Timeline
08/05/09:
- 21:32 Changeset [8062d372] by
- Some groundwork for a better implementation of modifier keys. …
- 19:26 Changeset [648bec1d] by
- move function definitions from header to the cpp file moved a few …
- 18:57 Changeset [621071ea] by
- added some error messages to the compile-time checks svn-id: r43076
- 18:45 Changeset [02584602] by
- moved check if class should be compiled to the header svn-id: r43075
- 18:13 Changeset [55a24eac] by
- fixed wrong indentation moved notetable to static scope svn-id: r43074
- 18:00 Changeset [29e4755] by
- check if modplayers should be compiled based on engine-macros svn-id: …
- 17:58 Changeset [e632106] by
- * Made some type changes to struct/class members in game.cpp (uint -> …
- 17:29 Changeset [4890ada1] by
- replace workaround in case musicfiles are missing with a simpler one …
- 16:27 Changeset [19609e1b] by
- Added common\EventRecorder.cpp, common\EventRecorder.h and …
- 14:01 Changeset [d93b0588] by
- Backport of r43068: T7G: Fix bug #2831041 by implementing opcode …
- 13:57 Changeset [8820b61] by
- T7G: Fix bug #2831041 by implementing opcode responsible for starting …
- 10:48 Ticket #4504 (DW2: Sound wont always mute) closed by
- fixed
- 10:47 Changeset [d348a718] by
- Backport of bugfix for music not being stopped when music volume is …
- 10:44 Changeset [26b37260] by
- Bugfix for music not being stopped when music volume is set to zero …
- 02:42 Changeset [1363a068] by
- * Implemented the "escape room" feature of the original engine which …
- 02:37 Changeset [aec91dfe] by
- Enable keymapper in global config defines, no actual code changes yet. …
- 02:35 Changeset [6546c2ed] by
- * Added kTitleColour = 255 enum constant used in the following item. * …
- 02:26 Changeset [baa31cd] by
- Merged revisions …
- 00:11 Changeset [c9b24d2f] by
- * Changed title text to use the small instead of the big font * …
- 00:05 Changeset [88276e9] by
- Fixed second call to Surface::centerOnX() (should have been …
08/04/09:
- 23:20 Ticket #4516 (GOB3: Scrolling locked after cutscene) created by
- […] […]
- 21:56 Changeset [4af0cfbd] by
- Cleanup svn-id: r43056
- 20:27 Changeset [139fa6ff] by
- remove a former workaround for Amiga MI svn-id: r43055
- 20:27 Ticket #4487 (AGI: KQ1: ScummVM Crash) closed by
- fixed
- 20:18 Ticket #9065 (GMM: Enable loading & deleting of unnamed savegames) created by
- […] […]
- 19:53 Changeset [28210ab] by
- fixed hanging intro (and possible other scenes) when music cant be …
- 19:23 Changeset [71dbb750] by
- * Added Font::getLineWidth() * Changed Font::getStringWidth() and …
- 19:09 Changeset [d3412ea3] by
- Refactored Script::talk() to use the new centering methods. svn-id: r43052
- 19:07 Changeset [561d55ff] by
- Added Surface methods centerOnX() and centerOnY(). svn-id: r43051
- 18:24 Changeset [fc8e269c] by
- cleaned up sound_amiga.cpp a bit, added checks for missing files …
- 17:43 Changeset [4c4eb139] by
- added warning should the sound files not be available (intro will hang …
- 17:22 Changeset [d14f0ccf] by
- Removed the superfluous VGA buffer, replacing it with direct writes to …
- 17:12 Changeset [c304c633] by
- moved helper functions from the header file into the cpp file svn-id: …
- 17:03 Changeset [dbe50aba] by
- added doxygeb comments added checks to public functions if resources …
- 15:43 Changeset [e6f8bfaf] by
- moved code for initialising patterns into own function added …
- 15:41 Changeset [41d75908] by
- * Reverted change that subtracts 1 from font colour indexes for …
- 14:53 Changeset [7b4d3c12] by
- got rid of superfluous semicolons svn-id: r43043
- 14:30 Ticket #4474 (DRASCULA: Spanish speech in English version) closed by
- wontfix
- 14:20 Changeset [6b11923b] by
- Cleaned up the MSVC project files of the gob engine svn-id: r43042
- 13:17 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) closed by
- 13:17 Changeset [73572158] by
- commit slightly modified patch #2828646: WINCE: Integrate Windows CE …
- 12:51 Changeset [0b907ff] by
- update readme (draft) [backport] svn-id: r43040
- 12:51 Changeset [342cce1b] by
- update readme (draft) svn-id: r43039
- 12:39 Changeset [a9fab6f5] by
- update Makefile (backport) svn-id: r43038
- 12:39 Changeset [f9efd8b9] by
- update Makefile svn-id: r43037
- 12:20 Changeset [d93638ac] by
- support made engine (backport) svn-id: r43036
- 12:19 Changeset [c4001cb7] by
- support made engine svn-id: r43035
- 12:02 Changeset [1231b67] by
- add bindings for cruise engine (backport) svn-id: r43034
- 12:02 Changeset [bcb0f07b] by
- add bindings for cruise engine svn-id: r43033
- 11:42 Ticket #4515 (MANIAC V1: Problems with Fred sprite during cutscene) created by
- […] […]
- 10:42 Changeset [03066954] by
- Some formatting changes and added comments fixed parameters for "Play …
- 07:28 Ticket #4514 (Broken Sword 1 onb vista) closed by
- wontfix
- 04:19 Ticket #4514 (Broken Sword 1 onb vista) created by
- […] […]
- 02:20 Ticket #3658 (WINCE: Delayed sound effects and voice) closed by
08/03/09:
- 19:04 Changeset [671cdec6] by
- svn-id: r43030
- 18:38 Changeset [6dbdad02] by
- GP2XWiz: Fix bug with downscaled cursors. svn-id: r43029
- 17:58 Ticket #4439 (FW: crash when clicking "load" in the GUI) closed by
- fixed
- 17:54 Changeset [4ff0efd3] by
- (Backport of r43027) Fix for #2824798 (FW: crash when clicking "load" …
- 17:52 Changeset [c2dc86df] by
- Fix for #2824798 (FW: crash when clicking "load" in the GUI): - Fixed …
- 17:30 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) closed by
- fixed
- 17:27 Changeset [4728d0f9] by
- (Backport of r43025) Fix for bug #2828333 (AGI: KQ1: Greensleeves …
- 17:18 Changeset [9931fb6a] by
- Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): - Made all …
- 14:49 Ticket #9064 (CRUISE: Correct lookup into Spanish font data) created by
- […] […]
- 11:41 Ticket #7732 (GUI: disable irrelevant options according to the context) created by
- […] […]
- 09:40 Ticket #4505 (CRUISE: OSX music plays too fast on game load) closed by
- fixed
- 09:30 Changeset [ff8a88c1] by
- Backport of bugfix to correctly reset the music tempo when loading a …
- 09:28 Changeset [1cf0eb17] by
- Bugfix to correctly reset the music tempo when loading a savegame …
- 06:03 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) closed by
- fixed
- 02:13 Ticket #4513 (ITE: High CPU usage) created by
- […] […]
- 01:48 Changeset [5e2eefd4] by
- * Fixed bug which made characters talk with the wrong colour; the …
- 01:34 Ticket #4509 (T7G: save menu buggy when loading save from launcher) closed by
- fixed
- 01:21 Changeset [4eef6457] by
- Backport of r43020: T7G: Fix bug #2831046 where save names not shown …
- 01:19 Changeset [8edc0d09] by
- T7G: Fix bug #2831046 where save names not shown after loading a save …
- 01:06 Changeset [96744e4] by
- Fixed bug in the math expression evaluator; when evaluating operators, …
08/02/09:
- 22:05 Ticket #9063 (Allow suspend/resume for PSP) created by
- […] […]
- 21:44 Changeset [7b2aa729] by
- Make MemoryReAlloc() 64-bit alignment safe svn-id: r43014
- 21:44 Changeset [0ef0365d] by
- Make MemoryReAlloc() 64-bit alignment safe svn-id: r43013
- 21:23 Changeset [50cd4350] by
- Fix AGI crashes on 64-bit systems that require alignment svn-id: r43012
- 21:22 Changeset [7cf43b9d] by
- Fix AGI crashes on 64-bit systems that require alignment svn-id: r43011
- 21:18 Changeset [9d360d94] by
- GP2XWiz/SDL: Fix 2 small typos. svn-id: r43010
- 19:58 Changeset [b92e62d2] by
- backport fixed version of Robin Watts' vga aspect scaler svn-id: r43009
- 19:50 Changeset [acec9026] by
- clean up and fix vga aspect scaler routines svn-id: r43008
- 19:46 Changeset [07de4b5] by
- GP2XWiz: More cleanup of render code and fix silly screen update bug …
- 19:29 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) closed by
- fixed
- 17:59 Changeset [9b15c99e] by
- align memory handles to sizeof(void*) instead of 4 (which is just good …
- 17:58 Changeset [7d3f681] by
- align memory handles to sizeof(void*) instead of 4 (which is just good …
- 17:50 Ticket #3593 (WINCE: Zak McKracken shuts down when displaying bottom panel) closed by
- worksforme
- 17:44 Ticket #4013 (COMI: Random out-of-memory crashes in WindowsCE version) closed by
- worksforme
- 17:40 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) closed by
- wontfix
- 17:36 Ticket #4239 (WINCE: DW2 (and DW1): Music not audible on WM 6 device) closed by
- fixed
- 17:35 Changeset [4a5b2f6c] by
- rework mixer (re)init. fixes bug #2694722 (backport) svn-id: r43004
- 17:34 Changeset [5591bf36] by
- rework mixer (re)init. fixes bug #2694722 svn-id: r43003
- 14:33 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) created by
- […] […]
- 13:54 Changeset [afe20b0b] by
- Backport: Show a message if saving or loading a game fails. svn-id: r43002
- 13:54 Changeset [b9263e17] by
- Show a message if saving or loading a game fails. svn-id: r43001
- 12:50 Changeset [c237d678] by
- Backported: Show a message if saving or loading a game fails. svn-id: …
- 12:49 Changeset [836c9a37] by
- Show a message if saving or loading a game fails. svn-id: r42999
- 12:22 Ticket #4511 (TUCKER: subtitles stay on screen) created
- […] […]
- 11:02 Ticket #4491 (WOODRUFF: GFX Glitches) closed by
- invalid
- 10:42 Changeset [7d1f54d] by
- Backport: Removing _frameWaitLag. It broke normal animation speed in …
- 10:42 Ticket #4506 (WEEN: Animation Issues) closed by
- fixed
- 10:41 Ticket #4507 (WEEN: Crash Bug) closed by
- fixed
- 10:41 Changeset [d97f1c5f] by
- Backport: When ESCing videos, seek to the last frame that was meant to …
- 10:40 Changeset [87124b1d] by
- Removing _frameWaitLag. It broke normal animation speed in pre-v4 …
- 10:40 Changeset [1471f0e] by
- When ESCing videos, seek to the last frame that was meant to be …
- 09:33 Ticket #7731 (Wii : SDL Wii and DVDX) created by
- […] […]
- 08:53 Ticket #4510 (MI2: Crash after leaving Voodoo lady) created by
- […] […]
- 08:35 Ticket #4509 (T7G: save menu buggy when loading save from launcher) created by
- […] […]
- 08:29 Ticket #4508 (T7G: music missing in some cutscenes) created by
- […] […]
- 05:21 Changeset [f9bdd096] by
- * Fixed bug when reading in persons data. I was reading in coordinates …
- 05:16 Changeset [77033ca9] by
- * Fixed bug in Font::getStringWidth() which made it miscalculate …
- 05:12 Changeset [6bd1cfa1] by
- Implemented the Talk GPL command. svn-id: r42992
- 05:11 Changeset [e6df651] by
- Changed some uint16s to uints (to blend more naturally with the rest …
- 05:09 Changeset [854c27f] by
- Calculate the character length of Text objects (without the '|' …
- 03:19 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) closed by
- fixed
- 03:16 Changeset [2d1df86f] by
- Added the strings archive to DraciEngine. svn-id: r42989
- 03:15 Ticket #4470 (IPHONE: CRUISE: more problems with click event) closed by
- fixed
- 03:02 Changeset [014c337] by
- Added a dedicated animation for speech text. svn-id: r42988
- 01:49 Ticket #4507 (WEEN: Crash Bug) created by
- […] […]
- 01:39 Ticket #4506 (WEEN: Animation Issues) created by
- […] […]
- 01:00 Changeset [ed8f02af] by
- synced the branch with the palette patch (#2819787) svn-id: r42987
- 00:39 Changeset [2a4c6024] by
- made some unused methods private svn-id: r42986
- 00:31 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) closed by
- 00:27 Changeset [bb9f1d6a] by
- fix some more harmless warnings to make gcc shutup svn-id: r42985
- 00:15 Changeset [2dd5516] by
- fixed some constness warnings svn-id: r42984
- 00:03 Changeset [92d292a3] by
- made MdatResource struct private and changed the signatures of …
08/01/09:
- 23:14 Changeset [59395eb6] by
- stole formatting for constructors from existing code svn-id: r42981
- 23:02 Changeset [a2828107] by
- engines/scumm/scumm.cpp: terminate method is pretty redundant - …
- 22:13 Ticket #4505 (CRUISE: OSX music plays too fast on game load) created by
- […] […]
- 22:06 Ticket #4504 (DW2: Sound wont always mute) created by
- […] […]
- 21:59 Ticket #4503 (DC: 7th Guest, The (Sound Static)) created by
- […] […]
- 20:12 Ticket #4502 (BASE: ScummVM won't quit if error() is called in a timer callback) created by
- […] […]
- 19:37 Changeset [ebe40905] by
- Removing the tfmx test module to make the branch compile again …
- 17:52 Changeset [e0e06fc9] by
- * Made the engine set the appropriate loop status before running a …
- 16:10 Changeset [27ee1eb3] by
- refactored and commented player_va4 a bit fix waitcommand in Tfmx try …
- 15:47 Changeset [e43d8e63] by
- Added some more information to an error message to maybe help debug …
- 15:42 Changeset [01886d3e] by
- Added some more information to the "Compressed sound ... invalid" …
- 09:53 Changeset [29a09630] by
- Remove obsolete comment from Cine::Palette::saturatedAddColor. …
- 07:22 Ticket #4482 (CRUISE: Player Menu mostly not working well) closed by
- fixed
- 03:26 Changeset [5c6643f] by
- When changing rooms, set the first two game variables to the new room …
- 03:07 Changeset [240871aa] by
- * Added support for loop substatus * Set loop substatus to Ordinary …
- 02:49 Changeset [52a1c5df] by
- Added archives for item descriptions and images. svn-id: r42970
07/31/09:
- 23:49 Ticket #4459 (CRUISE: Missing font data for Spanish) closed by
- 23:30 Changeset [936d4995] by
- Changed the mouse MB_ constants to the the CRS_MB_ constants as used …
- 23:28 Changeset [7f1c5cd] by
- Backport of bug fix for the event loop that was discarding pending …
- 23:27 Changeset [ef8597d8] by
- Fix bug with the event loop that was discarding pending events rather …
- 17:10 Changeset [c5129895] by
- GP2XWiz: Small cleanup of render code to slave as much of …
- 15:20 Changeset [1becc072] by
- Added the last 2 patterncommands just so I dont have to warn about …
- 15:04 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) created by
- […] […]
- 14:36 Changeset [fd1fed0b] by
- process all DMA Events before Macros, for the unlikely chance of …
- 14:29 Changeset [a4ebf2cf] by
- using accessmodifiers in Tfmx now and removed/disabled functions that …
- 13:02 Changeset [f7306cf6] by
- GP2X: Clean up README-GP2X in Branch and remove HTML version of it …
- 13:01 Changeset [4888aa9f] by
- GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no …
- 12:39 Changeset [a811c1cf] by
- When renaming old savefiles for Nippon Safes, don't assert if a file …
- 12:08 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) created by
- […] […]
- 04:32 Changeset [18a8b5b] by
- * Added Game::runGateProgram() * Added a separate mechanism to Game to …
- 00:27 Changeset [0e8e84c] by
- Backport of r42955: Prevent high-resolution layouts to be loaded on …
- 00:22 Changeset [13832912] by
- Prevent high-resolution layouts to be loaded on low resolutions. …
- 00:06 Changeset [6a6da9c3] by
- Backport of r42953: "Fixed corrupted theme files." (This is by copying …
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