Timeline
03/16/11:
- 22:57 Changeset [093b74e] by
- ANDROID: Disable game/overlay blending Doesn't work on some drivers, …
- 22:39 Changeset [53426e6e] by
- CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth. This …
- 20:44 Ticket #5610 (fisheye not updated to git) closed by
- invalid
- 20:28 Changeset [6ddfd24c] by
- TSAGE: Implement scene7600
- 19:58 Changeset [454bad69] by
- AGI: Remove newlines from debug()
- 19:54 Changeset [3a38a979] by
- ANDROID: Reindent
- 19:54 Changeset [adef4c3f] by
- ANDROID: Input system overhaul Rewritten input system with many new …
- 19:54 Changeset [e71c2cf8] by
- ANDROID: Constify getDrawRect()
- 19:54 Changeset [6b346c1f] by
- ANDROID: Cleanup and extend chooseEglConfig Add more checks and log …
- 15:27 Changeset [6c2bf87] by
- MOHAWK: Warn only when anims reference named sound files.
- 10:42 Ticket #5610 (fisheye not updated to git) created by
- […] […]
- 04:52 Changeset [20681c21] by
- GIT: Ignore Code::Blocks project files
03/15/11:
- 14:28 Ticket #5594 (TOON: Crash on save) closed by
- 02:25 Ticket #5609 (LSL2: Can't Input Text at Lifeboat Leaving Ship) closed by
- invalid
03/14/11:
- 23:06 Changeset [6e4af65] by
- ANDROID: Add missing cases to getFeatureState()
- 23:05 Changeset [7b850c1] by
- ANDROID: Cleanup
- 22:48 Changeset [8f40a181] by
- SCI: Remove a space at the end of a warning
- 22:48 Changeset [6864a608] by
- SCI: Fix the screen height of SQ1 Mac
- 22:28 Changeset [0a983e1] by
- TOON: Fix more dirty rect issues Especially not refreshing pictures …
- 19:34 Changeset [c1cdc49a] by
- SCI: Add code to enumerate shadowed selectors If an object defines …
- 19:33 Changeset [4c5950df] by
- SCI: Fixed find_callk Create a custom segment manager within …
- 19:26 Changeset [9e7ee495] by
- ANDROID: Halve the audio buffer size Also, run into the blocking …
- 19:10 Changeset [f706b156] by
- ANDROID: Cleanup Removed not required checks since we now buffer …
- 18:35 Changeset [d060b597] by
- ANDROID: Fade out the game screen when the overlay is visible
- 18:35 Changeset [6389e70] by
- ANDROID: Remove clearBuffer() Not required. Why did i add that again?
- 18:35 Changeset [5b94159f] by
- ANDROID: Clear fake palette after allocating Gets rid of funky gfx …
- 18:35 Changeset [f587b6ee] by
- ANDROID: Implement grabOverlay()
- 18:35 Ticket #5609 (LSL2: Can't Input Text at Lifeboat Leaving Ship) created by
- […] […]
- 18:35 Changeset [e1575e5] by
- ANDROID: Extend clearScreen to take care of all cases Hopefully …
- 18:35 Changeset [57635fe7] by
- ANDROID: Update screen rects on surface changes Fixes regression …
- 18:00 Changeset [ca1f9a0] by
- SCI: Got rid of VERIFY() and removed some newlines in error messages
- 17:59 Changeset [75319afb] by
- SCI: Ignore some more leftovers scripts in the find_callk console command
- 11:15 Changeset [58498dca] by
- SCI: Removed obsolete comment about kDoBresen()
- 02:01 Changeset [0b9e6675] by
- SCI: Add workaround for a QFG1 VGA Mac kFormat bug Also, fix the …
03/13/11:
- 23:49 Ticket #5569 (ANDROID: Game zooms partially out of screen during dialogue) closed by
- fixed
- 23:46 Ticket #5592 (ANDROID: Various issues on Samsung Galaxy3, SCUMM games) closed by
- fixed
- 23:44 Ticket #5593 (ANDROID: ScummVM seems to crash on resume from background) closed by
- fixed
- 22:45 Changeset [4b6e5e7b] by
- ANDROID: Clip mouse coordinates
- 22:39 Ticket #5608 (TOON: Game Crashes On Entering Crate in Second Act) closed by
- fixed
- 22:31 Changeset [f82121d2] by
- ANDROID: Don't merge mouse move events Breaks more than it solves
- 22:31 Changeset [ecd265b5] by
- ANDROID: Center mouse on overlay visibility changes
- 22:30 Changeset [df9167c6] by
- ANDROID: Add graphics mode for linear filtering
- 22:30 Changeset [c63c2a9e] by
- ANDROID: Fix texture clear color
- 22:30 Changeset [2dd669d8] by
- ANDROID: Remove leftover TODO Resolved with a93229c and 2721e28
- 22:30 Changeset [79d99108] by
- ANDROID: Add support for video feature flags kFeatureFullscreenMode …
- 22:30 Changeset [4267011e] by
- ANDROID: Some texture convinience functions
- 22:11 Changeset [3964ce81] by
- TOON: Add more dirtyRect checks
- 21:50 Changeset [9e1245c4] by
- SCI: Fixed version and scene transitions for SCI1 Mac games
- 21:34 Changeset [fd2c3959] by
- SCI: Fixed the flashing icon bar in the Mac version of Castle of Dr. …
- 21:34 Changeset [d7c8ed0f] by
- SCI: Cleanup
- 21:34 Changeset [5a7c2e0d] by
- SCI: Fixed regression of rev b1055a3c86. Japanese games should work again
- 17:28 Changeset [0360b4ac] by
- SCI: Add reference to related bug to comment
- 15:50 Changeset [787b27a4] by
- ANDROID: Add missing updateScreen() calls
- 15:50 Changeset [fa51d826] by
- ANDROID: Prevent unnecessary reallocs
- 15:50 Changeset [2721e287] by
- ANDROID: Buffer 16bit texture contents Same issue as in the last …
- 15:50 Changeset [a93229ca] by
- ANDROID: Don't use compressed textures for the game screen Some GLES …
- 15:15 Changeset [29d0078] by
- TSAGE: Add detection for "First Wave" ringworld (english)
- 13:48 Changeset [5b820ce] by
- SCI: Restore full object state after collision in DoBresen This makes …
- 12:35 Ticket #5608 (TOON: Game Crashes On Entering Crate in Second Act) created by
- […] […]
- 08:38 Ticket #4842 (RTZ: Stall / Audio Loop after not playing a "few" hours) closed by
- duplicate
- 08:36 Ticket #4765 (ITE: MidiParser::hangingNote(): Exceeded polyphony!) closed by
- duplicate
- 07:24 Changeset [40333617] by
- SWORD1: Don't set the same cursor on every frame Removes unnecessary …
- 02:21 Ticket #5606 (Hero's Quest, unknown version) closed by
- 02:19 Changeset [1566ef32] by
- SCI: Added another version of QFG1 / Hero's Quest (bug #3206006)
03/12/11:
- 23:27 Changeset [8918d5e6] by
- SCI: Fix warning
- 22:46 Changeset [6fe95780] by
- SCI: Continue disasm until no jumps go past the current opcode This …
- 21:48 Changeset [fa10ee66] by
- SCI: Added proper fix for bug #3048054 - "LONGBOW: crash when opening …
- 21:45 Changeset [5dce3235] by
- SCI: Some changes to the "dissassemble" command Fixed a bug (the …
- 16:33 Changeset [0bc9db78] by
- SCI: Added automatic detection for several selectors This ensures …
- 12:33 Changeset [3148f926] by
- TSAGE: Bugfix to refresh the screen when leaving a close-up conversation
- 12:33 Changeset [fc3a7b96] by
- TSAGE: Bugfix for cloning the SceneObjectWrapper when a SceneObject is …
- 11:01 Changeset [aec1aa0] by
- TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger Bay
- 08:36 Changeset [429b091e] by
- ANDROID: Convinience make target for testing
- 08:36 Changeset [0cdaff65] by
- ANDROID: Use 16bit pixel formats on CLUT8 textures This reduces the …
- 08:36 Changeset [caf21a35] by
- ANDROID: Cleanup
- 08:36 Changeset [2259f92] by
- ANDROID: Remove redundant variable
- 08:36 Changeset [7fe487f9] by
- ANDROID: Add more paletted texture types
- 08:36 Changeset [99c0d825] by
- ANDROID: Cleanup paletted textures
- 08:36 Changeset [4afa2c62] by
- ANDROID: Get rid of ugly casts
- 06:22 Changeset [97a674ca] by
- Implemented Scene #2310 - Spacecraft - Copy Protection screen
- 06:21 Changeset [7e0d120c] by
- TSAGE: Separated out detection tables into the standard detection_tables.h
- 04:36 Ticket #5607 (SCI: QFG1EGA: Audio stops working after a while.) created by
- […] […]
03/11/11:
- 23:56 Changeset [56db3c17] by
- TSAGE: Implemented Scene 2300 - Starcraft - Hanger Bay
- 22:57 Changeset [0b8c57be] by
- SCI: Moved a heap patch from kScriptID() into script_patches.cpp
- 22:09 Changeset [bd6602ea] by
- SCI: Clarify fix for KQ5 witch freeze bug #3034714 The cause for this …
- 19:54 Changeset [3d576c18] by
- AUDIO: Fix some whitespaces
- 19:54 Changeset [a2a5083d] by
- AUDIO: Work around ARM code volume limits The ARM specific rate …
- 18:15 Changeset [ba606e36] by
- MOHAWK: Don't warn about odd LB version record sizes.
- 18:15 Changeset [5acac402] by
- MOHAWK: Seek to first frame on kLBOpRewind. This might need some …
- 16:10 Ticket #4964 (KQ5CD: ScummVM freezes in dark forest) closed by
- fixed
- 16:06 Changeset [2a37ed39] by
- SCI: Fixed bug #3034714 - "KQ5CD: ScummVM freezes in dark forest" …
- 13:19 Changeset [f814108d] by
- MOHAWK: Fix intro finish notify in LB poetry mode.
- 03:49 Ticket #5606 (Hero's Quest, unknown version) created by
- […] […]
- 01:02 Changeset [9a4e433] by
- SCI: Fix mouse positions in upscaled games A regression from 463e475bd65
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