Timeline



03/06/11:

23:36 Changeset [df1a800d] by Matthew Hoops <clone2727@…>
SCI: Fix KQ6 Mac inventory cursors
17:46 Changeset [adfa5e1] by Matthew Hoops <clone2727@…>
SCI: Fix Mac SCI1.1 view decompression A regression from d2ad7898d9
17:39 Changeset [6a8fadee] by eriktorbjorn <eriktorbjorn@…>
SCI: Silence GCC warning
17:22 Changeset [d2ad789] by md5 <md5@…>
SCI: Merged the cel data unpacking code for views and pictures
17:08 Changeset [7d36aabd] by sylvaintv <sylvaintv@…>
TOON: Fix crashs when toon.dat is not present
16:54 Changeset [95a1624] by sylvaintv <sylvaintv@…>
TOON: Improve music fading between rooms
16:52 Changeset [bc73a6bd] by sylvaintv <sylvaintv@…>
TOON: Fix global package loading
15:59 Changeset [0b24fc3a] by dhewg <dhewg@…>
OPENGL: Fix compilation for --disable-16bit
15:30 Changeset [0698ee61] by md5 <md5@…>
SCI: Some changes to picture drawing - Fixed picture drawing for …
09:49 Changeset [6f3201d] by dreammaster
TSAGE: Changes to cursor handling that more accurately replicates the …
07:36 Changeset [14843c3] by dreammaster
TSAGE: Fix stack overrun in the pathfinder
07:26 Changeset [67f0e553] by dreammaster
TSAGE: Bugfixes for Scene 2100 - Encyclopedia
05:34 Changeset [9df6d508] by dreammaster
TSAGE: Implemented Scene #2120 - Encyclopedia
05:33 Changeset [a658c4b3] by dreammaster
TSAGE: Bugfix for correctly erasing on-screen text when it gets removed

03/05/11:

22:56 Changeset [433429dc] by dhewg <dhewg@…>
ANDROID: Fix warning
22:08 Changeset [12fb8177] by dhewg <dhewg@…>
ANDROID: Fix 16bit cursors I hate this code
22:08 Changeset [53ee7c55] by dhewg <dhewg@…>
ANDROID: Proper fillBuffer() for non CLUT8 colors
22:08 Changeset [a2c02367] by dhewg <dhewg@…>
ANDROID: Rename function for less confusion
22:01 Changeset [6873e967] by sylvaintv <sylvaintv@…>
TOON: Integrated resource cache patch by eriktorbjorn Reduced global …
20:46 Changeset [1ad4fea] by Lars Skovlund <lskovlun@…>
SCI: Further clarify comment
18:36 Changeset [6143fe96] by Matthew Hoops <clone2727@…>
GRAPHICS: Add support for PE cursors in WinCursorGroup Only 1bpp still
17:47 Changeset [d2dd6149] by dhewg <dhewg@…>
ANDROID: Clear screen on initSize()
17:47 Changeset [94db3403] by dhewg <dhewg@…>
ANDROID: Add initial 16bit gfx support Supported pixel formats: 565, …
17:33 Changeset [7d506ef8] by bgK
MOHAWK: Implement Mechanical opcode 122, elevator go down timer
16:47 Changeset [b16967fe] by md5 <md5@…>
SCI: Cleared up the different view types and ordered them by color count
16:47 Changeset [dbd3f440] by md5 <md5@…>
SCI: Added some support code for Longbow Amiga
10:00 Changeset [69a0261] by dhewg <dhewg@…>
AGI: Kill the timer based counter Using the timer mechanism for just …
10:00 Changeset [83b00526] by dhewg <dhewg@…>
ANDROID: Reduce mem usage of fillBuffer()
10:00 Changeset [4ee0a9f4] by dhewg <dhewg@…>
ANDROID: Merge updateTexture()
10:00 Changeset [68378150] by dhewg <dhewg@…>
ANDROID: Remove some vtable overhead on textures
09:45 Changeset [e51fd00] by dreammaster
TSAGE: Bugfix for Kzin in Scene 2100
08:44 Changeset [b8607ae1] by dreammaster
TSAGE: Implemented hotspots for Scene 2100
04:17 Changeset [c66233f8] by Matthew Hoops <clone2727@…>
GRAPHICS: Split the NE cursor code from the NEResources class Now the …
00:48 Changeset [dbaad1a8] by Matthew Hoops <clone2727@…>
SCI: Fix Mac icon bar palette match order
00:15 Changeset [a2b75466] by waltervn
SCI: Add comment.

03/04/11:

22:20 Ticket #4640 (TUCKER: Animation glitches) closed by SF/sf-robot
20:55 Changeset [23dcd3c7] by waltervn
SCI: Remove SCI version check from READ/WRITE_SCI1ENDIAN_UINT16.
20:41 Changeset [a913d360] by dhewg <dhewg@…>
ANDROID: Clear game texture on initSize() Gets rid of leftovers
20:36 Changeset [f639466a] by dhewg <dhewg@…>
ANDROID: Cleanup
20:35 Changeset [1b0d4724] by dhewg <dhewg@…>
ANDROID: Fix slightly off while loop CursorMan allows to push cursors …
20:31 Changeset [12a561f] by dhewg <dhewg@…>
GROOVIE: Mark overwritten members as virtual
20:31 Changeset [03347a25] by dhewg <dhewg@…>
ANDROID: Reindent manifest
20:31 Changeset [62c1c1b8] by dhewg <dhewg@…>
ANDROID: Remove 'persistent' from the manifest That's a flag valid …
20:12 Changeset [39902452] by waltervn
SCI: Fix reg_t ASCII printing in debugger for BE.
20:12 Changeset [f96e930] by waltervn
SCI: Use BE string handling for Mac games.
20:04 Changeset [d95b5331] by md5 <md5@…>
SCI: Some palette related changes - Moved palette color count inside …
20:04 Changeset [5b9677da] by md5 <md5@…>
SCI: Cleaned up some view type checks
20:04 Changeset [bc992d77] by md5 <md5@…>
SCI: Enable fade transitions for SCI1 EGA games
17:34 Ticket #5395 (Iceman graphics glitch) closed by wjp
fixed
17:24 Changeset [b40b87fd] by wjp
SCI: Fix flood fill matching in EGA mode In EGA games a pixel in the …
15:16 Changeset [ef939772] by md5 <md5@…>
SCI: Added support for 16/32 color view and picture patches 16 color …
12:46 Changeset [d74cc37] by dreammaster
TSAGE: Implemented all the action classes for Scene 2100
12:37 Changeset [fe7d202] by md5 <md5@…>
SCI: Added a comment for the additional code in kDisplay This extra …
12:27 Changeset [6b41673f] by md5 <md5@…>
SCI: Amiga SCI1 middle games are actually SCI1 late This fixes a lot …
12:26 Changeset [4314a61a] by md5 <md5@…>
SCI: Fixed a issue with signed characters in setChar() This was …
09:44 Changeset [8cfcf53b] by md5 <md5@…>
TESTBED: Update rotatePalette() to use an RGB palette
06:43 Changeset [20c45caf] by Matthew Hoops <clone2727@…>
NEWS: Remove SVN references

03/03/11:

23:42 Changeset [08af1d9d] by md5 <md5@…>
SCI: Don't patch save/restore dialogs in Phantasmagoria That game has …
23:42 Changeset [18c0dae5] by md5 <md5@…>
SCI: Removed warning from kReadNumber
23:28 Changeset [78c00744] by wjp
SCI: Add fixme for EGA flood fill bug (#3078365)
22:25 Changeset [1bdc6db9] by md5 <md5@…>
SCI21: Now replacing save/restore dialogs in SCI2.1 and newer games
22:25 Changeset [9cc12cfc] by md5 <md5@…>
SCI21: kSave(1) is kRestoreGame
22:25 Changeset [e286b1b5] by md5 <md5@…>
SCI: Removed a hack for SCI1 Amiga games in setOnScreen()
22:25 Changeset [c8225c9c] by md5 <md5@…>
SCI: Amiga SCI1 middle games use the new PC SCI1 late transition effects
22:25 Changeset [aaa6c9a0] by md5 <md5@…>
SCI: Improved debug output of validate_property()
20:29 Changeset [ce9796ba] by dhewg <dhewg@…>
ANDROID: Don't wipe paletted textures on reinit The content of a …
20:29 Changeset [7157454e] by dhewg <dhewg@…>
ANDROID: Implement surface resizes Split surface code into helper …
19:47 Changeset [3df060b6] by dhewg <dhewg@…>
ANDROID: Rename member vars according to our style
19:47 Changeset [a7a7542] by dhewg <dhewg@…>
ANDROID: Remove an indirection when pausing
19:46 Changeset [1e3c96b3] by dhewg <dhewg@…>
ANDROID: Formatting/whitespaces
18:45 Changeset [f9354eb4] by md5 <md5@…>
SCI: Fixed comment in pointerComparisonWithInteger()
17:49 Changeset [ea232049] by md5 <md5@…>
SCI: Fixed a silly bug in WRITE_SCI1ENDIAN_UINT16, and unified the way …
17:38 Changeset [00b37f8] by md5 <md5@…>
SCI: Simplified arithmetic reg_t operations, based on fingolfin's …
17:34 Changeset [51437ba5] by md5 <md5@…>
SCI: Fixed path finding in Amiga SCI1 games Added wrapper functions …
17:31 Changeset [1aed9a1] by md5 <md5@…>
SCI: Applied save/load dialog patching to all SCI0-SCI2.1 early games …
15:38 Changeset [ee86d6eb] by Max Horn <max@…>
SCI: Make some reg_t methods private resp. inline
11:10 Changeset [ad2aa17a] by dreammaster
TSAGE: iImplemented custom SceneArea class needed for Scene 2100
10:45 Changeset [d2acad39] by md5 <md5@…>
SCI: Always clear looping and hold before jumpToTick() is called …
09:18 Changeset [9af4453e] by md5 <md5@…>
SCI: Don't ignore SysEx messages at the driver level but warn instead …

03/02/11:

23:47 Changeset [9d6ed4de] by md5 <md5@…>
SCI: Slight cleanup of some sound drivers
22:48 Changeset [3f052213] by wjp
SCI: Always add new windows to back of list up to SCI_1_EGA_ONLY. …
22:48 Changeset [1ef1f3e] by wjp
SCI: Call Graph(RedrawBox) from EndUpdate for SCI0/01 Confirmed this …
22:48 Changeset [a5517917] by wjp
Revert "SCI: Fixed bug #3039775 - "KQ4: Graphics glitch […]"" This …
22:41 Changeset [719d2291] by dhewg <dhewg@…>
ANDROID: Respect the pause level.
22:18 Changeset [2d4a64d] by dhewg <dhewg@…>
ANDROID: Properly release texture resources When calling …
22:18 Changeset [c2d4cce] by dhewg <dhewg@…>
ANDROID: On pause, put all threads in a coma Since not every engine …
22:18 Changeset [25ef065a] by dhewg <dhewg@…>
ANDROID: Implement pause/resume Don't just kill the whole process …
22:18 Changeset [ccfe427e] by dhewg <dhewg@…>
ANDROID: Check for a surface in updateScreen()
22:18 Changeset [d6e838e] by dhewg <dhewg@…>
ANDROID: Merge FIND_METHODs
22:18 Changeset [82a9beff] by dhewg <dhewg@…>
ANDROID: Move swapBuffers to the native side
22:18 Changeset [bd7e3e9b] by dhewg <dhewg@…>
ANDROID: cleanup
22:18 Changeset [2333a326] by dhewg <dhewg@…>
ANDROID: Untangle JNI interweaving - make the startup sequence more …
22:18 Changeset [b84b56b2] by dhewg <dhewg@…>
COMMON: Remove newlines from debug() They were interfering with my …
22:18 Changeset [2f008d0c] by dhewg <dhewg@…>
ANDROID: Don't use warning() in JNI functions
22:18 Changeset [807971f8] by dhewg <dhewg@…>
ANDROID: Don't use warning()/error() in a thread
18:40 Ticket #5159 (LONGBOW: Textbox glitch) closed by bluegr
fixed
18:38 Changeset [b1055a3c] by md5 <md5@…>
SCI: Fixed bug #3040161 - "LONGBOW: Textbox glitch" GetLongest() …
18:07 Changeset [ba42c6ff] by md5 <md5@…>
SCI: Fixed text positioning in the credits screen of Dr. Brain Amiga …
15:20 Changeset [167ff5dd] by Matthew Hoops <clone2727@…>
SCI: Fix garbage collection for SCI32 SCI32 has no ports
14:33 Changeset [840178a9] by md5 <md5@…>
SCI: Bug fixes to the reg_t addition operator Thanks to fingolfin's …
13:11 Changeset [36e3dede] by Max Horn <max@…>
NEWS: Attempt to improve consistency
13:08 Changeset [50ace75] by Max Horn <max@…>
NEWS: Sort ports alphabetically
13:07 Changeset [e9dad785] by Max Horn <max@…>
HUGO: Silence GCC warning
08:55 Changeset [6a0a70b4] by dreammaster
TSAGE: Added placeholder comments for remaining scene groups
08:51 Changeset [9d6156ac] by dreammaster
TSAGE: Started work on Scene 2100 - Cockpit
08:50 Ticket #5149 (KQ4: Graphics glitch in the mansion tower) closed by bluegr
fixed
08:48 Changeset [74e99328] by md5 <md5@…>
SCI: Fixed bug #3039775 - "KQ4: Graphics glitch in the mansion tower"
07:37 Changeset [5972a6b] by wjp
SCI: Fix variable name
06:27 Ticket #5335 (SCI Fanmade - Ocean Battle: Crash while playing) closed by bluegr
fixed
06:25 Changeset [c3d8f561] by md5 <md5@…>
SCI: Fixed script bug #3059871 - "SCI Fanmade - Ocean Battle: Crash …
06:24 Changeset [ed7c481e] by md5 <md5@…>
SCI: Cleanup
04:37 Ticket #5605 (KQ3: PCSpeaker affects render mode) created by tsoliman
[…] […]

03/01/11:

23:48 Changeset [bc48b12] by wjp
SCI: Change workaround for hoyle3-demo's rendering order This …
16:29 Changeset [acb9879] by md5 <md5@…>
SCI: Fixed the background color of the status bar in Amiga versions
14:30 Ticket #5128 (LSL2 Amiga: Failed to Initialize Sound Driver error) closed by bluegr
fixed
14:28 Changeset [d149405d] by md5 <md5@…>
SCI: Fixed bug #3039188 - "LSL2 Amiga: Failed to Initialize Sound …
14:10 Changeset [5b50113b] by Max Horn <max@…>
CREDITS: Credit madmoose Smacker video decoder
13:47 Ticket #9285 (SCI: prefer MT32 in some older SCI games) closed by bluegr
wontfix
10:24 Changeset [87d7044a] by md5 <md5@…>
AUDIO: Removed comment about MDT_PREFER_MT32 and the MT-32 emulator
10:22 Changeset [e99dcac2] by md5 <md5@…>
AUDIO: Set default values for the MT-32 and GM device settings This …
08:32 Changeset [4a5b30e2] by md5 <md5@…>
MIDI: Updated documentation on MDT_PREFER_MT32 and MDT_PREFER_GM
07:37 Changeset [22ebc2b] by digitall
HUGO: Correct 2 Memory Leaks in DAT Object Loading.
07:02 Changeset [95b1bfa0] by digitall
HUGO: Correction for Schedule saveActions() mistake.
05:35 Ticket #9285 (SCI: prefer MT32 in some older SCI games) created by tsoliman
[…] […]
04:45 Changeset [5ffecd85] by Johannes Schickel <lordhoto@…>
OPENGL: Limit maximum cursor scale. This avoids too big cursors when …
04:32 Changeset [48410790] by Johannes Schickel <lordhoto@…>
OPENGL(SDL): Use the whole window/screen size for the overlay. This …
03:57 Changeset [ee6853da] by Johannes Schickel <lordhoto@…>
GUI: Fix default mode bug in initCommonGFX. Formerly when a game …
03:22 Changeset [06e88662] by Matthew Hoops <clone2727@…>
AGI: Add detection for the 'AGI Combat' fan game
03:20 Changeset [2d46c9b6] by Johannes Schickel <lordhoto@…>
GUI: Increment theme version. With …
Note: See TracTimeline for information about the timeline view.