Timeline



03/08/11:

23:47 Changeset [906f0248] by md5 <md5@…>
SCI: Cleanup of the event code
21:50 Changeset [eece58df] by wjp
SCI: Remove unused argument to said
19:23 Changeset [b0cd614f] by Johannes Schickel <lordhoto@…>
WINCE: Silence/fix some warnings.
19:11 Changeset [0e7dc367] by Johannes Schickel <lordhoto@…>
DRASCULA: Fix a style related warning for WinCE specific code.
18:49 Changeset [aebd9c6e] by Johannes Schickel <lordhoto@…>
WINCE: Run astyle over WinCE related event and graphics source files.
18:49 Changeset [689b87a3] by Johannes Schickel <lordhoto@…>
CONFIGURE: Oops fix a typo.
18:13 Changeset [12e7d307] by md5 <md5@…>
SCI: Cleanup
17:16 Changeset [fe89ffe] by Johannes Schickel <lordhoto@…>
WINCE: Add -fno-inline-functions to compiler arguments. WinCE is …
15:19 Changeset [fc074fef] by Max Horn <max@…>
WIN32: Use names for various magic constants in resource definitions
14:45 Changeset [2a064a97] by Alyssa Milburn <fuzzie@…>
MOHAWK: Rename variable to fix WinCE build. Thanks to LordHoto for …
13:24 Changeset [92093d2] by md5 <md5@…>
SCI: Fixed typos
12:46 Changeset [0642b309] by md5 <md5@…>
SCI: Cleanup
12:15 Ticket #9287 (WINCE: Make scummvm compile and run again for WinCE platform) closed by fingolfin
11:53 Changeset [aa452d3a] by Max Horn <max@…>
WINCE: Make scummvm compile and run again for WinCE platform (patch …
11:44 Changeset [6a31e398] by md5 <md5@…>
SCI: Comparisons between pointers and numbers are also done in SCI1.1 …
11:19 Changeset [f90debce] by dreammaster
TSAGE: Implemented Scene 2222 - Stasis Field Map
11:19 Changeset [e5888ff6] by dreammaster
TSAGE: Renamed the core engine Action2 class to ActionExt to avoid …
10:24 Changeset [0c5fdebb] by dreammaster
TSAGE: Completed Implementation of Scene 2200 - Spaceship - AutoDoc
08:19 Changeset [ba94342f] by dreammaster
TSAGE: Bugfix to increment data block lock counter when a Visage is cloned

03/07/11:

23:54 Changeset [b2a72da] by sylvaintv <sylvaintv@…>
Merge branch 'master' of github.com:scummvm/scummvm
23:51 Changeset [53d6a4f8] by sylvaintv <sylvaintv@…>
TOON: Decrease CPU usage Added dirty rects Reduced the max FPS from …
23:21 Changeset [9fb28410] by strangerke <arnaud.boutonne@…>
HUGO: Misc savegame modifications - Add initial savegame on slot 0 - …
23:03 Ticket #9287 (WINCE: Make scummvm compile and run again for WinCE platform) created by CeRiAl
[…] […]
22:56 Ticket #9286 (MACOSX: Add Sparkle support) created by CeRiAl
[…] […]
22:42 Changeset [905d5e76] by dhewg <dhewg@…>
ANDROID: Move misplaced assert Leftover from the recently introduced …
22:42 Changeset [e71fb5b0] by dhewg <dhewg@…>
ANDROID: Move the overlay initialization There's no point in doing …
22:28 Changeset [920bae62] by Matthew Hoops <clone2727@…>
MOHAWK: Fix Riven's cursor in the main menu Actually call the …
22:21 Changeset [2cbefc8b] by Max Horn <max@…>
SCI: Constify some code
22:07 Changeset [e8151026] by Matthew Hoops <clone2727@…>
Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into …
21:37 Changeset [4e7b66b1] by Matthew Hoops <clone2727@…>
GRAPHICS: Cleanup WinCursorGroup functions a bit ScopedPtr is now …
21:28 Changeset [212b58ad] by Matthew Hoops <clone2727@…>
MOHAWK: Remove unused runLoadDialog() function
18:56 Changeset [1f90d232] by dhewg <dhewg@…>
ANDROID: Save the game when the process is paused The OS can kill the …
18:56 Changeset [42c6a785] by dhewg <dhewg@…>
ANDROID: Texture cleanup
18:40 Changeset [29b5b4a] by strangerke <arnaud.boutonne@…>
HUGO: Fix registration messages for H1 Dos Freeware version (in intro)
18:24 Changeset [b158a408] by Matthew Hoops <clone2727@…>
GRAPHICS: Add doxygen comments for WinCursorGroup
18:18 Changeset [bc363883] by Matthew Hoops <clone2727@…>
COMMON: Add TODO to make compressed NE EXE handling transparent
18:14 Changeset [c7d7e501] by Matthew Hoops <clone2727@…>
COMMON: Add a sanity assert
18:12 Changeset [d2f8103] by Matthew Hoops <clone2727@…>
COMMON: Fix WinResourceID::getID()
18:11 Changeset [826197cf] by Matthew Hoops <clone2727@…>
COMMON: Make the operator=(String) function be a const reference instead
16:40 Changeset [4dba6962] by Matthew Hoops <clone2727@…>
GRAPHICS: Fix a missing 'f' Thanks, fuzzie
16:02 Changeset [9c7166c] by Matthew Hoops <clone2727@…>
MOHAWK: Error message consistency
16:00 Changeset [10dad00a] by Matthew Hoops <clone2727@…>
MOHAWK: Improve error handling when data isn't found
13:05 Changeset [b0dfe962] by dreammaster
TSAGE: In progress implementation of Scene 2200
13:04 Changeset [a95e6d6b] by dreammaster
TSAGE: Properly implemented immediate fade when drawing active speakers
11:23 Changeset [4ddc66d] by md5 <md5@…>
SCI: Initial handling of the views in Longbow Amiga. Still not right
11:04 Changeset [3cb933fc] by dreammaster
TSAGE: Implemented Scene 2150 - SpaceShip Level 2
06:10 Changeset [ad74005] by Matthew Hoops <clone2727@…>
MOHAWK: Make Riven use original executables for cursors It will try …
05:53 Changeset [d49f3a8a] by Matthew Hoops <clone2727@…>
GRAPHICS: Improve support of Windows 8bpp cursors
00:57 Changeset [6582b77f] by Matthew Hoops <clone2727@…>
SCUMM: Use the new WinCursor code in SCUMM HE Also, updated the …
00:53 Changeset [5b907e82] by Matthew Hoops <clone2727@…>
GRAPHICS: Fix PE cursors Initial work on 8bpp cursors has also been added

03/06/11:

23:36 Changeset [df1a800d] by Matthew Hoops <clone2727@…>
SCI: Fix KQ6 Mac inventory cursors
17:46 Changeset [adfa5e1] by Matthew Hoops <clone2727@…>
SCI: Fix Mac SCI1.1 view decompression A regression from d2ad7898d9
17:39 Changeset [6a8fadee] by eriktorbjorn <eriktorbjorn@…>
SCI: Silence GCC warning
17:22 Changeset [d2ad789] by md5 <md5@…>
SCI: Merged the cel data unpacking code for views and pictures
17:08 Changeset [7d36aabd] by sylvaintv <sylvaintv@…>
TOON: Fix crashs when toon.dat is not present
16:54 Changeset [95a1624] by sylvaintv <sylvaintv@…>
TOON: Improve music fading between rooms
16:52 Changeset [bc73a6bd] by sylvaintv <sylvaintv@…>
TOON: Fix global package loading
15:59 Changeset [0b24fc3a] by dhewg <dhewg@…>
OPENGL: Fix compilation for --disable-16bit
15:30 Changeset [0698ee61] by md5 <md5@…>
SCI: Some changes to picture drawing - Fixed picture drawing for …
09:49 Changeset [6f3201d] by dreammaster
TSAGE: Changes to cursor handling that more accurately replicates the …
07:36 Changeset [14843c3] by dreammaster
TSAGE: Fix stack overrun in the pathfinder
07:26 Changeset [67f0e553] by dreammaster
TSAGE: Bugfixes for Scene 2100 - Encyclopedia
05:34 Changeset [9df6d508] by dreammaster
TSAGE: Implemented Scene #2120 - Encyclopedia
05:33 Changeset [a658c4b3] by dreammaster
TSAGE: Bugfix for correctly erasing on-screen text when it gets removed

03/05/11:

22:56 Changeset [433429dc] by dhewg <dhewg@…>
ANDROID: Fix warning
22:08 Changeset [12fb8177] by dhewg <dhewg@…>
ANDROID: Fix 16bit cursors I hate this code
22:08 Changeset [53ee7c55] by dhewg <dhewg@…>
ANDROID: Proper fillBuffer() for non CLUT8 colors
22:08 Changeset [a2c02367] by dhewg <dhewg@…>
ANDROID: Rename function for less confusion
22:01 Changeset [6873e967] by sylvaintv <sylvaintv@…>
TOON: Integrated resource cache patch by eriktorbjorn Reduced global …
20:46 Changeset [1ad4fea] by Lars Skovlund <lskovlun@…>
SCI: Further clarify comment
18:36 Changeset [6143fe96] by Matthew Hoops <clone2727@…>
GRAPHICS: Add support for PE cursors in WinCursorGroup Only 1bpp still
17:47 Changeset [d2dd6149] by dhewg <dhewg@…>
ANDROID: Clear screen on initSize()
17:47 Changeset [94db3403] by dhewg <dhewg@…>
ANDROID: Add initial 16bit gfx support Supported pixel formats: 565, …
17:33 Changeset [7d506ef8] by bgK
MOHAWK: Implement Mechanical opcode 122, elevator go down timer
16:47 Changeset [b16967fe] by md5 <md5@…>
SCI: Cleared up the different view types and ordered them by color count
16:47 Changeset [dbd3f440] by md5 <md5@…>
SCI: Added some support code for Longbow Amiga
10:00 Changeset [69a0261] by dhewg <dhewg@…>
AGI: Kill the timer based counter Using the timer mechanism for just …
10:00 Changeset [83b00526] by dhewg <dhewg@…>
ANDROID: Reduce mem usage of fillBuffer()
10:00 Changeset [4ee0a9f4] by dhewg <dhewg@…>
ANDROID: Merge updateTexture()
10:00 Changeset [68378150] by dhewg <dhewg@…>
ANDROID: Remove some vtable overhead on textures
09:45 Changeset [e51fd00] by dreammaster
TSAGE: Bugfix for Kzin in Scene 2100
08:44 Changeset [b8607ae1] by dreammaster
TSAGE: Implemented hotspots for Scene 2100
04:17 Changeset [c66233f8] by Matthew Hoops <clone2727@…>
GRAPHICS: Split the NE cursor code from the NEResources class Now the …
00:48 Changeset [dbaad1a8] by Matthew Hoops <clone2727@…>
SCI: Fix Mac icon bar palette match order
00:15 Changeset [a2b75466] by waltervn
SCI: Add comment.

03/04/11:

22:20 Ticket #4640 (TUCKER: Animation glitches) closed by SF/sf-robot
20:55 Changeset [23dcd3c7] by waltervn
SCI: Remove SCI version check from READ/WRITE_SCI1ENDIAN_UINT16.
20:41 Changeset [a913d360] by dhewg <dhewg@…>
ANDROID: Clear game texture on initSize() Gets rid of leftovers
20:36 Changeset [f639466a] by dhewg <dhewg@…>
ANDROID: Cleanup
20:35 Changeset [1b0d4724] by dhewg <dhewg@…>
ANDROID: Fix slightly off while loop CursorMan allows to push cursors …
20:31 Changeset [12a561f] by dhewg <dhewg@…>
GROOVIE: Mark overwritten members as virtual
20:31 Changeset [03347a25] by dhewg <dhewg@…>
ANDROID: Reindent manifest
20:31 Changeset [62c1c1b8] by dhewg <dhewg@…>
ANDROID: Remove 'persistent' from the manifest That's a flag valid …
20:12 Changeset [39902452] by waltervn
SCI: Fix reg_t ASCII printing in debugger for BE.
20:12 Changeset [f96e930] by waltervn
SCI: Use BE string handling for Mac games.
20:04 Changeset [d95b5331] by md5 <md5@…>
SCI: Some palette related changes - Moved palette color count inside …
20:04 Changeset [5b9677da] by md5 <md5@…>
SCI: Cleaned up some view type checks
20:04 Changeset [bc992d77] by md5 <md5@…>
SCI: Enable fade transitions for SCI1 EGA games
17:34 Ticket #5395 (Iceman graphics glitch) closed by wjp
fixed
17:24 Changeset [b40b87fd] by wjp
SCI: Fix flood fill matching in EGA mode In EGA games a pixel in the …
15:16 Changeset [ef939772] by md5 <md5@…>
SCI: Added support for 16/32 color view and picture patches 16 color …
12:46 Changeset [d74cc37] by dreammaster
TSAGE: Implemented all the action classes for Scene 2100
12:37 Changeset [fe7d202] by md5 <md5@…>
SCI: Added a comment for the additional code in kDisplay This extra …
12:27 Changeset [6b41673f] by md5 <md5@…>
SCI: Amiga SCI1 middle games are actually SCI1 late This fixes a lot …
12:26 Changeset [4314a61a] by md5 <md5@…>
SCI: Fixed a issue with signed characters in setChar() This was …
09:44 Changeset [8cfcf53b] by md5 <md5@…>
TESTBED: Update rotatePalette() to use an RGB palette
06:43 Changeset [20c45caf] by Matthew Hoops <clone2727@…>
NEWS: Remove SVN references

03/03/11:

23:42 Changeset [08af1d9d] by md5 <md5@…>
SCI: Don't patch save/restore dialogs in Phantasmagoria That game has …
23:42 Changeset [18c0dae5] by md5 <md5@…>
SCI: Removed warning from kReadNumber
23:28 Changeset [78c00744] by wjp
SCI: Add fixme for EGA flood fill bug (#3078365)
22:25 Changeset [1bdc6db9] by md5 <md5@…>
SCI21: Now replacing save/restore dialogs in SCI2.1 and newer games
22:25 Changeset [9cc12cfc] by md5 <md5@…>
SCI21: kSave(1) is kRestoreGame
22:25 Changeset [e286b1b5] by md5 <md5@…>
SCI: Removed a hack for SCI1 Amiga games in setOnScreen()
22:25 Changeset [c8225c9c] by md5 <md5@…>
SCI: Amiga SCI1 middle games use the new PC SCI1 late transition effects
22:25 Changeset [aaa6c9a0] by md5 <md5@…>
SCI: Improved debug output of validate_property()
20:29 Changeset [ce9796ba] by dhewg <dhewg@…>
ANDROID: Don't wipe paletted textures on reinit The content of a …
20:29 Changeset [7157454e] by dhewg <dhewg@…>
ANDROID: Implement surface resizes Split surface code into helper …
19:47 Changeset [3df060b6] by dhewg <dhewg@…>
ANDROID: Rename member vars according to our style
19:47 Changeset [a7a7542] by dhewg <dhewg@…>
ANDROID: Remove an indirection when pausing
19:46 Changeset [1e3c96b3] by dhewg <dhewg@…>
ANDROID: Formatting/whitespaces
18:45 Changeset [f9354eb4] by md5 <md5@…>
SCI: Fixed comment in pointerComparisonWithInteger()
17:49 Changeset [ea232049] by md5 <md5@…>
SCI: Fixed a silly bug in WRITE_SCI1ENDIAN_UINT16, and unified the way …
17:38 Changeset [00b37f8] by md5 <md5@…>
SCI: Simplified arithmetic reg_t operations, based on fingolfin's …
17:34 Changeset [51437ba5] by md5 <md5@…>
SCI: Fixed path finding in Amiga SCI1 games Added wrapper functions …
17:31 Changeset [1aed9a1] by md5 <md5@…>
SCI: Applied save/load dialog patching to all SCI0-SCI2.1 early games …
15:38 Changeset [ee86d6eb] by Max Horn <max@…>
SCI: Make some reg_t methods private resp. inline
11:10 Changeset [ad2aa17a] by dreammaster
TSAGE: iImplemented custom SceneArea class needed for Scene 2100
10:45 Changeset [d2acad39] by md5 <md5@…>
SCI: Always clear looping and hold before jumpToTick() is called …
09:18 Changeset [9af4453e] by md5 <md5@…>
SCI: Don't ignore SysEx messages at the driver level but warn instead …
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