Timeline



02/26/10:

22:24 Changeset [3f247141] by Filippos Karapetis <bluegr@…>
Fixed the music in some Mac versions of ITE and disabled some unused …
19:19 Ticket #4782 (DW - Lost Firecrackers) created by SF/huzelbub
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17:55 Changeset [bd2e65a0] by Neil Millstone <agent-q@…>
DS: Attempting to rename Makefile to makefile. Not sure why it hasn't …
17:42 Changeset [277b3078] by Neil Millstone <agent-q@…>
SID: Adding DISABLE_SID option, as SID player embiggens binary by a …
17:29 Changeset [4a8ab4b0] by Neil Millstone <agent-q@…>
DS: Merging accross changes from branch1-0-0 into trunk. svn-id: r48136
16:17 Changeset [bcb721cc] by Neil Millstone <agent-q@…>
SCUMM: Fix stride of palette data in ARM optimised costime renderer …
13:11 Ticket #4781 (LSL1: Security in blackjack) created by SF/truus999
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13:07 Ticket #4780 (LSL1: unable to save using original GUI) created by SF/truus999
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13:03 Ticket #4779 (LSL1: Crash after using scumm menu save) created by SF/truus999
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08:14 Changeset [e8c2c2b] by Matthew Hoops <clone2727@…>
Slightly rework refreshing cards in Riven (and remove the hackish …
08:11 Changeset [08d3c24c] by Matthew Hoops <clone2727@…>
Cleanup the sound code a bit. svn-id: r48133
07:37 Changeset [a8a3276] by Vladimir Menshakov <megath@…>
better flag/scene checking for the last intrusion attempt svn-id: r48132
07:36 Changeset [eacf1030] by Vladimir Menshakov <megath@…>
added async getFlag(addr) svn-id: r48131
02:26 Ticket #9139 (Minor update to SCUMM debugger command 'passcode') created by SF/sanguinehearts
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02/25/10:

21:03 Changeset [00d3d5b] by Vladimir Menshakov <megath@…>
interpret several consequent moving command as one. svn-id: r48130
20:58 Changeset [6876e1f9] by Fabio Battaglia <hkzlabnet@…>
N64: some input related cleanup svn-id: r48129
20:36 Changeset [b90088e4] by Vladimir Menshakov <megath@…>
reset intro flag after savegame loading svn-id: r48128
20:11 Changeset [0057e63f] by Vladimir Menshakov <megath@…>
fixed haystack and fatso problems svn-id: r48127
19:58 Changeset [da286bf8] by Vladimir Menshakov <megath@…>
hide mouse while playing cutscenes svn-id: r48126
19:54 Changeset [a0a300af] by Vladimir Menshakov <megath@…>
fixed delayed callback timing svn-id: r48125
15:22 Changeset [6e07e3e6] by Sven Hesse <drmccoy@…>
Fixing problems with the texts table in TOT files when the order of …
13:45 Ticket #4778 (DW1: Cannot get to Act4) closed by DrMcCoy
12:41 Ticket #4778 (DW1: Cannot get to Act4) created by SF/moshroum
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07:57 Ticket #4777 (TEENAGENT: Noty Appears Outside His Mansion Too Early) created by SF/maplesyrup
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02/24/10:

21:34 Ticket #4776 (FREDDI 1: Graphical Glitch in opening cutscene) created by SF/graxer
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00:39 Changeset [151889a7] by Travis Howell <kirben@…>
Add another German Windows version of Pajama Sam 2. svn-id: r48123
00:39 Ticket #4773 (Pajama2: German-Win Version is not recognized ) closed by Kirben
fixed

02/23/10:

22:54 Changeset [7f2259c1] by Max Horn <max@…>
Add assert(!_finished) to QueuingAudioStreamImpl::queueAudioStream …
22:52 Ticket #4775 (GOB2: Machine hotspot disappears in armor room) created by SF/inguin
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22:52 Changeset [4e691a7] by Max Horn <max@…>
Tweak QueuingAudioStream comments svn-id: r48121
22:50 Changeset [cdf84740] by Max Horn <max@…>
Update Common::KeyState comments svn-id: r48120
22:47 Changeset [2e68de1e] by Max Horn <max@…>
SCI: Turn kernel_sleep() into SciEvent::sleep() svn-id: r48119
22:44 Changeset [02201e9] by Max Horn <max@…>
SCI: Move SciGui::wait to EngineState::wait svn-id: r48118
22:41 Changeset [da95a98] by Max Horn <max@…>
SCI: Stop storing EngineState in SciGui32 svn-id: r48117
21:01 Changeset [ed11cd3] by John Willis <djwillis@…>
configure: Remove angstrom-* from the ARM compiler check as angstrom …
17:51 Ticket #4774 (MADE: Screen effects sometimes look wrong/bad) created by eriktorbjorn
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15:37 Ticket #4773 (Pajama2: German-Win Version is not recognized ) created by SF/windlepoons
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13:41 Changeset [ad4a390] by Fabio Battaglia <hkzlabnet@…>
SCI: add Gabriel Knight 1 French DOS CD detection entry svn-id: r48115

02/22/10:

23:47 Changeset [7f6c704c] by Travis Howell <kirben@…>
SPY Fox 3: Operation Ozone is supported too. svn-id: r48112
18:06 Changeset [62d5dd55] by Martin Kiewitz <m_kiewitz@…>
SCI: moving scitrace svn-id: r48111

02/21/10:

19:02 Changeset [2ca06e3e] by Fabio Battaglia <hkzlabnet@…>
N64: force screen update after hiding overlay svn-id: r48108
15:01 Changeset [4577a903] by Fabio Battaglia <hkzlabnet@…>
N64: some input related cleanup svn-id: r48106
14:34 Changeset [52f66d54] by Fabio Battaglia <hkzlabnet@…>
N64: send ascii code for numpad keys svn-id: r48105
13:54 Changeset [6af6d66] by Fabio Battaglia <hkzlabnet@…>
N64: Simulate numpad using C-Buttons on the gamepad svn-id: r48104
09:52 Changeset [d22d8f91] by Martin Kiewitz <m_kiewitz@…>
SCI: added warning when getting invalid rect in kCan(t)BeHere svn-id: …
04:07 Ticket #4759 (GUI: Regression in numpad handling) closed by bluddy
fixed
04:04 Changeset [ef330ed9] by bluddy
Patch for bug 2943361 by littleboy, adding full kb modifier support to …
01:25 Changeset [cebb052e] by Filippos Karapetis <bluegr@…>
Added comments on the SCI0-SCI1.1 kernel function table differences …
01:18 Changeset [6969b5eb] by dreammaster
Implemented some of the sprite animations loading logic for the first …
00:50 Changeset [43ca6071] by Filippos Karapetis <bluegr@…>
Handle invalid rects in kCanBeHere(). Fixes some odd crashes in Iceman …
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