Timeline



09/26/10:

12:28 Ticket #4896 (WAXWORKS: Crash retrieving spear from the crocodile carcass) closed by Kirben
fixed

09/25/10:

20:52 Ticket #5302 (MMNES: Garage Door Won't Open) closed by sev-
fixed
20:41 Ticket #5388 (GUI: Fonts not found with buit-in theme) created by criezy
[…] […]
19:30 Ticket #5377 (KQ6CD: Peppermint plant in cave displayed incorrectly) closed by m-kiewitz
fixed
15:27 Ticket #5387 (LSL3: Game crashed when load savegame) closed by m-kiewitz

09/24/10:

22:15 Ticket #5387 (LSL3: Game crashed when load savegame) created by SF/windlepoons
[…] […]
10:27 Ticket #5385 (WIN: Fullscreen minimizes constantly) closed by m-kiewitz
worksforme
09:57 Ticket #5383 (KQ6CD: Palette issue after loading from dark cave) closed by m-kiewitz
fixed
09:15 Ticket #4744 (SCI: Conqests of camelot crashes at jaffa gate) closed by bluegr
09:14 Ticket #5064 (PQ3: Sound when exiting the Locker Room in Police Station) closed by bluegr
09:13 Ticket #5167 (QFG3: Crash during Awari game) closed by bluegr
09:12 Ticket #5269 (MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere) closed by bluegr
06:12 Ticket #5386 (AGI LSL1: TAB stops working after restart) created by eriktorbjorn
[…] […]

09/23/10:

14:50 Ticket #5385 (WIN: Fullscreen minimizes constantly) created by SF/yushatak
[…] […]
02:58 Ticket #5349 (SWORD1: Minor Graphical Glitch) closed by digitall
invalid

09/22/10:

20:20 Ticket #5364 (SQ2: ScummVM hanging on the inventory screen) closed by digitall
fixed
19:37 Ticket #5384 (md5 for kq5/pc-98) created by OmerMor
[…] […]

09/21/10:

18:53 Ticket #5383 (KQ6CD: Palette issue after loading from dark cave) created by lordhoto
[…] […]
18:36 Ticket #5358 (AGI: PC Speaker output can not be selected) closed by lordhoto
fixed
18:00 Ticket #5371 (DRASCULA: Grafic Glitches in text) closed by eriktorbjorn
fixed
10:30 Ticket #5382 (ITE: Merchant disappears after saving) created by SF/mcknallski
[…] […]

09/20/10:

21:44 Ticket #5342 (AGI: PCjr Mode Not Default for DOS Games) closed by sev-
fixed
21:41 Ticket #5381 (GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics") created by SF/warepire
[…] […]
21:30 Ticket #5380 (GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play) created by SF/warepire
[…] […]
21:22 Ticket #5379 (GOB3: Confused pathfinder) created by SF/warepire
[…] […]
20:49 Ticket #5306 (SCI: Mute setting does not work) closed by sev-
fixed
20:45 Ticket #4929 (SCUMM: Mute setting does not work) closed by sev-
fixed
20:38 Ticket #4931 (SWORD1: Mute setting does not work) closed by sev-
fixed
20:25 Ticket #4930 (SWORD2: Mute setting does not work) closed by sev-
fixed
19:03 Ticket #5378 (MANIAC C64: Bug while getting the stamps from the parcel) created by SF/zaurak
[…] […]
18:53 Ticket #5108 (HOYLE4: Not working) closed by lskovlun
fixed
14:56 Ticket #7787 (11th Hour) closed by jvprat
invalid

09/19/10:

13:28 Ticket #9212 (KQ5: German VGA Screenshots) created by SF/windlepoons
[…] […]
08:19 Ticket #5366 (ITE: ScummVM crashes when talking on the ferry) closed by bluegr
fixed

09/18/10:

20:53 Ticket #9211 (Conquests of the Longbow screenshots) created by SF/windlepoons
[…] […]
19:54 Ticket #5377 (KQ6CD: Peppermint plant in cave displayed incorrectly) created by SF/lupomuc
[…] […]
19:22 Ticket #7787 (11th Hour) created
[…] […]
18:52 Ticket #5376 (SAMNMAX: No music) created by SF/harrypoppins
[…] […]
18:07 Ticket #5375 (MMC64: Can't Climb Man Eating Plant After Pepsi & Water) created by SF/jennibee
[…] […]
14:25 Ticket #5374 (MMC64: No music when Syd plays the piano) closed by Kirben
fixed
12:46 Ticket #5374 (MMC64: No music when Syd plays the piano) created by SF/zaurak
[…] […]
12:35 Ticket #5373 (MMC64: Impossible to open the rocket car's trunk) created by SF/zaurak
[…] […]
11:23 Ticket #5372 (DRASCULA: no subtitles in scene with "von Braun") created by SF/windlepoons
[…] […]
11:18 Ticket #5371 (DRASCULA: Grafic Glitches in text) created by SF/windlepoons
[…] […]
00:15 Ticket #5370 (MANIACNES: Bottom of Inventory Not Accessible In Full Screen) created by SF/jennibee
[…] […]
00:12 Ticket #5369 (MMNES: Crash After Ed Leaves if in His Room Before Doorbell) created by SF/jennibee
[…] […]
00:00 Ticket #5368 (SCUMM: MM (NES) - Character stuck after opening lab door) created by SF/jennibee
[…] […]

09/17/10:

20:26 Ticket #5367 (SCI: JONESCD: Spoken dialog starts at wrong point) created by SF/psycrow7
[…] […]
17:54 Ticket #5365 (GOB2 & GOB3 MD5) closed by Strangerke
fixed
12:41 Ticket #4875 (KYRA3: Assertion Error) closed by lordhoto
invalid
12:39 Ticket #5360 (ECOQUEST1 Demo: kNewWindow Sig Mismatch) closed by bluegr
fixed
11:36 Ticket #5366 (ITE: ScummVM crashes when talking on the ferry) created by SF/windlepoons
[…] […]
07:12 Ticket #9210 (Dragon History Screenshots) created by SF/jennibee
[…] […]

09/16/10:

21:52 Ticket #7786 (Lemmings possible?) closed by DrMcCoy
invalid
21:47 Ticket #7786 (Lemmings possible?) created by SF/rc-tech
[…] […]
21:44 Ticket #7785 (GUI: Game Sortation: Icons and Alignment) created by SF/rc-tech
[…] […]
21:19 Ticket #7784 (GUI: Game Sortation: Alternative to alphabetic?) created by SF/rc-tech
[…] […]
20:57 Ticket #7783 (GUI: Game Sortation: Dividers, Spacers) created by SF/rc-tech
[…] […]
20:43 Ticket #7782 (GUI: Game Sortation: Folders / Subfolders) created by SF/rc-tech
[…] […]
10:08 Ticket #5365 (GOB2 & GOB3 MD5) created by SF/pykman
[…] […]
02:59 Ticket #5364 (SQ2: ScummVM hanging on the inventory screen) created by SF/escarlate
[…] […]

09/15/10:

22:30 Ticket #5363 (DRACI: Volume range not respected) closed by lordhoto
fixed
22:00 Ticket #5361 (SIMON: MIDI notes off when using RTL after SCI) closed by lordhoto
fixed
21:41 Ticket #5363 (DRACI: Volume range not respected) created by raziel-
[…] […]
21:32 Ticket #5362 (LONGBOW: No in-game (MIDI) music) created by raziel-
[…] […]
16:44 Ticket #5344 (i18n: Translations are not found) closed by sev-
fixed
16:30 Ticket #5333 (QFG1VGA: Crashes PSP starting combat) closed by wjp
fixed
13:43 Ticket #7781 (DC: Support for OGG compression?) created by SF/who-sthere
[…] […]
13:01 Ticket #5361 (SIMON: MIDI notes off when using RTL after SCI) created by raziel-
[…] […]
03:23 Ticket #5360 (ECOQUEST1 Demo: kNewWindow Sig Mismatch) created by SF/mthreepwood
[…] […]

09/14/10:

12:13 Ticket #5359 (GOB: Gobliiins not moving) created by SF/theint
[…] […]
01:11 Ticket #5358 (AGI: PC Speaker output can not be selected) created by lordhoto
[…] […]

09/13/10:

23:36 Ticket #5350 (SCUMM: Restart with F8 key not working properly) closed by lordhoto
fixed
15:39 Ticket #5357 (DRACI: Inventory word are truncated) created by SF/windlepoons
[…] […]
09:05 Ticket #5356 (ITE demo: patched sound at intro is not played correctly) created by SF/fac76
[…] […]

09/12/10:

22:49 Ticket #5185 (KQ5: Crash after defeating Mordack) closed by bluegr
wontfix
22:02 Ticket #5355 (GUI: Save and Load button not translated in cruise) closed by criezy
fixed
22:01 Ticket #5119 (HOYLE3: EGA/VGA Crashes) closed by bluegr
fixed
20:05 Ticket #5355 (GUI: Save and Load button not translated in cruise) created by SF/windlepoons
[…] […]
18:48 Ticket #5354 (Camelot: Crash when Clicking on Map after Loading Saved Game) created by OmerMor
[…] […]
16:35 Ticket #5353 (CRUISE: Minor Graphical Glitch) created by SF/windlepoons
[…] […]
11:12 Ticket #5352 (DW: Polish translation support) created by SF/pljohnny
[…] […]
08:36 Ticket #5351 (SCUMM: Wrong charset used when pressing pause key) closed by sev-
duplicate
08:25 Ticket #7778 (GC : Save to Memorycard) closed by sev-
wontfix
08:21 Ticket #5351 (SCUMM: Wrong charset used when pressing pause key) created by SF/simsaw
[…] […]
08:18 Ticket #5350 (SCUMM: Restart with F8 key not working properly) created by SF/simsaw
[…] […]

09/11/10:

16:47 Ticket #5347 (Spanish translation error) closed by criezy
fixed
05:30 Ticket #4933 (DW: Mute setting does not work) closed by dreammaster
fixed
04:33 Ticket #4932 (DW2: Mute is not respected on startup) closed by dreammaster
fixed

09/10/10:

20:15 Ticket #5348 (CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle) closed by m-kiewitz
fixed
19:47 Ticket #5349 (SWORD1: Minor Graphical Glitch) created by SF/tim20
[…] […]
15:22 Ticket #5186 (KQ5: Graphical glitch after defeating Mordack) closed by bluegr
duplicate
10:48 Ticket #5348 (CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle) created by m-kiewitz
[…] […]
09:13 Ticket #5347 (Spanish translation error) created by SF/mac_es
[…] […]

09/09/10:

17:47 Ticket #5346 (LURE: Diermot stuck in door in room 20) created by SF/nico18
[…] […]
16:48 Ticket #5345 (LURE: Diermot cannot leave room 7) created by SF/nico18
[…] […]
16:34 Ticket #3411 (COMI: Extremely odd bug) closed by wjp
invalid
14:19 Ticket #4738 (SIMON1: Music does not loop automatically) closed by Kirben
worksforme
14:16 Ticket #4675 (Pajama Sam's Lost & Found - Bad animations) closed by Kirben
14:15 Ticket #4672 (Pajama Sam's Lost & Found - Glitches when picking up item) closed by Kirben
14:02 Ticket #4892 (configure executes files in /tmp (r32625-r49320, archl)) closed by wjp
fixed
13:41 Ticket #7752 (GP2X WIZ Right Click Input Combo) closed by djwillis
13:32 Ticket #7744 (GP2X WIZ Mouse Modes) closed by djwillis
13:15 Ticket #4574 (GP2XWiz: COMI: Graphic problems) closed by djwillis
fixed
12:50 Ticket #5155 (PEPPER: Glossary not implemented) closed by wjp
12:42 Ticket #5344 (i18n: Translations are not found) created by sev-
[…] […]
10:55 Ticket #5155 (PEPPER: Glossary not implemented) closed by m-kiewitz
fixed

09/08/10:

16:17 Ticket #5343 (SCI: Savegames with no name can't be restored) closed by m-kiewitz
fixed
13:27 Ticket #5343 (SCI: Savegames with no name can't be restored) created by SF/josemuk
[…] […]

09/07/10:

23:33 Ticket #5342 (AGI: PCjr Mode Not Default for DOS Games) created by SF/musiclyinspired
[…] […]
09:13 Ticket #5341 (AMIGAOS4: Overload in QuickTimeDecoder) closed by wjp
fixed
08:08 Ticket #5341 (AMIGAOS4: Overload in QuickTimeDecoder) created by raziel-
[…] […]
06:40 Ticket #5160 (LONGBOW: Graphical glitches and freezes) closed by bluegr
fixed

09/06/10:

15:56 Ticket #5340 (LURE: Ratpouch is continuously leaving/re-entering rooms 7/8) created by SF/nico18
[…] […]
15:19 Ticket #9205 (QuickTimeDecoder: Scaling x and y separately) closed by SF/mthreepwood
14:46 Ticket #5339 (Please re-open bug #3053104) closed by bluegr
14:18 Ticket #5339 (Please re-open bug #3053104) created by OmerMor
[…] […]
11:58 Ticket #5245 (PHARKAS CD: Gas canister lock-up ) closed by m-kiewitz
fixed
10:48 Ticket #5338 (LB2CD & LB2Floppy: Crash entering pterodactyl room) closed by m-kiewitz
fixed
10:44 Ticket #5329 (LSL5: Game stuck, in Atlantic City warf) closed by OmerMor
fixed
08:48 Ticket #9209 (3rd last set of fascination screenshots) created by SF/avianauthority
[…] […]
08:45 Ticket #9208 (2nd set of fascination screenshots) created by SF/avianauthority
[…] […]

09/05/10:

23:43 Ticket #5338 (LB2CD & LB2Floppy: Crash entering pterodactyl room) created by SF/philohippus
[…] […]
22:59 Ticket #5007 (PEPPER non-interactive demo: Crash) closed by bluegr
22:35 Ticket #5004 (PEPPER demo: no looping) closed by bluegr
fixed
20:05 Ticket #5059 (PHARKAS: "Score" sound doesn't play) closed by m-kiewitz
fixed
19:46 Ticket #5337 (SCI: MIDI glitches on unpause/load) created by lordhoto
[…] […]
18:54 Ticket #5336 (KQ6: Flute sound missing with General MIDI) created by lordhoto
[…] […]
16:13 Ticket #5335 (SCI Fanmade - Ocean Battle: Crash while playing) created by SF/escarlate
[…] […]
15:40 Ticket #5334 (LB2CD: Glitch in Act 6 coroner answer buttons) created by SF/philohippus
[…] […]
15:02 Ticket #5142 (LAURABOW2: Crash during introduction) closed by lordhoto
fixed
12:56 Ticket #5287 (LB2Floppy: Graphics glitch in boiler room) closed by m-kiewitz
fixed
12:55 Ticket #5288 (LB2Floppy: Game hangs loading 2nd tunnel after boiler room) closed by m-kiewitz
fixed
09:28 Ticket #5331 (KQ6CD: Error when looking at rotten tomato) closed by bluegr
fixed
07:34 Ticket #5333 (QFG1VGA: Crashes PSP starting combat) created by SF/jonww
[…] […]
05:01 Ticket #7780 (GUI: Save/load dialog doesn't maintain scrolling position) created by SF/escarlate
[…] […]
01:29 Ticket #5332 (KQ6CD: Pathfinder issues in catacombs) created by lordhoto
[…] […]

09/04/10:

22:52 Ticket #5331 (KQ6CD: Error when looking at rotten tomato) created by lordhoto
[…] […]
20:10 Ticket #5330 (SCI: Notes not stopping correctly) created by lordhoto
[…] […]
18:38 Ticket #5329 (LSL5: Game stuck, in Atlantic City warf) created by OmerMor
[…] […]
18:25 Ticket #5328 (LSL5: Patty sprite shown upside-down outside of club) closed by m-kiewitz
fixed
18:02 Ticket #9206 (Remove untrue "not yet implemented" from inventory controls) closed by sev-
16:43 Ticket #9207 (Fascination screenshots) created by SF/avianauthority
[…] […]
14:04 Ticket #7779 (GC : Save to Memorycard) closed by SF/lutzero
duplicate
14:02 Ticket #7779 (GC : Save to Memorycard) created by SF/lutzero
[…] […]
13:50 Ticket #7778 (GC : Save to Memorycard) created by SF/lutzero
[…] […]
13:47 Ticket #5240 (KQ4SCI Early: Repeating Sound Impedes Game Progress) closed by m-kiewitz
fixed
13:46 Ticket #5058 (KQ4SCI Early: Stuck on door) closed by m-kiewitz
fixed
13:28 Ticket #5328 (LSL5: Patty sprite shown upside-down outside of club) created by OmerMor
[…] […]
12:57 Ticket #9206 (Remove untrue "not yet implemented" from inventory controls) created by SF/gnodez
[…] […]
09:50 Ticket #5145 (SCI Fanmade - Ocean Battle: Crash when placing ships) closed by bluegr
fixed
09:46 Ticket #5261 (SCI-FANMADE: Intro music doesn't play) closed by bluegr
fixed
09:41 Ticket #5079 (KQ4: Crash reading message in the bottle (whale mouth)) closed by bluegr
fixed
09:01 Ticket #5327 (LSL2 (old): Bomb never stops exploding.) closed by m-kiewitz
fixed
08:29 Ticket #5051 (LSL2: Long cutscene) closed by m-kiewitz
fixed
07:29 Ticket #5052 (LSL2: Crash at the airport) closed by m-kiewitz
fixed
03:05 Ticket #5327 (LSL2 (old): Bomb never stops exploding.) created by SF/escarlate
[…] […]

09/03/10:

22:53 Ticket #5326 (Jones in the Fast Lane CD: Graphics Missing) closed by bluegr
fixed
15:53 Ticket #5326 (Jones in the Fast Lane CD: Graphics Missing) created by SF/eddydrama
[…] […]
08:07 Ticket #4956 (ECOQUEST: Object movement in intro) closed by m-kiewitz
fixed

09/02/10:

22:38 Ticket #5324 (ECOQUEST: Crash During Intro) closed by bluegr
invalid
16:57 Ticket #5325 (WINCE: broken sword 2 game crash) created by SF/szcbawokon
[…] […]
03:15 Ticket #9205 (QuickTimeDecoder: Scaling x and y separately) created by SF/kreegee
[…] […]

09/01/10:

22:45 Ticket #5324 (ECOQUEST: Crash During Intro) created by SF/graxer
[…] […]
20:41 Ticket #5076 (SCI: some actors teleport around (KQ5, SQ5, etc.)) closed by m-kiewitz
fixed
19:30 Ticket #5322 (SQ5: Crashes on load BattleCruiser game) closed by m-kiewitz
19:28 Ticket #5306 (SCI: Mute setting does not work) closed by m-kiewitz
fixed
19:26 Ticket #5323 (QG3: No real SFX) closed by m-kiewitz
invalid
18:29 Ticket #5323 (QG3: No real SFX) created by SF/negativeiq
[…] […]
18:08 Ticket #5322 (SQ5: Crashes on load BattleCruiser game) created by SF/negativeiq
[…] […]
09:48 Ticket #5321 (SCI Jones: Game will no longer start) closed by m-kiewitz
fixed

08/31/10:

23:56 Ticket #5321 (SCI Jones: Game will no longer start) created by SF/psycrow7
[…] […]
21:23 Ticket #5310 (QFG3 italian md5sums) closed by bluegr
21:18 Ticket #5319 (SQ5: Game crashes while playing "Battle Cruiser") closed by bluegr
fixed
21:13 Ticket #5320 (BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases) created by SF/jpxdude
[…] […]
16:00 Ticket #5319 (SQ5: Game crashes while playing "Battle Cruiser") created by SF/psycrow7
[…] […]
10:53 Ticket #5043 (HOYLE3: Blurry dice in backgammon) closed by m-kiewitz
fixed
10:53 Ticket #5308 (QFG2: Player continues to walk after hitting wall) closed by m-kiewitz
fixed
05:19 Ticket #5317 (Polish Swampy Adventures unknown md5) closed by Kirben
fixed

08/30/10:

17:55 Ticket #7760 (GC: DVD support for gamecube) closed by dhewg
fixed
15:43 Ticket #5318 (MI1CD: failed to load saved game) created by SF/chegr
[…] […]
13:03 Ticket #5317 (Polish Swampy Adventures unknown md5) created by SF/ezekiel000
[…] […]
08:31 Ticket #5294 (MOTHERGOOSE SCI1.1: Crash at the very end) closed by m-kiewitz
05:39 Ticket #5316 (Lost In Time: Invalid files marked as missing) closed by DrMcCoy
invalid

08/29/10:

23:25 Ticket #5118 (SCI Fanmade - Cascade Quest: Crash when restoring a game) closed by bluegr
fixed
23:09 Ticket #5316 (Lost In Time: Invalid files marked as missing) created by SF/neosmagus
[…] […]
12:54 Ticket #5309 (QFG1 VGA: Fetch spell crashes game) closed by bluegr
fixed
08:45 Ticket #9204 (Add Land Of Lore Control Mode for PSP Port) created by SF/pix2
[…] […]
02:31 Ticket #5295 (MOTHERGOOSE CD: Crash after giving the pipe to the king) closed by bluegr
fixed
00:58 Ticket #5091 (SCI1.1: High cpu usage when a textbox is displayed) closed by bluegr
fixed
00:18 Ticket #5315 (QFG2/QFG3 Import issues) closed by bluegr
fixed

08/28/10:

21:17 Ticket #7777 (GUI: Automatic shortcut creation) closed by sev-
wontfix
03:04 Ticket #5315 (QFG2/QFG3 Import issues) created by SF/jonww
[…] […]

08/27/10:

23:22 Ticket #5305 (QFG2: Must rename SAV file to import character) closed by bluegr
fixed
23:21 Ticket #5314 (QFG character saves, naming convention) closed by bluegr
fixed
23:01 Ticket #5313 (QFG1VGA character fails to import into QFG2VGA) closed by bluegr
invalid
22:21 Ticket #9203 (SDL: Avoiding pathological screen updates) created by eriktorbjorn
[…] […]
22:19 Ticket #5314 (QFG character saves, naming convention) created by SF/neosmagus
[…] […]
22:16 Ticket #5313 (QFG1VGA character fails to import into QFG2VGA) created by SF/neosmagus
[…] […]
22:02 Ticket #7777 (GUI: Automatic shortcut creation) created by SF/escarlate
[…] […]
15:07 Ticket #5312 (SCUMM: MI1 - navigator pointing bug (related to actor faces actor)) created by SF/logicdeluxe
[…] […]
09:11 Ticket #5311 (SQ1 AGI: keyboard special keys are not functioning properly) created by OmerMor
[…] […]
08:54 Ticket #5021 (Middle Mouse Button does not work in SCI1 games) closed by OmerMor
08:53 Ticket #5207 (MD5 for SQ1 Remake (EGA)) closed by OmerMor
fixed
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