a] by
- CGE: Remove code related to demos, and tag demos as unsupported
- 14:35 Changeset [8004a82f] by
- MOHAWK: Fix using the Mac binary for Riven cursors
- 13:19 Changeset [14ac4efa] by
- DREAMWEB: 'addpeoplelist' takes a ReelRoutine* param
- 13:19 Changeset [3d85a497] by
- DREAMWEB: 'showgamereel' gets a ReelRoutine* as parameter
- 13:19 Changeset [3623ae35] by
- DREAMWEB: 'addtopeoplelist' ported to C++
- 12:15 Changeset [57f00ff] by
- TSAGE: Added Ringworld specific dialogs file
- 12:10 Changeset [b516e4f4] by
- GOB: Add a workaround for some of Geisha's textboxes Geisha often …
- 12:01 Changeset [a28bffec] by
- TSAGE: Implemented the Blue Force right-click dialog
- 10:15 Changeset [b12fed08] by
- DREAMWEB: 'printmessage' ported to C++
- 07:47 Changeset [5f4dad1a] by
- GOB: Fix the display length of "You can't use that" texts in Geisha
08/28/11:
- 23:37 Changeset [dfe9fc05] by
- GOB: Implement saving/loading for Geisha
- 22:29 Changeset [a8d6b92b] by
- CGE: Little cleanup of the English data file and update the detection
- 19:54 Changeset [fcadd5a5] by
- GOB: Fix Geisha's hotspot checks
- 19:54 Changeset [8c69d64] by
- GOB: Fix a potential input box bug
- 19:54 Changeset [5b25fc3e] by
- GOB: Fix language inconsistencies in Geisha
- 17:17 Ticket #5837 (SDL mixer output buffer size warning) closed by
- 12:53 Changeset [722a945] by
- TSAGE: Added lots of original source names from debugger, further work …
- 11:55 Changeset [c9a59235] by
- VIDEO: Use the BitStream implementation in Common Removing/Replacing …
- 11:10 Ticket #5693 (SCI: LB1 (Amiga) - Intro stuck) closed by
- fixed
- 11:07 Changeset [2798c65d] by
- SCI: Fixed bug #3297883 - "SCI: LB1 (Amiga) - Intro stuck"
- 06:40 Changeset [039805a] by
- AGOS: Fix regression when starting Personal Nightmare, or disabling AGOS2.
- 01:39 Changeset [fb41b96e] by
- SCUMM: setOffHeap uses resource status in HE90+ games.
- 00:40 Changeset [b3457144] by
- SCUMM: Add basic support for setOffHeap resource flag in HE90+ games.
08/27/11:
- 22:48 Changeset [a14a9bb9] by
- CGE: Fix ending animation - Game is now completable
- 22:48 Ticket #5836 (AGI: SQ1/SQ2: problems entering name) closed by
- fixed
- 22:43 Changeset [4e83a49b] by
- AGI: Fix bug #3398171: AGI: SQ1/SQ2: problem entering name Was …
- 22:35 Changeset [12b68512] by
- CGE: Fix glitch in previous commit
- 21:54 Changeset [dc9cca5f] by
- CGE: Fix level when restoring a game
- 21:37 Changeset [f1724f1] by
- COMMON: Rewrite BitStream as a template This rewrites BitStream as a …
- 20:37 Changeset [20a8f7b] by
- NEWS: Mention AGOS now supports InstallShield cabinets
- 17:58 Changeset [d0e64ce4] by
- SCUMM: Properly prefix player_towns.h include with scumm/.
- 17:57 Changeset [003c1692] by
- SCUMM: Also save first used color beyond 80 in Indy4 Amiga palette.
- 17:23 Changeset [064ab0f] by
- Merge pull request #77 from lordhoto/indy4amiga SCUMM: Implement …
- 17:09 Changeset [4cb6c73] by
- CGE: Change a couple of static members to non static in Vga class
- 16:14 Changeset [ad244d46] by
- CGE: Set slot #0 as write protected as it's an automatic savegame
- 16:01 Changeset [bc0e65ba] by
- CGE: remove jbw.h, some clean up
- 15:41 Changeset [cd45d63e] by
- SCUMM: Added some comments about special colors in Indy4 Amiga.
- 15:21 Changeset [35aa235] by
- Merge pull request #79 from clone2727/agos_cab AGOS: Add support for …
- 15:09 Changeset [ac53915] by
- MOHAWK: Stop the engine sound when Myst's generator voltage goes down …
- 15:09 Changeset [e0030a2] by
- MOHAWK: Fix incorrect cursor in D'ni (patch from P. Monnerat)
- 15:09 Changeset [2d8457fc] by
- MOHAWK: Implement channelwood var getter 31 (patch from P. Monnerat)
- 15:09 Changeset [01ddc5e1] by
- NEWS: Mention the PS3 port
- 15:09 Changeset [3ca0b304] by
- MOHAWK: Implement fading for Myst Demo
- 15:00 Changeset [5346ac1] by
- AGOS: Integrate InstallShield support.
- 12:08 Changeset [fedd3108] by
- CGE: Remove GetText class, which was used to enter the username
- 12:05 Changeset [4d059c0] by
- CGE: Remove user first name input, used originally for savegame names
- 07:39 Changeset [a8ad211] by
- CGE: Merge talk.cpp and gettext.cpp
- 07:05 Changeset [7144076] by
- CGE: Move IO classes to a separated source file
- 02:44 Changeset [4a69dc1] by
- Merge remote branch 'upstream/master' into pegasus
- 00:46 Changeset [5e174cbf] by
- AGOS: Fix load/save issues in Waxworks, which were caused by error in …
08/26/11:
- 21:32 Changeset [bb2f63d2] by
- CGE: Remove useless function
- 17:35 Ticket #7828 (PS2: Add support for combined keyboard+mouse usb devices) created by
- […] […]
- 16:51 Changeset [79632ea9] by
- CONFIGURE: Fixes to MacPort detection
- 16:43 Changeset [f77fc07b] by
- SCUMM: Save Indy4 Amiga specific palettes like the original did. For …
- 16:41 Changeset [8d229796] by
- CONFIGURE: Add support for building under MacPorts
- 16:36 Changeset [ffc09f86] by
- SCUMM: Mark some more ScummEngine members Indy4 Amiga specific.
- 16:35 Changeset [b4a17c70] by
- SCUMM: Add some comments to our Indy4 Amiga verb palette handling. We …
- 16:29 Changeset [e791f904] by
- SCUMM: Fix Indy4 Amiga cursor. The original did not use the room nor …
- 16:04 Changeset [7b9346d4] by
- CONFIGURE: Fix indentation
- 11:42 Ticket #5837 (SDL mixer output buffer size warning) created by
- […] […]
- 10:19 Changeset [c00306c8] by
- TSAGE: Minor tweaks to the new code for ANIM_MODE_9
- 10:06 Changeset [5910c8af] by
- TSAGE: Implemented the new ANIM_MODE_9 animation mode
- 10:06 Changeset [ca7b85bf] by
- CGE: Fix compiler warnings
- 09:50 Changeset [5dd26b9] by
- GOB: Add cheat output for Geisha's mastermind
- 09:50 Changeset [5bcb8985] by
- GOB: Add a console command to dump the whole variable space
- 09:42 Changeset [21fd6a2] by
- TSAGE: Further bugfix for SynchronizedList template changes
- 09:19 Changeset [31a7f649] by
- TSAGE: Hopeful bugfix for compilation errors on other systems
- 09:07 Changeset [734e4f62] by
- TSAGE: Implemented lots more Blue Force functionality, and started on …
- 08:36 Ticket #5744 (SCI: QFG3: Intro music abruptly stops) closed by
- fixed
- 08:30 Changeset [4f3b85f4] by
- SCI: Fixed bug #3311911 - "SCI: QFG3: Intro music abruptly stops"
- 07:17 Changeset [cdc86c6] by
- GOB: Add oGeisha_checkData
- 07:11 Changeset [8fd8c913] by
- GOB: Implement oGeisha_caress1 and oGeisha_caress2 Used in the …
- 06:20 Changeset [3062bc1d] by
- GOB: Stub the Geisha minigame "Diving"
- 06:15 Changeset [e05e18d8] by
- GOB: Stub the Geisha minigame "Penetration"
- 06:11 Changeset [6a9271b] by
- GOB: Oops, don't skip vital parts of the script The paramater count …
- 05:47 Changeset [a3bc1729] by
- GOB: Add Geisha AdLib music opcodes adlibPlay() is commented out for …
- 04:49 Changeset [cef09b34] by
- SCUMM: Fix bug in Indy4 Amiga's implementation of darkenPalette.
- 04:35 Changeset [618d01c4] by
- SCUMM: Fix some range checks in Indy4 Amiga palette code.
- 04:09 Changeset [e20b9054] by
- GOB: Fix the Geisha cursor
- 03:54 Changeset [4ea4172] by
- SCUMM: Implement proper Indy4 Amiga palette handling. This should fix …
- 03:00 Changeset [479eeb7e] by
- GOB: Actually, we do support 16 color fading
- 02:45 Changeset [225f0ad3] by
- GOB: Fix EGA palette animation The Geisha intro is now watchable
- 02:10 Changeset [24929c9] by
- GOB: Add inter_geisha.cpp and implement oGeisha_loadSound Geisha's …
08/25/11:
- 23:53 Changeset [ba84788b] by
- GOB: Geisha seems to be EGA-only The menu in Geisha shows now. It …
- 23:53 Changeset [c57fd312] by
- GOB: Fix 0OT resource loading, used in Geisha 0OT are compressed TOT …
- 22:59 Ticket #5796 (SCI: User-translated files are ignored) closed by
- fixed
- 22:56 Changeset [c9873dae] by
- SCI: Fixed bug #3366295 - "SCI: User-translated files are ignored" …
- 22:28 Ticket #5834 (SCI: pq2-pc98-jp - Listing of items / Inventory not working) closed by
- fixed
- 22:25 Changeset [d570b415] by
- SCI: Fixed bug #3396887 - "SCI: pq2-pc98-jp - Listing of items / …
- 20:42 Ticket #5836 (AGI: SQ1/SQ2: problems entering name) created by
- […] […]
- 15:45 Changeset [355d1b97] by
- COMPOSER: Update detection entries to avoid using install.inf
- 15:16 Changeset [9a79a336] by
- AUDIO: Don't abuse rewind() for looping in XA Thanks to LordHoto for …
- 15:02 Changeset [64d2e2db] by
- AUDIO: Cleanup the XA code endOfData() will not return true if the …
- 14:14 Changeset [481a5e0e] by
- SWORD1: Let the XA audio use its own looping
- 14:14 Changeset [37a401a] by
- AUDIO: Properly handle XA flags
- 12:27 Ticket #9358 (Tools: Add raw audio support to compress_sci) closed by
- 09:12 Changeset [19768db8] by
- DREAMWEB: 'drawflags' ported to C++
- 06:13 Changeset [5cd7f3f8] by
- DREAMWEB: Removed an useless stub ('kernchars')
- 06:12 Changeset [50fdbd34] by
- DREAMWEB: 'waitframes' ported to C++
- 05:58 Changeset [24afa11b] by
- DREAMWEB: All readmouse flavours ported to C++
- 05:46 Changeset [0baa0afb] by
- DREAMWEB: Better 'mouseCall' api, DreamWebEngine should not use …
- 05:33 Changeset [2cecbe0e] by
- DREAMWEB: 'animpointer' ported to C++
- 01:57 Ticket #5548 (NIPPON: crash when click on top screen) closed by
- fixed
- 00:09 Ticket #5810 (SCI: QFG3: Unable to climb tree to monkey village) closed by
- fixed
- 00:06 Changeset [0382e990] by
- SCI: Fixed QFG3 bug #3377429, by removing the problematic script patch …
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