Timeline



08/22/09:

21:54 Ticket #4558 (GOLDRUSH: Falling off ladder to ledge causes too fast walk) created by SF/maplesyrup
[…] […]
21:07 Ticket #4557 (FREDDI4: Voice is heard but the mouth doesn't move) created by SF/bernstein229
[…] […]
13:14 Ticket #4554 (CRUISE: clock stays stuck at 1.20pm) closed by SF/bsauvage1
11:03 Ticket #9072 (Quiet make process) closed by sev-
08:19 Ticket #4556 (MANIAC V2: Purple Tentacle appears in lab after he leaves) created by SF/maplesyrup
[…] […]
04:24 Ticket #4555 (WAXWORKS: Can't go down corridor in pyramid) created by SF/maplesyrup
[…] […]
02:16 Ticket #4554 (CRUISE: clock stays stuck at 1.20pm) created by SF/bsauvage1
[…] […]
01:25 Ticket #4553 (Waxworks: Can't load cemetery savegame from outside cemetary) closed by Kirben
duplicate
01:24 Ticket #4551 (Waxworks: Can't use the iron railing to open tombs) closed by Kirben
invalid
00:58 Ticket #4553 (Waxworks: Can't load cemetery savegame from outside cemetary) created by SF/maplesyrup
[…] […]
00:54 Ticket #4551 (Waxworks: Can't use the iron railing to open tombs) closed by Kirben
invalid
00:16 Ticket #4552 (Waxworks: Can't load cemetery savegame from outside cemetary) created by SF/maplesyrup
[…] […]
00:13 Ticket #4551 (Waxworks: Can't use the iron railing to open tombs) created by SF/maplesyrup
[…] […]

08/20/09:

22:02 Ticket #4550 (FW: Pause doesn't work) created by SF/buddha_
[…] […]
21:59 Ticket #4549 (FW: Restart doesn't work) created by SF/buddha_
[…] […]
21:55 Ticket #4548 (The Dig Rat Trap error in ScummVM release .13.1 ) closed by lordhoto
worksforme
21:33 Ticket #4548 (The Dig Rat Trap error in ScummVM release .13.1 ) created by SF/casurfer
[…] […]
12:08 Ticket #4547 (DW2: crash in cartwheel stage) closed by dreammaster
fixed
10:15 Ticket #7735 (GUI: Display filenames in "Add games"'s file dialog) created by lordhoto
[…] […]
10:09 Ticket #7733 (GUI: Allow greying out dummy ListWidget entries) closed by lordhoto

08/19/09:

20:47 Ticket #4485 (AGI: KQ1: Fast text box) closed by SF/buddha_
fixed
20:20 Ticket #4412 (SQ2: Text Box Glitch) closed by SF/buddha_
fixed
15:34 Ticket #4547 (DW2: crash in cartwheel stage) created by SF/domino1983
[…] […]
12:57 Ticket #4546 (TUCKER: sprite not cleaned properly in cutscene) created by hkzlab
[…] […]
10:54 Ticket #9072 (Quiet make process) created by salty-horse
[…] […]
03:00 Ticket #4545 (DC: Full Throttle Crash) created by SF/threepoint
[…] […]

08/18/09:

22:17 Ticket #4544 (drascula: scumm crashes crashing cementary window) closed by bluegr
worksforme
21:08 Ticket #4544 (drascula: scumm crashes crashing cementary window) created by SF/krzysio
[…] […]
19:42 Ticket #4454 (RTZ: Graphical glitch in the swamp.) closed by johndoe123
fixed
18:18 Ticket #4483 (SWORD2: Small graphics glitch) closed by eriktorbjorn
wontfix
16:12 Ticket #4543 (SIMON2: Problem during intro in french talkie version) created
[…] […]
10:53 Ticket #4542 (PSP: T7G poor performance) created by joostp
[…] […]

08/17/09:

20:13 Ticket #4541 (KQ1: King's text at the start of game flashes by too quickly) closed by SF/buddha_
duplicate
19:31 Ticket #4541 (KQ1: King's text at the start of game flashes by too quickly) created by SF/maplesyrup
[…] […]
15:30 Ticket #9071 (MM C64 sound/music player) created by SF/tobigun
[…] […]
13:02 Ticket #9063 (Allow suspend/resume for PSP) closed by joostp

08/16/09:

19:49 Ticket #4539 (PSP: AGI games are unbearably slow) closed by sev-
fixed
17:38 Ticket #4540 (AMIGAOS4: Compiler error in audiostream.cpp) closed by lordhoto
fixed
16:10 Ticket #4540 (AMIGAOS4: Compiler error in audiostream.cpp) created by raziel-
[…] […]
15:47 Ticket #9070 (Improve endian.h and stream.h) created by SF/nolange
[…] […]
15:07 Ticket #4539 (PSP: AGI games are unbearably slow) created by joostp
[…] […]
14:12 Ticket #4537 (FF: backspace does not work when typing save game name) closed by SF/mthreepwood
fixed
13:31 Ticket #4538 (DW: Crasher bug in act 2) created by SF/directhex
[…] […]
13:19 Ticket #4537 (FF: backspace does not work when typing save game name) created by criezy
[…] […]
12:45 Ticket #9069 (Add support for non-gcc compilers to configure, Makefile etc) created by SF/canavan
[…] […]
11:28 Ticket #4536 (SCUMM: GUI messages misaligned) closed by lordhoto
fixed
11:24 Ticket #7734 (Keyboard Layout) created by SF/argenzul
[…] […]
11:11 Ticket #4536 (SCUMM: GUI messages misaligned) created by SF/argenzul
[…] […]

08/15/09:

21:14 Ticket #4484 (AGI: KQ1: Jumping knight) closed by SF/buddha_
worksforme
19:19 Ticket #4528 (KQ3: Game Crash When Leaving Tavern as Fly) closed by SF/buddha_
fixed
16:30 Ticket #4535 (MONKEY: Voodoo lady palette glitches in Amiga version) created by SF/quietust
[…] […]
10:52 Ticket #4533 (PSP: FOTAQ; cannot save the game.) closed by joostp
fixed
04:11 Ticket #4534 (SYMBIAN: COMI: Sound crash) created by SF/arthursantossp
[…] […]

08/14/09:

15:50 Ticket #4533 (PSP: FOTAQ; cannot save the game.) created by SF/jinx1337
[…] […]
06:34 Ticket #4062 (SYMBIAN: Random crash in The Dig) closed by anotherguest
worksforme

08/13/09:

16:30 Ticket #4532 (SQ1: Can't look at certain monitors) created by SF/nreale3370
[…] […]
06:35 Ticket #7520 (SYMBIAN: Ability to disable screen autodim) closed by anotherguest
06:32 Ticket #4377 (SYMBIAN: Problem with saving game with lowercase characters ) closed by anotherguest
fixed
02:20 Ticket #4419 (MONKEY: Bad Graphic glitch at bridge troll) closed by SF/sf-robot

08/12/09:

19:40 Ticket #9068 (Optional compilation of CoktelVideo and Indeo3) created by DrMcCoy
[…] […]
17:55 Ticket #4531 (T7G: Game is not recognized) created by SF/scorches-forge
[…] […]
01:22 Ticket #4530 (SSPP: Sounds from DIMP appearing randomly in other games) closed by Kirben
fixed

08/11/09:

20:43 Ticket #4530 (SSPP: Sounds from DIMP appearing randomly in other games) created by SF/kurufinwe
[…] […]
19:16 Ticket #4005 (FF: Crackling Audio (Mac version) on Wii and OSX) closed by dhewg
fixed
18:18 Ticket #4529 (KYRA: GFX glitch at the bridge) closed by lordhoto
fixed
17:34 Ticket #4529 (KYRA: GFX glitch at the bridge) created by DrMcCoy
[…] […]
14:07 Ticket #4528 (KQ3: Game Crash When Leaving Tavern as Fly) created by SF/maplesyrup
[…] […]

08/10/09:

14:30 Ticket #4526 (SOLARIS: System mouse cursor still visible in fullscreen) closed by SF/lblume
11:22 Ticket #4518 (GOB: Character sprites partially disappearing in Gobliiins) closed by DrMcCoy
invalid
11:22 Ticket #4521 (GOB: Gobliiins/Windows, Items missing on level 19) closed by DrMcCoy
invalid
00:59 Ticket #9067 (Wave/ADPCM Endianness Fixes (WIP)) created by SF/mthreepwood
[…] […]

08/09/09:

22:49 Ticket #4520 (DW2: Subtitles and voices problem with cutscenes) closed by fingolfin
invalid
22:39 Ticket #7733 (GUI: Allow greying out dummy ListWidget entries) created by fingolfin
[…] […]
21:51 Ticket #9065 (GMM: Enable loading & deleting of unnamed savegames) closed by lordhoto
19:48 Ticket #4005 (FF: Crackling Audio (Mac version) on Wii and OSX) closed by fingolfin
fixed
17:30 Ticket #3530 (GOB2: WINCE: Parts of menus randomly appear) closed by SF/knakos
fixed
15:39 Ticket #4522 (GUI: Incorrect behavior of sliders) closed by lordhoto
fixed
11:27 Ticket #4527 (DW: Animation Glitch?) created by SF/tim20
[…] […]
08:04 Ticket #4526 (SOLARIS: System mouse cursor still visible in fullscreen) created by SF/lblume
[…] […]
07:16 Ticket #4525 (ELVIRA1: Graphic glitch when bird takes off) closed by Kirben
fixed
01:57 Ticket #4523 (ELVIRA1: Problem with 8-character-long save names) closed by Kirben
fixed
01:23 Ticket #4524 (ELVIRA1: Buggy scroll arrows when mixing spells) closed by Kirben
fixed

08/08/09:

21:44 Ticket #4516 (GOB3: Scrolling locked after cutscene) closed by DrMcCoy
fixed
20:51 Ticket #4453 (Unable to select subtitles in Atlantis and Simon 1) closed by sev-
fixed
20:12 Ticket #4519 (MM: English Atari ST version) closed by sev-
fixed
18:37 Ticket #4525 (ELVIRA1: Graphic glitch when bird takes off) created by SF/kurufinwe
[…] […]
18:27 Ticket #4524 (ELVIRA1: Buggy scroll arrows when mixing spells) created by SF/kurufinwe
[…] […]
18:16 Ticket #4523 (ELVIRA1: Problem with 8-character-long save names) created by SF/kurufinwe
[…] […]
18:13 Ticket #4522 (GUI: Incorrect behavior of sliders) created by sev-
[…] […]
18:06 Ticket #7724 (GUI: Mute All disable volume sliders) closed by sev-
16:03 Ticket #4364 (WII: FT crash during intro) closed by dhewg
invalid
14:34 Ticket #4508 (T7G: music missing in some cutscenes) closed by scott-t
fixed
13:47 Ticket #4521 (GOB: Gobliiins/Windows, Items missing on level 19) created by hkzlab
[…] […]
13:24 Ticket #4513 (ITE: High CPU usage) closed by sev-
wontfix
13:14 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) closed by sev-
wontfix
12:36 Ticket #4520 (DW2: Subtitles and voices problem with cutscenes) created by SF/merlin86
[…] […]
11:52 Ticket #4393 (DW1: No intro music at first start on Wii) closed by lordhoto
fixed
11:51 Ticket #4027 (DW2: Voices cut off) closed by lordhoto
fixed
11:37 Ticket #3765 (WII: Pressing "j" via Wii-Mote instead of "y") closed by dhewg
duplicate
11:35 Ticket #7701 (Wii: Support Nunchuk) closed by dhewg
duplicate
09:38 Ticket #4098 (WII: DW1 cutted subtitles) closed by dreammaster
07:21 Ticket #4519 (MM: English Atari ST version) created by SF/gtmp
[…] […]
01:31 Ticket #9066 (Streaming for VOC files in ScummVM) created by agent-q
[…] […]

08/07/09:

21:34 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) closed by dhewg
19:36 Ticket #4517 (WINCE: Using an "m" in a savegame name closes dialog) closed by SF/knakos
fixed
18:50 Ticket #4518 (GOB: Character sprites partially disappearing in Gobliiins) created by hkzlab
[…] […]
18:21 Ticket #4402 (BUILD: MacOS X nightly build version number wrong) closed by dhewg
fixed
09:34 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) closed by dreammaster
fixed
08:08 Ticket #4517 (WINCE: Using an "m" in a savegame name closes dialog) created by spookypeanut
[…] […]

08/05/09:

10:48 Ticket #4504 (DW2: Sound wont always mute) closed by dreammaster
fixed

08/04/09:

23:20 Ticket #4516 (GOB3: Scrolling locked after cutscene) created by hkzlab
[…] […]
20:27 Ticket #4487 (AGI: KQ1: ScummVM Crash) closed by SF/buddha_
fixed
20:18 Ticket #9065 (GMM: Enable loading & deleting of unnamed savegames) created by SF/buddha_
[…] […]
14:30 Ticket #4474 (DRASCULA: Spanish speech in English version) closed by bluegr
wontfix
13:17 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) closed by SF/knakos
11:42 Ticket #4515 (MANIAC V1: Problems with Fred sprite during cutscene) created by hkzlab
[…] […]
07:28 Ticket #4514 (Broken Sword 1 onb vista) closed by fingolfin
wontfix
04:19 Ticket #4514 (Broken Sword 1 onb vista) created by SF/cam24t
[…] […]
02:20 Ticket #3658 (WINCE: Delayed sound effects and voice) closed by SF/sf-robot

08/03/09:

17:58 Ticket #4439 (FW: crash when clicking "load" in the GUI) closed by SF/buddha_
fixed
17:30 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) closed by SF/buddha_
fixed
14:49 Ticket #9064 (CRUISE: Correct lookup into Spanish font data) created by SF/mac_es
[…] […]
11:41 Ticket #7732 (GUI: disable irrelevant options according to the context) created by SF/zorbid
[…] […]
09:40 Ticket #4505 (CRUISE: OSX music plays too fast on game load) closed by dreammaster
fixed
06:03 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) closed by SF/knakos
fixed
02:13 Ticket #4513 (ITE: High CPU usage) created by SF/andru84
[…] […]
01:34 Ticket #4509 (T7G: save menu buggy when loading save from launcher) closed by scott-t
fixed

08/02/09:

22:05 Ticket #9063 (Allow suspend/resume for PSP) created by bluddy
[…] […]
19:29 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) closed by SF/knakos
fixed
17:50 Ticket #3593 (WINCE: Zak McKracken shuts down when displaying bottom panel) closed by SF/knakos
worksforme
17:44 Ticket #4013 (COMI: Random out-of-memory crashes in WindowsCE version) closed by SF/knakos
worksforme
17:40 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) closed by SF/knakos
wontfix
17:36 Ticket #4239 (WINCE: DW2 (and DW1): Music not audible on WM 6 device) closed by SF/knakos
fixed
14:33 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) created by SF/wooshell
[…] […]
12:22 Ticket #4511 (TUCKER: subtitles stay on screen) created
[…] […]
11:02 Ticket #4491 (WOODRUFF: GFX Glitches) closed by DrMcCoy
invalid
10:42 Ticket #4506 (WEEN: Animation Issues) closed by DrMcCoy
fixed
10:41 Ticket #4507 (WEEN: Crash Bug) closed by DrMcCoy
fixed
09:33 Ticket #7731 (Wii : SDL Wii and DVDX) created by SF/msoles7
[…] […]
08:53 Ticket #4510 (MI2: Crash after leaving Voodoo lady) created by SF/andygeers
[…] […]
08:35 Ticket #4509 (T7G: save menu buggy when loading save from launcher) created by SF/kurufinwe
[…] […]
08:29 Ticket #4508 (T7G: music missing in some cutscenes) created by SF/kurufinwe
[…] […]
03:19 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) closed by SF/bsauvage1
fixed
03:15 Ticket #4470 (IPHONE: CRUISE: more problems with click event) closed by SF/bsauvage1
fixed
01:49 Ticket #4507 (WEEN: Crash Bug) created by SF/kuroshiro
[…] […]
01:39 Ticket #4506 (WEEN: Animation Issues) created by SF/kuroshiro
[…] […]
00:31 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) closed by SF/krushr

08/01/09:

22:13 Ticket #4505 (CRUISE: OSX music plays too fast on game load) created by SF/meddlingmonk
[…] […]
22:06 Ticket #4504 (DW2: Sound wont always mute) created by SF/sirskunkalot
[…] […]
21:59 Ticket #4503 (DC: 7th Guest, The (Sound Static)) created by SF/scorches-forge
[…] […]
20:12 Ticket #4502 (ScummVM won't quit if error() is called in a timer callback) created by eriktorbjorn
[…] […]
07:22 Ticket #4482 (CRUISE: Player Menu mostly not working well) closed by dreammaster
fixed

07/31/09:

23:49 Ticket #4459 (CRUISE: Missing font data for Spanish) closed by dreammaster
15:04 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) created by SF/krushr
[…] […]
12:08 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) created by SF/mac_es
[…] […]

07/30/09:

23:55 Ticket #4498 (PSP: Crash upon launching) closed by SF/tanoku
fixed
23:11 Ticket #4499 (MI2: MIXER: bad wiring in adlib and mixed midi modes) created by SF/zorbid
[…] […]
21:45 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) closed by fingolfin
17:46 Ticket #4498 (PSP: Crash upon launching) created by joostp
[…] […]
16:53 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) closed by lordhoto
fixed
15:57 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) created by joostp
[…] […]
09:37 Ticket #9039 (scale2x mmx on x86_64) closed by fingolfin
06:55 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) closed by Kirben
invalid
06:48 Ticket #4496 (SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)) created by SF/markcoolio
[…] […]
06:21 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) created by SF/bobdevis
[…] […]
00:06 Ticket #4494 (INDY3 MAC: Music Does Not Play When Loading Games) created by SF/mthreepwood
[…] […]
00:03 Ticket #4493 (INDY3 MAC: Credits Overwritten) created by SF/mthreepwood
[…] […]

07/29/09:

19:51 Ticket #4406 (SAM: crash at the end of credits sequence) closed by wjp
14:02 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) created by SF/pncfreak
[…] […]
10:18 Ticket #4421 (SMK videos don't use the volume settings) closed by DrMcCoy
fixed
09:20 Ticket #7721 (GUI: Sorting of output rates) closed by fingolfin
09:16 Ticket #4399 (WEB: Unable to post more than single news item per day) closed by SF/fredrik_w
fixed
08:55 Ticket #7716 (GUI: behaviour of game list) closed by fingolfin
08:19 Ticket #4491 (WOODRUFF: GFX Glitches) created by SF/kuroshiro
[…] […]

07/28/09:

23:20 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) closed by fingolfin
fixed
22:43 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) closed by fingolfin
22:13 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) created by CeRiAl
[…] […]
22:08 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) created by CeRiAl
[…] […]
21:58 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) created by CeRiAl
[…] […]
21:51 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) created by CeRiAl
[…] […]
16:25 Ticket #4490 (GP2XWIZ: PCjr speaker audio output problem) created by hkzlab
[…] […]
14:36 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) created by SF/zorbid
[…] […]
13:27 Ticket #4488 (ZAK V2: no inventory keyboard shortcuts) created by SF/zorbid
[…] […]
11:21 Ticket #4487 (AGI: KQ1: ScummVM Crash) created by SF/dproudmoore
[…] […]
11:18 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) created by SF/dproudmoore
[…] […]
11:16 Ticket #4485 (AGI: KQ1: Fast text box) created by SF/dproudmoore
[…] […]
11:13 Ticket #4484 (AGI: KQ1: Jumping knight) created by SF/dproudmoore
[…] […]
02:46 Ticket #4483 (SWORD2: Small graphics glitch) created by SF/escarlate
[…] […]

07/27/09:

17:49 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) closed by lordhoto
fixed
17:11 Ticket #7730 (SAGA: Hide in-game GUI on thumbnails) created by lordhoto
[…] […]
12:01 Ticket #7729 (DC: autosave switch/toggle feature) created by SF/stryfe-dc
[…] […]

07/26/09:

23:47 Ticket #4482 (CRUISE: Player Menu mostly not working well) created by SF/meddlingmonk
[…] […]
23:21 Ticket #4423 (CRUISE: Crash on most any action (OSX)) closed by joostp
fixed
22:55 Ticket #4481 (ITE: Music restarts on every background change in credits) created by lordhoto
[…] […]
21:15 Ticket #4480 (ITE: Graphics glitches in rat cave) created by lordhoto
[…] […]
21:09 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) created by lordhoto
[…] […]
20:41 Ticket #4452 (RTZ: music doesn't play during videos in town) closed by johndoe123
invalid
20:32 Ticket #4478 (ITE: Game hangs when selling silver medallion) closed by lordhoto
18:17 Ticket #4450 (WINCE: Screen alignment in x2 scalers) closed by SF/knakos
fixed
16:51 Ticket #9058 (Using more than one FM_OPL object (experimental)) created by eriktorbjorn
[…] […]
15:34 Ticket #4478 (ITE: Game hangs when selling silver medallion) created by lordhoto
[…] […]
10:13 Ticket #4476 (DRASCULA: Conversation question error) closed by eriktorbjorn
fixed

07/25/09:

22:13 Ticket #4477 (DRASCULA: Cursor appears ontop of ending and credits) created by SF/ezekiel000
[…] […]
22:12 Ticket #4476 (DRASCULA: Conversation question error) created by SF/ezekiel000
[…] […]
22:10 Ticket #4475 (DRASCULA: gfx glitch in pendulum room) created by SF/ezekiel000
[…] […]
22:08 Ticket #4474 (DRASCULA: Spanish speech in English version) created by SF/ezekiel000
[…] […]
22:06 Ticket #4473 (DRASCULA: Repeating conversations) created by SF/ezekiel000
[…] […]
19:53 Ticket #4468 (DRASCULA: Crash when smashing church window.) closed by eriktorbjorn
fixed
14:08 Ticket #4472 (DW German: Enhanced music doesn't work) created by SF/dhwz
[…] […]
13:12 Ticket #4465 (DRASCULA: Text wrapping error) closed by eriktorbjorn
fixed
11:10 Ticket #4469 (IHNM: Crash after starting the game) closed by sev-
11:03 Ticket #4471 (CRUISE: input not working on slow machines) created by SF/harrypoppins
[…] […]
06:30 Ticket #9052 (MM C64 Objects / Verb fixes) closed by Kirben
05:40 Ticket #9033 (MM C64 Costume Animation) closed by Kirben
03:10 Ticket #4470 (IPHONE: CRUISE: more problems with click event) created by SF/bsauvage1
[…] […]
02:20 Tickets #3584,​2868 batch updated by SF/sf-robot
02:20 Tickets #3849,​4130,​4137,​4155 batch updated by SF/sf-robot
02:20 Ticket #4229 (WAXWORKS: Crash in "Jack the Ripper" Zone) closed by SF/sf-robot
02:20 Ticket #4346 (DRASCULA: game data contains sourceless binaries) closed by SF/sf-robot
01:29 Ticket #9038 (EVENTS: EventManager and related cleanup) closed by lordhoto

07/24/09:

17:42 Ticket #4469 (IHNM: Crash after starting the game) created by SF/dhwz
[…] […]
14:32 Ticket #4468 (DRASCULA: Crash when smashing church window.) created by SF/ezekiel000
[…] […]
14:30 Ticket #4467 (DRASCULA: Graveyard GFX error) created by SF/ezekiel000
[…] […]
14:29 Ticket #4466 (DRASCULA: Cursor GFX error) created by SF/ezekiel000
[…] […]
14:26 Ticket #4465 (DRASCULA: Text wrapping error) created by SF/ezekiel000
[…] […]
12:33 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) closed by Kirben
fixed
10:45 Ticket #3846 (GOB: WOODRUFF - In-Game animation shifted(?)) closed by DrMcCoy
fixed
10:21 Ticket #9057 (Motorola A1200/E6/A1600 (motoezx) patch) created by SF/lubomyr_ua
[…] […]

07/23/09:

18:54 Ticket #4460 (Error when asking for version) closed by sev-
invalid
18:50 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) created by eriktorbjorn
[…] […]
18:39 Ticket #4461 (RTZ: Odd text wrapping) closed by johndoe123
invalid
17:11 Ticket #4456 (RTZ: Movie plays with wrong palette) closed by johndoe123
invalid
16:27 Ticket #4462 (RTZ: Uncompletable) closed by SF/ezekiel000
invalid
15:09 Ticket #4463 (RTZ: Odd graphics error when openning inventory) created by SF/ezekiel000
[…] […]
15:06 Ticket #4462 (RTZ: Uncompletable) created by SF/ezekiel000
[…] […]
14:54 Ticket #4461 (RTZ: Odd text wrapping) created by SF/ezekiel000
[…] […]
14:45 Ticket #4460 (Error when asking for version) created by SF/mac_es
[…] […]
14:43 Ticket #4459 (CRUISE: Missing font data for Spanish) created by SF/mac_es
[…] […]
14:20 Ticket #4458 (RTZ: Item disappears) created by SF/ezekiel000
[…] […]
13:31 Ticket #4457 (RTZ: Displays wrong area briefly) created by SF/ezekiel000
[…] […]
13:28 Ticket #4456 (RTZ: Movie plays with wrong palette) created by SF/ezekiel000
[…] […]
11:29 Ticket #4455 (RTZ: Stuck note.) created by SF/ezekiel000
[…] […]
11:26 Ticket #4454 (RTZ: Graphical glitch in the swamp.) created by SF/ezekiel000
[…] […]
10:56 Ticket #4366 (LURE: NPC character got an excess number of pending actions) closed by dreammaster
fixed
10:36 Ticket #3210 (HE Games: Glitches after loading saved games) closed by Kirben
fixed
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