Timeline



03/22/11:

22:29 Ticket #9288 (ScummVM Swedish translation) closed by criezy
16:54 Ticket #9283 (AMIGAOS4: Typo in configure) closed by jvprat
13:52 Ticket #9289 (SCUMM: Apple-II speaker support) created by SF/tobigun
[…] […]
12:24 Ticket #7697 (Buildbot for WinCE ARM build) closed by fingolfin
fixed

03/21/11:

13:47 Ticket #9288 (ScummVM Swedish translation) created by SF/hampusf
[…] […]
12:21 Ticket #5613 (SCI32: KQ7 scrolling bug) created by SF/vakons
[…] […]

03/20/11:

11:05 Ticket #5612 (QUEEN: speech doesn't work) closed by dhewg
fixed
09:18 Ticket #5611 (Urban Runner Unknown MD5 ) closed by DrMcCoy
fixed
09:01 Ticket #5612 (QUEEN: speech doesn't work) created by SF/vakons
[…] […]
05:03 Ticket #5611 (Urban Runner Unknown MD5 ) created by SF/collector9
[…] […]

03/16/11:

20:44 Ticket #5610 (fisheye not updated to git) closed by fingolfin
invalid
10:42 Ticket #5610 (fisheye not updated to git) created by SF/mac_es78
[…] […]

03/15/11:

14:28 Ticket #5594 (TOON: Crash on save) closed by fuzzie
02:25 Ticket #5609 (LSL2: Can't Input Text at Lifeboat Leaving Ship) closed by bluegr
invalid

03/14/11:

18:35 Ticket #5609 (LSL2: Can't Input Text at Lifeboat Leaving Ship) created by SF/truus999
[…] […]

03/13/11:

23:49 Ticket #5569 (ANDROID: Game zooms partially out of screen during dialogue) closed by dhewg
fixed
23:46 Ticket #5592 (ANDROID: Various issues on Samsung Galaxy3, SCUMM games) closed by dhewg
fixed
23:44 Ticket #5593 (ANDROID: ScummVM seems to crash on resume from background) closed by dhewg
fixed
22:39 Ticket #5608 (TOON: Game Crashes On Entering Crate in Second Act) closed by digitall
fixed
12:35 Ticket #5608 (TOON: Game Crashes On Entering Crate in Second Act) created by SF/lewwyt
[…] […]
08:38 Ticket #4842 (RTZ: Stall / Audio Loop after not playing a "few" hours) closed by bluegr
duplicate
08:36 Ticket #4765 (ITE: MidiParser::hangingNote(): Exceeded polyphony!) closed by bluegr
duplicate
02:21 Ticket #5606 (Hero's Quest, unknown version) closed by bluegr

03/12/11:

04:36 Ticket #5607 (SCI: QFG1EGA: Audio stops working after a while.) created by SF/alonzotg
[…] […]

03/11/11:

16:10 Ticket #4964 (KQ5CD: ScummVM freezes in dark forest) closed by bluegr
fixed
03:49 Ticket #5606 (Hero's Quest, unknown version) created by SF/alonzotg
[…] […]

03/09/11:

06:39 Ticket #9284 (TOON: Cache recently used resources, rather than preloading) closed by eriktorbjorn

03/08/11:

12:15 Ticket #9287 (WINCE: Make scummvm compile and run again for WinCE platform) closed by fingolfin

03/07/11:

23:03 Ticket #9287 (WINCE: Make scummvm compile and run again for WinCE platform) created by CeRiAl
[…] […]
22:56 Ticket #9286 (MACOSX: Add Sparkle support) created by CeRiAl
[…] […]

03/04/11:

22:20 Ticket #4640 (TUCKER: Animation glitches) closed by SF/sf-robot
17:34 Ticket #5395 (Iceman graphics glitch) closed by wjp
fixed

03/02/11:

18:40 Ticket #5159 (LONGBOW: Textbox glitch) closed by bluegr
fixed
08:50 Ticket #5149 (KQ4: Graphics glitch in the mansion tower) closed by bluegr
fixed
06:27 Ticket #5335 (SCI Fanmade - Ocean Battle: Crash while playing) closed by bluegr
fixed
04:37 Ticket #5605 (KQ3: PCSpeaker affects render mode) created by tsoliman
[…] […]

03/01/11:

14:30 Ticket #5128 (LSL2 Amiga: Failed to Initialize Sound Driver error) closed by bluegr
fixed
13:47 Ticket #9285 (SCI: prefer MT32 in some older SCI games) closed by bluegr
wontfix
05:35 Ticket #9285 (SCI: prefer MT32 in some older SCI games) created by tsoliman
[…] […]

02/28/11:

14:42 Ticket #4252 (BRA: reentering first room spawns objects anew) closed by digitall
14:39 Ticket #4257 (BRA: corruption after minimize) closed by digitall
fixed

02/27/11:

22:19 Ticket #5503 (QFG3: Crash when saving outside palace) closed by bluegr
fixed
17:27 Ticket #5604 (SQ3 Game crashes on end scene) closed by wjp
fixed
16:10 Ticket #5604 (SQ3 Game crashes on end scene) created by SF/truus999
[…] […]
12:25 Ticket #9284 (TOON: Cache recently used resources, rather than preloading) created by eriktorbjorn
[…] […]

02/26/11:

15:16 Ticket #5603 (SQ3: Mouse cursor invisible) closed by SF/dhwz
invalid
12:42 Ticket #5603 (SQ3: Mouse cursor invisible) created by SF/dhwz
[…] […]
07:23 Ticket #9283 (AMIGAOS4: Typo in configure) created by raziel-
[…] […]
03:24 Ticket #5602 (LSL2: Error reading MT32.DRV) closed by bluegr
fixed

02/25/11:

21:00 Ticket #5602 (LSL2: Error reading MT32.DRV) created by SF/dhwz
[…] […]
19:48 Ticket #5601 (LSL6: Hanging when talking to/looking at the receptionist) closed by bluegr
fixed
10:24 Ticket #5601 (LSL6: Hanging when talking to/looking at the receptionist) created by SF/dhwz
[…] […]

02/24/11:

19:56 Ticket #5168 (QFG3: Music fails to stop/loop in certain areas) closed by bluegr
fixed
18:26 Ticket #5600 (AGI: Erroneous description on King's Quest 2 Amiga detection) created by SF/alestedx
[…] […]
14:36 Ticket #5233 (SQ1EGA: Skimmer-Buyer Dialogue Portrait Backwards Anim) closed by bluegr
fixed
12:58 Ticket #4472 (DW German: Enhanced music doesn't work) closed by bluegr
fixed
00:20 Ticket #5078 (KQ5: Music not fading when brigands leave temple) closed by bluegr
00:20 Ticket #5239 (LONGBOW: Intro skips each first verse of song) closed by bluegr
fixed

02/23/11:

22:14 Ticket #4955 (KQ6CD: Missing speech) closed by bluegr
fixed
11:39 Ticket #5040 (HOYLE3 Demo: Bad Dialog Priorities) closed by bluegr
fixed
08:58 Ticket #5599 (CRUISE: Some texts are invisible in the intro.) closed by dreammaster
fixed

02/22/11:

23:50 Ticket #5278 (MOTHERGOOSE CD: Tommy Tucker lock-up) closed by bluegr
fixed

02/21/11:

18:46 Ticket #5172 (SCI: QFG3: Crash in conversation) closed by bluegr
fixed
16:09 Ticket #5599 (CRUISE: Some texts are invisible in the intro.) created by SF/vakons
[…] […]
01:06 Ticket #5598 (COMI: Incorrect decoding of audio codec 13/15 = crackles) created by SF/the_serge
[…] […]

02/20/11:

20:50 Ticket #5597 (INDY3: Invalid actor 32 in o5_actorOps) created by SF/j-jorge
[…] […]
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