Timeline
02/23/10:
- 22:54 Changeset [7f2259c1] by
- Add assert(!_finished) to QueuingAudioStreamImpl::queueAudioStream …
- 22:52 Ticket #4775 (GOB: Gobliins 2 - Machine hotspot disappears in armor room) created by
- […] […]
- 22:52 Changeset [4e691a7] by
- Tweak QueuingAudioStream comments svn-id: r48121
- 22:50 Changeset [cdf84740] by
- Update Common::KeyState comments svn-id: r48120
- 22:47 Changeset [2e68de1e] by
- SCI: Turn kernel_sleep() into SciEvent::sleep() svn-id: r48119
- 22:44 Changeset [02201e9] by
- SCI: Move SciGui::wait to EngineState::wait svn-id: r48118
- 22:41 Changeset [da95a98] by
- SCI: Stop storing EngineState in SciGui32 svn-id: r48117
- 21:01 Changeset [ed11cd3] by
- configure: Remove angstrom-* from the ARM compiler check as angstrom …
- 17:51 Ticket #4774 (MADE: Screen effects sometimes look wrong/bad) created by
- […] […]
- 15:37 Ticket #4773 (Pajama2: German-Win Version is not recognized ) created by
- […] […]
- 13:41 Changeset [ad4a390] by
- SCI: add Gabriel Knight 1 French DOS CD detection entry svn-id: r48115
02/22/10:
- 23:47 Changeset [7f6c704c] by
- SPY Fox 3: Operation Ozone is supported too. svn-id: r48112
- 18:06 Changeset [62d5dd55] by
- SCI: moving scitrace svn-id: r48111
02/21/10:
- 19:02 Changeset [2ca06e3e] by
- N64: force screen update after hiding overlay svn-id: r48108
- 15:01 Changeset [4577a903] by
- N64: some input related cleanup svn-id: r48106
- 14:34 Changeset [52f66d54] by
- N64: send ascii code for numpad keys svn-id: r48105
- 13:54 Changeset [6af6d66] by
- N64: Simulate numpad using C-Buttons on the gamepad svn-id: r48104
- 09:52 Changeset [d22d8f91] by
- SCI: added warning when getting invalid rect in kCan(t)BeHere svn-id: …
- 04:07 Ticket #4759 (GUI: Regression in numpad handling) closed by
- fixed
- 04:04 Changeset [ef330ed9] by
- Patch for bug 2943361 by littleboy, adding full kb modifier support to …
- 01:25 Changeset [cebb052e] by
- Added comments on the SCI0-SCI1.1 kernel function table differences …
- 01:18 Changeset [6969b5eb] by
- Implemented some of the sprite animations loading logic for the first …
- 00:50 Changeset [43ca6071] by
- Handle invalid rects in kCanBeHere(). Fixes some odd crashes in Iceman …
02/20/10:
- 23:30 Changeset [24b0622e] by
- Removed dead code svn-id: r48097
- 12:29 Changeset [0e6893d0] by
- Added comment to explain pointer comparison. See r48092 and r48904. …
- 11:46 Ticket #7751 (Add middle button support for SCI games) created by
- […] […]
- 10:37 Changeset [a57445e8] by
- Put in a warning in case there is ever too long a background resource …
- 10:32 Changeset [734c922] by
- Reverted commit 48092 - The comparison is explicitly intended to …
- 01:58 Changeset [41314a35] by
- strncpy does not always add a terminating zero, thus we need to do …
- 01:57 Changeset [9b467ee] by
- "const char *" strings should be compared via strcmp and not via …
02/19/10:
- 22:47 Ticket #4397 (CRUISE: Raoul disappears, still playable) closed by
- outdated
- 22:30 Ticket #4411 (TINSEL: Bug at intro) closed by
- 22:27 Ticket #4714 (CRUISE: crash after intro movie) closed by
- fixed
- 22:26 Changeset [b51568dd] by
- Increased the amount of space for storing background filenames to fix …
- 14:17 Ticket #4772 (Gob: ScummVM quits on pause) closed by
- fixed
- 14:16 Changeset [b3bfe838] by
- Fix for bug #2954286 "Gob: ScummVM quits on pause". svn-id: r48090
- 14:06 Ticket #4771 (KYRA: Error when loading non-existent savegame) closed by
- fixed
- 14:05 Changeset [049b438] by
- Fix for bug #2954279 "KYRA: Error when loading non-existent savegame". …
- 12:33 Changeset [8502d924] by
- tinsel: Add detection for Discworld 1 floppy EUR version svn-id: r48088
02/18/10:
- 23:31 Changeset [fd9b5250] by
- Mohawk : Update with work on Myst EXIT opcodes to work out purpose. …
- 16:04 Ticket #4772 (Gob: ScummVM quits on pause) created by
- […] […]
- 15:53 Ticket #4771 (KYRA: Error when loading non-existent savegame) created by
- […] […]
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