Timeline
11/08/10:
- 17:37 Ticket #5502 (FASCINATION: Assert during intro on BE machines) closed by
- fixed
- 16:33 Ticket #5502 (FASCINATION: Assert during intro on BE machines) created by
- […] […]
- 12:50 Ticket #5180 (SCI: CAMELOT: Game hangs with second boar at forest perilous) closed by
- 12:45 Ticket #5090 (ISLANDBRAIN: Version not displayed in credits after restore) closed by
- fixed
- 07:55 Ticket #5497 (KQ4: music hangs using MT-32) closed by
- 07:09 Ticket #5286 (LB2Floppy: Murderer stuck at mastodon room) closed by
- duplicate
- 07:06 Ticket #5265 (LB2Floppy & LB2CD: Actor takes strange path) closed by
- duplicate
- 06:58 Ticket #5263 (LB2: Pathfinding problems) closed by
- duplicate
- 00:42 Ticket #5500 (PQ3: Crash when click on City map) closed by
- fixed
11/07/10:
- 14:00 Ticket #9250 (OSYSTEM: Add logging API as proposed by Max on -devel) created by
- […] […]
- 13:56 Ticket #5501 (PQ3: Crash when loading saved game on the highway) created by
- […] […]
- 13:53 Ticket #5500 (PQ3: Crash when click on City map) created by
- […] […]
11/06/10:
- 20:20 Ticket #2229 (MI2 FM-TOWNS: No music in cutscenes after new mappiece) closed by
- 18:11 Ticket #9249 (ANDROID: Alternative Touchscreen Mouse) created by
- […] […]
- 01:20 Ticket #2317 (FM-TOWNS: Kanji rendering glitches) closed by
- 00:20 Ticket #5456 (TOON: Lockup when skipping through Fingers' dialogue) closed by
- 00:00 Ticket #7797 (Add option to disable in-game cursor) created by
- […] […]
11/05/10:
- 23:01 Ticket #7796 (SCI: Add option to hear MIDI sfx instead of digital) created by
- […] […]
- 18:11 Ticket #9248 (LSL6: German screenshots) created by
- […] […]
- 10:17 Ticket #5499 (GUI: Crashes on Edit Game/Options Buttons) closed by
- fixed
- 02:30 Ticket #5499 (GUI: Crashes on Edit Game/Options Buttons) created by
- […] […]
11/04/10:
- 21:43 Ticket #9247 (SWORD25: Theora audio/video sync (WIP)) created by
- […] […]
- 17:21 Ticket #5498 (ALL: Corrupted ZIP files are not properly handled) created by
- […] […]
- 05:30 Ticket #5497 (KQ4: music hangs using MT-32) created by
- […] […]
11/03/10:
11/02/10:
- 23:40 Ticket #5492 (ICEMAN - Crash at Submarine pilot session) closed
- 23:31 Ticket #5495 (Eco Quest 1 - Ending crashed) closed by
- 22:10 Ticket #5493 (Crash at Submarine pilot session) closed by
- 22:03 Ticket #5495 (Eco Quest 1 - Ending crashed) created
- […] […]
- 21:24 Ticket #5494 (Eco Quest 1 - Ending crashed) created
- […] […]
- 21:05 Ticket #5493 (Crash at Submarine pilot session) created
- […] […]
- 21:03 Ticket #5492 (ICEMAN - Crash at Submarine pilot session) created
- […] […]
- 09:50 Ticket #5491 (SYMBIAN S60: ScummVM 1.2.0 fails on Nokia E63) created by
- […] […]
- 09:28 Ticket #4940 (ECOQUEST2: Audio Irregularities) closed by
- duplicate
- 08:22 Ticket #5212 (SQ1EGA: Some channels are not turned off in the Kerona Bar) closed by
- duplicate
- 08:21 Ticket #5002 (PEPPER demo: sound glitch) closed by
- duplicate
- 08:03 Ticket #4952 (SCI: PQ2 Demo: Non-existant view) closed by
- 06:58 Ticket #7795 (King's Quest 6 Windows Mouse Icons) created by
- […] […]
- 01:40 Ticket #5247 (SCI: SQ4EGA: Music Glitch on Estros) closed by
- 00:54 Ticket #5490 (GOB: GOB3: Incorrect Name of Potion Object In Lab) created by
- […] […]
11/01/10:
- 21:15 Ticket #5354 (Camelot: Crash when Clicking on Map after Loading Saved Game) closed by
- fixed
- 10:53 Ticket #7698 (Merge F5-menu with GMM) closed by
- fixed
- 09:11 Ticket #5248 (SCI: SQ4EGA: Graphics Glitch in Arcade) closed by
- 08:58 Ticket #5367 (SCI: JONESCD: Spoken dialog starts at wrong point) closed by
- 08:48 Ticket #5044 (PQ1VGA : Engine Abort When Putting Away Gun at Jail) closed by
- 08:43 Ticket #5252 (KQ6: missing gate after drinking potion) closed by
- 08:39 Ticket #5082 (SCI: SQ5: Frozen Script) closed by
- 08:36 Ticket #5162 (SCI: SQ5 : Script Lockup During Putting Banana in WD40) closed by
- 08:30 Ticket #5156 (SCI: QFG2: Game can hang in desert) closed by
- 08:27 Ticket #5471 (SCI: QFG1 EGA - Hangs after hitting bird's nest with rock) closed by
10/31/10:
- 23:34 Ticket #5489 (QFG2: signature mismatch at the WIT) closed by
- fixed
- 23:25 Ticket #5403 (LSL2 Crashes (GfxPort Error)) closed by
- duplicate
- 23:24 Ticket #5488 (Qfg2: crash loading save game of imported character) closed by
- duplicate
- 23:00 Ticket #5489 (QFG2: signature mismatch at the WIT) created by
- […] […]
- 21:42 Ticket #7743 (DC: Optional ScummVM INI) closed by
- fixed
- 21:01 Ticket #5260 (SCI-FANMADE: Basement sign not displaying properly) closed by
- fixed
- 20:50 Ticket #9246 (SWORD2: German screenshots) created by
- […] […]
- 20:48 Ticket #9245 (SWORD1: German screenshots) created by
- […] […]
- 18:11 Ticket #5488 (Qfg2: crash loading save game of imported character) created by
- […] […]
- 17:45 Ticket #5484 (ECOQUEST1 German: Graphic glitches) closed by
- 00:26 Ticket #5487 (LOL: Crash in Yvel tavern basement) closed by
- fixed
10/30/10:
- 21:55 Ticket #5487 (LOL: Crash in Yvel tavern basement) created by
- […] […]
- 21:43 Ticket #5486 (LOL: Vaelan's Cube can be duplicated at Scotia's Barrier) closed by
- fixed
- 21:15 Ticket #5485 (LOL: Tower Sub-level is unsolvable) closed by
- invalid
- 19:36 Ticket #9244 (EcoQuest 1: German screenshots) created by
- […] […]
- 18:56 Ticket #5137 (QFG3: Text Window Glitch) closed by
- 14:29 Ticket #5486 (LOL: Vaelan's Cube can be duplicated at Scotia's Barrier) created by
- […] […]
- 14:17 Ticket #5485 (LOL: Tower Sub-level is unsolvable) created by
- […] […]
- 13:27 Ticket #5484 (ECOQUEST1 German: Graphic glitches) created by
- […] […]
- 11:21 Ticket #5483 (ECOQUEST1 German: Crash at the blackboard in the dolphin roo) closed by
- fixed
10/29/10:
- 16:56 Ticket #5483 (ECOQUEST1 German: Crash at the blackboard in the dolphin roo) created by
- […] […]
- 00:17 Ticket #5392 (LSL1VGA Spanish: Apple seller crashes) closed by
- wontfix
- 00:00 Ticket #5460 (HOYLE1: 1.000.104 Checksum) closed by
- fixed
10/28/10:
10/27/10:
- 18:57 Ticket #5482 (DC: Drascula not detecting) created by
- […] […]
- 14:40 Ticket #5481 (T7G-RUS: crash on start) closed by
- fixed
10/26/10:
- 20:39 Ticket #9227 (Fascination Floppy Uncensored screenshot) closed by
- wontfix
- 20:37 Ticket #9243 (Draci: German screenshots) closed by
- 19:39 Ticket #9243 (Draci: German screenshots) created by
- […] […]
- 19:25 Ticket #9242 (Laura Bow 2: German screenshots) created by
- […] […]
- 19:19 Ticket #9241 (KQ6 German screenshots) created by
- […] […]
- 19:16 Ticket #9240 (Pharkas German screenshots) created by
- […] […]
- 19:12 Ticket #9239 (castlebrain german screenshots) created by
- […] […]
- 14:50 Ticket #5466 (ECOQUEST2: Can't progress upon meeting Otters) closed by
- fixed
- 12:55 Ticket #9238 (MMC64: use stamps with envelope) created by
- […] […]
- 04:59 Ticket #9237 (MMC64: save actor state) closed by
10/25/10:
- 20:39 Ticket #7794 (AGI inventory items) created by
- […] […]
- 17:26 Ticket #5481 (T7G-RUS: crash on start) created by
- […] […]
- 13:31 Ticket #5480 (AGI: Misaligned message box in BC, SQ1, SQ2) created by
- […] […]
- 10:36 Ticket #9236 (MMC64: Correct position of plant actor) closed by
- 10:19 Ticket #9237 (MMC64: save actor state) created by
- […] […]
- 10:08 Ticket #9236 (MMC64: Correct position of plant actor) created by
- […] […]
- 09:07 Ticket #7793 (AGI: Better mapping for mouse buttons) created by
- […] […]
- 08:29 Ticket #5378 (MANIAC C64: Bug while getting the stamps from the parcel) closed by
- fixed
- 08:26 Ticket #9225 (MMC64: Parcel/Tombstone/Verb Fix) closed by
- 08:18 Ticket #5394 (MMC64: Crash when trying to use the radio unit (Funkgerät)) closed by
- fixed
- 08:16 Ticket #9226 (MMC64: Radio Crash Fix) closed by
- duplicate
- 08:04 Ticket #9233 (MMC64: Actor Walk / Object Fix) closed by
- 08:03 Ticket #5373 (MMC64: Impossible to open the rocket car's trunk) closed by
- fixed
- 07:53 Ticket #9231 (MMC64: sentence highlighting) closed by
- 07:07 Ticket #9229 (MMC64: Ladder facing patch) closed by
- 05:31 Ticket #9228 (MMC64: German actor names) closed by
- 04:59 Ticket #5476 (ScummVM PSP: Fascination unplayable due to no F1/F2 commands) closed by
- outdated
- 03:41 Ticket #4646 (GOB3: Can't select Chump) closed by
- fixed
- 03:40 Ticket #4804 (GOB3: can't switch to actors) closed by
- fixed
- 03:40 Ticket #5379 (GOB3: Confused pathfinder) closed by
- fixed
- 03:25 Ticket #9230 (MMC64: sentence/inventory color) closed by
10/24/10:
- 21:53 Ticket #5479 (SQ4CD: Crashes at Roger jr. in beam) closed by
- fixed
- 21:49 Ticket #5472 (SQ5: Gfx Glitch After Genetix Lab) closed by
- fixed
- 21:17 Ticket #9235 (LSL5: german screenshot VGA) created by
- […] […]
- 18:14 Ticket #8958 (Android port) closed by
- 16:16 Ticket #5479 (SQ4CD: Crashes at Roger jr. in beam) created
- […] […]
- 13:06 Ticket #9232 (Typos) closed by
- 04:31 Ticket #9234 (Motherlode of SCI Screenshots) created by
- […] […]
10/23/10:
- 22:53 Ticket #7792 (Suppress Console Window Option) closed by
- wontfix
- 20:22 Ticket #5478 (LSL5: wrong personal name in german version) closed by
- fixed
- 19:17 Ticket #5459 (SCI: Space Quest 5 Spanish checksum) closed by
- 18:09 Ticket #5478 (LSL5: wrong personal name in german version) created by
- […] […]
- 17:07 Ticket #7792 (Suppress Console Window Option) created by
- […] […]
- 15:03 Ticket #5477 (FT: Truck and Aircraft computer text missing (regression)) created by
- […] […]
- 05:49 Ticket #9233 (MMC64: Actor Walk / Object Fix) created by
- […] […]
- 00:38 Ticket #4527 (DW: Animation Glitch?) closed by
- wontfix
10/22/10:
- 23:40 Ticket #5462 (DW: Multi-Language Floppy restricted to French) closed by
- fixed
- 22:58 Ticket #5476 (ScummVM PSP: Fascination unplayable due to no F1/F2 commands) created by
- […] […]
- 22:30 Ticket #5463 (DW2: Unsupported demo version?) closed by
- fixed
- 22:01 Ticket #5475 (T7G: App Crashes Attempting To Save) created by
- […] […]
- 21:09 Ticket #5474 (WINCE: ScummVM crashes) created by
- […] […]
- 20:56 Ticket #9232 (Typos) created by
- […] […]
- 20:54 Ticket #5455 (TOON: Two Drews when exiting King's bedroom) closed by
- fixed
- 20:53 Ticket #5425 (TOON: Woof doesn't idle correctly) closed by
- fixed
- 17:47 Ticket #5473 (TOOLS: compress_tucker with ScummVM CLI Tools not working) created by
- […] […]
- 15:54 Ticket #9231 (MMC64: sentence highlighting) created by
- […] […]
- 15:46 Ticket #9230 (MMC64: sentence/inventory color) created by
- […] […]
- 15:36 Ticket #9229 (MMC64: Ladder facing patch) created by
- […] […]
- 15:28 Ticket #9228 (MMC64: German actor names) created by
- […] […]
- 14:24 Ticket #9224 (PARALLACTION: fix demos) closed by
- 09:43 Ticket #5472 (SQ5: Gfx Glitch After Genetix Lab) created by
- […] […]
- 05:06 Ticket #5471 (SCI: QFG1 EGA - Hangs after hitting bird's nest with rock) created
- […] […]
10/21/10:
- 22:28 Ticket #7790 (TV-Out option for PSP) closed by
- duplicate
- 21:21 Ticket #7791 (TV-Out option for PSP) created by
- […] […]
- 20:02 Ticket #5470 (TOOLS: Improve GUI for Ogg encoding options) created by
- […] […]
- 19:54 Ticket #7790 (TV-Out option for PSP) created by
- […] […]
- 19:48 Ticket #5469 (SCI: Wrong detection Laura Bow 1 - German) closed by
- fixed
- 19:35 Ticket #5469 (SCI: Wrong detection Laura Bow 1 - German) created by
- […] […]
- 19:04 Ticket #5464 (2xSaI family scalers have shifts/edges) closed by
- invalid
- 16:50 Ticket #5468 (SCI: SQ4: Player moves back when going north from the 1st screen) created by
- […] […]
- 14:34 Ticket #5467 (ECOQUEST2: Initial text not cleared during ecorder intro) created by
- […] […]
- 11:55 Ticket #9227 (Fascination Floppy Uncensored screenshot) created by
- […] […]
- 08:52 Ticket #4854 (SPYFOX3 (French): Crash when using the fingernail machine) closed by
- fixed
- 06:40 Ticket #5466 (ECOQUEST2: Can't progress upon meeting Otters) created by
- […] […]
- 06:20 Ticket #1683 (MI2 FM-TOWNS: Purple, Intro Credits) closed by
- 01:00 Ticket #5465 (FW: Looping samples don't loop in Amiga version) created by
- […] […]
10/20/10:
- 22:17 Ticket #9226 (MMC64: Radio Crash Fix) created by
- […] […]
- 21:24 Ticket #5464 (2xSaI family scalers have shifts/edges) created by
- […] […]
- 19:20 Ticket #2234 (MI2 FM-TOWNS: Room is not dark after dropping with treasure) closed by
- 16:17 Ticket #5463 (DW2: Unsupported demo version?) created by
- […] […]
- 14:20 Ticket #5462 (DW: Multi-Language Floppy restricted to French) created by
- […] […]
- 02:23 Ticket #5461 (Scummvm Ipod touch issue w/Kings Quest VI) created by
- […] […]
10/19/10:
- 21:16 Ticket #5460 (HOYLE1: 1.000.104 Checksum) created by
- […] […]
- 16:38 Ticket #5459 (SCI: Space Quest 5 Spanish checksum) created by
- […] […]
- 06:04 Ticket #5458 (SWORD25: Code analysis warnings) created by
- […] […]
10/18/10:
- 23:24 Ticket #5457 (RTZ: Keyboard unresponsive) created by
- […] […]
- 20:52 Ticket #5456 (TOON: Lockup when skipping through Fingers' dialogue) created by
- […] […]
- 20:50 Ticket #5455 (TOON: Two Drews when exiting King's bedroom) created by
- […] […]
- 20:30 Ticket #5448 (SCUMM: Code analysis warnings) closed by
- fixed
- 18:27 Ticket #9225 (MMC64: Parcel/Tombstone/Verb Fix) created by
- […] […]
- 18:22 Ticket #9224 (PARALLACTION: fix demos) created by
- […] […]
- 16:38 Ticket #9223 (lsl6 screenshots) created by
- […] […]
- 16:36 Ticket #9222 (pq3 screenshot 4) created by
- […] […]
- 16:35 Ticket #9221 (pq3 screenshot 3) created by
- […] […]
- 16:35 Ticket #9220 (pq3 screenshot 2) created by
- […] […]
- 16:33 Ticket #9219 (pq3 screenshot 1) created by
- […] […]
- 14:36 Ticket #7774 (SCI: Missing typing aids) closed by
- 14:16 Ticket #7789 (Both text and speech in SQ4) closed by
- 13:12 Ticket #9218 (ECOQUEST: Screenshots and Icon) created by
- […] […]
10/17/10:
- 12:47 Ticket #4769 (HE (16Bit): Inventory items (Cursors) have wrong color) closed by
- fixed
- 11:32 Ticket #7499 (PSP: onscreen keyboard visibility) closed by
- 11:31 Ticket #7745 (PSP: Media Engine integration) closed by
- 11:31 Ticket #7636 (PSP: map D-pad for arrow keys for AGI) closed by
- 00:32 Ticket #7789 (Both text and speech in SQ4) created by
- […] […]
10/16/10:
- 23:17 Ticket #5454 (SCI: unofficial SQ4 patch crashes) closed by
- wontfix
- 22:34 Ticket #5454 (SCI: unofficial SQ4 patch crashes) created by
- […] […]
- 22:31 Ticket #9207 (Fascination screenshots) closed by
- 22:30 Ticket #9208 (2nd set of fascination screenshots) closed by
- 22:30 Ticket #9209 (3rd last set of fascination screenshots) closed by
- 22:29 Ticket #9210 (Dragon History Screenshots) closed by
- 22:29 Ticket #9124 (DRACI: Screenshots for the English version) closed by
- 22:29 Ticket #9125 (DRACI: Screenshots for the Czech version) closed by
- 22:29 Ticket #9126 (DRACI: Screenshots for the Polish version) closed by
- 17:07 Ticket #5415 (TOON: Missing dialogue for Palace guards dance) closed by
- fixed
- 17:06 Ticket #5416 (TOON: Missing dialogue for Palace Guards sequence) closed by
- fixed
- 15:45 Ticket #5422 (TOON: Exiting inventory screen loop) closed by
- fixed
- 15:14 Ticket #5427 (TOON: Conversation freeze) closed by
- fixed
- 00:17 Ticket #5423 (TOON: Magnifying glass cursor drawn incorrectly) closed by
- fixed
- 00:08 Ticket #5453 (GUI: Choosing a theme bypasses Cancel/Ok) created by
- […] […]
- 00:05 Ticket #5452 (MIDI and MT-32 don't use defaults) created by
- […] […]
10/15/10:
- 22:06 Ticket #5418 (TOON: "Exit not defined" when leaving cellar) closed by
- fixed
- 21:59 Ticket #5412 (TOON: Vanishing bottomless bag) closed by
- fixed
- 20:20 Ticket #7320 (FMTOWNS: Need more than 256 colors to display properly) closed by
- 20:20 Tickets #2228,2232,3267 batch updated by
- 20:20 Ticket #1817 (MI FM-TOWNS: No text on maps) closed by
- 19:10 Ticket #5442 (SWORD2: Code analysis warnings) closed by
- fixed
- 15:24 Ticket #5431 (AGOS: Code analysis warnings) closed by
- fixed
- 15:17 Ticket #5446 (TOON: Code analysis warnings) closed by
- fixed
- 15:08 Ticket #5437 (M4: Code analysis warnings) closed by
- fixed
- 14:46 Ticket #5445 (TOUCHE: Code analysis warnings) closed by
- invalid
- 14:38 Ticket #5439 (QUEEN: Code analysis warnings) closed by
- fixed
- 14:16 Ticket #5435 (KYRA: Code analysis warnings) closed by
- fixed
- 13:07 Ticket #5441 (SWORD1: Code analysis warnings) closed by
- fixed
- 13:00 Ticket #5438 (MADE: Code analysis warnings) closed by
- fixed
- 12:56 Ticket #5440 (SAGA: Code analysis warnings) closed by
- fixed
- 12:41 Ticket #5447 (SCI: Code analysis warnings) closed by
- fixed
- 09:09 Ticket #5433 (DRASCULA: Code analysis warnings) closed by
- fixed
- 08:58 Ticket #5432 (CRUISE: Code analysis warnings) closed by
- fixed
- 08:52 Ticket #5444 (TINSEL: Code analysis warnings) closed by
- fixed
- 08:49 Ticket #5430 (AGI: Code analysis warnings) closed by
- fixed
- 08:30 Ticket #5436 (LURE: Code analysis warnings) closed by
- fixed
- 07:07 Ticket #5451 (COMMON/BASE/BACKENDS: Code analysis warnings) created by
- […] […]
- 07:02 Ticket #5450 (AUDIO: Code analysis warnings) created by
- […] […]
- 07:02 Ticket #5449 (GRAPHICS: Code analysis warnings) created by
- […] […]
- 06:21 Ticket #5448 (SCUMM: Code analysis warnings) created by
- […] […]
- 05:51 Ticket #5443 (TEENAGENT: Code analysis warnings) closed by
- fixed
- 05:28 Ticket #5447 (SCI: Code analysis warnings) created by
- […] […]
- 05:17 Ticket #5446 (TOON: Code analysis warnings) created by
- […] […]
- 05:12 Ticket #5445 (TOUCHE: Code analysis warnings) created by
- […] […]
- 05:09 Ticket #5444 (TINSEL: Code analysis warnings) created by
- […] […]
- 05:02 Ticket #5443 (TEENAGENT: Code analysis warnings) created by
- […] […]
- 05:01 Ticket #5442 (SWORD2: Code analysis warnings) created by
- […] […]
- 04:57 Ticket #5441 (SWORD1: Code analysis warnings) created by
- […] […]
- 04:54 Ticket #5440 (SAGA: Code analysis warnings) created by
- […] […]
- 04:51 Ticket #5439 (QUEEN: Code analysis warnings) created by
- […] […]
- 04:46 Ticket #5438 (MADE: Code analysis warnings) created by
- […] […]
- 04:42 Ticket #5437 (M4: Code analysis warnings) created by
- […] […]
- 04:39 Ticket #5434 (GOB: Code analysis warnings) closed by
- fixed
- 04:38 Ticket #5436 (LURE: Code analysis warnings) created by
- […] […]
- 04:30 Ticket #5435 (KYRA: Code analysis warnings) created by
- […] […]
- 04:29 Ticket #5428 (FREDDI 5: Regression on loading outdated save games) closed by
- invalid
- 04:14 Ticket #5434 (GOB: Code analysis warnings) created by
- […] […]
- 04:10 Ticket #5433 (DRASCULA: Code analysis warnings) created by
- […] […]
- 04:07 Ticket #5432 (CRUISE: Code analysis warnings) created by
- […] […]
- 04:03 Ticket #5431 (AGOS: Code analysis warnings) created by
- […] […]
- 03:58 Ticket #5430 (AGI: Code analysis warnings) created by
- […] […]
10/14/10:
- 16:08 Ticket #5429 (IPHONE: iOS 4.0 Crash) created by
- […] […]
- 00:04 Ticket #5410 (TOON: Glitch in cursor anim) closed by
- fixed
10/13/10:
- 19:33 Ticket #5428 (FREDDI 5: Regression on loading outdated save games) created by
- […] […]
- 14:44 Ticket #9217 (AMIGAOS4: Adding COPYING.BSD and new Icon) closed by
- 10:24 Ticket #5427 (TOON: Conversation freeze) created by
- […] […]
- 07:30 Ticket #9217 (AMIGAOS4: Adding COPYING.BSD and new Icon) created by
- […] […]
10/12/10:
- 22:57 Ticket #5417 (TOON: Missing sfx for invalid Flux request) closed by
- fixed
- 22:20 Ticket #5426 (TOON: Inventory not working correctly with butter) closed by
- 21:20 Ticket #4824 (SCI LSL1: MIDI music(looping) lost on loading a save state) closed by
- outdated
- 19:44 Ticket #4904 (AGI: No music with the new MIDI patch) closed by
- fixed
- 16:51 Ticket #5426 (TOON: Inventory not working correctly with butter) created by
- […] […]
- 16:41 Ticket #5425 (TOON: Woof doesn't idle correctly) created by
- […] […]
- 16:17 Ticket #5424 (TOON: Lights above WACME doors incorrect) created by
- […] […]
- 16:08 Ticket #5423 (TOON: Magnifying glass cursor drawn incorrectly) created by
- […] […]
- 16:05 Ticket #5422 (TOON: Exiting inventory screen loop) created by
- […] […]
- 15:53 Ticket #5421 (TOON: Dialogue skipping works incorrectly) created by
- […] […]
- 15:45 Ticket #5420 (TOON: Incorrect decoding of "Footman falls" movie) created by
- […] […]
- 15:40 Ticket #5419 (TOON: Drew incorrectly placed when leaving cellar) created by
- […] […]
- 15:37 Ticket #5418 (TOON: "Exit not defined" when leaving cellar) created by
- […] […]
- 15:31 Ticket #5417 (TOON: Missing sfx for invalid Flux request) created by
- […] […]
- 15:28 Ticket #5416 (TOON: Missing dialogue for Palace Guards sequence) created by
- […] […]
- 15:24 Ticket #5415 (TOON: Missing dialogue for Palace guards dance) created by
- […] […]
10/11/10:
- 19:59 Ticket #5414 (CONFIGURE: docdir is advertised but not supported) closed by
- fixed
- 17:08 Ticket #9216 (overflows in agi and parallaction) closed by
- 14:36 Ticket #9216 (overflows in agi and parallaction) created by
- […] […]
- 14:28 Ticket #5414 (CONFIGURE: docdir is advertised but not supported) created by
- […] […]
10/10/10:
- 22:36 Ticket #5413 (GOB: Woodruff - Possible lockup in the prison tower) created by
- […] […]
- 22:25 Ticket #1776 (FOA FM-TOWNS: black boxes on screen) closed by
- 16:20 Ticket #5183 (SCI: SQ5: Graphical glitch after Captain Quirk slips) closed by
- 15:42 Ticket #5411 (TOON: Incorrect name of item) closed by
- 14:57 Ticket #5412 (TOON: Vanishing bottomless bag) created by
- […] […]
- 14:46 Ticket #5411 (TOON: Incorrect name of item) created by
- […] […]
- 14:42 Ticket #5410 (TOON: Glitch in cursor anim) created by
- […] […]
10/09/10:
- 20:47 Ticket #5409 (GOB: Woodruff - Annoying scrolling behaviour in windowed mode) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.