Timeline



07/18/11:

23:48 Changeset [45f1f127] by Sven Hesse <drmccoy@…>
COMMON: Document the BitStream a bit more
23:04 Changeset [6370984] by clone2727 <clone2727@…>
Merge pull request #50 from clone2727/bink Add support for Bink video …
21:40 Ticket #5800 (SCI: QFG1EGA inventory items truncated) closed by wjp
fixed
21:36 Changeset [85a056f3] by wjp
SCI: Fix kFormat's handling of %c with a 0 argument SSCI used a …
21:30 Changeset [46d15c52] by CeRiAl <ikhatib@…>
WINCE: Change keymapping for AGI and Simon 1 & 2
21:14 Changeset [17003d0e] by Strangerke
CGE: Fix name of showBak()
21:09 Changeset [b3f0e72e] by Strangerke
CGE: Remove useless fields in DebugText, add some more debugC
20:59 Changeset [599c0f4] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Gave a proper signature to gextnextword
20:59 Changeset [825e736a] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: getnextword doesn't read one byte too far any more
20:59 Changeset [9072ecf7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Blacklisted 'kernchars' and 'getnextword'
20:59 Changeset [7d9ff04f] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Added resilience to frameoutv to avoid memory stomping at …
20:59 Changeset [0eccad8] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: doorway and widedoor have signatures
20:59 Changeset [0a6f8369] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: aboutturn reversed
20:59 Changeset [b8cc90ad] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Reversed random sprite callback
20:59 Changeset [2fd19aee] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: initman reversed
20:59 Changeset [3ce4f265] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: walking blacklisted
20:59 Changeset [04d9db0] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: mainman reversed
20:59 Changeset [40e5e03e] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Blacklisted liftsprite
20:59 Changeset [25528a56] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: dodoor blacklisted
20:59 Changeset [3ff0cf2] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Sprite::b19 is Sprite::frame
20:59 Changeset [11917ad7] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: steady and constant objects sprites callbacks
20:59 Changeset [c011bee0] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: backobject reversed
20:59 Changeset [9f8036cd] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: Blacklisted frameoutbh and frameoutfx
20:59 Changeset [880bcc69] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: showframe blacklisted
20:59 Changeset [7af3cd56] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: C++-isation of a part of the sprite subsystem
19:58 Changeset [b80129d] by Alyssa Milburn <fuzzie@…>
COMPOSER: Move Button code around.
19:56 Changeset [7af0c51] by Alyssa Milburn <fuzzie@…>
COMPOSER: Move scripting code into scripting.cpp.
19:52 Changeset [b8d081af] by Alyssa Milburn <fuzzie@…>
COMPOSER: Move Pipe code into resource.cpp.
19:50 Changeset [c4e5cf96] by Alyssa Milburn <fuzzie@…>
COMPOSER: Move graphics-related code into graphics.cpp.
19:47 Changeset [f884e57] by Strangerke
CGE: Remove a bunch of useless sound related menus
19:18 Changeset [e99f823] by Alyssa Milburn <fuzzie@…>
COMPOSER: Remove outdated comments.
19:10 Changeset [06ca31d6] by Alyssa Milburn <fuzzie@…>
COMPOSER: Only allow invalid-sized sprites if RLE.
19:09 Changeset [9cb4bd2a] by Alyssa Milburn <fuzzie@…>
COMPOSER: Obey sound priorities.
18:13 Ticket #5801 (SCI: Freddie Pharkas - Engine Lockup at Title Background) closed by digitall
16:05 Changeset [8aa4f739] by Strangerke
CGE: Add debug channels (WIP)
15:53 Changeset [26d15ce6] by Matthew Hoops <clone2727@…>
COMMON: Fix comment
15:21 Changeset [cab48d5] by Alyssa Milburn <fuzzie@…>
COMPOSER: Better field names/values.
15:04 Changeset [1e453e23] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fix the search direction in getButtonFor.
15:03 Changeset [8bf558a2] by Alyssa Milburn <fuzzie@…>
COMPOSER: Try to fix contains() for kButtonEllipse.
15:03 Changeset [968db67] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fix Sprite::contains to check for non-transparent, not …
14:28 Changeset [87b4ef55] by Matthew Hoops <clone2727@…>
COMMON: Update code from eos
14:21 Changeset [e6171fbb] by Matthew Hoops <clone2727@…>
COMMON: Update class documentation to say they're now used by SCUMM
14:13 Changeset [c4d3a86] by Matthew Hoops <clone2727@…>
COMMON: Remove USE_BINK checks from header files
13:39 Changeset [a49d07d9] by wjp
DOC: Fix typo
13:07 Changeset [3891e909] by Alyssa Milburn <fuzzie@…>
COMPOSER: Send onChar event in onKeyDown.
13:07 Changeset [1c03c7d0] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fixes for getStreamForSprite.
13:06 Changeset [d176fb1a] by Alyssa Milburn <fuzzie@…>
COMPOSER: Clip sprite drawing.
13:06 Changeset [305023ae] by Alyssa Milburn <fuzzie@…>
COMPOSER: Various minor fixes.
13:05 Changeset [f5bac84] by Alyssa Milburn <fuzzie@…>
COMPOSER: Implement saving/loading.
13:04 Changeset [7f2f38e5] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fix a couple of memory leaks spotted by digitall.
13:04 Changeset [f6cd3357] by Alyssa Milburn <fuzzie@…>
COMPOSER: Some more sorting fixes.
13:03 Changeset [9babfcb8] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fix various stupid script bugs.
11:13 Changeset [b3a05ee0] by dreammaster
TSAGE: Bugfix to make Return to Launcher work correctly
08:31 Changeset [c378aad] by eriktorbjorn <eriktorbjorn@…>
DREAMWEB: Fix Valgrind warning
07:37 Changeset [8b1ff572] by sev-
DOC: Added German translation of README (WIP by SimSaw)
07:33 Changeset [d0766858] by sev-
DOC: Updated German QuickStart (provided by SimSaw)
07:32 Changeset [5e7c44b7] by sev-
DOC: Renamed README template and translated versions to QuickStart
04:40 Ticket #5798 (Tinsel: Discworld II final scene bug) closed by digitall
outdated

07/17/11:

21:44 Changeset [2e89bd73] by Alyssa Milburn <fuzzie@…>
COMPOSER: Implement kFuncLoadData.
21:44 Changeset [0366a982] by Alyssa Milburn <fuzzie@…>
COMPOSER: Implement AddSprite, RemoveSprite, GetSpriteSize script …
21:04 Changeset [b9cd4e7e] by Alyssa Milburn <fuzzie@…>
COMPOSER: Some processAnimFrame improvements.
21:03 Changeset [1608d5a2] by Alyssa Milburn <fuzzie@…>
COMPOSER: Various additions/improvements to sprite/mouse code.
20:46 Changeset [a6d5d801] by CeRiAl <ikhatib@…>
WINCE: Move initialization of TimerManager to overloaded init() method.
19:45 Changeset [37669db8] by Johannes Schickel <lordhoto@…>
DOCS: Remove executable flag on (translated ) doc files.
19:12 Ticket #5801 (SCI: Freddie Pharkas - Engine Lockup at Title Background) created
[…] […]
18:59 Changeset [5b2e9050] by Marcus Comstedt <marcus@…>
DC: Directory handling fixes * Include directory nodes in FSList sent …
13:10 Changeset [85df146a] by Alyssa Milburn <fuzzie@…>
COMPOSER: Don't use memcpy for overlapping copies (fixes gaps in some …
12:38 Changeset [9096b3dc] by CeRiAl <ikhatib@…>
WINCE: Replace custom massadd with the global one (shows progress now) …
12:21 Changeset [6a93430d] by CeRiAl <ikhatib@…>
WINCE: Update port specific README
12:17 Changeset [26f5d57b] by CeRiAl <ikhatib@…>
WINCE: Change default values for "FM_high_quality" & …
12:12 Changeset [5d741212] by CeRiAl <ikhatib@…>
TEENAGENT: Allocate large buffers on the heap instead of the stack …
11:42 Changeset [4d4d3329] by Bertrand Augereau <bertrand_augereau@…>
DREAMWEB: The generator includes a file for custom structs and a file …
00:27 Changeset [69adb13c] by Johannes Schickel <lordhoto@…>
SCUMM: Fix strange noise in Indy4 outro with AdLib/FM-Towns output. …

07/16/11:

22:08 Changeset [8800794f] by Johannes Schickel <lordhoto@…>
SCUMM: Clarify PC Speaker style sound resource handling with a comment.
18:55 Changeset [1a9ec35] by Alyssa Milburn <fuzzie@…>
COMPOSER: Try handling keyDown event.
18:55 Changeset [c7f1a87] by Alyssa Milburn <fuzzie@…>
COMPOSER: Misc tweaks/fixes.
18:05 Changeset [6f80bce8] by Alyssa Milburn <fuzzie@…>
COMPOSER: Add the remaining bitmap decompressors (SLW8 is still buggy).
18:04 Changeset [1cf09e3f] by Alyssa Milburn <fuzzie@…>
COMPOSER: Misc sprite changes.
18:04 Changeset [c95320b] by Alyssa Milburn <fuzzie@…>
COMPOSER: Clear audio on new page.
18:03 Changeset [82102367] by Alyssa Milburn <fuzzie@…>
COMPOSER: Improve stopping anims.
18:02 Changeset [aa52698] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fix z-ordering (properly, this time).
16:35 Ticket #5800 (SCI: QFG1EGA inventory items truncated) created by SF/blazingstix
[…] […]
14:03 Changeset [54f26b6c] by Alyssa Milburn <fuzzie@…>
COMPOSER: Implement the rest of the script opcodes.
12:28 Changeset [e1df646a] by dreammaster
CGE: Set up a separate variable for the game tick speed, independent …
11:12 Changeset [00061bc5] by dreammaster
CGE: Added support for GMM save/load and launcher loading
09:07 Changeset [c7096367] by eriktorbjorn <eriktorbjorn@…>
DREAMWEB: Clarify a comment in my previous commit slightly.
09:04 Changeset [d1fbf595] by eriktorbjorn <eriktorbjorn@…>
DREAMWEB: Rewrote lockmon() to fix pausing/unpausing The original …
08:33 Changeset [ce070cdd] by dreammaster
CGE: Implemented basic savegame support I've slightly modified the …
06:23 Changeset [10627dcc] by dreammaster
CGE: Fix the selection of menu items to call appropriate dispatch method
05:44 Changeset [50d313a5] by dreammaster
CGE: Implement monochrome view mode button
05:30 Changeset [b957eda] by dreammaster
CGE: Map keypad Enter to be handled like the main Enter key
05:17 Changeset [c3f31201] by dreammaster
CGE: Cleaned up room preview handling code and fixed memory leak

07/15/11:

23:04 Changeset [ec77c2f] by Alyssa Milburn <fuzzie@…>
COMPOSER: Don't complain about on-time animation ending.
22:59 Changeset [9e127a10] by Alyssa Milburn <fuzzie@…>
COMPOSER: Don't die on missing/bad anims.
22:57 Changeset [70ae2c74] by Alyssa Milburn <fuzzie@…>
COMPOSER: Handle loading/unloading pages properly.
22:57 Changeset [28d4aaf0] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fix z-ordering issues.
22:56 Changeset [acfd1363] by Alyssa Milburn <fuzzie@…>
COMPOSER: Always handle multiple resource entries in pipes.
21:44 Changeset [97d7767e] by Alyssa Milburn <fuzzie@…>
COMPOSER: Decompress sprites at load time.
21:43 Changeset [f396e77c] by Alyssa Milburn <fuzzie@…>
COMPOSER: Fix removeSprite behaviour.
19:57 Ticket #5763 (WinCE: Nippon Safes: Objects didn't appear) closed by digitall
19:10 Changeset [f8101088] by Alyssa Milburn <fuzzie@…>
COMPOSER: Stub remaining script function calls.
18:36 Changeset [5a1d0ab7] by sev-
BUILD: Include localized readmes into win32 package
18:27 Changeset [95af0b82] by sev-
DOCS: move translated readmes one level up
18:26 Changeset [3ae2b6f2] by sev-
DOCS: Remove obsolete HE-related file lists
18:08 Ticket #5799 (SDL/OpenGL: Crash when switching renderer backend) created by SF/simsaw
[…] […]
13:20 Changeset [78494667] by Alyssa Milburn <fuzzie@…>
COMPOSER: Detect 'Liam Finds a Story' and the bundled demos.
13:19 Changeset [8517c17b] by Alyssa Milburn <fuzzie@…>
COMPOSER: Handle single-directory games.
13:18 Changeset [add7129] by Alyssa Milburn <fuzzie@…>
COMPOSER: Don't read off the end of pipes.
12:56 Changeset [453fbb74] by dreammaster
CGE: Bugfixes for loading the room preview shapes list
12:14 Changeset [4dd65c5] by dreammaster
CGE: Removed some commented out code from previous bugfix
12:12 Changeset [8c7130fd] by dreammaster
CGE: Fix display of in-game hotspot description
11:25 Changeset [b74e1b6a] by dreammaster
CGE: Pathfinder now works
10:43 Changeset [11fa6b9] by dreammaster
CGE: Fix some errors in the pathfinder setup
09:38 Changeset [c3bed46b] by dreammaster
CGE: Fix for all the game objects being draggable

07/14/11:

23:39 Changeset [6092b324] by CeRiAl <ikhatib@…>
WINCE: Change default values for "FM_high_quality" & …
22:02 Changeset [24ca79e7] by Alyssa Milburn <fuzzie@…>
COMPOSER: Detect Gregory and the Hot Air Balloon.
21:36 Changeset [3935b3ed] by Alyssa Milburn <fuzzie@…>
COMPOSER: Manage/render sprites.
20:55 Ticket #3985 (KYRA2: WinCE:Music on Menu freezes and goes to infinity) closed by CeRiAl
18:08 Changeset [40a6c232] by Alyssa Milburn <fuzzie@…>
COMPOSER: Add a first attempt at an engine.
12:36 Changeset [f0d10b62] by dreammaster
CGE: In progress work on pathfinder
08:57 Ticket #5758 (WinCE: Pharkas: Sepia image doesn't change to full color) closed by CeRiAl
04:45 Ticket #5798 (Tinsel: Discworld II final scene bug) created by SF/patryn
[…] […]

07/13/11:

23:44 Ticket #5709 (INDY3: EGA version script bugs) closed by sev-
fixed
23:09 Changeset [482fcea8] by Johannes Schickel <lordhoto@…>
SCUMM: Add debug output in case the code tries to set up a …
22:53 Changeset [ed3fe437] by athrxx <athrxx@…>
SCUMM: fix regression caused by recent sjis code changes
22:49 Changeset [f814dc97] by Johannes Schickel <lordhoto@…>
SCUMM: Handle default instrument set up in iMuse like the original.
22:49 Changeset [9565af1a] by Johannes Schickel <lordhoto@…>
SCUMM: Implement iMuse alloc part command closer to the original.
20:45 Ticket #5797 (SCI: LSL6: Crash loading savegames) closed by wjp
fixed
20:43 Changeset [3e38e6e] by wjp
SCI: Restore deleted LSL6 workaround for crash on loading This was …
20:30 Ticket #5797 (SCI: LSL6: Crash loading savegames) created by SF/phantom4
[…] […]
18:55 Ticket #5796 (SCI: User-translated files are ignored) created by SF/tinekefrineke
[…] […]
16:08 Changeset [a50abde1] by Matthew Hoops <clone2727@…>
BUILD: Allow for disabling Bink support
13:47 Changeset [5825ccc1] by Matthew Hoops <clone2727@…>
BACKENDS: Fix spelling of 'Mac OS X'
13:43 Changeset [554dda70] by Matthew Hoops <clone2727@…>
BACKENDS: Fix compilation on case-sensitive Mac OS X
13:30 Changeset [708f7739] by Matthew Hoops <clone2727@…>
BACKENDS: Fix a typo
13:28 Changeset [7f58d62b] by Matthew Hoops <clone2727@…>
BACKENDS: Remove unneeded define check
13:26 Changeset [cde3a3d9] by Matthew Hoops <clone2727@…>
BACKENDS: Rename appMenu_osx.* to appmenu_osx.*
13:20 Changeset [19bb69c7] by Matthew Hoops <clone2727@…>
BACKENDS: Fix compilation on Mac OS X without translation support
11:39 Changeset [79e08c68] by sev-
KYRA: Add detection for Russian versions of Kyra1 & LoL
11:33 Changeset [10536e2] by sev-
SCUMM: Fix bug #3306145: INDY3: EGA version script bugs Based on a …
11:04 Changeset [324ccb17] by dreammaster
CGE: Split pathfinding related code into walk.cpp
10:42 Changeset [c3c8032c] by dreammaster
CGE: Implemented Bitmap::xShow method
09:21 Changeset [9dc2cb87] by dreammaster
CGE: Fix array size in Spike class constructor
09:18 Changeset [6c971900] by dreammaster
CGE: Fixed initialising of _shadow that was crashing the intro sequence
06:44 Changeset [4d0f83b] by Strangerke
CGE: Rename some constants
Note: See TracTimeline for information about the timeline view.