Timeline
06/05/10:
- 22:45 Changeset [ada0e211] by
- Created SdlGraphicsManager. svn-id: r49444
- 19:55 Changeset [abcd8e09] by
- Replaced a leftover Common::File::exists() call in the fallback …
- 18:26 Changeset [7b56f399] by
- GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"". svn-id: …
- 18:24 Changeset [6a796c2] by
- GP2X Wiz: Update handy shell scripts. svn-id: r49441
- 18:15 Changeset [c00d645] by
- Fixed the cursor limiting code in GK1 svn-id: r49440
- 17:38 Changeset [e2fb49f] by
- Created SdlMutexManager. svn-id: r49439
- 14:09 Changeset [e9f35fbf] by
- Rewrote the remaining parts of the ResourceManager class to work with …
- 04:18 Changeset [b9065aa2] by
- Various bugfixes to the animation code - first Rex animation now …
- 01:55 Changeset [5686c251] by
- Added missing animation initialisation code svn-id: r49436
- 01:05 Changeset [95e56f20] by
- merged trunk into branch and corrected PS2 to PLAYSTATION2 in …
06/04/10:
- 22:53 Changeset [3a5fe4c] by
- Bugfix for wrong parameter order in scene resources load method call. …
- 20:06 Changeset [8b102ab] by
- SCI: Fix for Valgrind Warning in Palette. svn-id: r49433
- 20:04 Ticket #4898 (WAXWORKS: Tomb visitors check in, they don't check out) created by
- […] […]
- 19:33 Ticket #4897 (WAXWORKS: Doors remain open after loading earlier save game) created by
- […] […]
- 19:27 Ticket #4896 (WAXWORKS: Crash retrieving spear from the crocodile carcass) created by
- […] […]
- 19:20 Ticket #4895 (WAXWORKS: Save games don't track completed waxworks) created by
- […] […]
- 15:01 Changeset [722c4f1b] by
- Some more work on channel remapping: Moved the remapping code to the …
- 14:53 Changeset [fdc9bbc] by
- Simplified the channel monitoring code inside the SoundResource class …
- 13:49 Ticket #9176 (BRA: don't corrupt flags when re-entering location) closed by
- 13:48 Changeset [9906030] by
- Ensure that zones/animations always get the same index number. When a …
- 12:51 Changeset [3d98f67] by
- Bugfix for the loading of the animation frame list svn-id: r49427
- 11:28 Changeset [86462c6] by
- Added code and support routines for destroying animations correctly, …
- 10:51 Changeset [997fdac4] by
- SCI: Replace strncpy with Common::strlcpy svn-id: r49425
- 10:36 Changeset [a8acf74] by
- SCI: Add savegame version check in CheckSaveGame svn-id: r49424
- 10:15 Changeset [f1a55a9c] by
- SCI: Cleanup svn-id: r49423
- 07:46 Changeset [28e28a2f] by
- further tweaks to Makefile and main linker svn-id: r49422
- 03:54 Changeset [333989f] by
- some code on getting strings printed on the screen svn-id: r49421
- 02:55 Changeset [5277842c] by
- Created DefaultGraphicsManager. svn-id: r49420
- 01:51 Changeset [f83360f6] by
- Created DefaultAudioManager and DefaultMutexManager. Deleted base …
06/03/10:
- 23:37 Changeset [664c86f2] by
- Replace two uses of ::qsort by Common::sort. svn-id: r49418
- 23:07 Changeset [02ed1a68] by
- - Made some methods const - Prefer const_iterator over iterator in …
- 22:13 Changeset [8dd7537a] by
- A first attempt at channel remapping (currently disabled) svn-id: r49416
- 22:00 Changeset [ddf7449b] by
- Added code to get which channels are used by a sound. Also, fixed a …
- 21:57 Changeset [1973bd5a] by
- Added channel remapping to MidiParser_SCI (currently unused) svn-id: …
- 21:52 Changeset [576306c3] by
- Re-enabled the cursor position limiting code svn-id: r49413
- 21:13 Changeset [038ac904] by
- Renamed some variables to silence GCC warnings. svn-id: r49412
- 20:42 Changeset [7f0b0a83] by
- Fixed crashing with wave file patches, a regression from commit #49391 …
- 10:46 Changeset [26860b8e] by
- Properly implemented the logic for loading the correct interface …
- 10:44 Changeset [2ae4c579] by
- The setCursor selector is no longer used for the detection of the …
- 10:26 Changeset [f1af6ba] by
- Fixed compilation svn-id: r49407
- 10:16 Changeset [86b452d3] by
- Moved several object-related defines inside vm.h into segment.h, where …
- 09:34 Changeset [86dcc283] by
- Moved the MADS interface view into mads_scene.cpp and did a major …
- 03:55 Changeset [fababbe] by
- able to display rectangle on screen using grabPalette() and …
- 03:22 Changeset [9064993] by
- We'll now default to non-touchpad mode on the iPad svn-id: r49403
- 03:11 Changeset [0d0abbc] by
- Updated xcode project svn-id: r49402
- 02:39 Changeset [f47d5bd3] by
- minor correction to makefile svn-id: r49401
- 02:36 Changeset [3c1034d] by
- modified linker now both compiles and runs when dynamic modules turned …
- 00:46 Changeset [f1ae25ba] by
- compiles with modified linker when dynamic plugins turned off now …
06/02/10:
- 17:04 Changeset [14a4d8f] by
- Fix a regression from r49377 - we should be checking against code in …
- 15:31 Changeset [c4bdca7] by
- Fixed regression from commit #49332 (merging of the SCI0 and SCI11 …
- 15:26 Changeset [a8deacfc] by
- In Riven, if we get a change card opcode on a mouse down event, ignore …
- 13:56 Changeset [91a8d25c] by
- completed the basic testsuite class svn-id: r49392
- 13:17 Changeset [af3fec8] by
- - Fixed findGameObject() to properly handle SCI0-SCI1 games where the …
- 04:45 Changeset [5df3809d] by
- enhanced the basic testsuite class svn-id: r49390
- 02:55 Changeset [44930802] by
- If we can't find the game object or game ID in fallback detection, …
- 00:52 Changeset [767edc9] by
- OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects svn-id: r49388
- 00:25 Changeset [c4c63223] by
- IPHONE: Disable RTTI and C++ exceptions svn-id: r49387
- 00:20 Changeset [24673b9] by
- Fix warning svn-id: r49386
06/01/10:
- 22:29 Changeset [9f14e43d] by
- Fix bug #2999153: "IPHONE: No grabPalette() implementation" svn-id: r49384
- 22:28 Changeset [93867d56] by
- Inline palettes in SDL backend into class OSystem_SDL svn-id: r49383
- 22:06 Changeset [a6efbf88] by
- Fixed the detection of SCI2.1 games in the fallback detector svn-id: …
- 20:37 Changeset [95001e3] by
- Add support for SCI2.1 resource patches to the fallback detector …
- 18:06 Changeset [da1f5ee5] by
- created the basic testsuite class, will use it to create the GFX …
- 17:03 Changeset [4cb3a2b] by
- This hopefully fixes the compilation of the GP2x backend. svn-id: r49378
- 17:01 Changeset [42b22d16] by
- Fix videos in Riven activated from a different card from which they …
- 15:48 Changeset [65f3cfcb] by
- Stop reconstructing the engine state when restoring, but reset it …
- 15:38 Changeset [1f54cdf9] by
- SCI: Fix malloc<->new mismatch in SysStrings, try to increase …
- 15:38 Changeset [caf1a6be] by
- Remove dead code from PS2 and GP2x backends svn-id: r49374
- 15:11 Changeset [9c92bd1b] by
- The parser vocabulary remains static throughout the game, thus it has …
- 14:41 Changeset [e083c20d] by
- The system strings segment is a fixed segment of the segment manager, …
- 05:27 Changeset [d9e46078] by
- makefile tweaked a bit more towards accomodating loadable modules for …
- 04:02 Changeset [38dbbca9] by
- Removed OSystem pointer. Added left initialization code to file …
- 04:00 Changeset [0bc8f4c] by
- SDL audio subsystem created. svn-id: r49369
- 01:25 Ticket #4889 (AMIGA: Assertion on start) closed by
- outdated
- 01:05 Changeset [e04b6b7e] by
- changed ps2 makefile and other files to use the ps2loader svn-id: r49368
- 00:57 Changeset [2712012] by
- minor modification to accomodate dynamic plugins for ps2 svn-id: r49367
05/31/10:
- 23:04 Changeset [400542a1] by
- Revert the rest of 49362, which wasn't meant for trunk svn-id: r49366
- 22:58 Changeset [9d72dde5] by
- Fix trunk compilation (don't try to compile non-existing files) …
- 22:57 Changeset [25fb9346] by
- Added a new console command, verify_scripts, used for sanity checking …
- 22:41 Changeset [c9a38abf] by
- modifications to get the ps2 to use the ps2loader svn-id: r49363
- 22:10 Ticket #4893 (Crash when using smacker cutscenes) closed by
- fixed
- 21:29 Changeset [2138fe0d] by
- Fix our interpretation of the audio compression types to what FFmpeg …
- 18:35 Changeset [844ef9b] by
- Merged all the script relocation code inside script_instantiate(), and …
- 18:31 Changeset [de2e935b] by
- Wrote the initialization code for the exports and synonyms table to …
- 18:28 Changeset [443c0d4f] by
- DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in …
- 18:22 Changeset [6c44df45] by
- Add OS2 specific files to repository svn-id: r49358
- 18:05 Changeset [5bb4fadc] by
- Fix change in r49356, Common::strlcpy should only be used on zero …
- 15:16 Changeset [d1da820] by
- Fix for DW2 engine abort with message "Cannot find file hienergy.sc!". …
- 13:52 Changeset [753fdd6c] by
- SCI: break on anything, warn on anything but spaces in kReadNumber …
- 12:43 Changeset [b5a2e3c7] by
- Fixed operator precedence warning svn-id: r49353
- 12:38 Changeset [2bebba8] by
- Fix warning, whitespace svn-id: r49352
- 12:36 Changeset [ba11596] by
- SCI: Silenced warning when no audio decoder is compiled in svn-id: r49351
- 12:27 Changeset [ff40247] by
- Hopefully fixed compilation svn-id: r49350
- 12:13 Changeset [cc025ace] by
- The code that loads saved game from the launcher can now load SCI2 …
- 12:11 Changeset [a963917e] by
- SCI: added TODO at kReadNumber space code svn-id: r49348
- 12:10 Changeset [088e6456] by
- In progress work implementing the animation player svn-id: r49347
- 11:25 Changeset [3f430221] by
- The save/load object init code is now unified with the regular object …
- 09:31 Changeset [9d50dac1] by
- SCI: skip spaces in kReadNumber - this happens in lsl3 intro svn-id: …
- 09:22 Ticket #4894 (SCI LSL5: Crash after coffee incident) closed by
- fixed
- 09:21 Changeset [7001d3e] by
- SCI: when getting invalid chars in kReadNumber don't error() out, but …
- 08:54 Ticket #4894 (SCI LSL5: Crash after coffee incident) created by
- […] […]
- 08:11 Changeset [66d4bdd] by
- Merged several script instantiation-related functions inside …
- 07:34 Changeset [05357d0] by
- Cleanup svn-id: r49342
- 04:58 Changeset [a8a8ea31] by
- the basic testbed skeleton, removed any trace of quux svn-id: r49341
- 01:27 Changeset [2a0f9144] by
- Ignore v2 compressed audio chunks instead of treating them as Huffman …
- 00:04 Changeset [693618d8] by
- Slight cleanup svn-id: r49339
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