Timeline



08/16/11:

23:46 Changeset [ca32fb2] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Ported 'movemap' to C++
23:18 Ticket #7827 (Signed for PSP?) created by SF/numberkruncher
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22:03 Changeset [9fd46049] by Alyssa Milburn <fuzzie@…>
SCUMM: Mass-comment/rename/simplify the soccer u32 code.
21:37 Changeset [23dce516] by Alyssa Milburn <fuzzie@…>
SCUMM: Fix cross product call in soccer u32 code. Thanks to wjp and …
20:08 Ticket #5828 (IHNM: Character selection animations often miss a frame) created by eriktorbjorn
[…] […]
14:44 Changeset [8892f2e] by Matthew Hoops <clone2727@…>
SCUMM: Fix AdLib output for MI2/Indy4 Mac A regression from …
11:15 Changeset [c280824b] by dreammaster
TSAGE: Completed Blue Force Scene #100
06:47 Changeset [111d70af] by Matthew Hoops <clone2727@…>
SCUMM: Make the default cursor for all v80+ games be the Windows cursor
05:48 Ticket #7826 (OpenGL doesn't snap to window edges) created by SF/chyron8472
[…] […]
05:23 Changeset [310bd54] by Matthew Hoops <clone2727@…>
SCUMM: Set the default moonbase cursor to be the default Windows cursor
04:30 Changeset [a1831267] by Matthew Hoops <clone2727@…>
MOHAWK: Use the default Windows cursor in /graphics now
04:30 Changeset [c75bf329] by Matthew Hoops <clone2727@…>
GRAPHICS: Add a default Windows cursor Based on the Mohawk one
04:19 Changeset [91ae23e] by Matthew Hoops <clone2727@…>
GRAPHICS: Add cursor palette start/count functions
04:05 Changeset [1793d92c] by Matthew Hoops <clone2727@…>
GRAPHICS: Create base Cursor class for Mac/Win cursors
03:18 Changeset [87b48806] by Bertrand Augereau <bertrand_augereau@…>
CREDITS: Added myself
03:04 Changeset [52d8146d] by Matthew Hoops <clone2727@…>
MOHAWK: Fix timing of the first two Riven credits frames
02:55 Changeset [63e436d7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Bugfix (introduced with porting)
02:53 Changeset [fcd84f67] by Matthew Hoops <clone2727@…>
MOHAWK: Stub off Riven transition speed code
02:26 Changeset [5783a30] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'madmode' ported to C++
02:24 Changeset [6f83052] by Matthew Hoops <clone2727@…>
AGI: Cleanup PreAGI console code
01:57 Changeset [1fb3cb18] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'madman' ported to C++
01:24 Changeset [d8ff4182] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Encapsulate the hack to guess if this is a CD build or not

08/15/11:

23:25 Changeset [3971a0db] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'madmantext' ported to C++ There is a debatable hack to …
22:50 Changeset [9d8e5c0d] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'updatepeople' ported to C++
20:30 Changeset [73d7ff35] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'showpanel' ported to C++
20:30 Changeset [03e222f3] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'commandwithob' ported to C++
20:30 Changeset [b0f5e4d] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'copyname' ported to C++
20:30 Changeset [8cb9ff31] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'findobname' ported to C++
20:30 Changeset [2dadf6b] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'getreelstart' is now only called from C++
20:30 Changeset [e78a5a2b] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'checkifperson' ported to C++
20:30 Changeset [01ccadf7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'getreelframeax' ported to C++
20:30 Changeset [c8d80567] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'showgamereel' ported to C++
15:55 Changeset [62aabc57] by Matthew Hoops <clone2727@…>
AGI: Reorganize the PreAGI code a bit
15:55 Changeset [6a9d4b3] by Matthew Hoops <clone2727@…>
AGI: Make Troll inherit from PreAgiEngine
15:55 Changeset [cb43e96] by Matthew Hoops <clone2727@…>
AGI: Make Mickey inherit from PreAgiEngine
15:55 Changeset [fcd0cda9] by Matthew Hoops <clone2727@…>
AGI: Make Winnie inherit from PreAgiEngine
10:47 Changeset [69723070] by dreammaster
TSAGE: Corrected casing of tSage namespace to be TsAGE This matches …
09:26 Changeset [28aef23a] by dreammaster
TSAGE: Changed Ringworld/Blue Force namespaces to be embedded …
09:03 Changeset [833c6fdb] by dreammaster
TSAGE: Started implementing Blue Force Scene #50

08/14/11:

20:40 Changeset [b83cf61] by sev-
Checked V1 instructions till 0x42
17:48 Changeset [273e37f7] by sev-
AGI: Renamed some #defines to our code conventions and moved them to enums
17:29 Changeset [026a2c5] by Matthew Hoops <clone2727@…>
NEWS: Mention Winnie sound support
17:14 Changeset [40f40303] by Matthew Hoops <clone2727@…>
AGI: Enable sound support for Winnie DOS
17:10 Changeset [de6390dd] by Matthew Hoops <clone2727@…>
AGI: Make the sound code use AgiBase instead of AgiEngine In …
12:23 Changeset [913e15db] by sev-
Merge pull request #56 from zeldin/toon-path-dynamic TOON: Grow size …
12:22 Ticket #5826 (SCI: PQ1 - Weird behavior at Carol's inside car) closed by digitall
11:20 Changeset [dfcefb3c] by sev-
RECORDER: Lower I/O in recorder
11:17 Changeset [3de0b4e3] by sev-
Merge pull request #60 from tramboi/master DREAMWEB: Fixes, cleaning …
10:18 Changeset [da76e613] by dreammaster
TSAGE: Separated Ringworld and Blue Force game logic into their own …
09:01 Changeset [a6e638d] by eriktorbjorn <eriktorbjorn@…>
MAIN: Avoid adding the same extra path twice This doesn't make any …
07:18 Changeset [72a9f06f] by bgK
MOHAWK: Add a return to menu button to the dialog for the demo
07:18 Changeset [ef1f5d48] by bgK
MOHAWK: Implement remaining Myst demo sneak preview opcodes
07:18 Changeset [df381055] by bgK
MOHAWK: Implement remaining Myst demo menu opcodes
06:02 Changeset [ff5b85e1] by dreammaster
TSAGE: Completed Scene 109 of Blue Force (Bar-room Introduction scene)
06:02 Changeset [d23d0d2a] by dreammaster
TSAGE: Change Blue Force detection entries to include GF_ALT_REGIONS …
02:25 Changeset [81ba9b2e] by dreammaster
TSAGE: Further changes to Blue Force scenes, and started implementing …
02:25 Changeset [fd8fcc30] by dreammaster
TSAGE: Implemented changes in SequenceManager introduced by Blue Force
02:24 Changeset [fed3306b] by dreammaster
TSAGE: Removed recently added preloadVisage method Method associated …
02:23 Changeset [3101dfa] by dreammaster
TSAGE: Added new global variables for Blue Force

08/13/11:

22:27 Changeset [46354d57] by sev-
AGI: Switched booters detection to AD
22:27 Changeset [3cb41b5d] by sev-
AGI: Checked V1 instructions till 0x2c
22:27 Changeset [be9c5c04] by sev-
AGI: Checked V1 instructions till 0x20
22:27 Changeset [3fb50b81] by sev-
AGI: Further work on v1 opcode difference
22:27 Changeset [af691e46] by sev-
AGI: Updates to V1 instruction table, plus an outcommented experiment …
22:27 Changeset [1dbe5bfc] by sev-
AGI: Implement loader for V1 "object" file
22:27 Changeset [d2f9087f] by sev-
AGI: Fix warning messages about undefined opcodes
22:27 Changeset [e4a1193d] by sev-
AGI: Add last undefined V1 test command that tests if a bit of var is …
22:27 Changeset [2289ba88] by sev-
AGI: Rename cmd_what_ever to cmdWhatEver
22:27 Changeset [09f93712] by sev-
AGI: Fix and clarify IF expression handling
22:27 Changeset [9bc25749] by sev-
AGI: Implement V1 SAID test commands Yes, V1 has three versions of …
22:27 Changeset [d02251fa] by sev-
AGI: Formatting (+ a few debug prints)
22:27 Changeset [368a3722] by sev-
AGI: Implement loader for V1 words.tok dictionary
22:27 Changeset [c731f1f4] by sev-
AGI: Implement common internal dictionary for different words.tok …
22:27 Changeset [0b6b6708] by sev-
AGI: Add still incomplete V1 instruction tables
22:26 Changeset [04353038] by sev-
AGI: Add loader and detection for Black Cauldron booter
22:26 Changeset [d273f58b] by sev-
AGI: AgiLoader_v1: Precalculate final resource offsets That is, …
22:26 Changeset [41dccce0] by sev-
AGI: Execute test commands only when needed
22:26 Changeset [a4e0cd53] by sev-
AGI: Refactor interpreter core (somewhat akin to SCI) * Instruction …
22:26 Changeset [e1153cf1] by sev-
AGI: Comment cleanup
22:26 Changeset [eb797b6] by sev-
AGI: Simplify handling of IF conditions Execute all test commands in …
22:26 Changeset [7a80c4c] by sev-
AGI: Fix row duration in V1 SOUND resource player
22:26 Changeset [1507fe4e] by sev-
AGI: Fix detection of IIgs sample resources
22:26 Changeset [d8e1b392] by sev-
AGI: Use a jump table for test commands instead of switch/case …
22:26 Changeset [24bb5da2] by sev-
AGI: Add a layer of abstraction between the sound chip and the two players
22:26 Changeset [81831037] by sev-
AGI: Simplify sector offset calculation
22:26 Changeset [74051404] by sev-
AGI: Cleanup
22:26 Changeset [4d4a558f] by sev-
AGI: Do not try to pass filenames of disk images from the detector to …
22:26 Changeset [1f680ecb] by sev-
AGI: Detect the end of V1 sound resources correctly, fixing crashes
22:26 Changeset [010315dc] by sev-
AGI: Implement resource loader for the DDP booter game
22:26 Changeset [3fd26de3] by sev-
AGI: Detect the bootable floppy version of Donald Duck's Playground …
22:26 Changeset [ab784944] by sev-
AGI: Implement note fetch routine for AGI v2.001 sound resources I …
20:15 Changeset [a6acf42] by Alyssa Milburn <fuzzie@…>
COMPOSER: Support reading V1 buttons.
20:11 Changeset [bdc24b65] by Alyssa Milburn <fuzzie@…>
COMPOSER: Split out filename mangling into a separate function.
20:08 Changeset [c3339c15] by Alyssa Milburn <fuzzie@…>
COMPOSER: Tweak button z-ordering slightly. This fixes agreeing to …
19:24 Changeset [21b2a706] by Filippos Karapetis <md5@…>
Merge pull request #63 from tsoliman/detection-tables Some missing …
18:22 Changeset [0bbd43eb] by bgK
MOHAWK: Implement Myst demo opcodes 298 and 299, sneak preview speech.
17:41 Changeset [0e884056] by salty-horse
README: Make 'Hotkeys' title consistent with ToC
11:14 Changeset [2dbd8581] by dreammaster
TSAGE: Fix crash when exiting whilst a palette rotation is active
09:56 Changeset [2a69bcbe] by dreammaster
CGE: Fix backslashes in module.mk
09:49 Changeset [e9c8232] by dreammaster
TSAGE: Split up the hard-coded logic files for Ringworld and Blue …
08:17 Changeset [1d3f1830] by Strangerke
CGE: Remove useless functions related to data file creation (unused)
08:06 Changeset [177da650] by dreammaster
CGE: Fix loading of vol.cat file to be endian safe
07:33 Changeset [b02e34ca] by Strangerke
CGE: Implement sayTime()
07:16 Changeset [58229750] by Strangerke
CGE: silent valgrind warnings
06:44 Changeset [ef7a17a6] by dreammaster
CGE: Fix for HLINE not being available for demo The HorizLine class …
01:04 Changeset [161a39e9] by dreammaster
CGE: Got rid of stub warnings for things that don't need to be …

08/12/11:

20:41 Changeset [c109a60a] by Matthew Hoops <clone2727@…>
SCUMM: Implement basic basketball court data parsing
19:16 Changeset [b631104] by Alyssa Milburn <fuzzie@…>
COMPOSER: Catch up with animations if we're starved of CPU time.
19:13 Ticket #5726 (LB: Harry and the Haunted House + others, compilation) closed by fuzzie
fixed
19:12 Ticket #5827 (Grandma Living books) closed by fuzzie
fixed
19:11 Changeset [d13b9673] by Alyssa Milburn <fuzzie@…>
MOHAWK: Yet more LB detection entries.
18:58 Changeset [5d416e79] by Alyssa Milburn <fuzzie@…>
COMPOSER: Don't ignore setCursorVisible when there's no cursor yet.
17:11 Changeset [6af5fffd] by Strangerke
CGE: Cleanup: remove useless classes
13:29 Changeset [26befa4] by Matthew Hoops <clone2727@…>
SCUMM: Implement basketball u32 op 1012 The game no longer divides by …
13:10 Changeset [91fdecbf] by dreammaster
CGE: Properly implemented MIDI music playback
11:33 Changeset [b76c0af] by dreammaster
CGE: Work on implementing MIDI music playback. Music playback is now …
09:48 Changeset [f1f1d8b] by dreammaster
CGE: Implemented sound effects
02:06 Changeset [b8dcd9a] by Johannes Schickel <lordhoto@…>
OPENGL: Fix aspect ratio correction behavior. Now only 320x200 and …
01:46 Changeset [a77c2932] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Do not change requested window size on resize. This should …
01:22 Changeset [bb3d1f27] by Johannes Schickel <lordhoto@…>
AUDIO: Replace macro in emumidi code with enum.

08/11/11:

21:49 Changeset [30d0010b] by Matthew Hoops <clone2727@…>
MOHAWK: Stub off xflies
20:01 Changeset [b08b31ee] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'setuptimedtemp' ported to C++
17:14 Changeset [bb3b1a2] by Matthew Hoops <clone2727@…>
MOHAWK: Error out on any unknown Riven stack variables
17:14 Changeset [1737190a] by Matthew Hoops <clone2727@…>
MOHAWK: Implement the rest of the sunners code
13:29 Changeset [2250c10f] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'dumptimedtext' ported to C++
13:18 Changeset [701776a7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'multiget' and 'multiput' don't dirty segments anymore
12:30 Changeset [7ef6c73d] by dreammaster
SDL: Previous commit broke compilation on MSVC Including …
12:05 Changeset [744f04bf] by dreammaster
TSAGE: Implemented new Globals for Blue Force, and beginnings of …
12:03 Changeset [c9034110] by dreammaster
TSAGE: Added support for reverse palette fading
11:29 Changeset [cea28364] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'getreelstart' ported to C++
11:15 Changeset [76a18b2] by Alyssa Milburn <fuzzie@…>
COMPOSER: Stop kBitmapSpp32 writing off the end of the buffer. This …
10:33 Changeset [a8c619d7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'dealwithspecial' has a better signature
10:26 Changeset [b6a8e2e9] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Misc cleanings in stubs.cpp
02:31 Ticket #5799 (SDL/OpenGL: Crash when switching renderer backend) closed by lordhoto
fixed
02:28 Changeset [0f6e231] by Johannes Schickel <lordhoto@…>
SDL: Implement a hellish workaround to fix bug #3368143. The bug in …
01:30 Changeset [d5a184e] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'showframe' takes a Frame
01:23 Changeset [c2e9f01a] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: A stub has become useless
01:19 Changeset [707c6ed0] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: 'printslow' API improved
00:44 Changeset [28201a1e] by Doron Rosenberg <doronr@…>
WebOS: not handling keyboard dismiss in keydown breaks things
00:30 Changeset [b701dee] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Less ds pollution in 'printslow' and 'printdirect'
00:27 Changeset [3e9773a8] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Stricter typing in the printing subsystem
00:15 Ticket #5827 (Grandma Living books) created by SF/jjnryan
[…] […]
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