Timeline
09/15/10:
- 22:30 Ticket #5363 (DRACI: Volume range not respected) closed by
- fixed
- 22:00 Ticket #5361 (SIMON: MIDI notes off when using RTL after SCI) closed by
- fixed
- 21:41 Ticket #5363 (DRACI: Volume range not respected) created by
- […] […]
- 21:32 Ticket #5362 (LONGBOW: No in-game (MIDI) music) created by
- […] […]
- 16:44 Ticket #5344 (i18n: Translations are not found) closed by
- fixed
- 16:30 Ticket #5333 (QFG1VGA: Crashes PSP starting combat) closed by
- fixed
- 13:43 Ticket #7781 (DC: Support for OGG compression?) created by
- […] […]
- 13:01 Ticket #5361 (SIMON: MIDI notes off when using RTL after SCI) created by
- […] […]
- 03:23 Ticket #5360 (ECOQUEST1 Demo: kNewWindow Sig Mismatch) created by
- […] […]
09/14/10:
- 12:13 Ticket #5359 (GOB: Gobliiins not moving) created by
- […] […]
- 01:11 Ticket #5358 (AGI: PC Speaker output can not be selected) created by
- […] […]
09/13/10:
- 23:36 Ticket #5350 (SCUMM: Restart with F8 key not working properly) closed by
- fixed
- 15:39 Ticket #5357 (DRACI: Inventory word are truncated) created by
- […] […]
- 09:05 Ticket #5356 (ITE demo: patched sound at intro is not played correctly) created by
- […] […]
09/12/10:
- 22:49 Ticket #5185 (KQ5: Crash after defeating Mordack) closed by
- wontfix
- 22:02 Ticket #5355 (GUI: Save and Load button not translated in cruise) closed by
- fixed
- 22:01 Ticket #5119 (HOYLE3: EGA/VGA Crashes) closed by
- fixed
- 20:05 Ticket #5355 (GUI: Save and Load button not translated in cruise) created by
- […] […]
- 18:48 Ticket #5354 (Camelot: Crash when Clicking on Map after Loading Saved Game) created by
- […] […]
- 16:35 Ticket #5353 (CRUISE: Minor Graphical Glitch) created by
- […] […]
- 11:12 Ticket #5352 (DW: Polish translation support) created by
- […] […]
- 08:36 Ticket #5351 (SCUMM: Wrong charset used when pressing pause key) closed by
- duplicate
- 08:25 Ticket #7778 (GC : Save to Memorycard) closed by
- wontfix
- 08:21 Ticket #5351 (SCUMM: Wrong charset used when pressing pause key) created by
- […] […]
- 08:18 Ticket #5350 (SCUMM: Restart with F8 key not working properly) created by
- […] […]
09/11/10:
- 16:47 Ticket #5347 (Spanish translation error) closed by
- fixed
- 05:30 Ticket #4933 (DW: Mute setting does not work) closed by
- fixed
- 04:33 Ticket #4932 (DW2: Mute is not respected on startup) closed by
- fixed
09/10/10:
- 20:15 Ticket #5348 (CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle) closed by
- fixed
- 19:47 Ticket #5349 (SWORD1: Minor Graphical Glitch) created by
- […] […]
- 15:22 Ticket #5186 (KQ5: Graphical glitch after defeating Mordack) closed by
- duplicate
- 10:48 Ticket #5348 (CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle) created by
- […] […]
- 09:13 Ticket #5347 (Spanish translation error) created by
- […] […]
09/09/10:
- 17:47 Ticket #5346 (LURE: Diermot stuck in door in room 20) created by
- […] […]
- 16:48 Ticket #5345 (LURE: Diermot cannot leave room 7) created by
- […] […]
- 16:34 Ticket #3411 (COMI: Extremely odd bug) closed by
- invalid
- 14:19 Ticket #4738 (SIMON1: Music does not loop automatically) closed by
- worksforme
- 14:16 Ticket #4675 (Pajama Sam's Lost & Found - Bad animations) closed by
- 14:15 Ticket #4672 (Pajama Sam's Lost & Found - Glitches when picking up item) closed by
- 14:02 Ticket #4892 (configure executes files in /tmp (r32625-r49320, archl)) closed by
- fixed
- 13:41 Ticket #7752 (GP2X WIZ Right Click Input Combo) closed by
- 13:32 Ticket #7744 (GP2X WIZ Mouse Modes) closed by
- 13:15 Ticket #4574 (GP2XWiz: COMI: Graphic problems) closed by
- fixed
- 12:50 Ticket #5155 (PEPPER: Glossary not implemented) closed by
- 12:42 Ticket #5344 (i18n: Translations are not found) created by
- […] […]
- 10:55 Ticket #5155 (PEPPER: Glossary not implemented) closed by
- fixed
09/08/10:
- 16:17 Ticket #5343 (SCI: Savegames with no name can't be restored) closed by
- fixed
- 13:27 Ticket #5343 (SCI: Savegames with no name can't be restored) created by
- […] […]
09/07/10:
- 23:33 Ticket #5342 (AGI: PCjr Mode Not Default for DOS Games) created by
- […] […]
- 09:13 Ticket #5341 (AMIGAOS4: Overload in QuickTimeDecoder) closed by
- fixed
- 08:08 Ticket #5341 (AMIGAOS4: Overload in QuickTimeDecoder) created by
- […] […]
- 06:40 Ticket #5160 (LONGBOW: Graphical glitches and freezes) closed by
- fixed
09/06/10:
- 15:56 Ticket #5340 (LURE: Ratpouch is continuously leaving/re-entering rooms 7/8) created by
- […] […]
- 15:19 Ticket #9205 (QuickTimeDecoder: Scaling x and y separately) closed by
- 14:46 Ticket #5339 (Please re-open bug #3053104) closed by
- 14:18 Ticket #5339 (Please re-open bug #3053104) created by
- […] […]
- 11:58 Ticket #5245 (PHARKAS CD: Gas canister lock-up ) closed by
- fixed
- 10:48 Ticket #5338 (LB2CD & LB2Floppy: Crash entering pterodactyl room) closed by
- fixed
- 10:44 Ticket #5329 (LSL5: Game stuck, in Atlantic City warf) closed by
- fixed
- 08:48 Ticket #9209 (3rd last set of fascination screenshots) created by
- […] […]
- 08:45 Ticket #9208 (2nd set of fascination screenshots) created by
- […] […]
09/05/10:
- 23:43 Ticket #5338 (LB2CD & LB2Floppy: Crash entering pterodactyl room) created by
- […] […]
- 22:59 Ticket #5007 (PEPPER non-interactive demo: Crash) closed by
- 22:35 Ticket #5004 (PEPPER demo: no looping) closed by
- fixed
- 20:05 Ticket #5059 (PHARKAS: "Score" sound doesn't play) closed by
- fixed
- 19:46 Ticket #5337 (SCI: MIDI glitches on unpause/load) created by
- […] […]
- 18:54 Ticket #5336 (KQ6: Flute sound missing with General MIDI) created by
- […] […]
- 16:13 Ticket #5335 (SCI Fanmade - Ocean Battle: Crash while playing) created by
- […] […]
- 15:40 Ticket #5334 (LB2CD: Glitch in Act 6 coroner answer buttons) created by
- […] […]
- 15:02 Ticket #5142 (LAURABOW2: Crash during introduction) closed by
- fixed
- 12:56 Ticket #5287 (LB2Floppy: Graphics glitch in boiler room) closed by
- fixed
- 12:55 Ticket #5288 (LB2Floppy: Game hangs loading 2nd tunnel after boiler room) closed by
- fixed
- 09:28 Ticket #5331 (KQ6CD: Error when looking at rotten tomato) closed by
- fixed
- 07:34 Ticket #5333 (QFG1VGA: Crashes PSP starting combat) created by
- […] […]
- 05:01 Ticket #7780 (GUI: Save/load dialog doesn't maintain scrolling position) created by
- […] […]
- 01:29 Ticket #5332 (KQ6CD: Pathfinder issues in catacombs) created by
- […] […]
09/04/10:
- 22:52 Ticket #5331 (KQ6CD: Error when looking at rotten tomato) created by
- […] […]
- 20:10 Ticket #5330 (SCI: Notes not stopping correctly) created by
- […] […]
- 18:38 Ticket #5329 (LSL5: Game stuck, in Atlantic City warf) created by
- […] […]
- 18:25 Ticket #5328 (LSL5: Patty sprite shown upside-down outside of club) closed by
- fixed
- 18:02 Ticket #9206 (Remove untrue "not yet implemented" from inventory controls) closed by
- 16:43 Ticket #9207 (Fascination screenshots) created by
- […] […]
- 14:04 Ticket #7779 (GC : Save to Memorycard) closed by
- duplicate
- 14:02 Ticket #7779 (GC : Save to Memorycard) created by
- […] […]
- 13:50 Ticket #7778 (GC : Save to Memorycard) created by
- […] […]
- 13:47 Ticket #5240 (KQ4SCI Early: Repeating Sound Impedes Game Progress) closed by
- fixed
- 13:46 Ticket #5058 (KQ4SCI Early: Stuck on door) closed by
- fixed
- 13:28 Ticket #5328 (LSL5: Patty sprite shown upside-down outside of club) created by
- […] […]
- 12:57 Ticket #9206 (Remove untrue "not yet implemented" from inventory controls) created by
- […] […]
- 09:50 Ticket #5145 (SCI Fanmade - Ocean Battle: Crash when placing ships) closed by
- fixed
- 09:46 Ticket #5261 (SCI-FANMADE: Intro music doesn't play) closed by
- fixed
- 09:41 Ticket #5079 (KQ4: Crash reading message in the bottle (whale mouth)) closed by
- fixed
- 09:01 Ticket #5327 (LSL2 (old): Bomb never stops exploding.) closed by
- fixed
- 08:29 Ticket #5051 (LSL2: Long cutscene) closed by
- fixed
- 07:29 Ticket #5052 (LSL2: Crash at the airport) closed by
- fixed
- 03:05 Ticket #5327 (LSL2 (old): Bomb never stops exploding.) created by
- […] […]
09/03/10:
- 22:53 Ticket #5326 (Jones in the Fast Lane CD: Graphics Missing) closed by
- fixed
- 15:53 Ticket #5326 (Jones in the Fast Lane CD: Graphics Missing) created by
- […] […]
- 08:07 Ticket #4956 (ECOQUEST: Object movement in intro) closed by
- fixed
09/02/10:
- 22:38 Ticket #5324 (ECOQUEST: Crash During Intro) closed by
- invalid
- 16:57 Ticket #5325 (WINCE: broken sword 2 game crash) created by
- […] […]
- 03:15 Ticket #9205 (QuickTimeDecoder: Scaling x and y separately) created by
- […] […]
09/01/10:
- 22:45 Ticket #5324 (ECOQUEST: Crash During Intro) created by
- […] […]
- 20:41 Ticket #5076 (SCI: some actors teleport around (KQ5, SQ5, etc.)) closed by
- fixed
- 19:30 Ticket #5322 (SQ5: Crashes on load BattleCruiser game) closed by
- 19:28 Ticket #5306 (SCI: Mute setting does not work) closed by
- fixed
- 19:26 Ticket #5323 (QG3: No real SFX) closed by
- invalid
- 18:29 Ticket #5323 (QG3: No real SFX) created by
- […] […]
- 18:08 Ticket #5322 (SQ5: Crashes on load BattleCruiser game) created by
- […] […]
- 09:48 Ticket #5321 (SCI Jones: Game will no longer start) closed by
- fixed
08/31/10:
- 23:56 Ticket #5321 (SCI Jones: Game will no longer start) created by
- […] […]
- 21:23 Ticket #5310 (QFG3 italian md5sums) closed by
- 21:18 Ticket #5319 (SQ5: Game crashes while playing "Battle Cruiser") closed by
- fixed
- 21:13 Ticket #5320 (BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases) created by
- […] […]
- 16:00 Ticket #5319 (SQ5: Game crashes while playing "Battle Cruiser") created by
- […] […]
- 10:53 Ticket #5043 (HOYLE3: Blurry dice in backgammon) closed by
- fixed
- 10:53 Ticket #5308 (QFG2: Player continues to walk after hitting wall) closed by
- fixed
- 05:19 Ticket #5317 (Polish Swampy Adventures unknown md5) closed by
- fixed
08/30/10:
- 17:55 Ticket #7760 (GC: DVD support for gamecube) closed by
- fixed
- 15:43 Ticket #5318 (MI1CD: failed to load saved game) created by
- […] […]
- 13:03 Ticket #5317 (Polish Swampy Adventures unknown md5) created by
- […] […]
- 08:31 Ticket #5294 (MOTHERGOOSE SCI1.1: Crash at the very end) closed by
- 05:39 Ticket #5316 (Lost In Time: Invalid files marked as missing) closed by
- invalid
08/29/10:
- 23:25 Ticket #5118 (SCI Fanmade - Cascade Quest: Crash when restoring a game) closed by
- fixed
- 23:09 Ticket #5316 (Lost In Time: Invalid files marked as missing) created by
- […] […]
- 12:54 Ticket #5309 (QFG1 VGA: Fetch spell crashes game) closed by
- fixed
- 08:45 Ticket #9204 (Add Land Of Lore Control Mode for PSP Port) created by
- […] […]
- 02:31 Ticket #5295 (MOTHERGOOSE CD: Crash after giving the pipe to the king) closed by
- fixed
- 00:58 Ticket #5091 (SCI1.1: High cpu usage when a textbox is displayed) closed by
- fixed
- 00:18 Ticket #5315 (QFG2/QFG3 Import issues) closed by
- fixed
08/28/10:
- 21:17 Ticket #7777 (GUI: Automatic shortcut creation) closed by
- wontfix
- 03:04 Ticket #5315 (QFG2/QFG3 Import issues) created by
- […] […]
08/27/10:
- 23:22 Ticket #5305 (QFG2: Must rename SAV file to import character) closed by
- fixed
- 23:21 Ticket #5314 (QFG character saves, naming convention) closed by
- fixed
- 23:01 Ticket #5313 (QFG1VGA character fails to import into QFG2VGA) closed by
- invalid
- 22:21 Ticket #9203 (SDL: Avoiding pathological screen updates) created by
- […] […]
- 22:19 Ticket #5314 (QFG character saves, naming convention) created by
- […] […]
- 22:16 Ticket #5313 (QFG1VGA character fails to import into QFG2VGA) created by
- […] […]
- 22:02 Ticket #7777 (GUI: Automatic shortcut creation) created by
- […] […]
- 15:07 Ticket #5312 (SCUMM: MI1 - navigator pointing bug (related to actor faces actor)) created by
- […] […]
- 09:11 Ticket #5311 (SQ1 AGI: keyboard special keys are not functioning properly) created by
- […] […]
- 08:54 Ticket #5021 (Middle Mouse Button does not work in SCI1 games) closed by
- 08:53 Ticket #5207 (MD5 for SQ1 Remake (EGA)) closed by
- fixed
08/26/10:
08/25/10:
- 22:44 Ticket #5309 (QFG1 VGA: Fetch spell crashes game) created by
- […] […]
- 22:08 Ticket #5275 (SCI: Bug in file read/write operations) closed by
- fixed
- 20:34 Ticket #5303 (SCI: Please re-open bug 3049360) closed by
- 17:49 Ticket #5296 (Freddy Pharkas "prologue" not animated) closed by
- fixed
- 17:45 Ticket #5308 (QFG2: Player continues to walk after hitting wall) created by
- […] […]
- 17:33 Ticket #5307 (SCI: PQ3: channel volumes are wrong when using Adlib) created by
- […] […]
- 17:18 Ticket #5306 (SCI: Mute setting does not work) created by
- […] […]
- 17:17 Ticket #5305 (QFG2: Must rename SAV file to import character) created by
- […] […]
- 16:50 Ticket #5304 (QFG1VGA and QFG3: Text box glitches) created by
- […] […]
- 16:40 Ticket #5303 (SCI: Please re-open bug 3049360) created by
- […] […]
- 13:45 Ticket #4949 (XMAS1990 EGA: Views not erased) closed by
- fixed
- 11:29 Ticket #5038 (QFG1 VGA: Combat buttons work only sometimes) closed by
- 11:07 Ticket #5301 (QFG1VGA: Combat non-responsive when fighting weapon master ) closed by
- duplicate
- 11:06 Ticket #5069 (SCI: General issue with loading from ScummVM menu) closed by
- fixed
- 11:00 Ticket #5270 (SCI MD5s) closed by
- 09:28 Ticket #5262 (LURE: Failed assertion in EGA version) closed by
- fixed
- 08:54 Ticket #5302 (MMNES: Garage Door Won't Open) created by
- […] […]
- 07:34 Ticket #4938 (Manhunter: New York keyboard unresponsive) closed by
- fixed
- 07:33 Ticket #5272 (SCUMM: Detects games in wrong places) closed by
- fixed
- 07:33 Ticket #4680 (MH2: Graphic Glitch at Transamerica Tower) closed by
- fixed
- 07:32 Ticket #5126 ( MANIACNES: Ed does not appear at doorway.) closed by
- fixed
- 07:31 Ticket #4932 (DW2: Mute is not respected on startup) closed by
- fixed
- 07:30 Ticket #4799 (Zak/FM-Towns: Crash after epilogue) closed by
- fixed
- 07:30 Ticket #4933 (DW: Mute setting does not work) closed by
- fixed
- 07:29 Ticket #4929 (SCUMM: Mute setting does not work) closed by
- fixed
- 07:29 Ticket #4093 (GUI: minor artifacts in rounded corners) closed by
- fixed
- 07:28 Ticket #4488 (ZAK V2: no inventory keyboard shortcuts) closed by
- fixed
- 06:01 Ticket #4241 (PUTTZOO: Graphic glitches on dancing penguin) closed by
- 02:22 Ticket #5301 (QFG1VGA: Combat non-responsive when fighting weapon master ) created by
- […] […]
08/24/10:
- 22:24 Ticket #5060 (PHARKAS: Mouse and hotspot errors) closed by
- fixed
- 21:53 Ticket #5038 (QFG1 VGA: Combat buttons work only sometimes) closed by
- fixed
- 17:29 Ticket #5299 (Hoyle1: Hearts Crash) closed by
- fixed
- 17:22 Ticket #5298 (PHARKAS : Night Scene Change Glitch) closed by
- fixed
- 17:18 Ticket #5300 (HOYLE1: Unknown game report) closed by
- 15:43 Ticket #5300 (HOYLE1: Unknown game report) created by
- […] […]
- 15:31 Ticket #5299 (Hoyle1: Hearts Crash) created by
- […] […]
- 12:41 Ticket #4904 (AGI: No music with the new MIDI patch) closed by
- 12:23 Ticket #4576 (SCUMM v0: Wrong palette colors) closed by
- fixed
- 07:46 Ticket #4925 (error() sometimes doesn't show up but ScummVM terminates) closed by
- fixed
- 00:02 Ticket #5298 (PHARKAS : Night Scene Change Glitch) created by
- […] […]
08/23/10:
- 16:33 Ticket #5293 (MOTHERGOOSE/VGA: Saving after reloading crashes the game) closed by
- fixed
- 15:45 Ticket #5297 (MOTHERGOOSE: Bug 3051163 not fixed as of r52298) closed by
- duplicate
- 13:37 Ticket #5297 (MOTHERGOOSE: Bug 3051163 not fixed as of r52298) created by
- […] […]
- 13:19 Ticket #5296 (Freddy Pharkas "prologue" not animated) created by
- […] […]
- 12:58 Ticket #5275 (SCI: Bug in file read/write operations) closed by
- fixed
- 12:34 Ticket #5295 (MOTHERGOOSE CD: Crash after giving the pipe to the king) created by
- […] […]
- 08:30 Ticket #5294 (MOTHERGOOSE SCI1.1: Crash at the very end) closed by
- fixed
- 02:30 Ticket #5294 (MOTHERGOOSE SCI1.1: Crash at the very end) created by
- […] […]
- 01:56 Ticket #5293 (MOTHERGOOSE/VGA: Saving after reloading crashes the game) created by
- […] […]
- 01:47 Ticket #5292 (SCI: MOTHERGOOSE SCI1.1: Latest "Coin" doesn't display) created by
- […] […]
08/22/10:
- 23:55 Ticket #5267 (PQ3EGA: Wrong speech bubble background colors) closed by
- fixed
- 23:12 Ticket #5290 (SQ3 : Crash at intro) closed by
- fixed
- 21:40 Ticket #5291 (LAURABOW2 CD: Crash at the introduction) closed by
- duplicate
- 21:30 Ticket #5291 (LAURABOW2 CD: Crash at the introduction) created by
- […] […]
- 16:31 Ticket #5289 (QFG1 EGA: priority/control/view functions crash, debug mode) closed by
- fixed
- 15:44 Ticket #5290 (SQ3 : Crash at intro) created by
- […] […]
- 02:56 Ticket #5289 (QFG1 EGA: priority/control/view functions crash, debug mode) created by
- […] […]
- 02:24 Ticket #5288 (LB2Floppy: Game hangs loading 2nd tunnel after boiler room) created by
- […] […]
- 02:05 Ticket #5287 (LB2Floppy: Graphics glitch in boiler room) created by
- […] […]
- 01:48 Ticket #5286 (LB2Floppy: Murderer stuck at mastodon room) created by
- […] […]
- 01:25 Ticket #5285 (LB2CD & LB2Floppy: Graphics glitch in corpse clue popups) created by
- […] […]
08/21/10:
- 22:47 Ticket #5284 (Gabriel Knight 1: File dialog is messy) closed by
- 20:58 Ticket #5197 (LB2CD & LB2Floppy: Some wandering actors aren't found) closed by
- 20:16 Ticket #5284 (Gabriel Knight 1: File dialog is messy) created by
- […] […]
- 14:49 Ticket #5283 (SCI: LB2Floppy: Missing hotspots in armor corpse closeup) created by
- […] […]
- 13:36 Ticket #5141 (PHARKAS/German: issues) closed by
- fixed
- 10:47 Ticket #5268 (Keyboard discrepancies in all SCI games) closed by
- fixed
- 09:19 Ticket #5282 (QFG3: Crash after throwing the spear of death) closed by
- fixed
- 08:59 Ticket #5282 (QFG3: Crash after throwing the spear of death) created by
- […] […]
- 08:25 Ticket #5281 (LSL5 EGA MD5 checksum) closed by
- 08:21 Ticket #5280 (LSL5: Sprite background is opaque) closed by
- outdated
08/20/10:
- 22:49 Ticket #5281 (LSL5 EGA MD5 checksum) created by
- […] […]
- 22:37 Ticket #5280 (LSL5: Sprite background is opaque) created by
- […] […]
- 22:34 Ticket #5279 (LSL5: Crash at airport ATM) closed by
- wontfix
- 22:29 Ticket #5279 (LSL5: Crash at airport ATM) created by
- […] […]
- 18:52 Ticket #5134 (HOYLE4: Rules Dialog missing background) closed by
- fixed
- 18:43 Ticket #5276 (Hoyle4: Game is falsely detected as DEMO) closed by
- fixed
- 18:19 Ticket #5277 (QFG3: Crash at Simbani warrior challenge) closed by
- fixed
- 17:10 Ticket #5278 (MOTHERGOOSE CD: Tommy Tucker lock-up) created by
- […] […]
- 15:43 Ticket #5277 (QFG3: Crash at Simbani warrior challenge) created by
- […] […]
- 15:26 Ticket #9202 (descumm: better string output and semicolon cleanup for) created by
- […] […]
- 14:28 Ticket #5276 (Hoyle4: Game is falsely detected as DEMO) created by
- […] […]
- 14:26 Ticket #5275 (SCI: Bug in file read/write operations) created by
- […] […]
- 14:01 Ticket #5274 (BS1: Detects games in wrong places) created by
- […] […]
- 13:31 Ticket #5273 (BS2: Detects games in wrong places) created by
- […] […]
- 13:09 Ticket #5272 (SCUMM: Detects games in wrong places) created by
- […] […]
- 12:24 Ticket #5187 (SCI Fanmade Games: Message window glitch) closed by
- fixed
- 10:50 Ticket #5269 (MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere) closed by
- fixed
- 10:01 Ticket #5271 (MI EGA: Screen strip out of bounds) created by
- […] […]
- 08:47 Ticket #5270 (SCI MD5s) created by
- […] […]
- 06:30 Ticket #5269 (MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere) created by
- […] […]
08/19/10:
- 22:37 Ticket #5175 (KQ5 EGA: Corrupt animation at anthill) closed by
- fixed
- 22:31 Ticket #5181 (KQ5 EGA: Corrupt animation at Inn) closed by
- fixed
- 22:26 Ticket #5266 (LB2Floppy: Superfluous transition between rooms) closed by
- invalid
- 22:20 Ticket #5211 (SQ1EGA: Graphical Glitch When Picking Up ID On the Deltaur) closed by
- fixed
- 20:02 Ticket #5268 (Keyboard discrepancies in all SCI games) created by
- […] […]
- 19:55 Ticket #5267 (PQ3EGA: Wrong speech bubble background colors) created by
- […] […]
- 16:21 Ticket #5101 (MOTHERGOOSE: Crash at the castle) closed by
- fixed
- 12:44 Ticket #9198 (PORT: DINGUX (Linux for DINGOO A320/A330)) closed by
- 11:53 Ticket #9200 (Use data file for translations) closed by
- 11:46 Ticket #5166 (QFG3: Stuck animation) closed by
- fixed
- 11:41 Ticket #5147 (QFG3: Glitch When Making Thief Sign to Rope Maker) closed by
- fixed
- 10:15 Ticket #9201 (Hash map for ZipArchive class) closed by
- 06:30 Ticket #9201 (Hash map for ZipArchive class) created by
- […] […]
- 00:06 Ticket #5266 (LB2Floppy: Superfluous transition between rooms) created by
- […] […]
08/18/10:
- 23:42 Ticket #5265 (LB2Floppy & LB2CD: Actor takes strange path) created by
- […] […]
- 21:59 Ticket #5144 (SCI Fanmade - The Gem Scenario: Crash at the start) closed by
- fixed
- 20:41 Ticket #5195 (LB2Floppy: Crash at Museum) closed by
- fixed
- 20:28 Ticket #5264 ( LONGBOW: crash when opening hand code) closed by
- fixed
- 20:16 Ticket #5264 ( LONGBOW: crash when opening hand code) created by
- […] […]
- 20:01 Ticket #5243 (PHARKAS CD: Crash at the start menu) closed by
- fixed
- 09:44 Ticket #5146 (QFG3: Walking out of bounds) closed by
- 07:15 Ticket #5109 (HOYLE1: Crashes) closed by
- fixed
- 05:29 Ticket #5092 (Changing OpenGL graphics mode from normal to 2x or 3x result) closed by
- fixed
- 05:27 Ticket #5217 (KQ4: Signature Mismatch) closed by
- fixed
- 02:20 Ticket #5263 (LB2: Pathfinding problems) created by
- […] […]
08/17/10:
- 22:52 Ticket #4946 (LSL6: Segfault while leaving the penthouse) closed by
- fixed
- 20:37 Ticket #5036 (LONGBOW: Looping script during green man riddles) closed by
- fixed
- 20:13 Ticket #5262 (LURE: Failed assertion in EGA version) created by
- […] […]
- 19:50 Ticket #5253 (LSL3 French MD5) closed by
- 19:46 Ticket #5255 (SQ4 EGA MD5) closed by
- 19:41 Ticket #5254 (KQ5 EGA MD5) closed by
- 19:37 Ticket #5257 (LONGBOW EGA MD5) closed by
- 19:33 Ticket #5251 (PQ3EGA: ScummVM crashes on launch) closed by
- fixed
- 19:28 Ticket #5258 (SQ1 EGA MD5) closed by
- 19:22 Ticket #5259 (LSL5 EGA MD5) closed by
- 19:16 Ticket #5256 (SCI Fallback detector crashes with several games) closed by
- fixed
- 12:23 Ticket #5003 (PEPPER demo: graphic glitch) closed by
- 10:15 Ticket #5261 (SCI-FANMADE: Intro music doesn't play) created by
- […] […]
- 10:02 Ticket #5260 (SCI-FANMADE: Basement sign not displaying properly) created by
- […] […]
- 05:44 Ticket #5259 (LSL5 EGA MD5) created by
- […] […]
- 05:43 Ticket #5258 (SQ1 EGA MD5) created by
- […] […]
- 05:43 Ticket #5257 (LONGBOW EGA MD5) created by
- […] […]
- 05:33 Ticket #5256 (SCI Fallback detector crashes with several games) created by
- […] […]
- 05:17 Ticket #5255 (SQ4 EGA MD5) created by
- […] […]
- 05:15 Ticket #5254 (KQ5 EGA MD5) created by
- […] […]
- 05:11 Ticket #5253 (LSL3 French MD5) created by
- […] […]
- 03:29 Ticket #5252 (KQ6: missing gate after drinking potion) created by
- […] […]
08/16/10:
- 19:32 Ticket #5251 (PQ3EGA: ScummVM crashes on launch) created by
- […] […]
- 18:53 Ticket #5250 (SQ4EGA: Vohaul's animation frames missing from pocketpal) created by
- […] […]
- 18:14 Ticket #5249 (SQ4EGA: Time warp bg lingers when warped to SQ1) created by
- […] […]
- 18:05 Ticket #5248 (SCI: SQ4EGA: Graphics Glitch in Arcade) created by
- […] […]
- 17:35 Ticket #5247 (SCI: SQ4EGA: Music Glitch on Estros) created by
- […] […]
- 17:34 Ticket #5226 (KQ4: faulty file dependency) closed by
- invalid
- 17:24 Ticket #5246 (Hoyle3 EGA: Same Crashes as VGA) closed by
- 17:02 Ticket #5244 ( LONGBOW: Crash when play from restart dialog) closed by
- fixed
- 16:52 Ticket #5246 (Hoyle3 EGA: Same Crashes as VGA) created by
- […] […]
- 16:50 Ticket #5056 (ECOQUEST2: Graphical fade-outs act oddly) closed by
- fixed
- 15:27 Ticket #4993 (ECOQUEST2: Initial text not cleared from ecorder) closed by
- fixed
- 15:03 Ticket #5245 (PHARKAS CD: Gas canister lock-up ) created by
- […] […]
- 11:34 Ticket #5244 ( LONGBOW: Crash when play from restart dialog) created by
- […] […]
- 08:15 Ticket #5242 (EQ1CD: AUDIO folder) closed by
- invalid
- 04:16 Ticket #5243 (PHARKAS CD: Crash at the start menu) created by
- […] […]
- 01:30 Ticket #5242 (EQ1CD: AUDIO folder) created by
- […] […]
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