Timeline



08/19/11:

23:35 Changeset [81ae309d] by Strangerke
CGE: Suppress some debug code present in the original
22:40 Changeset [e916f9c] by Alyssa Milburn <fuzzie@…>
CGE: Another few formatting tweaks.
22:23 Changeset [e4a37322] by Alyssa Milburn <fuzzie@…>
CGE: More misc cleanup.
22:11 Changeset [c1807138] by Alyssa Milburn <fuzzie@…>
CGE: Cleanup of snail.cpp.
22:04 Changeset [3917c116] by Strangerke
Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into …
22:03 Changeset [749cd3b1] by Strangerke
CGE: Another fix for the pathfinding
21:54 Changeset [01b4ac72] by Alyssa Milburn <fuzzie@…>
CGE: More cleanup.
18:14 Changeset [bda1afdb] by Alyssa Milburn <fuzzie@…>
Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm
17:48 Changeset [8ff904c6] by Strangerke
CGE: clean up bitmap class. Suppress useless methods, functions, defines…
16:32 Changeset [df122cec] by Strangerke
CGE: fix some warnings reported by cppcheck
14:04 Changeset [4e156b24] by Alyssa Milburn <fuzzie@…>
CGE: Mass re-style/cleanup.
14:02 Changeset [f0889d3f] by Alyssa Milburn <fuzzie@…>
CGE: Remove unused snSelect function, and broken config.cpp.
13:56 Changeset [65cd0689] by Alyssa Milburn <fuzzie@…>
CGE: Remove (empty) ems.cpp.
13:55 Changeset [4e406280] by Alyssa Milburn <fuzzie@…>
CGE: Portability fix for syncing sprite flags.
12:55 Changeset [43a41f53] by Alyssa Milburn <fuzzie@…>
CGE: Endian-swap VBM headers on load if needed.
12:54 Changeset [2178d64c] by Alyssa Milburn <fuzzie@…>
CGE: Endian-swap the contents of block descriptions.
12:39 Changeset [0d887aa2] by Johannes Schickel <lordhoto@…>
SCUMM: Fix AdLib output in (MI2/)Indy4 Amiga. Indy4 Amiga features …
12:27 Ticket #5832 (AGI: KQ3: Apple IIgs error at walking plank) created by SF/arwen4cj
[…] […]
11:15 Changeset [2b0cec1c] by dreammaster
CGE: Fix problem with being able to walk into protected areas
10:36 Changeset [372d488b] by dreammaster
CGE: Revert previous commit of flags synchronisation
09:49 Changeset [0d730b85] by dreammaster
CGE: Changed the Sprite bit-flags into a union, to fix savegame endian …
05:25 Changeset [40ea6d78] by Strangerke
CGE: Suppress some dead code

08/18/11:

23:14 Changeset [1e0b05ff] by Johannes Schickel <lordhoto@…>
TEST: Add a very tiny and simple unit test for intLog2.
23:08 Changeset [14c8df76] by Johannes Schickel <lordhoto@…>
BASE: Remove leftover include for testing.
23:05 Changeset [ff987251] by Johannes Schickel <lordhoto@…>
COMMON: intLog2 uses _BitScanReverse on MSVC
21:18 Changeset [dd0ad3cb] by Johannes Schickel <lordhoto@…>
SDL: Fix typo.
21:15 Changeset [5491d930] by Johannes Schickel <lordhoto@…>
COMMON: Slight formatting fix.
20:52 Changeset [d4be53c] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Pathfind routines go to pathfind.cpp
20:34 Changeset [3f6a277] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Ported 'findxyfrompath' to C++
20:17 Changeset [ef7c28c2] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Ported 'blocknametext', 'walktotext', 'personnametext',
20:03 Changeset [5ff686a6] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'findlen' is unused
19:49 Changeset [089e20e] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: No need to generate unused C++ for 'makename'
17:55 Ticket #5831 (MACOSX: Language auto-detection does not work correctly) created by CeRiAl
[…] […]
17:48 Ticket #5777 (Hugo 1 won't start in Windows CE 5.0) closed by CeRiAl
17:48 Ticket #5325 (WINCE: broken sword 2 game crash) closed by CeRiAl
fixed
17:47 Ticket #4692 (WINCE: Force back to Portrait mode when screen rotates) closed by CeRiAl
fixed
16:36 Changeset [1dff2ebe] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'calcmapad' ported to C++
15:11 Changeset [efe76ac] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'getposition' ported to C++
09:59 Changeset [f92b21b3] by Jordi Vilalta Prat <jvprat@…>
I18N: Update the catalan and spanish translations.
09:08 Changeset [c72f31f5] by Jordi Vilalta Prat <jvprat@…>
I18N: Split some original messages to allow translation reusability.
04:21 Changeset [ced79d8] by Matthew Hoops <clone2727@…>
SCUMM: Fix cursor palette in the HE80+ default cursor
03:42 Changeset [440ff92e] by Sven Hesse <drmccoy@…>
SCUMM: Hopefully fix DS compilation
02:25 Changeset [5af158ae] by clone2727 <clone2727@…>
Merge pull request #74 from fuzzie/soccer Backyard Soccer support

08/17/11:

23:26 Changeset [cd6708b3] by Sven Hesse <drmccoy@…>
DREAMWEB: Fix compile on non-GNU compilers mempcpy is a GNU extension …
22:48 Changeset [7eab6a7c] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'commandonly' ported to C++
22:33 Changeset [85a0fa03] by Alyssa Milburn <fuzzie@…>
CGE: Remove unused _intStackPtr.
22:29 Changeset [d793644] by wjp
DREAMWEB: Enable 100 savegames
22:29 Changeset [8a5c8f33] by wjp
DREAMWEB: Add/fix loading from launcher This is very error-prone, and …
22:28 Changeset [7280a569] by wjp
DREAMWEB: Hook up ScummVM save/load menu The ScummVM menu will be …
22:28 Changeset [f3131e2d] by wjp
DREAMWEB: Move several load/save functions out of dreamgen
22:27 Changeset [aa9f9708] by wjp
DREAMWEB: Reorder modifiers for consistency (cosmetic)
22:18 Changeset [0ac5544b] by wjp
DREAMWEB: Emit symbolic constants for data offsets
22:17 Changeset [f1a0df46] by wjp
DREAMWEB: Style
21:57 Changeset [b82f40d9] by wjp
DREAMWEB: Fix crash when loading some saves findsource() has the …
16:58 Changeset [1f47b877] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'doblocks' moves to backdrops.cpp
14:26 Changeset [3700e04e] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Drawing of background objects ported to C++
10:41 Ticket #5830 (SCI: PQ4: unknown CD version (English Speech/German subs)) created by SF/markcoolio
[…] […]
08:55 Changeset [23689cac] by Alyssa Milburn <fuzzie@…>
CGE: Remove unused Rgb/Trgb/mkRgb.
08:50 Changeset [a9f00289] by Alyssa Milburn <fuzzie@…>
CGE: Preserve const in cast.
08:12 Changeset [9a94a239] by Alyssa Milburn <fuzzie@…>
CGE: Fix gcc shadowed member warning.
07:28 Changeset [ae287cc] by Alyssa Milburn <fuzzie@…>
Merge remote-tracking branch 'origin/master' into soccer Conflicts: …
07:12 Changeset [f5255288] by Alyssa Milburn <fuzzie@…>
SCUMM: Split HE logic classes to their own files
04:51 Changeset [e36832bb] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Removal of unneeded stubs
04:46 Changeset [681af21e] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Arithmetic bugfix in door open/close range detection
01:18 Ticket #5829 (SCI: SQ4 (English/CD/Win): Engine Abort In Timepod Hangar) created by SF/zacattack458
[…] […]

08/16/11:

23:46 Changeset [ca32fb2] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Ported 'movemap' to C++
23:18 Ticket #7827 (Signed for PSP?) created by SF/numberkruncher
[…] […]
22:03 Changeset [9fd46049] by Alyssa Milburn <fuzzie@…>
SCUMM: Mass-comment/rename/simplify the soccer u32 code.
21:37 Changeset [23dce516] by Alyssa Milburn <fuzzie@…>
SCUMM: Fix cross product call in soccer u32 code. Thanks to wjp and …
20:08 Ticket #5828 (SAGA: IHNM - Character selection animations often miss a frame) created by eriktorbjorn
[…] […]
14:44 Changeset [8892f2e] by Matthew Hoops <clone2727@…>
SCUMM: Fix AdLib output for MI2/Indy4 Mac A regression from …
11:15 Changeset [c280824b] by dreammaster
TSAGE: Completed Blue Force Scene #100
06:47 Changeset [111d70af] by Matthew Hoops <clone2727@…>
SCUMM: Make the default cursor for all v80+ games be the Windows cursor
05:48 Ticket #7826 (OpenGL doesn't snap to window edges) created by SF/chyron8472
[…] […]
05:23 Changeset [310bd54] by Matthew Hoops <clone2727@…>
SCUMM: Set the default moonbase cursor to be the default Windows cursor
04:30 Changeset [a1831267] by Matthew Hoops <clone2727@…>
MOHAWK: Use the default Windows cursor in /graphics now
04:30 Changeset [c75bf329] by Matthew Hoops <clone2727@…>
GRAPHICS: Add a default Windows cursor Based on the Mohawk one
04:19 Changeset [91ae23e] by Matthew Hoops <clone2727@…>
GRAPHICS: Add cursor palette start/count functions
04:05 Changeset [1793d92c] by Matthew Hoops <clone2727@…>
GRAPHICS: Create base Cursor class for Mac/Win cursors
03:18 Changeset [87b48806] by Bertrand Augereau <bertrand_augereau@…>
CREDITS: Added myself
03:04 Changeset [52d8146d] by Matthew Hoops <clone2727@…>
MOHAWK: Fix timing of the first two Riven credits frames
02:55 Changeset [63e436d7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Bugfix (introduced with porting)
02:53 Changeset [fcd84f67] by Matthew Hoops <clone2727@…>
MOHAWK: Stub off Riven transition speed code
02:26 Changeset [5783a30] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'madmode' ported to C++
02:24 Changeset [6f83052] by Matthew Hoops <clone2727@…>
AGI: Cleanup PreAGI console code
01:57 Changeset [1fb3cb18] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'madman' ported to C++
01:24 Changeset [d8ff4182] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Encapsulate the hack to guess if this is a CD build or not

08/15/11:

23:25 Changeset [3971a0db] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'madmantext' ported to C++ There is a debatable hack to …
22:50 Changeset [9d8e5c0d] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'updatepeople' ported to C++
20:30 Changeset [73d7ff35] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'showpanel' ported to C++
20:30 Changeset [03e222f3] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'commandwithob' ported to C++
20:30 Changeset [b0f5e4d] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'copyname' ported to C++
20:30 Changeset [8cb9ff31] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'findobname' ported to C++
20:30 Changeset [2dadf6b] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'getreelstart' is now only called from C++
20:30 Changeset [e78a5a2b] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'checkifperson' ported to C++
20:30 Changeset [01ccadf7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'getreelframeax' ported to C++
20:30 Changeset [c8d80567] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'showgamereel' ported to C++
15:55 Changeset [62aabc57] by Matthew Hoops <clone2727@…>
AGI: Reorganize the PreAGI code a bit
15:55 Changeset [6a9d4b3] by Matthew Hoops <clone2727@…>
AGI: Make Troll inherit from PreAgiEngine
15:55 Changeset [cb43e96] by Matthew Hoops <clone2727@…>
AGI: Make Mickey inherit from PreAgiEngine
15:55 Changeset [fcd0cda9] by Matthew Hoops <clone2727@…>
AGI: Make Winnie inherit from PreAgiEngine
10:47 Changeset [69723070] by dreammaster
TSAGE: Corrected casing of tSage namespace to be TsAGE This matches …
09:26 Changeset [28aef23a] by dreammaster
TSAGE: Changed Ringworld/Blue Force namespaces to be embedded …
09:03 Changeset [833c6fdb] by dreammaster
TSAGE: Started implementing Blue Force Scene #50

08/14/11:

20:40 Changeset [b83cf61] by sev-
Checked V1 instructions till 0x42
17:48 Changeset [273e37f7] by sev-
AGI: Renamed some #defines to our code conventions and moved them to enums
17:29 Changeset [026a2c5] by Matthew Hoops <clone2727@…>
NEWS: Mention Winnie sound support
17:14 Changeset [40f40303] by Matthew Hoops <clone2727@…>
AGI: Enable sound support for Winnie DOS
17:10 Changeset [de6390dd] by Matthew Hoops <clone2727@…>
AGI: Make the sound code use AgiBase instead of AgiEngine In …
12:23 Changeset [913e15db] by sev-
Merge pull request #56 from zeldin/toon-path-dynamic TOON: Grow size …
12:22 Ticket #5826 (SCI: PQ1 - Weird behavior at Carol's inside car) closed by digitall
11:20 Changeset [dfcefb3c] by sev-
RECORDER: Lower I/O in recorder
11:17 Changeset [3de0b4e3] by sev-
Merge pull request #60 from tramboi/master DREAMWEB: Fixes, cleaning …
10:18 Changeset [da76e613] by dreammaster
TSAGE: Separated Ringworld and Blue Force game logic into their own …
09:01 Changeset [a6e638d] by eriktorbjorn <eriktorbjorn@…>
MAIN: Avoid adding the same extra path twice This doesn't make any …
07:18 Changeset [72a9f06f] by bgK
MOHAWK: Add a return to menu button to the dialog for the demo
07:18 Changeset [ef1f5d48] by bgK
MOHAWK: Implement remaining Myst demo sneak preview opcodes
07:18 Changeset [df381055] by bgK
MOHAWK: Implement remaining Myst demo menu opcodes
06:02 Changeset [ff5b85e1] by dreammaster
TSAGE: Completed Scene 109 of Blue Force (Bar-room Introduction scene)
06:02 Changeset [d23d0d2a] by dreammaster
TSAGE: Change Blue Force detection entries to include GF_ALT_REGIONS …
02:25 Changeset [81ba9b2e] by dreammaster
TSAGE: Further changes to Blue Force scenes, and started implementing …
02:25 Changeset [fd8fcc30] by dreammaster
TSAGE: Implemented changes in SequenceManager introduced by Blue Force
02:24 Changeset [fed3306b] by dreammaster
TSAGE: Removed recently added preloadVisage method Method associated …
02:23 Changeset [3101dfa] by dreammaster
TSAGE: Added new global variables for Blue Force
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