Timeline
07/12/11:
- 22:29 Changeset [5148f80f] by
- CGE: add a new SNPOST to fix the function pointer issue
- 22:23 Changeset [648d127] by
- Merge pull request #51 from CeRiAl/macosx-appmenu-i18n MACOSX: Add …
- 21:06 Ticket #5795 (Toon: Player desapear when you use a object in pepper plant) closed by
- fixed
- 20:55 Changeset [ab5850a] by
- TOON: Fix default walk to object with screen scrolling Bug #3363119: …
- 12:44 Changeset [4d96ec70] by
- CGE: Fixed a previously commented adding of mouse object to show queue
- 12:43 Changeset [700dbe02] by
- CGE: Fix ProgName method to handle extensions without a leading period
- 12:02 Changeset [11c9e648] by
- CGE: More bugfixes for memory leaks
- 11:53 Changeset [e2b19ad9] by
- CGE: Fixed several memory leaks of main objects
- 11:43 Changeset [89103205] by
- CGE: Removed redundant disable/enable calls
- 11:41 Changeset [b6be9032] by
- CGE: Fixed a memory leak with Sprite::setSeq
- 11:16 Changeset [daae033e] by
- CGE: Converted SprExt::_Seq to use dynamically allocated data
- 07:43 Ticket #5792 (Game not found by 1.3.0) closed by
- fixed
- 06:02 Changeset [a524adca] by
- CGE: Suppress isVga() and memType()
- 05:24 Changeset [dab96401] by
- CGE: Implement snGhost by splitting _m field in two. Some cleanup.
07/11/11:
- 22:47 Changeset [5a42f290] by
- MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+
- 20:53 Changeset [25c0f0a7] by
- SCUMM: Adapt iMuse code formatting to our standards.
- 20:20 Changeset [ae4aad40] by
- NEWS: Mention SCUMM v5 PC Speaker support in 1.4.0 section.
- 19:51 Changeset [a8846d3] by
- Merge pull request #54 "SCUMM v5 PC Speaker driver". Discussion can …
- 14:34 Ticket #5795 (Toon: Player desapear when you use a object in pepper plant) created by
- […] […]
- 10:56 Changeset [9ba5e2b3] by
- CGE: Reverted last commit due to extra memory leaks
- 10:37 Changeset [18077762] by
- CGE: Standardised Sprite::seq on always allocating/freeing data
- 08:46 Ticket #7820 (ANDROID PORT: Xperia Play touchpad support) created by
- […] […]
07/10/11:
- 20:19 Changeset [b8f6257d] by
- SCUMM: minor bug fix in FM-Towns midi driver
- 20:10 Changeset [f1d3b35c] by
- JANITORIAL: Remove svn keywords from audio/decoders/codec.h
- 19:50 Changeset [46aabed3] by
- AUDIO: Fix QDM2 sound in QuickTime files
- 19:50 Changeset [c46aa54] by
- AUDIO: Fix remaining AAC bugs by decoding with the same AAC context …
- 17:23 Changeset [4ee228bb] by
- SCUMM: Fix some envelope bugs in PC Speaker output.
- 17:01 Changeset [0d02cc0e] by
- REDHAT: Update list of packaged data files (cherry picked from commit …
- 16:14 Changeset [5f5daade] by
- SCUMM: Let PC Speaker output be controlable via music volume.
- 16:06 Changeset [adb2bbbb] by
- SCUMM: Properly implement volume controler for PC Speaker output.
- 15:58 Changeset [5edb6f9e] by
- SCUMM: Fix priority settings in iMuse allocate part sysEx command. …
- 15:42 Changeset [781b721] by
- SCUMM: Fix PC Speaker sound. Now we only output a new frequency if a …
- 15:11 Changeset [18cbb63] by
- SWORD25: Removed custom endianness code in persistence code This is …
- 15:10 Changeset [1c711da] by
- SWORD25: Fix regression introduced in 5dd8f2575b0f Janitorial removed …
- 14:21 Changeset [dab9c057] by
- SCUMM: Do not allow multi midi mode for PC Speaker output. Thanks to …
- 14:19 Ticket #5794 (SCI: HOYLE4: Crash in bridge) created by
- […] […]
- 11:36 Changeset [ea53386f] by
- SAGA: Use #error instead of a deliberate syntax error.
- 11:07 Changeset [10ca53a0] by
- CGE: Fix cursor to show on-screen once the game starts
- 10:28 Changeset [c3a4ba8b] by
- CGE: More fixes for free/delete[] mismatches
- 10:13 Changeset [9b5b882] by
- CGE: Bugfix for correctly flagging key release
- 10:07 Changeset [f33ac85e] by
- CGE: Bugfixes for some crashes
- 10:02 Changeset [9efefdbc] by
- CGE: Fixed the display of text in the name entry dialog Whilst the …
- 09:23 Changeset [a693ff2e] by
- CGE: A few more fixes for memory leaks identified by Valgrind
- 08:17 Changeset [66c7777d] by
- CGE: Fix Valgrind identified errors
- 07:58 Changeset [32c8962d] by
- CGE: Removed some accidentally added debugging statements
- 07:56 Changeset [88c7b25e] by
- CGE: Fixed more free/delete[] mismatches identified by Valgrind
- 05:39 Changeset [1b231ed7] by
- SAGA: Mute the music while the game is paused It already paused the …
- 04:51 Changeset [1870f09d] by
- CGE: Fix several allocation mismatches and Valgrind issues
- 03:28 Changeset [fb4ed222] by
- SCUMM: Minor clean up in iMuse instrument handling code.
- 03:21 Changeset [abbd29b] by
- SCUMM: Limit iMuse default instrument load to PC Speaker output. …
- 03:13 Changeset [0a94fc5b] by
- SCUMM: Only try to load MT-32 instruments when we have a MIDI output …
- 03:02 Changeset [e70f1aae] by
- SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping" …
- 02:54 Changeset [bf409193] by
- SCUMM: Implement effect envelope for PC Speaker output in SCUMM v5.
- 02:51 Changeset [6355ccc] by
- SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping" …
- 01:45 Changeset [ef83c24] by
- CGE: Added extra event processing call to fix non-responsiveness when …
- 01:40 Changeset [8628b15] by
- CGE: Fixed compiler warning
- 00:12 Changeset [6039e8a2] by
- CGE: Removed the definition of the now unused SavTab structure
- 00:11 Changeset [319ff2ca] by
- CGE: Changed Sprite::contract to always destroy the sprite array
- 00:10 Changeset [0bbefbef] by
- CGE: Created PocLight class to encapsulate the LI sprite array
- 00:07 Changeset [47b17cd1] by
- CGE: Create Spike class to encapsulate the SP spite array
- 00:04 Changeset [622dc2d5] by
- CGE: Created a CavLight class to encapsulate the PR sprite array
- 00:00 Changeset [9d40a1b] by
- CGE: Mouse MC sprite array into the Mouse class
07/09/11:
- 23:57 Changeset [817a52e] by
- CGE: Created a HorizLine stub class to hold the HL sprite array
- 23:51 Changeset [1e83e279] by
- CGE: Moved MB sprite array into Square class
- 23:44 Changeset [989e071b] by
- CGE: Implemented code for saving games, removing the need for the …
- 23:11 Ticket #5734 (Operation Stealth 256 DOS/US version ("Mr.Bond") crash 1.3.0) closed by
- invalid
- 22:45 Changeset [c06c05a7] by
- GRAPHICS: remove char/line spacing handling from sjis code (as …
- 21:57 Changeset [f24bac2] by
- SCUMM: fix DS compilation
- 18:07 Changeset [e3dbae88] by
- SCUMM: Make use of graphics/sjis code for LOOM PCE sjis drawing Also …
- 18:07 Changeset [b1cb88dd] by
- SCUMM: cleanup sjis font rendering code
- 14:30 Changeset [52dce792] by
- Wii: Enable Virtual Keyboard for Wii and Gamecube in Configure. This …
- 14:20 Ticket #4420 (GMM: Overwrites engine cursor settings, when loading) closed by
- 13:06 Ticket #5776 (Android: No right-click menu in FT) closed by
- worksforme
- 12:59 Changeset [0d3a2267] by
- SAGA: Removed several game flags, which are now found more reliably on …
- 11:34 Changeset [49f209a4] by
- MOHAWK: Silence MSVC warnings
- 11:13 Ticket #5793 (IHNM: Can't use right monitor with ellen) created by
- […] […]
- 09:24 Ticket #5778 (Android 10.1" Tablet Resolution Incompatibility) closed by
- invalid
- 08:13 Ticket #5791 (Wii: Virtual Keyboard doesnt show up) closed by
- fixed
- 07:46 Changeset [ec3b9314] by
- CREATE_PROJECT: Quote parameters in MSVC10 post-build step. Also, do …
- 07:39 Changeset [cf1a45f] by
- CGE: replace the 2 memcpy previously used by a memmove (thanks …
- 07:35 Ticket #7566 (WIN: don't display hidden/system folders) closed by
- fixed
- 07:32 Ticket #9274 (ScummVM Tools: Linux SMK to DXA conversion script updated) closed by
- fixed
- 07:29 Ticket #8907 (Convert_dxa single batch) closed by
- fixed
- 03:46 Ticket #5787 (Ringworld: Spanish CD MD5) closed by
- 02:03 Changeset [bc298a58] by
- LASTEXPRESS: Simplify SoundQueue::updateQueue() - Remove useless …
- 02:03 Changeset [e7e6894] by
- LASTEXPRESS: Prefix savegame filenames with "lastexpress"
- 02:03 Changeset [63e2fe7e] by
- LASTEXPRESS: Have LastExpress_ADPCMStream inherit directly from …
- 01:26 Changeset [831d358d] by
- TOON: Fix rare palette glitch during one frame after cutscene
- 00:58 Ticket #5769 (Toonstruck (Spanish) Bad Graphic in squirrel book) closed by
- fixed
- 00:55 Changeset [36222c74] by
- TOON: Fixed palette problem in LoadPicture Bug #3325272: "Toonstruck …
07/08/11:
- 23:52 Ticket #5713 (TOON: Two instances of Flux Wildly) closed by
- fixed
- 23:50 Changeset [53985000] by
- TOON: Fix bad character visibility after restore Bug #3307195: "TOON: …
- 22:47 Ticket #5792 (Game not found by 1.3.0) created by
- […] […]
- 22:41 Changeset [6ed9dd0d] by
- CGE: Cleanup: rename a couple of forgotten class members
- 22:25 Changeset [0b27de9] by
- CGE: replace some 'tricky replicate lines' memcpy by two, in order to …
- 14:02 Ticket #5791 (Wii: Virtual Keyboard doesnt show up) created by
- […] […]
- 14:00 Ticket #5790 (WII: Start ScummVM from hdd=crash) created by
- […] […]
- 12:21 Changeset [c5a945b5] by
- OPENPANDORA: Add explicit location for 'themepath' to the loader script.
- 11:24 Ticket #5783 (DREAMWEB: German missing ß letter ) closed by
- 10:25 Changeset [af2bdfcb] by
- LASTEXPRESS: Replace existing decodeIMA calls by code using our custom …
- 10:25 Changeset [1a71cd1e] by
- LASTEXPRESS: Fix typo in filter table
- 06:22 Changeset [080d7cf7] by
- CGE: Rename Mouse class
- 02:45 Changeset [ed993e63] by
- SCUMM: Initial PC Speaker output implementation for SCUMM v5. This is …
- 01:42 Ticket #5789 (WIN32: Function keys not working after app switch in Vista) created by
- […] […]
07/07/11:
- 23:46 Ticket #5788 (IHNM: Freeze when exiting from the motor room's right door) created by
- […] […]
- 20:48 Changeset [0ab63af] by
- OPENPANDORA: Change bundle rule to make a SquashFS compressed .PND.
- 20:43 Changeset [b27e6ac] by
- OPENPANDORA: Update support scripts that create .PND distribution file.
- 18:51 Changeset [dd778667] by
- CGE: Remove unused variable
- 18:43 Changeset [fe2e1bb2] by
- CGE: Remove "bitmaps" files
- 18:22 Ticket #5764 (IHNM: Crash to desktop in Ellen's Adventure) closed by
- 18:18 Changeset [a4a99f8] by
- TSAGE: Add Spanish CD Detection Entry From Bug #3357777
- 17:42 Ticket #5784 (DREAMWEB: Crash when confronting Beckett) closed by
- 17:40 Ticket #5785 (Ringworld: Spanish CD MD5) closed by
- duplicate
- 17:40 Ticket #5786 (Ringworld: Spanish CD MD5) closed by
- duplicate
- 16:42 Changeset [5757fc57] by
- GPH: Add note to the README stored with 'mmuhack.o' for the GP2X …
- 16:38 Ticket #5787 (Ringworld: Spanish CD MD5) created by
- […] […]
- 15:57 Ticket #5786 (Ringworld: Spanish CD MD5) created by
- […] […]
- 15:34 Ticket #5785 (Ringworld: Spanish CD MD5) created by
- […] […]
- 14:23 Changeset [e4fc8e85] by
- MOHAWK: Implement stringLen and substring LBCode functions.
- 14:23 Changeset [33a85af9] by
- MOHAWK: Handle cursor changes in kLBNotifyChangeMode.
- 14:23 Changeset [f0bef196] by
- MOHAWK: Maintain ordered list of LB items.
- 13:23 Changeset [e3558e5] by
- PS3: Fix comment
- 09:35 Changeset [7cf07df] by
- DREAMWEB: Fixed ß in german version(typo)
- 07:24 Changeset [66e81d63] by
- Merge remote-tracking branch 'origin/master' into soltys_wip2
- 07:24 Changeset [affaa1f4] by
- CGE: Some cleanup: Move some static functions to CGEEngine, remove …
- 07:23 Changeset [c86c62b2] by
- CGE: Cleanup and renaming. Also move some static and global functions …
- 00:46 Ticket #9376 (SCI: kString(Dup) : Invalid pointer) closed by
- 00:43 Changeset [72da8ef5] by
- SCI: Applied patch #3357096 with minor modifications This prevents a …
Note:
See TracTimeline
for information about the timeline view.