Timeline
08/29/09:
- 20:52 Ticket #9073 (Linuxmoto-backend small update) closed by
- 20:32 Ticket #4576 (SCUMM v0: Wrong palette colors) created by
- […] […]
- 20:13 Ticket #4575 (SCUMM: FT - Issue with subtitles in French version) created by
- […] […]
- 20:04 Ticket #9057 (Motorola A1200/E6/A1600 (motoezx) patch) closed by
- 19:35 Ticket #4573 (MANIAC NES: incorrect background color?) closed by
- fixed
- 18:39 Ticket #4558 (GOLDRUSH: Falling off ladder to ledge causes too fast walk) closed by
- 18:37 Ticket #4258 (WII/DIG: Game Crashes before entering the Dark Tunnel) closed by
- invalid
- 18:35 Ticket #7736 ([ANDROID] Virtual Keyboard) closed by
- wontfix
- 18:27 Ticket #4574 (GP2XWiz: COMI: Graphic problems) created by
- […] […]
- 15:51 Ticket #4573 (MANIAC NES: incorrect background color?) created by
- […] […]
- 14:08 Ticket #9076 (MM C64: savedialog) closed by
- 13:28 Ticket #4572 (SCI: Gabriel Knight 2 French) created by
- […] […]
- 10:11 Ticket #9075 (MM C64: german verbs fix) closed by
08/28/09:
- 23:07 Ticket #9076 (MM C64: savedialog) created by
- […] […]
- 22:43 Ticket #4538 (DW: Crasher bug in act 2) closed by
- fixed
- 21:13 Ticket #4571 (SCI: Space Quest 6 French (CD)) created by
- […] […]
- 20:00 Ticket #9075 (MM C64: german verbs fix) created by
- […] […]
- 18:13 Ticket #9074 (MM C64: walkbox fixed) created by
- […] […]
08/27/09:
- 22:17 Ticket #4570 (DOTT: Bernhard's head gets clipped) created by
- […] […]
- 16:30 Ticket #4569 (AMIGAOS4: Compiler error in maxtrax.cpp) closed by
- fixed
- 16:19 Ticket #4569 (AMIGAOS4: Compiler error in maxtrax.cpp) created by
- […] […]
- 09:14 Ticket #7736 ([ANDROID] Virtual Keyboard) created by
- […] […]
- 06:42 Ticket #4568 (ITE: Fanmade Italian Wrong file size) created by
- […] […]
08/26/09:
- 17:41 Ticket #9073 (Linuxmoto-backend small update) created by
- […] […]
- 12:08 Ticket #4567 (GP2X: BASS Sound problems) created by
- […] […]
- 11:01 Ticket #4566 (GP2X WIZ: Full throttle Game crash) created by
- […] […]
08/25/09:
- 23:12 Ticket #4561 (FW: Assert starting demo (regression)) closed by
- fixed
- 23:12 Ticket #4560 (OS: Assert starting demo (regression)) closed by
- fixed
- 21:35 Ticket #7676 (TUCKER : add compression of AUDIO folder) closed by
- fixed
- 21:33 Ticket #4511 (TUCKER: subtitles stay on screen) closed by
- fixed
- 21:32 Ticket #4546 (TUCKER: sprite not cleaned properly in cutscene) closed by
- fixed
08/24/09:
- 13:26 Ticket #4367 (MONKEY: Wrong Palette for Amiga-Versions) closed by
- duplicate
- 13:16 Ticket #9049 (Enable alternative palette for Amiga Monkey Island) closed by
- 10:07 Ticket #4564 (PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup) closed by
- fixed
- 07:25 Ticket #4563 (AIRPORT/JUNGLE macintosh can't find resource fork) closed by
- wontfix
- 06:59 Ticket #4565 (PUTTPUTT/FATTYBEAR background sounds work, not actor voices) closed by
- invalid
- 06:11 Ticket #4565 (PUTTPUTT/FATTYBEAR background sounds work, not actor voices) created by
- […] […]
- 06:10 Ticket #4564 (PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup) created by
- […] […]
- 04:54 Ticket #4563 (AIRPORT/JUNGLE macintosh can't find resource fork) created by
- […] […]
- 04:46 Ticket #4471 (CRUISE: input not working on slow machines) closed by
- fixed
- 03:27 Ticket #4552 (Waxworks: Can't load cemetery savegame from outside cemetary) closed by
- fixed
08/23/09:
- 21:24 Ticket #4559 (RTZ: Crash to desktop with demo) closed by
- fixed
- 17:04 Ticket #4562 (SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels) created by
- […] […]
- 16:14 Ticket #4542 (PSP: T7G poor performance) closed by
- fixed
- 13:36 Ticket #4561 (FW: Assert starting demo (regression)) created by
- […] […]
- 13:36 Ticket #4560 (OS: Assert starting demo (regression)) created by
- […] […]
- 12:28 Ticket #4559 (RTZ: Crash to desktop with demo) created by
- […] […]
- 00:03 Ticket #4557 (FREDDI4: Voice is heard but the mouth doesn't move) closed by
- duplicate
08/22/09:
- 21:54 Ticket #4558 (GOLDRUSH: Falling off ladder to ledge causes too fast walk) created by
- […] […]
- 21:07 Ticket #4557 (FREDDI4: Voice is heard but the mouth doesn't move) created by
- […] […]
- 13:14 Ticket #4554 (CRUISE: clock stays stuck at 1.20pm) closed by
- 11:03 Ticket #9072 (Quiet make process) closed by
- 08:19 Ticket #4556 (MANIAC V2: Purple Tentacle appears in lab after he leaves) created by
- […] […]
- 04:24 Ticket #4555 (WAXWORKS: Can't go down corridor in pyramid) created by
- […] […]
- 02:16 Ticket #4554 (CRUISE: clock stays stuck at 1.20pm) created by
- […] […]
- 01:25 Ticket #4553 (Waxworks: Can't load cemetery savegame from outside cemetary) closed by
- duplicate
- 01:24 Ticket #4551 (Waxworks: Can't use the iron railing to open tombs) closed by
- invalid
- 00:58 Ticket #4553 (Waxworks: Can't load cemetery savegame from outside cemetary) created by
- […] […]
- 00:54 Ticket #4551 (Waxworks: Can't use the iron railing to open tombs) closed by
- invalid
- 00:16 Ticket #4552 (Waxworks: Can't load cemetery savegame from outside cemetary) created by
- […] […]
- 00:13 Ticket #4551 (Waxworks: Can't use the iron railing to open tombs) created by
- […] […]
08/20/09:
- 22:02 Ticket #4550 (FW: Pause doesn't work) created by
- […] […]
- 21:59 Ticket #4549 (FW: Restart doesn't work) created by
- […] […]
- 21:55 Ticket #4548 (The Dig Rat Trap error in ScummVM release .13.1 ) closed by
- worksforme
- 21:33 Ticket #4548 (The Dig Rat Trap error in ScummVM release .13.1 ) created by
- […] […]
- 12:08 Ticket #4547 (DW2: crash in cartwheel stage) closed by
- fixed
- 10:15 Ticket #7735 (GUI: Display filenames in "Add games"'s file dialog) created by
- […] […]
- 10:09 Ticket #7733 (GUI: Allow greying out dummy ListWidget entries) closed by
08/19/09:
- 20:47 Ticket #4485 (AGI: KQ1: Fast text box) closed by
- fixed
- 20:20 Ticket #4412 (SQ2: Text Box Glitch) closed by
- fixed
- 15:34 Ticket #4547 (DW2: crash in cartwheel stage) created by
- […] […]
- 12:57 Ticket #4546 (TUCKER: sprite not cleaned properly in cutscene) created by
- […] […]
- 10:54 Ticket #9072 (Quiet make process) created by
- […] […]
- 03:00 Ticket #4545 (DC: Full Throttle Crash) created by
- […] […]
08/18/09:
- 22:17 Ticket #4544 (drascula: scumm crashes crashing cementary window) closed by
- worksforme
- 21:08 Ticket #4544 (drascula: scumm crashes crashing cementary window) created by
- […] […]
- 19:42 Ticket #4454 (RTZ: Graphical glitch in the swamp.) closed by
- fixed
- 18:18 Ticket #4483 (SWORD2: Small graphics glitch) closed by
- wontfix
- 16:12 Ticket #4543 (SIMON2: Problem during intro in french talkie version) created
- […] […]
- 10:53 Ticket #4542 (PSP: T7G poor performance) created by
- […] […]
08/17/09:
- 20:13 Ticket #4541 (KQ1: King's text at the start of game flashes by too quickly) closed by
- duplicate
- 19:31 Ticket #4541 (KQ1: King's text at the start of game flashes by too quickly) created by
- […] […]
- 15:30 Ticket #9071 (MM C64 sound/music player) created by
- […] […]
- 13:02 Ticket #9063 (Allow suspend/resume for PSP) closed by
08/16/09:
- 19:49 Ticket #4539 (PSP: AGI games are unbearably slow) closed by
- fixed
- 17:38 Ticket #4540 (AMIGAOS4: Compiler error in audiostream.cpp) closed by
- fixed
- 16:10 Ticket #4540 (AMIGAOS4: Compiler error in audiostream.cpp) created by
- […] […]
- 15:47 Ticket #9070 (Improve endian.h and stream.h) created by
- […] […]
- 15:07 Ticket #4539 (PSP: AGI games are unbearably slow) created by
- […] […]
- 14:12 Ticket #4537 (FF: backspace does not work when typing save game name) closed by
- fixed
- 13:31 Ticket #4538 (DW: Crasher bug in act 2) created by
- […] […]
- 13:19 Ticket #4537 (FF: backspace does not work when typing save game name) created by
- […] […]
- 12:45 Ticket #9069 (Add support for non-gcc compilers to configure, Makefile etc) created by
- […] […]
- 11:28 Ticket #4536 (SCUMM: GUI messages misaligned) closed by
- fixed
- 11:24 Ticket #7734 (Keyboard Layout) created by
- […] […]
- 11:11 Ticket #4536 (SCUMM: GUI messages misaligned) created by
- […] […]
08/15/09:
- 21:14 Ticket #4484 (AGI: KQ1: Jumping knight) closed by
- worksforme
- 19:19 Ticket #4528 (KQ3: Game Crash When Leaving Tavern as Fly) closed by
- fixed
- 16:30 Ticket #4535 (SCUMM: MI (Amiga) - Voodoo lady palette glitches) created by
- […] […]
- 10:52 Ticket #4533 (PSP: FOTAQ; cannot save the game.) closed by
- fixed
- 04:11 Ticket #4534 (SYMBIAN: COMI: Sound crash) created by
- […] […]
08/14/09:
- 15:50 Ticket #4533 (PSP: FOTAQ; cannot save the game.) created by
- […] […]
- 06:34 Ticket #4062 (SYMBIAN: Random crash in The Dig) closed by
- worksforme
08/13/09:
- 16:30 Ticket #4532 (SQ1: Can't look at certain monitors) created by
- […] […]
- 06:35 Ticket #7520 (SYMBIAN: Ability to disable screen autodim) closed by
- 06:32 Ticket #4377 (SYMBIAN: Problem with saving game with lowercase characters ) closed by
- fixed
- 02:20 Ticket #4419 (MONKEY: Bad Graphic glitch at bridge troll) closed by
08/12/09:
- 19:40 Ticket #9068 (Optional compilation of CoktelVideo and Indeo3) created by
- […] […]
- 17:55 Ticket #4531 (T7G: Game is not recognized) created by
- […] […]
- 01:22 Ticket #4530 (SSPP: Sounds from DIMP appearing randomly in other games) closed by
- fixed
08/11/09:
- 20:43 Ticket #4530 (SSPP: Sounds from DIMP appearing randomly in other games) created by
- […] […]
- 19:16 Ticket #4005 (FF: Crackling Audio (Mac version) on Wii and OSX) closed by
- fixed
- 18:18 Ticket #4529 (KYRA: GFX glitch at the bridge) closed by
- fixed
- 17:34 Ticket #4529 (KYRA: GFX glitch at the bridge) created by
- […] […]
- 14:07 Ticket #4528 (KQ3: Game Crash When Leaving Tavern as Fly) created by
- […] […]
08/10/09:
- 14:30 Ticket #4526 (SOLARIS: System mouse cursor still visible in fullscreen) closed by
- 11:22 Ticket #4518 (GOB: Character sprites partially disappearing in Gobliiins) closed by
- invalid
- 11:22 Ticket #4521 (GOB: Gobliiins/Windows, Items missing on level 19) closed by
- invalid
- 00:59 Ticket #9067 (Wave/ADPCM Endianness Fixes (WIP)) created by
- […] […]
08/09/09:
- 22:49 Ticket #4520 (DW2: Subtitles and voices problem with cutscenes) closed by
- invalid
- 22:39 Ticket #7733 (GUI: Allow greying out dummy ListWidget entries) created by
- […] […]
- 21:51 Ticket #9065 (GMM: Enable loading & deleting of unnamed savegames) closed by
- 19:48 Ticket #4005 (FF: Crackling Audio (Mac version) on Wii and OSX) closed by
- fixed
- 17:30 Ticket #3530 (GOB2: WINCE: Parts of menus randomly appear) closed by
- fixed
- 15:39 Ticket #4522 (GUI: Incorrect behavior of sliders) closed by
- fixed
- 11:27 Ticket #4527 (DW: Animation Glitch?) created by
- […] […]
- 08:04 Ticket #4526 (SOLARIS: System mouse cursor still visible in fullscreen) created by
- […] […]
- 07:16 Ticket #4525 (ELVIRA1: Graphic glitch when bird takes off) closed by
- fixed
- 01:57 Ticket #4523 (ELVIRA1: Problem with 8-character-long save names) closed by
- fixed
- 01:23 Ticket #4524 (ELVIRA1: Buggy scroll arrows when mixing spells) closed by
- fixed
08/08/09:
- 21:44 Ticket #4516 (GOB3: Scrolling locked after cutscene) closed by
- fixed
- 20:51 Ticket #4453 (Unable to select subtitles in Atlantis and Simon 1) closed by
- fixed
- 20:12 Ticket #4519 (MM: English Atari ST version) closed by
- fixed
- 18:37 Ticket #4525 (ELVIRA1: Graphic glitch when bird takes off) created by
- […] […]
- 18:27 Ticket #4524 (ELVIRA1: Buggy scroll arrows when mixing spells) created by
- […] […]
- 18:16 Ticket #4523 (ELVIRA1: Problem with 8-character-long save names) created by
- […] […]
- 18:13 Ticket #4522 (GUI: Incorrect behavior of sliders) created by
- […] […]
- 18:06 Ticket #7724 (GUI: Mute All disable volume sliders) closed by
- 16:03 Ticket #4364 (WII: FT crash during intro) closed by
- invalid
- 14:34 Ticket #4508 (T7G: music missing in some cutscenes) closed by
- fixed
- 13:47 Ticket #4521 (GOB: Gobliiins/Windows, Items missing on level 19) created by
- […] […]
- 13:24 Ticket #4513 (ITE: High CPU usage) closed by
- wontfix
- 13:14 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) closed by
- wontfix
- 12:36 Ticket #4520 (DW2: Subtitles and voices problem with cutscenes) created by
- […] […]
- 11:52 Ticket #4393 (DW1: No intro music at first start on Wii) closed by
- fixed
- 11:51 Ticket #4027 (DW2: Voices cut off) closed by
- fixed
- 11:37 Ticket #3765 (WII: Pressing "j" via Wii-Mote instead of "y") closed by
- duplicate
- 11:35 Ticket #7701 (Wii: Support Nunchuk) closed by
- duplicate
- 09:38 Ticket #4098 (WII: DW1 cutted subtitles) closed by
- 07:21 Ticket #4519 (MM: English Atari ST version) created by
- […] […]
- 01:31 Ticket #9066 (Streaming for VOC files in ScummVM) created by
- […] […]
08/07/09:
- 21:34 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) closed by
- 19:36 Ticket #4517 (WINCE: Using an "m" in a savegame name closes dialog) closed by
- fixed
- 18:50 Ticket #4518 (GOB: Character sprites partially disappearing in Gobliiins) created by
- […] […]
- 18:21 Ticket #4402 (BUILD: MacOS X nightly build version number wrong) closed by
- fixed
- 09:34 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) closed by
- fixed
- 08:08 Ticket #4517 (WINCE: Using an "m" in a savegame name closes dialog) created by
- […] […]
08/05/09:
08/04/09:
- 23:20 Ticket #4516 (GOB3: Scrolling locked after cutscene) created by
- […] […]
- 20:27 Ticket #4487 (AGI: KQ1: ScummVM Crash) closed by
- fixed
- 20:18 Ticket #9065 (GMM: Enable loading & deleting of unnamed savegames) created by
- […] […]
- 14:30 Ticket #4474 (DRASCULA: Spanish speech in English version) closed by
- wontfix
- 13:17 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) closed by
- 11:42 Ticket #4515 (MANIAC V1: Problems with Fred sprite during cutscene) created by
- […] […]
- 07:28 Ticket #4514 (Broken Sword 1 onb vista) closed by
- wontfix
- 04:19 Ticket #4514 (Broken Sword 1 onb vista) created by
- […] […]
- 02:20 Ticket #3658 (WINCE: Delayed sound effects and voice) closed by
08/03/09:
- 17:58 Ticket #4439 (FW: crash when clicking "load" in the GUI) closed by
- fixed
- 17:30 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) closed by
- fixed
- 14:49 Ticket #9064 (CRUISE: Correct lookup into Spanish font data) created by
- […] […]
- 11:41 Ticket #7732 (GUI: disable irrelevant options according to the context) created by
- […] […]
- 09:40 Ticket #4505 (CRUISE: OSX music plays too fast on game load) closed by
- fixed
- 06:03 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) closed by
- fixed
- 02:13 Ticket #4513 (ITE: High CPU usage) created by
- […] […]
- 01:34 Ticket #4509 (T7G: save menu buggy when loading save from launcher) closed by
- fixed
08/02/09:
- 22:05 Ticket #9063 (Allow suspend/resume for PSP) created by
- […] […]
- 19:29 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) closed by
- fixed
- 17:50 Ticket #3593 (WINCE: Zak McKracken shuts down when displaying bottom panel) closed by
- worksforme
- 17:44 Ticket #4013 (COMI: Random out-of-memory crashes in WindowsCE version) closed by
- worksforme
- 17:40 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) closed by
- wontfix
- 17:36 Ticket #4239 (WINCE: DW2 (and DW1): Music not audible on WM 6 device) closed by
- fixed
- 14:33 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) created by
- […] […]
- 12:22 Ticket #4511 (TUCKER: subtitles stay on screen) created
- […] […]
- 11:02 Ticket #4491 (WOODRUFF: GFX Glitches) closed by
- invalid
- 10:42 Ticket #4506 (WEEN: Animation Issues) closed by
- fixed
- 10:41 Ticket #4507 (WEEN: Crash Bug) closed by
- fixed
- 09:33 Ticket #7731 (Wii : SDL Wii and DVDX) created by
- […] […]
- 08:53 Ticket #4510 (MI2: Crash after leaving Voodoo lady) created by
- […] […]
- 08:35 Ticket #4509 (T7G: save menu buggy when loading save from launcher) created by
- […] […]
- 08:29 Ticket #4508 (T7G: music missing in some cutscenes) created by
- […] […]
- 03:19 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) closed by
- fixed
- 03:15 Ticket #4470 (IPHONE: CRUISE: more problems with click event) closed by
- fixed
- 01:49 Ticket #4507 (WEEN: Crash Bug) created by
- […] […]
- 01:39 Ticket #4506 (WEEN: Animation Issues) created by
- […] […]
- 00:31 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) closed by
08/01/09:
- 22:13 Ticket #4505 (CRUISE: OSX music plays too fast on game load) created by
- […] […]
- 22:06 Ticket #4504 (DW2: Sound wont always mute) created by
- […] […]
- 21:59 Ticket #4503 (DC: 7th Guest, The (Sound Static)) created by
- […] […]
- 20:12 Ticket #4502 (BASE: ScummVM won't quit if error() is called in a timer callback) created by
- […] […]
- 07:22 Ticket #4482 (CRUISE: Player Menu mostly not working well) closed by
- fixed
07/31/09:
- 23:49 Ticket #4459 (CRUISE: Missing font data for Spanish) closed by
- 15:04 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) created by
- […] […]
- 12:08 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) created by
- […] […]
07/30/09:
- 23:55 Ticket #4498 (PSP: Crash upon launching) closed by
- fixed
- 23:11 Ticket #4499 (SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes) created by
- […] […]
- 21:45 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) closed by
- 17:46 Ticket #4498 (PSP: Crash upon launching) created by
- […] […]
- 16:53 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) closed by
- fixed
- 15:57 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) created by
- […] […]
- 09:37 Ticket #9039 (scale2x mmx on x86_64) closed by
- 06:55 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) closed by
- invalid
- 06:48 Ticket #4496 (SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)) created by
- […] […]
- 06:21 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) created by
- […] […]
- 00:06 Ticket #4494 (SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games) created by
- […] […]
- 00:03 Ticket #4493 (SCUMM: Indy3 (MAC) - Credits Overwritten) created by
- […] […]
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See TracTimeline
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