Timeline
03/30/10:
- 23:46 Ticket #4843 (ITE: intro - wrong line spoken) created by
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- 23:36 Ticket #4842 (RTZ: Stall / Audio Loop after not playing a "few" hours) created by
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- 23:02 Ticket #4841 (LURE: Engine Abort looking through Shopkeeper's Window) created by
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- 22:31 Changeset [6c99051] by
- DS: Initialise some global key tracking variables to attempt to fix an …
- 22:26 Changeset [d7959320] by
- DS: Make cursor only switch to the top screen if we're in trackpad …
- 22:13 Changeset [0c73cb1] by
- DS: Include correct header for agi controls mode setting svn-id: r48430
- 22:12 Changeset [cfac1bac] by
- DS: Fix incorrect define symbol used in previous commit svn-id: r48429
- 21:34 Changeset [ba5e037f] by
- DS: Set controls mode correctly for AGI svn-id: r48428
- 21:32 Changeset [a81e1aa2] by
- DS: Make MAME OPL synth clean up correctly on DS svn-id: r48427
- 14:16 Changeset [5f1b817] by
- Backport of r48418: "Use ConfMan to query the gameid of the passed …
- 10:46 Changeset [88bb8dad] by
- Backport of revision #48421 - Fix for memory leak on Restart/Restore …
- 09:21 Ticket #4840 (NIPPON: Crash at character introduction (regression)) created by
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- 07:50 Ticket #4839 (NIPPON: ego lost after taxi driver punch) created by
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- 06:01 Changeset [dda14f32] by
- (Backport) Let Parallaction return game-specific gameids. This …
- 05:53 Changeset [1d2122d4] by
- Let Parallaction return game-specific gameids. This completes the fix …
- 02:13 Changeset [067fbe23] by
- Fix for Lure memory error indicated by Valgrind on Restart/Restore …
- 01:00 Ticket #4833 (BUILD: Link error when building without engines) closed by
- 00:59 Changeset [3da0c234] by
- Patch from bug #2976619 (BUILD: Link error when building without …
- 00:41 Ticket #4829 (LURE: Engine Abort "Invalid Room 19...") closed by
- fixed
03/29/10:
- 23:15 Changeset [835706ce] by
- DS: Fix hover mode in MADE games. svn-id: r48419
- 21:01 Changeset [db3f6be7] by
- Use ConfMan to query the gameid of the passed target instead of …
- 20:31 Changeset [4bac9e1b] by
- COMMON: Cleanup ConfigManager code * get rid of …
- 18:58 Changeset [9c9b390c] by
- (Backport) Fixed bug 2969234 by tampering with the gameId. Probably …
- 18:47 Changeset [2872f197] by
- Fixed bug 2969234 by tampering with the gameId. Probably not a nice …
- 18:09 Ticket #4838 (GUI: Text input + Right Alt) created by
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- 13:22 Ticket #7754 (GP2X-WIZ: D-pad for movement in AGI games) created by
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03/28/10:
- 21:10 Changeset [c880617] by
- Backported fix for bug #2961891 ("FOTAQ: Floda Alarm Tone Won't …
- 15:07 Ticket #7753 (WINCE: Single EXE build again?) created by
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03/27/10:
- 22:02 Changeset [5edc2206] by
- Backport of revision 48412 - correction of menu deallocation svn-id: …
- 22:00 Changeset [b39222d] by
- Corrected deallocated of menu data reported by Valgrind svn-id: r48412
- 13:29 Changeset [a3ab15e8] by
- Use the enumerators instead of hardcoding the values of them. svn-id: …
- 10:44 Changeset [a2de7bb0] by
- Added the game options dialog, along with several bugfixes to dialog …
- 07:14 Changeset [38f2c1b7] by
- Completed dialog item selection code svn-id: r48409
- 07:13 Changeset [c73a50b4] by
- Changed the encoding of keycodes to only include the flags for Ctrl, …
03/26/10:
- 22:21 Changeset [ec3daef] by
- Backport of 48406 - Adding initialisation of default NPC direction to …
- 22:16 Changeset [8dfd670b] by
- Added explicit initialisation of NPC directions in the hotspot …
- 20:45 Changeset [73787f05] by
- Bugfixes to the graphics display of dialogs svn-id: r48405
- 11:47 Ticket #4837 (LURE: Engine Abort in Weregate Green Cave) created by
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- 10:21 Changeset [5d85ad07] by
- Further fixed the setEntry method to make it Endian safe svn-id: r48404
- 09:35 Changeset [02b1e327] by
- Bugfix for logic used to calculate single RGB palette entries svn-id: …
- 02:20 Ticket #4382 (DC: Bargon Attack, virtual keyboard non-responsive) closed by
- 02:20 Ticket #3454 (SCUMM: COMI - Part 5: Clickable sky behaves strangely) closed by
- 00:05 Ticket #4836 (DRACI : Segfault Crash when dirtying Goblins Beard) created by
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- 00:01 Ticket #4835 (DRACI: Segfault Crash When Leaving Inventory) created by
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03/25/10:
- 23:38 Ticket #4834 (DRACI: Corruption of Text Glyphs with Stumps and Credits) created by
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- 18:12 Ticket #4833 (BUILD: Link error when building without engines) created by
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- 12:54 Changeset [fcc7ab6] by
- Fix compilation by removing a public keyword outside a class scope and …
- 12:46 Changeset [ae8853d8] by
- Added preliminary logic for showing loaded sprite frames svn-id: r48401
- 10:11 Changeset [c83547d2] by
- -fixed fan room -shake screen when barmans felt -fixed warning in …
- 09:40 Ticket #4832 (NIPPON: Load from Launcher fails) created by
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- 09:34 Ticket #4831 (NIPPON: Mustard and HotDogs won't merge) created by
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- 08:35 Ticket #4830 (NIPPON: Sound looping fails (regression)) created by
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