Timeline
08/19/11:
- 23:35 Changeset [81ae309d] by
- CGE: Suppress some debug code present in the original
- 22:40 Changeset [e916f9c] by
- CGE: Another few formatting tweaks.
- 22:23 Changeset [e4a37322] by
- CGE: More misc cleanup.
- 22:11 Changeset [c1807138] by
- CGE: Cleanup of snail.cpp.
- 22:04 Changeset [3917c116] by
- Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into …
- 22:03 Changeset [749cd3b1] by
- CGE: Another fix for the pathfinding
- 21:54 Changeset [01b4ac72] by
- CGE: More cleanup.
- 18:14 Changeset [bda1afdb] by
- Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm …
- 17:48 Changeset [8ff904c6] by
- CGE: clean up bitmap class. Suppress useless methods, functions, defines…
- 16:32 Changeset [df122cec] by
- CGE: fix some warnings reported by cppcheck
- 14:04 Changeset [4e156b24] by
- CGE: Mass re-style/cleanup.
- 14:02 Changeset [f0889d3f] by
- CGE: Remove unused snSelect function, and broken config.cpp.
- 13:56 Changeset [65cd0689] by
- CGE: Remove (empty) ems.cpp.
- 13:55 Changeset [4e406280] by
- CGE: Portability fix for syncing sprite flags.
- 12:55 Changeset [43a41f53] by
- CGE: Endian-swap VBM headers on load if needed.
- 12:54 Changeset [2178d64c] by
- CGE: Endian-swap the contents of block descriptions.
- 12:39 Changeset [0d887aa2] by
- SCUMM: Fix AdLib output in (MI2/)Indy4 Amiga. Indy4 Amiga features …
- 12:27 Ticket #5832 (AGI: KQ3: Apple IIgs error at walking plank) created by
- […] […]
- 11:15 Changeset [2b0cec1c] by
- CGE: Fix problem with being able to walk into protected areas
- 10:36 Changeset [372d488b] by
- CGE: Revert previous commit of flags synchronisation
- 09:49 Changeset [0d730b85] by
- CGE: Changed the Sprite bit-flags into a union, to fix savegame endian …
- 05:25 Changeset [40ea6d78] by
- CGE: Suppress some dead code
08/18/11:
- 23:14 Changeset [1e0b05ff] by
- TEST: Add a very tiny and simple unit test for intLog2.
- 23:08 Changeset [14c8df76] by
- BASE: Remove leftover include for testing.
- 23:05 Changeset [ff987251] by
- COMMON: intLog2 uses _BitScanReverse on MSVC
- 21:18 Changeset [dd0ad3cb] by
- SDL: Fix typo.
- 21:15 Changeset [5491d930] by
- COMMON: Slight formatting fix.
- 20:52 Changeset [d4be53c] by
- DREAMWEB: Pathfind routines go to pathfind.cpp
- 20:34 Changeset [3f6a277] by
- DREAMWEB: Ported 'findxyfrompath' to C++
- 20:17 Changeset [ef7c28c2] by
- DREAMWEB: Ported 'blocknametext', 'walktotext', 'personnametext',
- 20:03 Changeset [5ff686a6] by
- DREAMWEB: 'findlen' is unused
- 19:49 Changeset [089e20e] by
- DREAMWEB: No need to generate unused C++ for 'makename'
- 17:55 Ticket #5831 (MACOSX: Language auto-detection does not work correctly) created by
- […] […]
- 17:48 Ticket #5777 (Hugo 1 won't start in Windows CE 5.0) closed by
- 17:48 Ticket #5325 (WINCE: broken sword 2 game crash) closed by
- fixed
- 17:47 Ticket #4692 (WINCE: Force back to Portrait mode when screen rotates) closed by
- fixed
- 16:36 Changeset [1dff2ebe] by
- DREAMWEB: 'calcmapad' ported to C++
- 15:11 Changeset [efe76ac] by
- DREAMWEB: 'getposition' ported to C++
- 09:59 Changeset [f92b21b3] by
- I18N: Update the catalan and spanish translations.
- 09:08 Changeset [c72f31f5] by
- I18N: Split some original messages to allow translation reusability.
- 04:21 Changeset [ced79d8] by
- SCUMM: Fix cursor palette in the HE80+ default cursor
- 03:42 Changeset [440ff92e] by
- SCUMM: Hopefully fix DS compilation
- 02:25 Changeset [5af158ae] by
- Merge pull request #74 from fuzzie/soccer Backyard Soccer support
08/17/11:
- 23:26 Changeset [cd6708b3] by
- DREAMWEB: Fix compile on non-GNU compilers mempcpy is a GNU extension …
- 22:48 Changeset [7eab6a7c] by
- DREAMWEB: 'commandonly' ported to C++
- 22:33 Changeset [85a0fa03] by
- CGE: Remove unused _intStackPtr.
- 22:29 Changeset [d793644] by
- DREAMWEB: Enable 100 savegames
- 22:29 Changeset [8a5c8f33] by
- DREAMWEB: Add/fix loading from launcher This is very error-prone, and …
- 22:28 Changeset [7280a569] by
- DREAMWEB: Hook up ScummVM save/load menu The ScummVM menu will be …
- 22:28 Changeset [f3131e2d] by
- DREAMWEB: Move several load/save functions out of dreamgen
- 22:27 Changeset [aa9f9708] by
- DREAMWEB: Reorder modifiers for consistency (cosmetic)
- 22:18 Changeset [0ac5544b] by
- DREAMWEB: Emit symbolic constants for data offsets
- 22:17 Changeset [f1a0df46] by
- DREAMWEB: Style
- 21:57 Changeset [b82f40d9] by
- DREAMWEB: Fix crash when loading some saves findsource() has the …
- 16:58 Changeset [1f47b877] by
- DREAMWEB: 'doblocks' moves to backdrops.cpp
- 14:26 Changeset [3700e04e] by
- DREAMWEB: Drawing of background objects ported to C++
- 10:41 Ticket #5830 (SCI: PQ4: unknown CD version (English Speech/German subs)) created by
- […] […]
- 08:55 Changeset [23689cac] by
- CGE: Remove unused Rgb/Trgb/mkRgb.
- 08:50 Changeset [a9f00289] by
- CGE: Preserve const in cast.
- 08:12 Changeset [9a94a239] by
- CGE: Fix gcc shadowed member warning.
- 07:28 Changeset [ae287cc] by
- Merge remote-tracking branch 'origin/master' into soccer Conflicts: …
- 07:12 Changeset [f5255288] by
- SCUMM: Split HE logic classes to their own files
- 04:51 Changeset [e36832bb] by
- DREAMWEB: Removal of unneeded stubs
- 04:46 Changeset [681af21e] by
- DREAMWEB: Arithmetic bugfix in door open/close range detection
- 01:18 Ticket #5829 (SCI: SQ4 (English/CD/Win): Engine Abort In Timepod Hangar) created by
- […] […]
08/16/11:
- 23:46 Changeset [ca32fb2] by
- DREAMWEB: Ported 'movemap' to C++
- 23:18 Ticket #7827 (Signed for PSP?) created by
- […] […]
- 22:03 Changeset [9fd46049] by
- SCUMM: Mass-comment/rename/simplify the soccer u32 code.
- 21:37 Changeset [23dce516] by
- SCUMM: Fix cross product call in soccer u32 code. Thanks to wjp and …
- 20:08 Ticket #5828 (SAGA: IHNM - Character selection animations often miss a frame) created by
- […] […]
- 14:44 Changeset [8892f2e] by
- SCUMM: Fix AdLib output for MI2/Indy4 Mac A regression from …
- 11:15 Changeset [c280824b] by
- TSAGE: Completed Blue Force Scene #100
- 06:47 Changeset [111d70af] by
- SCUMM: Make the default cursor for all v80+ games be the Windows cursor
- 05:48 Ticket #7826 (OpenGL doesn't snap to window edges) created by
- […] […]
- 05:23 Changeset [310bd54] by
- SCUMM: Set the default moonbase cursor to be the default Windows cursor
- 04:30 Changeset [a1831267] by
- MOHAWK: Use the default Windows cursor in /graphics now
- 04:30 Changeset [c75bf329] by
- GRAPHICS: Add a default Windows cursor Based on the Mohawk one
- 04:19 Changeset [91ae23e] by
- GRAPHICS: Add cursor palette start/count functions
- 04:05 Changeset [1793d92c] by
- GRAPHICS: Create base Cursor class for Mac/Win cursors
- 03:18 Changeset [87b48806] by
- CREDITS: Added myself
- 03:04 Changeset [52d8146d] by
- MOHAWK: Fix timing of the first two Riven credits frames
- 02:55 Changeset [63e436d7] by
- DREAMWEB: Bugfix (introduced with porting)
- 02:53 Changeset [fcd84f67] by
- MOHAWK: Stub off Riven transition speed code
- 02:26 Changeset [5783a30] by
- DREAMWEB: 'madmode' ported to C++
- 02:24 Changeset [6f83052] by
- AGI: Cleanup PreAGI console code
- 01:57 Changeset [1fb3cb18] by
- DREAMWEB: 'madman' ported to C++
- 01:24 Changeset [d8ff4182] by
- DREAMWEB: Encapsulate the hack to guess if this is a CD build or not
08/15/11:
- 23:25 Changeset [3971a0db] by
- DREAMWEB: 'madmantext' ported to C++ There is a debatable hack to …
- 22:50 Changeset [9d8e5c0d] by
- DREAMWEB: 'updatepeople' ported to C++
- 20:30 Changeset [73d7ff35] by
- DREAMWEB: 'showpanel' ported to C++
- 20:30 Changeset [03e222f3] by
- DREAMWEB: 'commandwithob' ported to C++
- 20:30 Changeset [b0f5e4d] by
- DREAMWEB: 'copyname' ported to C++
- 20:30 Changeset [8cb9ff31] by
- DREAMWEB: 'findobname' ported to C++
- 20:30 Changeset [2dadf6b] by
- DREAMWEB: 'getreelstart' is now only called from C++
- 20:30 Changeset [e78a5a2b] by
- DREAMWEB: 'checkifperson' ported to C++
- 20:30 Changeset [01ccadf7] by
- DREAMWEB: 'getreelframeax' ported to C++
- 20:30 Changeset [c8d80567] by
- DREAMWEB: 'showgamereel' ported to C++
- 15:55 Changeset [62aabc57] by
- AGI: Reorganize the PreAGI code a bit
- 15:55 Changeset [6a9d4b3] by
- AGI: Make Troll inherit from PreAgiEngine
- 15:55 Changeset [cb43e96] by
- AGI: Make Mickey inherit from PreAgiEngine
- 15:55 Changeset [fcd0cda9] by
- AGI: Make Winnie inherit from PreAgiEngine
- 10:47 Changeset [69723070] by
- TSAGE: Corrected casing of tSage namespace to be TsAGE This matches …
- 09:26 Changeset [28aef23a] by
- TSAGE: Changed Ringworld/Blue Force namespaces to be embedded …
- 09:03 Changeset [833c6fdb] by
- TSAGE: Started implementing Blue Force Scene #50
08/14/11:
- 20:40 Changeset [b83cf61] by
- Checked V1 instructions till 0x42
- 17:48 Changeset [273e37f7] by
- AGI: Renamed some #defines to our code conventions and moved them to enums
- 17:29 Changeset [026a2c5] by
- NEWS: Mention Winnie sound support
- 17:14 Changeset [40f40303] by
- AGI: Enable sound support for Winnie DOS
- 17:10 Changeset [de6390dd] by
- AGI: Make the sound code use AgiBase instead of AgiEngine In …
- 12:23 Changeset [913e15db] by
- Merge pull request #56 from zeldin/toon-path-dynamic TOON: Grow size …
- 12:22 Ticket #5826 (SCI: PQ1 - Weird behavior at Carol's inside car) closed by
- 11:20 Changeset [dfcefb3c] by
- RECORDER: Lower I/O in recorder
- 11:17 Changeset [3de0b4e3] by
- Merge pull request #60 from tramboi/master DREAMWEB: Fixes, cleaning …
- 10:18 Changeset [da76e613] by
- TSAGE: Separated Ringworld and Blue Force game logic into their own …
- 09:01 Changeset [a6e638d] by
- MAIN: Avoid adding the same extra path twice This doesn't make any …
- 07:18 Changeset [72a9f06f] by
- MOHAWK: Add a return to menu button to the dialog for the demo
- 07:18 Changeset [ef1f5d48] by
- MOHAWK: Implement remaining Myst demo sneak preview opcodes
- 07:18 Changeset [df381055] by
- MOHAWK: Implement remaining Myst demo menu opcodes
- 06:02 Changeset [ff5b85e1] by
- TSAGE: Completed Scene 109 of Blue Force (Bar-room Introduction scene)
- 06:02 Changeset [d23d0d2a] by
- TSAGE: Change Blue Force detection entries to include GF_ALT_REGIONS …
- 02:25 Changeset [81ba9b2e] by
- TSAGE: Further changes to Blue Force scenes, and started implementing …
- 02:25 Changeset [fd8fcc30] by
- TSAGE: Implemented changes in SequenceManager introduced by Blue Force
- 02:24 Changeset [fed3306b] by
- TSAGE: Removed recently added preloadVisage method Method associated …
- 02:23 Changeset [3101dfa] by
- TSAGE: Added new global variables for Blue Force
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