Timeline
10/16/10:
- 23:17 Ticket #5454 (SCI: unofficial SQ4 patch crashes) closed by
- wontfix
- 22:34 Ticket #5454 (SCI: unofficial SQ4 patch crashes) created by
- […] […]
- 22:31 Ticket #9207 (Fascination screenshots) closed by
- 22:30 Ticket #9208 (2nd set of fascination screenshots) closed by
- 22:30 Ticket #9209 (3rd last set of fascination screenshots) closed by
- 22:29 Ticket #9210 (Dragon History Screenshots) closed by
- 22:29 Ticket #9124 (DRACI: Screenshots for the English version) closed by
- 22:29 Ticket #9125 (DRACI: Screenshots for the Czech version) closed by
- 22:29 Ticket #9126 (DRACI: Screenshots for the Polish version) closed by
- 17:07 Ticket #5415 (TOON: Missing dialogue for Palace guards dance) closed by
- fixed
- 17:06 Ticket #5416 (TOON: Missing dialogue for Palace Guards sequence) closed by
- fixed
- 15:45 Ticket #5422 (TOON: Exiting inventory screen loop) closed by
- fixed
- 15:14 Ticket #5427 (TOON: Conversation freeze) closed by
- fixed
- 00:17 Ticket #5423 (TOON: Magnifying glass cursor drawn incorrectly) closed by
- fixed
- 00:08 Ticket #5453 (GUI: Choosing a theme bypasses Cancel/Ok) created by
- […] […]
- 00:05 Ticket #5452 (MIDI and MT-32 don't use defaults) created by
- […] […]
10/15/10:
- 22:06 Ticket #5418 (TOON: "Exit not defined" when leaving cellar) closed by
- fixed
- 21:59 Ticket #5412 (TOON: Vanishing bottomless bag) closed by
- fixed
- 20:20 Ticket #7320 (FMTOWNS: Need more than 256 colors to display properly) closed by
- 20:20 Tickets #2228,2232,3267 batch updated by
- 20:20 Ticket #1817 (MI FM-TOWNS: No text on maps) closed by
- 19:10 Ticket #5442 (SWORD2: Code analysis warnings) closed by
- fixed
- 15:24 Ticket #5431 (AGOS: Code analysis warnings) closed by
- fixed
- 15:17 Ticket #5446 (TOON: Code analysis warnings) closed by
- fixed
- 15:08 Ticket #5437 (M4: Code analysis warnings) closed by
- fixed
- 14:46 Ticket #5445 (TOUCHE: Code analysis warnings) closed by
- invalid
- 14:38 Ticket #5439 (QUEEN: Code analysis warnings) closed by
- fixed
- 14:16 Ticket #5435 (KYRA: Code analysis warnings) closed by
- fixed
- 13:07 Ticket #5441 (SWORD1: Code analysis warnings) closed by
- fixed
- 13:00 Ticket #5438 (MADE: Code analysis warnings) closed by
- fixed
- 12:56 Ticket #5440 (SAGA: Code analysis warnings) closed by
- fixed
- 12:41 Ticket #5447 (SCI: Code analysis warnings) closed by
- fixed
- 09:09 Ticket #5433 (DRASCULA: Code analysis warnings) closed by
- fixed
- 08:58 Ticket #5432 (CRUISE: Code analysis warnings) closed by
- fixed
- 08:52 Ticket #5444 (TINSEL: Code analysis warnings) closed by
- fixed
- 08:49 Ticket #5430 (AGI: Code analysis warnings) closed by
- fixed
- 08:30 Ticket #5436 (LURE: Code analysis warnings) closed by
- fixed
- 07:07 Ticket #5451 (COMMON/BASE/BACKENDS: Code analysis warnings) created by
- […] […]
- 07:02 Ticket #5450 (AUDIO: Code analysis warnings) created by
- […] […]
- 07:02 Ticket #5449 (GRAPHICS: Code analysis warnings) created by
- […] […]
- 06:21 Ticket #5448 (SCUMM: Code analysis warnings) created by
- […] […]
- 05:51 Ticket #5443 (TEENAGENT: Code analysis warnings) closed by
- fixed
- 05:28 Ticket #5447 (SCI: Code analysis warnings) created by
- […] […]
- 05:17 Ticket #5446 (TOON: Code analysis warnings) created by
- […] […]
- 05:12 Ticket #5445 (TOUCHE: Code analysis warnings) created by
- […] […]
- 05:09 Ticket #5444 (TINSEL: Code analysis warnings) created by
- […] […]
- 05:02 Ticket #5443 (TEENAGENT: Code analysis warnings) created by
- […] […]
- 05:01 Ticket #5442 (SWORD2: Code analysis warnings) created by
- […] […]
- 04:57 Ticket #5441 (SWORD1: Code analysis warnings) created by
- […] […]
- 04:54 Ticket #5440 (SAGA: Code analysis warnings) created by
- […] […]
- 04:51 Ticket #5439 (QUEEN: Code analysis warnings) created by
- […] […]
- 04:46 Ticket #5438 (MADE: Code analysis warnings) created by
- […] […]
- 04:42 Ticket #5437 (M4: Code analysis warnings) created by
- […] […]
- 04:39 Ticket #5434 (GOB: Code analysis warnings) closed by
- fixed
- 04:38 Ticket #5436 (LURE: Code analysis warnings) created by
- […] […]
- 04:30 Ticket #5435 (KYRA: Code analysis warnings) created by
- […] […]
- 04:29 Ticket #5428 (FREDDI 5: Regression on loading outdated save games) closed by
- invalid
- 04:14 Ticket #5434 (GOB: Code analysis warnings) created by
- […] […]
- 04:10 Ticket #5433 (DRASCULA: Code analysis warnings) created by
- […] […]
- 04:07 Ticket #5432 (CRUISE: Code analysis warnings) created by
- […] […]
- 04:03 Ticket #5431 (AGOS: Code analysis warnings) created by
- […] […]
- 03:58 Ticket #5430 (AGI: Code analysis warnings) created by
- […] […]
10/14/10:
- 16:08 Ticket #5429 (IPHONE: iOS 4.0 Crash) created by
- […] […]
- 00:04 Ticket #5410 (TOON: Glitch in cursor anim) closed by
- fixed
10/13/10:
- 19:33 Ticket #5428 (FREDDI 5: Regression on loading outdated save games) created by
- […] […]
- 14:44 Ticket #9217 (AMIGAOS4: Adding COPYING.BSD and new Icon) closed by
- 10:24 Ticket #5427 (TOON: Conversation freeze) created by
- […] […]
- 07:30 Ticket #9217 (AMIGAOS4: Adding COPYING.BSD and new Icon) created by
- […] […]
10/12/10:
- 22:57 Ticket #5417 (TOON: Missing sfx for invalid Flux request) closed by
- fixed
- 22:20 Ticket #5426 (TOON: Inventory not working correctly with butter) closed by
- 21:20 Ticket #4824 (SCI LSL1: MIDI music(looping) lost on loading a save state) closed by
- outdated
- 19:44 Ticket #4904 (AGI: No music with the new MIDI patch) closed by
- fixed
- 16:51 Ticket #5426 (TOON: Inventory not working correctly with butter) created by
- […] […]
- 16:41 Ticket #5425 (TOON: Woof doesn't idle correctly) created by
- […] […]
- 16:17 Ticket #5424 (TOON: Lights above WACME doors incorrect) created by
- […] […]
- 16:08 Ticket #5423 (TOON: Magnifying glass cursor drawn incorrectly) created by
- […] […]
- 16:05 Ticket #5422 (TOON: Exiting inventory screen loop) created by
- […] […]
- 15:53 Ticket #5421 (TOON: Dialogue skipping works incorrectly) created by
- […] […]
- 15:45 Ticket #5420 (TOON: Incorrect decoding of "Footman falls" movie) created by
- […] […]
- 15:40 Ticket #5419 (TOON: Drew incorrectly placed when leaving cellar) created by
- […] […]
- 15:37 Ticket #5418 (TOON: "Exit not defined" when leaving cellar) created by
- […] […]
- 15:31 Ticket #5417 (TOON: Missing sfx for invalid Flux request) created by
- […] […]
- 15:28 Ticket #5416 (TOON: Missing dialogue for Palace Guards sequence) created by
- […] […]
- 15:24 Ticket #5415 (TOON: Missing dialogue for Palace guards dance) created by
- […] […]
10/11/10:
- 19:59 Ticket #5414 (CONFIGURE: docdir is advertised but not supported) closed by
- fixed
- 17:08 Ticket #9216 (overflows in agi and parallaction) closed by
- 14:36 Ticket #9216 (overflows in agi and parallaction) created by
- […] […]
- 14:28 Ticket #5414 (CONFIGURE: docdir is advertised but not supported) created by
- […] […]
10/10/10:
- 22:36 Ticket #5413 (GOB: Woodruff - Possible lockup in the prison tower) created by
- […] […]
- 22:25 Ticket #1776 (FOA FM-TOWNS: black boxes on screen) closed by
- 16:20 Ticket #5183 (SCI: SQ5: Graphical glitch after Captain Quirk slips) closed by
- 15:42 Ticket #5411 (TOON: Incorrect name of item) closed by
- 14:57 Ticket #5412 (TOON: Vanishing bottomless bag) created by
- […] […]
- 14:46 Ticket #5411 (TOON: Incorrect name of item) created by
- […] […]
- 14:42 Ticket #5410 (TOON: Glitch in cursor anim) created by
- […] […]
10/09/10:
- 20:47 Ticket #5409 (GOB: Woodruff - Annoying scrolling behaviour in windowed mode) created by
- […] […]
10/08/10:
- 18:37 Ticket #5408 (ICEMAN: Game crash when asking a girl for a date) closed by
- fixed
- 17:45 Ticket #5408 (ICEMAN: Game crash when asking a girl for a date) created by
- […] […]
- 12:57 Ticket #5400 (SCI: Magnifier cursor) closed by
- fixed
- 12:32 Ticket #5285 (LB2CD & LB2Floppy: Graphics glitch in corpse clue popups) closed by
- fixed
- 11:04 Ticket #5407 (LB2CD: Problems with scaling) closed by
- fixed
- 08:14 Ticket #5407 (LB2CD: Problems with scaling) created by
- […] […]
- 05:11 Ticket #5404 (QFG3: Long pause while loading specific savegame) closed by
- fixed
- 02:32 Ticket #5406 (GOB: Woodruff - Menu Graphics Glitch In High Morals Club) created by
- […] […]
- 02:16 Ticket #5405 (GOB: Woodruff - Can't Get Master's Powers) created by
- […] […]
10/07/10:
- 17:40 Ticket #5404 (QFG3: Long pause while loading specific savegame) created by
- […] […]
- 16:25 Ticket #9204 (Add Land Of Lore Control Mode for PSP Port) closed by
- wontfix
- 11:25 Ticket #5402 (LB2Floppy & LB2CD: Game does not advance at docks) closed by
- fixed
10/06/10:
- 21:08 Ticket #5403 (LSL2 Crashes (GfxPort Error)) created by
- […] […]
- 15:58 Ticket #5402 (LB2Floppy & LB2CD: Game does not advance at docks) created by
- […] […]
- 09:55 Ticket #5345 (LURE: Diermot cannot leave room 7) closed by
- fixed
10/05/10:
- 23:22 Ticket #9215 (MONKEY2: Disable copy protection) closed by
- wontfix
- 17:31 Ticket #9215 (MONKEY2: Disable copy protection) created by
- […] […]
- 10:55 Ticket #4891 (LURE: Goewin stuck at the counter) closed by
- fixed
- 09:20 Ticket #5340 (LURE: Ratpouch is continuously leaving/re-entering rooms 7/8) closed by
- fixed
10/04/10:
- 03:11 Ticket #5401 (Can't save game - Riven & Myst) closed by
- invalid
- 02:09 Ticket #5401 (Can't save game - Riven & Myst) created by
- […] […]
- 01:06 Ticket #5400 (SCI: Magnifier cursor) created by
- […] […]
- 00:32 Ticket #5213 (HOYLE4: Crash at the tutorial) closed by
- fixed
10/03/10:
- 23:44 Ticket #5190 (KQ5CD: Random crashes when loading and saving) closed by
- fixed
- 23:14 Ticket #5191 (SCI0/01 parser issues) closed by
- fixed
- 23:12 Ticket #5384 (md5 for kq5/pc-98) closed by
- 22:42 Ticket #4969 (PHARKAS/LB2: Unsupported magnifier-cursor) closed by
- fixed
- 15:56 Ticket #5399 (AGI: KQ4: Intro Text Box glich) created by
- […] […]
10/02/10:
- 23:26 Ticket #5396 (LOL: Crash when 4th member (Lora) join the party) closed by
- 16:14 Ticket #5398 (AGI Mother Goose: White bar in intro) created by
- […] […]
- 15:53 Ticket #5397 (AGI Mother Goose: No text in speech bubble) created by
- […] […]
- 14:58 Ticket #5396 (LOL: Crash when 4th member (Lora) join the party) created
- […] […]
- 11:29 Ticket #5356 (ITE demo: patched sound at intro is not played correctly) closed by
10/01/10:
- 21:46 Ticket #5388 (GUI: Fonts not found with buit-in theme) closed by
- fixed
- 20:31 Ticket #7788 (KYRA: Duplicate LoL numpad movement keys in WASD etc.) closed by
- 19:01 Ticket #9214 (LSL3: German/English Screenshots) created by
- […] […]
- 17:50 Ticket #7788 (KYRA: Duplicate LoL numpad movement keys in WASD etc.) created by
- […] […]
- 01:53 Ticket #5385 (WIN: Fullscreen minimizes constantly) closed by
- invalid
09/30/10:
09/29/10:
- 19:32 Ticket #4701 (BASS crashes with BadValue exception) closed by
- 19:32 Ticket #5150 (KQ4 Late: Delayed sound effect) closed by
- 19:31 Ticket #7315 (FMTOWNS: Missing opcodes) closed by
- 19:30 Ticket #4826 (WAXWORKS: Bobbies don't move in London) closed by
- 19:30 Ticket #4532 (SQ1: Can't look at certain monitors) closed by
- 19:04 Ticket #5205 (QFG3: Can't choose between Walk/Run/Sneak as menu disappears) closed by
- 19:00 Ticket #5104 (LSL6-de: view resources not found (also happens in original)) closed by
- 18:54 Ticket #4441 (ZAK: Crash when using the yellow crystal (Amiga version)) closed by
- 18:54 Ticket #5018 (PQ1VGA - ERROR: picture resource 42 not found!) closed by
- 16:18 Ticket #4884 (FF: Crackling/static popping) closed by
- fixed
- 12:39 Ticket #5394 (MMC64: Crash when trying to use the radio unit (Funkgerät)) created by
- […] […]
- 09:34 Ticket #5352 (DW: Polish translation support) closed by
- wontfix
- 09:01 Ticket #5391 (LSL5: Control Room B - Random Password) closed by
- worksforme
09/28/10:
- 22:26 Ticket #5389 (HOYLE3: Unable to start a game of dominoes.) closed by
- 09:21 Ticket #5393 (SQ1VGA: Crashes after first cinematic) created by
- […] […]
- 09:12 Ticket #5392 (LSL1VGA Spanish: Apple seller crashes) created by
- […] […]
- 09:00 Ticket #5391 (LSL5: Control Room B - Random Password) created by
- […] […]
- 07:58 Ticket #5390 (ITE: Dialog repeats in intro.) closed by
- invalid
09/27/10:
- 21:35 Ticket #5390 (ITE: Dialog repeats in intro.) created by
- […] […]
- 17:26 Ticket #9213 (Support for MI1 and MI2 talkies (fan patches)) created by
- […] […]
- 14:31 Ticket #5311 (SQ1 AGI: keyboard special keys are not functioning properly) closed by
- fixed
- 14:20 Ticket #5389 (HOYLE3: Unable to start a game of dominoes.) created by
- […] […]
- 07:31 Ticket #5230 (SQ4FLOPPY: Graphical glitch at the end) closed by
- 02:20 Ticket #4868 (7Th Guest: No music WInce) closed by
09/26/10:
09/25/10:
- 20:52 Ticket #5302 (MMNES: Garage Door Won't Open) closed by
- fixed
- 20:41 Ticket #5388 (GUI: Fonts not found with buit-in theme) created by
- […] […]
- 19:30 Ticket #5377 (KQ6CD: Peppermint plant in cave displayed incorrectly) closed by
- fixed
- 15:27 Ticket #5387 (LSL3: Game crashed when load savegame) closed by
09/24/10:
- 22:15 Ticket #5387 (LSL3: Game crashed when load savegame) created by
- […] […]
- 10:27 Ticket #5385 (WIN: Fullscreen minimizes constantly) closed by
- worksforme
- 09:57 Ticket #5383 (KQ6CD: Palette issue after loading from dark cave) closed by
- fixed
- 09:15 Ticket #4744 (SCI: Conqests of camelot crashes at jaffa gate) closed by
- 09:14 Ticket #5064 (PQ3: Sound when exiting the Locker Room in Police Station) closed by
- 09:13 Ticket #5167 (QFG3: Crash during Awari game) closed by
- 09:12 Ticket #5269 (MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere) closed by
- 06:12 Ticket #5386 (AGI LSL1: TAB stops working after restart) created by
- […] […]
09/23/10:
- 14:50 Ticket #5385 (WIN: Fullscreen minimizes constantly) created by
- […] […]
- 02:58 Ticket #5349 (SWORD1: Minor Graphical Glitch) closed by
- invalid
09/22/10:
- 20:20 Ticket #5364 (SQ2: ScummVM hanging on the inventory screen) closed by
- fixed
- 19:37 Ticket #5384 (md5 for kq5/pc-98) created by
- […] […]
09/21/10:
- 18:53 Ticket #5383 (KQ6CD: Palette issue after loading from dark cave) created by
- […] […]
- 18:36 Ticket #5358 (AGI: PC Speaker output can not be selected) closed by
- fixed
- 18:00 Ticket #5371 (DRASCULA: Grafic Glitches in text) closed by
- fixed
- 10:30 Ticket #5382 (ITE: Merchant disappears after saving) created by
- […] […]
09/20/10:
- 21:44 Ticket #5342 (AGI: PCjr Mode Not Default for DOS Games) closed by
- fixed
- 21:41 Ticket #5381 (GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics") created by
- […] […]
- 21:30 Ticket #5380 (GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play) created by
- […] […]
- 21:22 Ticket #5379 (GOB3: Confused pathfinder) created by
- […] […]
- 20:49 Ticket #5306 (SCI: Mute setting does not work) closed by
- fixed
- 20:45 Ticket #4929 (SCUMM: Mute setting does not work) closed by
- fixed
- 20:38 Ticket #4931 (SWORD1: Mute setting does not work) closed by
- fixed
- 20:25 Ticket #4930 (SWORD2: Mute setting does not work) closed by
- fixed
- 19:03 Ticket #5378 (MANIAC C64: Bug while getting the stamps from the parcel) created by
- […] […]
- 18:53 Ticket #5108 (HOYLE4: Not working) closed by
- fixed
- 14:56 Ticket #7787 (11th Hour) closed by
- invalid
09/19/10:
- 13:28 Ticket #9212 (KQ5: German VGA Screenshots) created by
- […] […]
- 08:19 Ticket #5366 (ITE: ScummVM crashes when talking on the ferry) closed by
- fixed
09/18/10:
- 20:53 Ticket #9211 (Conquests of the Longbow screenshots) created by
- […] […]
- 19:54 Ticket #5377 (KQ6CD: Peppermint plant in cave displayed incorrectly) created by
- […] […]
- 19:22 Ticket #7787 (11th Hour) created
- […] […]
- 18:52 Ticket #5376 (SAMNMAX: No music) created by
- […] […]
- 18:07 Ticket #5375 (MMC64: Can't Climb Man Eating Plant After Pepsi & Water) created by
- […] […]
- 14:25 Ticket #5374 (MMC64: No music when Syd plays the piano) closed by
- fixed
- 12:46 Ticket #5374 (MMC64: No music when Syd plays the piano) created by
- […] […]
- 12:35 Ticket #5373 (MMC64: Impossible to open the rocket car's trunk) created by
- […] […]
- 11:23 Ticket #5372 (DRASCULA: no subtitles in scene with "von Braun") created by
- […] […]
- 11:18 Ticket #5371 (DRASCULA: Grafic Glitches in text) created by
- […] […]
- 00:15 Ticket #5370 (MANIACNES: Bottom of Inventory Not Accessible In Full Screen) created by
- […] […]
- 00:12 Ticket #5369 (MMNES: Crash After Ed Leaves if in His Room Before Doorbell) created by
- […] […]
- 00:00 Ticket #5368 (SCUMM: MM (NES) - Character stuck after opening lab door) created by
- […] […]
09/17/10:
- 20:26 Ticket #5367 (SCI: JONESCD: Spoken dialog starts at wrong point) created by
- […] […]
- 17:54 Ticket #5365 (GOB2 & GOB3 MD5) closed by
- fixed
- 12:41 Ticket #4875 (KYRA3: Assertion Error) closed by
- invalid
- 12:39 Ticket #5360 (ECOQUEST1 Demo: kNewWindow Sig Mismatch) closed by
- fixed
- 11:36 Ticket #5366 (ITE: ScummVM crashes when talking on the ferry) created by
- […] […]
- 07:12 Ticket #9210 (Dragon History Screenshots) created by
- […] […]
09/16/10:
- 21:52 Ticket #7786 (Lemmings possible?) closed by
- invalid
- 21:47 Ticket #7786 (Lemmings possible?) created by
- […] […]
- 21:44 Ticket #7785 (GUI: Game Sortation: Icons and Alignment) created by
- […] […]
- 21:19 Ticket #7784 (GUI: Game Sortation: Alternative to alphabetic?) created by
- […] […]
- 20:57 Ticket #7783 (GUI: Game Sortation: Dividers, Spacers) created by
- […] […]
- 20:43 Ticket #7782 (GUI: Game Sortation: Folders / Subfolders) created by
- […] […]
- 10:08 Ticket #5365 (GOB2 & GOB3 MD5) created by
- […] […]
- 02:59 Ticket #5364 (SQ2: ScummVM hanging on the inventory screen) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.