Timeline
08/08/09:
- 21:59 Changeset [d77031e6] by
- added code to support the "finale" section cleaned up playSoundEffect …
- 21:44 Ticket #4516 (GOB3: Scrolling locked after cutscene) closed by
- fixed
- 21:43 Changeset [fe313db9] by
- Backport: Changed the scroll-handling to be more like the original. …
- 21:43 Changeset [256a2735] by
- Changed the scroll-handling to be more like the original. This fixes …
- 20:51 Ticket #4453 (Unable to select subtitles in Atlantis and Simon 1) closed by
- fixed
- 20:49 Changeset [5b84b79] by
- Backport fix for bug #2825565: "Unable to select subtitles in Atlantis …
- 20:49 Changeset [c0e7f926] by
- Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1" …
- 20:17 Changeset [c3012266] by
- Backport patch #2832247: "GMM: Enable loading & deleting of unnamed …
- 20:16 Changeset [f45808a] by
- Patch #2832247: "GMM: Enable loading & deleting of unnamed savegames" …
- 20:12 Ticket #4519 (MM: English Atari ST version) closed by
- fixed
- 20:11 Changeset [e8735114] by
- Sync SCUMM md5s with trunk svn-id: r43141
- 20:08 Changeset [f805e1b4] by
- Add DS version of Atari MM from Bug #2834054 svn-id: r43139
- 20:00 Changeset [319dfcbc] by
- moved table-definition from header to cpp file svn-id: r43136
- 19:09 Changeset [0350a159] by
- merge with trunk svn-id: r43134
- 18:37 Ticket #4525 (ELVIRA1: Graphic glitch when bird takes off) created by
- […] […]
- 18:27 Ticket #4524 (ELVIRA1: Buggy scroll arrows when mixing spells) created by
- […] […]
- 18:23 Changeset [df06592b] by
- Implemented support for Amiga wander score map. svn-id: r43133
- 18:16 Ticket #4523 (ELVIRA1: Problem with 8-character-long save names) created by
- […] […]
- 18:13 Ticket #4522 (GUI: Incorrect behavior of sliders) created by
- […] […]
- 18:06 Ticket #7724 (GUI: Mute All disable volume sliders) closed by
- 18:05 Changeset [356c81d7] by
- Backport implementation of FR#2821534: "GUI: Mute All disable volume …
- 18:01 Changeset [65a39cc2] by
- Implement FR#2821534: "GUI: Mute All disable volume sliders" svn-id: …
- 16:17 Changeset [c193c80e] by
- * Test whether an object can be used by evaluating its canUse script …
- 16:03 Ticket #4364 (WII: FT crash during intro) closed by
- invalid
- 15:55 Changeset [18b5d7ce] by
- Implemented Script::testExpression(). svn-id: r43129
- 15:53 Changeset [d2f72681] by
- Removed TODO concerning the nearest walkable point feature and …
- 14:34 Ticket #4508 (T7G: music missing in some cutscenes) closed by
- fixed
- 13:59 Changeset [01078403] by
- Backport of r43126: "Fix XMIDI looping implementation. Now for example …
- 13:57 Changeset [c455e13] by
- Fix XMIDI looping implementation. Now for example the music in the …
- 13:47 Ticket #4521 (GOB: Gobliiins/Windows, Items missing on level 19) created by
- […] […]
- 13:24 Ticket #4513 (ITE: High CPU usage) closed by
- wontfix
- 13:14 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) closed by
- wontfix
- 12:36 Ticket #4520 (DW2: Subtitles and voices problem with cutscenes) created by
- […] […]
- 12:31 Changeset [19d5d66f] by
- * Implemented WalkingMap::findNearestWalkable() which mimics a …
- 12:25 Changeset [b213d74] by
- Backport of r43123: "Change workaround for bug #2820054 to apply for …
- 12:22 Changeset [d14c0fd8] by
- Change workaround for bug #2820054 to apply for all GRA versions. …
- 12:00 Changeset [462d6dc6] by
- Formatting fix. svn-id: r43122
- 11:57 Changeset [245637f7] by
- Backport fixes for tinsel bugs #2820054 (r43119) and #2412336 …
- 11:52 Ticket #4393 (DW1: No intro music at first start on Wii) closed by
- fixed
- 11:51 Ticket #4027 (DW2: Voices cut off) closed by
- fixed
- 11:51 Changeset [d593c03c] by
- Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of …
- 11:42 Changeset [19c27b04] by
- Add workaround for bug #2820054 "DW1: No intro music at first start on …
- 11:37 Ticket #3765 (WII: Pressing "j" via Wii-Mote instead of "y") closed by
- duplicate
- 11:35 Ticket #7701 (Wii: Support Nunchuk) closed by
- duplicate
- 11:31 Changeset [4b0123fb] by
- backport of r43117. svn-id: r43118
- 11:30 Changeset [14574b0d] by
- tweaked the mapped keys to reintroduce SHIFT for mass adding games …
- 09:49 Changeset [4e7b156e] by
- fix a bug that prevented gcc from compiling correctly added my palette …
- 09:38 Changeset [8d8b2a27] by
- forward port of wince 3.0 fix for paths from branch 0.13.0, r39978 …
- 09:38 Ticket #4098 (WII: DW1 cutted subtitles) closed by
- 09:38 Changeset [4f5e8e88] by
- forward port of wince 3.0 fix for paths from branch 0.13.0, r39978 …
- 09:36 Changeset [42849d2e] by
- Backport of Dhweg's patch for screen refreshes on the Wii svn-id: r43113
- 09:34 Changeset [3e2ee197] by
- Commit of dhewg's patch to fix screen refreshes on the Wii svn-id: r43112
- 09:23 Changeset [6dbeddab] by
- slighty changed how voices get disabled after their sample played …
- 09:18 Changeset [baeed11] by
- added missing stuff for modulation and microtonal effects (several …
- 07:21 Ticket #4519 (MM: English Atari ST version) created by
- […] […]
- 03:17 Changeset [fc6ff00c] by
- Implemented Surface::getRect(). svn-id: r43109
- 02:23 Changeset [9363e311] by
- Backport: When opening a data stream, don't read the whole file into …
- 02:23 Changeset [61e0be75] by
- When opening a data stream, don't read the whole file into memory if …
- 01:31 Ticket #9066 (Streaming for VOC files in ScummVM) created by
- […] […]
- 00:47 Changeset [74ff3e53] by
- DS: Make the OPL synth close properly svn-id: r43106
08/07/09:
- 21:34 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) closed by
- 21:00 Changeset [78e06a0e] by
- refactored noteOn removed channel.voicesActive variable svn-id: r43104
- 19:36 Ticket #4517 (WINCE: Using an "m" in a savegame name closes dialog) closed by
- fixed
- 19:34 Changeset [e7cc616e] by
- mouse up events need the same lovin' as mouse down events do. don't …
- 19:33 Changeset [6c54f893] by
- mouse up events need the same lovin' as mouse down events do. don't …
- 18:50 Ticket #4518 (GOB: Character sprites partially disappearing in Gobliiins) created by
- […] […]
- 18:21 Ticket #4402 (BUILD: MacOS X nightly build version number wrong) closed by
- fixed
- 18:16 Changeset [57e45de] by
- Merge creation of Info.plist into update-version.pl. This fixes the …
- 18:02 Changeset [d51e8be] by
- implemented "SPECIAL" commands addid missing stacklock for a few …
- 16:21 Changeset [c4047908] by
- added stub for setting audio filter in Paula fixed wrong value for …
- 11:07 Changeset [8aa9cff] by
- show VK in gui_v2 games of kyra (backport) svn-id: r43098
- 11:05 Changeset [08b650c1] by
- show VK in gui_v2 games of kyra svn-id: r43097
- 10:45 Changeset [d7fcde6c] by
- hint backend about virtual keyboard on save, in LoK (backport) …
- 10:44 Changeset [14df5731] by
- hint backend about virtual keyboard on save, in LoK svn-id: r43095
- 09:34 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) closed by
- fixed
- 09:29 Changeset [eb5d2bf] by
- Backport of bugfix for #2831159 - Palace guards saying !!HIGH STRING!! …
- 09:25 Changeset [c9ef2d98] by
- Bugfix for #2831159 - Palace guards saying !!HIGH STRING!! svn-id: r43093
- 08:08 Ticket #4517 (WINCE: Using an "m" in a savegame name closes dialog) created by
- […] […]
- 01:17 Changeset [e0e09e43] by
- key remap dialog correctly reads keystrokes again, and can tell …
08/06/09:
- 18:07 Changeset [54749f05] by
- overload showMouse to kill mouse shadows in kyra (backport) svn-id: r43089
- 18:05 Changeset [b395b183] by
- overload showMouse to kill mouse shadows in kyra svn-id: r43088
- 07:42 Changeset [58c56e28] by
- Fixed the 'ESC room' feature to work as intended. svn-id: r43087
- 07:40 Changeset [907a35c9] by
- Added ability to end the currently executing GPL program before it …
- 05:17 Changeset [3ce16763] by
- Enabled skipping the current line of text if a mouse click occurs. …
- 05:04 Changeset [5ea44b9b] by
- Moved walkHero() (in the main loop) to the appropriate place (in …
- 04:50 Changeset [09e49a35] by
- Turn off mouse cursor and disable titles when running look / use …
- 04:48 Changeset [c2dccaaf] by
- Added method Mouse::isCursorOn(). svn-id: r43082
- 03:52 Changeset [da8bad0e] by
- Made the game behave properly and safe when clicking on objects …
08/05/09:
- 21:32 Changeset [8062d372] by
- Some groundwork for a better implementation of modifier keys. …
- 19:26 Changeset [648bec1d] by
- move function definitions from header to the cpp file moved a few …
- 18:57 Changeset [621071ea] by
- added some error messages to the compile-time checks svn-id: r43076
- 18:45 Changeset [02584602] by
- moved check if class should be compiled to the header svn-id: r43075
- 18:13 Changeset [55a24eac] by
- fixed wrong indentation moved notetable to static scope svn-id: r43074
- 18:00 Changeset [29e4755f] by
- check if modplayers should be compiled based on engine-macros svn-id: …
- 17:58 Changeset [e6321061] by
- * Made some type changes to struct/class members in game.cpp (uint -> …
- 17:29 Changeset [4890ada1] by
- replace workaround in case musicfiles are missing with a simpler one …
- 16:27 Changeset [19609e1b] by
- Added common\EventRecorder.cpp, common\EventRecorder.h and …
- 14:01 Changeset [d93b0588] by
- Backport of r43068: T7G: Fix bug #2831041 by implementing opcode …
- 13:57 Changeset [8820b616] by
- T7G: Fix bug #2831041 by implementing opcode responsible for starting …
- 10:48 Ticket #4504 (DW2: Sound wont always mute) closed by
- fixed
- 10:47 Changeset [d348a718] by
- Backport of bugfix for music not being stopped when music volume is …
- 10:44 Changeset [26b37260] by
- Bugfix for music not being stopped when music volume is set to zero …
- 02:42 Changeset [1363a068] by
- * Implemented the "escape room" feature of the original engine which …
- 02:37 Changeset [aec91dfe] by
- Enable keymapper in global config defines, no actual code changes yet. …
- 02:35 Changeset [6546c2ed] by
- * Added kTitleColour = 255 enum constant used in the following item. * …
- 02:26 Changeset [baa31cd] by
- Merged revisions …
- 00:11 Changeset [c9b24d2f] by
- * Changed title text to use the small instead of the big font * …
- 00:05 Changeset [88276e91] by
- Fixed second call to Surface::centerOnX() (should have been …
08/04/09:
- 23:20 Ticket #4516 (GOB3: Scrolling locked after cutscene) created by
- […] […]
- 21:56 Changeset [4af0cfbd] by
- Cleanup svn-id: r43056
- 20:27 Changeset [139fa6ff] by
- remove a former workaround for Amiga MI svn-id: r43055
- 20:27 Ticket #4487 (AGI: KQ1: ScummVM Crash) closed by
- fixed
- 20:18 Ticket #9065 (GMM: Enable loading & deleting of unnamed savegames) created by
- […] […]
- 19:53 Changeset [28210abe] by
- fixed hanging intro (and possible other scenes) when music cant be …
- 19:23 Changeset [71dbb750] by
- * Added Font::getLineWidth() * Changed Font::getStringWidth() and …
- 19:09 Changeset [d3412ea3] by
- Refactored Script::talk() to use the new centering methods. svn-id: r43052
- 19:07 Changeset [561d55ff] by
- Added Surface methods centerOnX() and centerOnY(). svn-id: r43051
- 18:24 Changeset [fc8e269c] by
- cleaned up sound_amiga.cpp a bit, added checks for missing files …
- 17:43 Changeset [4c4eb139] by
- added warning should the sound files not be available (intro will hang …
- 17:22 Changeset [d14f0ccf] by
- Removed the superfluous VGA buffer, replacing it with direct writes to …
- 17:12 Changeset [c304c633] by
- moved helper functions from the header file into the cpp file svn-id: …
- 17:03 Changeset [dbe50aba] by
- added doxygeb comments added checks to public functions if resources …
- 15:43 Changeset [e6f8bfaf] by
- moved code for initialising patterns into own function added …
- 15:41 Changeset [41d75908] by
- * Reverted change that subtracts 1 from font colour indexes for …
- 14:53 Changeset [7b4d3c12] by
- got rid of superfluous semicolons svn-id: r43043
- 14:44 Changeset [567c4e94] by
- apply patch #2829879
- 14:30 Ticket #4474 (DRASCULA: Spanish speech in English version) closed by
- wontfix
- 14:20 Changeset [6b11923b] by
- Cleaned up the MSVC project files of the gob engine svn-id: r43042
- 13:17 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) closed by
- 13:17 Changeset [73572158] by
- commit slightly modified patch #2828646: WINCE: Integrate Windows CE …
- 12:51 Changeset [0b907ff7] by
- update readme (draft) [backport] svn-id: r43040
- 12:51 Changeset [342cce1b] by
- update readme (draft) svn-id: r43039
- 12:39 Changeset [a9fab6f5] by
- update Makefile (backport) svn-id: r43038
- 12:39 Changeset [f9efd8b9] by
- update Makefile svn-id: r43037
- 12:20 Changeset [d93638ac] by
- support made engine (backport) svn-id: r43036
- 12:19 Changeset [c4001cb7] by
- support made engine svn-id: r43035
- 12:02 Changeset [1231b67c] by
- add bindings for cruise engine (backport) svn-id: r43034
- 12:02 Changeset [bcb0f07b] by
- add bindings for cruise engine svn-id: r43033
- 11:42 Ticket #4515 (MANIAC V1: Problems with Fred sprite during cutscene) created by
- […] […]
- 10:42 Changeset [03066954] by
- Some formatting changes and added comments fixed parameters for "Play …
- 07:28 Ticket #4514 (Broken Sword 1 onb vista) closed by
- wontfix
- 04:19 Ticket #4514 (Broken Sword 1 onb vista) created by
- […] […]
- 02:20 Ticket #3658 (WINCE: Delayed sound effects and voice) closed by
08/03/09:
- 19:04 Changeset [671cdec6] by
- svn-id: r43030
- 18:38 Changeset [6dbdad02] by
- GP2XWiz: Fix bug with downscaled cursors. svn-id: r43029
- 17:58 Ticket #4439 (FW: crash when clicking "load" in the GUI) closed by
- fixed
- 17:54 Changeset [4ff0efd3] by
- (Backport of r43027) Fix for #2824798 (FW: crash when clicking "load" …
- 17:52 Changeset [c2dc86df] by
- Fix for #2824798 (FW: crash when clicking "load" in the GUI): - Fixed …
- 17:30 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) closed by
- fixed
- 17:27 Changeset [4728d0f9] by
- (Backport of r43025) Fix for bug #2828333 (AGI: KQ1: Greensleeves …
- 17:18 Changeset [9931fb6a] by
- Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): - Made all …
- 14:49 Ticket #9064 (CRUISE: Correct lookup into Spanish font data) created by
- […] […]
- 11:41 Ticket #7732 (GUI: disable irrelevant options according to the context) created by
- […] […]
- 09:40 Ticket #4505 (CRUISE: OSX music plays too fast on game load) closed by
- fixed
- 09:30 Changeset [ff8a88c1] by
- Backport of bugfix to correctly reset the music tempo when loading a …
- 09:28 Changeset [1cf0eb17] by
- Bugfix to correctly reset the music tempo when loading a savegame …
- 06:03 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) closed by
- fixed
- 02:13 Ticket #4513 (ITE: High CPU usage) created by
- […] […]
- 01:48 Changeset [5e2eefd4] by
- * Fixed bug which made characters talk with the wrong colour; the …
- 01:34 Ticket #4509 (T7G: save menu buggy when loading save from launcher) closed by
- fixed
- 01:21 Changeset [4eef6457] by
- Backport of r43020: T7G: Fix bug #2831046 where save names not shown …
- 01:19 Changeset [8edc0d09] by
- T7G: Fix bug #2831046 where save names not shown after loading a save …
- 01:06 Changeset [96744e42] by
- Fixed bug in the math expression evaluator; when evaluating operators, …
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