Timeline
08/03/09:
- 19:04 Changeset [671cdec6] by
- svn-id: r43030
- 18:38 Changeset [6dbdad02] by
- GP2XWiz: Fix bug with downscaled cursors. svn-id: r43029
- 17:58 Ticket #4439 (FW: crash when clicking "load" in the GUI) closed by
- fixed
- 17:54 Changeset [4ff0efd3] by
- (Backport of r43027) Fix for #2824798 (FW: crash when clicking "load" …
- 17:52 Changeset [c2dc86df] by
- Fix for #2824798 (FW: crash when clicking "load" in the GUI): - Fixed …
- 17:30 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) closed by
- fixed
- 17:27 Changeset [4728d0f9] by
- (Backport of r43025) Fix for bug #2828333 (AGI: KQ1: Greensleeves …
- 17:18 Changeset [9931fb6a] by
- Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): - Made all …
- 14:49 Ticket #9064 (CRUISE: Correct lookup into Spanish font data) created by
- […] […]
- 11:41 Ticket #7732 (GUI: disable irrelevant options according to the context) created by
- […] […]
- 09:40 Ticket #4505 (CRUISE: OSX music plays too fast on game load) closed by
- fixed
- 09:30 Changeset [ff8a88c1] by
- Backport of bugfix to correctly reset the music tempo when loading a …
- 09:28 Changeset [1cf0eb17] by
- Bugfix to correctly reset the music tempo when loading a savegame …
- 06:03 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) closed by
- fixed
- 02:13 Ticket #4513 (ITE: High CPU usage) created by
- […] […]
- 01:48 Changeset [5e2eefd4] by
- * Fixed bug which made characters talk with the wrong colour; the …
- 01:34 Ticket #4509 (T7G: save menu buggy when loading save from launcher) closed by
- fixed
- 01:21 Changeset [4eef6457] by
- Backport of r43020: T7G: Fix bug #2831046 where save names not shown …
- 01:19 Changeset [8edc0d09] by
- T7G: Fix bug #2831046 where save names not shown after loading a save …
- 01:06 Changeset [96744e42] by
- Fixed bug in the math expression evaluator; when evaluating operators, …
08/02/09:
- 22:05 Ticket #9063 (Allow suspend/resume for PSP) created by
- […] […]
- 21:44 Changeset [7b2aa729] by
- Make MemoryReAlloc() 64-bit alignment safe svn-id: r43014
- 21:44 Changeset [0ef0365d] by
- Make MemoryReAlloc() 64-bit alignment safe svn-id: r43013
- 21:23 Changeset [50cd4350] by
- Fix AGI crashes on 64-bit systems that require alignment svn-id: r43012
- 21:22 Changeset [7cf43b9d] by
- Fix AGI crashes on 64-bit systems that require alignment svn-id: r43011
- 21:18 Changeset [9d360d94] by
- GP2XWiz/SDL: Fix 2 small typos. svn-id: r43010
- 19:58 Changeset [b92e62d2] by
- backport fixed version of Robin Watts' vga aspect scaler svn-id: r43009
- 19:50 Changeset [acec9026] by
- clean up and fix vga aspect scaler routines svn-id: r43008
- 19:46 Changeset [07de4b50] by
- GP2XWiz: More cleanup of render code and fix silly screen update bug …
- 19:29 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) closed by
- fixed
- 17:59 Changeset [9b15c99e] by
- align memory handles to sizeof(void*) instead of 4 (which is just good …
- 17:58 Changeset [7d3f681] by
- align memory handles to sizeof(void*) instead of 4 (which is just good …
- 17:50 Ticket #3593 (WINCE: Zak McKracken shuts down when displaying bottom panel) closed by
- worksforme
- 17:44 Ticket #4013 (COMI: Random out-of-memory crashes in WindowsCE version) closed by
- worksforme
- 17:40 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) closed by
- wontfix
- 17:36 Ticket #4239 (WINCE: DW2 (and DW1): Music not audible on WM 6 device) closed by
- fixed
- 17:35 Changeset [4a5b2f6c] by
- rework mixer (re)init. fixes bug #2694722 (backport) svn-id: r43004
- 17:34 Changeset [5591bf36] by
- rework mixer (re)init. fixes bug #2694722 svn-id: r43003
- 14:33 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) created by
- […] […]
- 13:54 Changeset [afe20b0b] by
- Backport: Show a message if saving or loading a game fails. svn-id: r43002
- 13:54 Changeset [b9263e17] by
- Show a message if saving or loading a game fails. svn-id: r43001
- 12:50 Changeset [c237d678] by
- Backported: Show a message if saving or loading a game fails. svn-id: …
- 12:49 Changeset [836c9a37] by
- Show a message if saving or loading a game fails. svn-id: r42999
- 12:22 Ticket #4511 (TUCKER: subtitles stay on screen) created
- […] […]
- 11:02 Ticket #4491 (WOODRUFF: GFX Glitches) closed by
- invalid
- 10:42 Changeset [7d1f54d] by
- Backport: Removing _frameWaitLag. It broke normal animation speed in …
- 10:42 Ticket #4506 (WEEN: Animation Issues) closed by
- fixed
- 10:41 Ticket #4507 (WEEN: Crash Bug) closed by
- fixed
- 10:41 Changeset [d97f1c5f] by
- Backport: When ESCing videos, seek to the last frame that was meant to …
- 10:40 Changeset [87124b1d] by
- Removing _frameWaitLag. It broke normal animation speed in pre-v4 …
- 10:40 Changeset [1471f0e3] by
- When ESCing videos, seek to the last frame that was meant to be …
- 09:33 Ticket #7731 (Wii : SDL Wii and DVDX) created by
- […] […]
- 08:53 Ticket #4510 (MI2: Crash after leaving Voodoo lady) created by
- […] […]
- 08:35 Ticket #4509 (T7G: save menu buggy when loading save from launcher) created by
- […] […]
- 08:29 Ticket #4508 (T7G: music missing in some cutscenes) created by
- […] […]
- 05:21 Changeset [f9bdd096] by
- * Fixed bug when reading in persons data. I was reading in coordinates …
- 05:16 Changeset [77033ca9] by
- * Fixed bug in Font::getStringWidth() which made it miscalculate …
- 05:12 Changeset [6bd1cfa1] by
- Implemented the Talk GPL command. svn-id: r42992
- 05:11 Changeset [e6df651] by
- Changed some uint16s to uints (to blend more naturally with the rest …
- 05:09 Changeset [854c27f] by
- Calculate the character length of Text objects (without the '|' …
- 03:19 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) closed by
- fixed
- 03:16 Changeset [2d1df86f] by
- Added the strings archive to DraciEngine. svn-id: r42989
- 03:15 Ticket #4470 (IPHONE: CRUISE: more problems with click event) closed by
- fixed
- 03:02 Changeset [014c337] by
- Added a dedicated animation for speech text. svn-id: r42988
- 01:49 Ticket #4507 (WEEN: Crash Bug) created by
- […] […]
- 01:39 Ticket #4506 (WEEN: Animation Issues) created by
- […] […]
- 01:00 Changeset [ed8f02af] by
- synced the branch with the palette patch (#2819787) svn-id: r42987
- 00:39 Changeset [2a4c6024] by
- made some unused methods private svn-id: r42986
- 00:31 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) closed by
- 00:27 Changeset [bb9f1d6a] by
- fix some more harmless warnings to make gcc shutup svn-id: r42985
- 00:15 Changeset [2dd55169] by
- fixed some constness warnings svn-id: r42984
- 00:03 Changeset [92d292a3] by
- made MdatResource struct private and changed the signatures of …
08/01/09:
- 23:14 Changeset [59395eb6] by
- stole formatting for constructors from existing code svn-id: r42981
- 23:02 Changeset [a2828107] by
- engines/scumm/scumm.cpp: terminate method is pretty redundant - …
- 22:13 Ticket #4505 (CRUISE: OSX music plays too fast on game load) created by
- […] […]
- 22:06 Ticket #4504 (DW2: Sound wont always mute) created by
- […] […]
- 21:59 Ticket #4503 (DC: 7th Guest, The (Sound Static)) created by
- […] […]
- 20:12 Ticket #4502 (BASE: ScummVM won't quit if error() is called in a timer callback) created by
- […] […]
- 19:37 Changeset [ebe40905] by
- Removing the tfmx test module to make the branch compile again …
- 17:52 Changeset [e0e06fc9] by
- * Made the engine set the appropriate loop status before running a …
- 16:10 Changeset [27ee1eb3] by
- refactored and commented player_va4 a bit fix waitcommand in Tfmx try …
- 15:47 Changeset [e43d8e63] by
- Added some more information to an error message to maybe help debug …
- 15:42 Changeset [01886d3e] by
- Added some more information to the "Compressed sound ... invalid" …
- 09:53 Changeset [29a09630] by
- Remove obsolete comment from Cine::Palette::saturatedAddColor. …
- 07:22 Ticket #4482 (CRUISE: Player Menu mostly not working well) closed by
- fixed
- 03:26 Changeset [5c6643f0] by
- When changing rooms, set the first two game variables to the new room …
- 03:07 Changeset [240871aa] by
- * Added support for loop substatus * Set loop substatus to Ordinary …
- 02:49 Changeset [52a1c5df] by
- Added archives for item descriptions and images. svn-id: r42970
07/31/09:
- 23:49 Ticket #4459 (CRUISE: Missing font data for Spanish) closed by
- 23:30 Changeset [936d4995] by
- Changed the mouse MB_ constants to the the CRS_MB_ constants as used …
- 23:28 Changeset [7f1c5cd] by
- Backport of bug fix for the event loop that was discarding pending …
- 23:27 Changeset [ef8597d8] by
- Fix bug with the event loop that was discarding pending events rather …
- 17:10 Changeset [c5129895] by
- GP2XWiz: Small cleanup of render code to slave as much of …
- 15:20 Changeset [1becc072] by
- Added the last 2 patterncommands just so I dont have to warn about …
- 15:04 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) created by
- […] […]
- 14:36 Changeset [fd1fed0b] by
- process all DMA Events before Macros, for the unlikely chance of …
- 14:29 Changeset [a4ebf2cf] by
- using accessmodifiers in Tfmx now and removed/disabled functions that …
- 13:02 Changeset [f7306cf6] by
- GP2X: Clean up README-GP2X in Branch and remove HTML version of it …
- 13:01 Changeset [4888aa9f] by
- GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no …
- 12:39 Changeset [a811c1cf] by
- When renaming old savefiles for Nippon Safes, don't assert if a file …
- 12:08 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) created by
- […] […]
- 04:32 Changeset [18a8b5b] by
- * Added Game::runGateProgram() * Added a separate mechanism to Game to …
- 00:27 Changeset [0e8e84cb] by
- Backport of r42955: Prevent high-resolution layouts to be loaded on …
- 00:22 Changeset [13832912] by
- Prevent high-resolution layouts to be loaded on low resolutions. …
- 00:06 Changeset [6a6da9c3] by
- Backport of r42953: "Fixed corrupted theme files." (This is by copying …
07/30/09:
- 23:55 Ticket #4498 (PSP: Crash upon launching) closed by
- fixed
- 23:42 Changeset [44a3d917] by
- Fixed corrupted theme files. svn-id: r42953
- 23:11 Ticket #4499 (SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes) created by
- […] […]
- 21:56 Changeset [2fe2fc51] by
- cleanup svn-id: r42952
- 21:56 Changeset [91434bd9] by
- SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos …
- 21:45 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) closed by
- 21:45 Changeset [3f673b89] by
- Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce …
- 21:12 Changeset [65d7e70] by
- Backported credits to 1.0.0 svn-id: r42949
- 21:04 Changeset [a411a575] by
- Added Strangerke to credits, and moved wjp from Gob to SCI on his …
- 20:58 Changeset [745afbf5] by
- Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits …
- 20:46 Changeset [c232783d] by
- Overhauled the credits: Retired members are now (partially) back to …
- 19:43 Changeset [387afcc1] by
- Fix Browser dialog name. svn-id: r42941
- 19:43 Changeset [d6d5da0d] by
- Change code to use our fractional utilities. svn-id: r42940
- 18:27 Changeset [f5112efa] by
- DS: Started work on a new build system for the Nintendo DS port, …
- 17:52 Changeset [25d83581] by
- minor cleanup to scale2x, to avoid confusing the compiler about …
- 17:48 Changeset [31f7f456] by
- NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in …
- 17:46 Ticket #4498 (PSP: Crash upon launching) created by
- […] […]
- 16:55 Changeset [0f0abe7f] by
- Backport of fix for bug #2829737: "GUI: Wrong background colours on …
- 16:53 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) closed by
- fixed
- 16:51 Changeset [f41b4962] by
- Fixed missing clearing of the low bit of the alpha mask in the "dim" …
- 16:43 Changeset [8c323b6b] by
- Fix bug #2829737: "GUI: Wrong background colours on dialog screens …
- 15:57 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) created by
- […] […]
- 15:19 Changeset [ffe6ce4c] by
- Prevent our "credits" make target updating Credits.rtf, which in fact …
- 15:16 Changeset [a1d3b05c] by
- - Partial backport of r42929: Add tanoku to our GUI credits section. …
- 15:12 Changeset [b09ec67f] by
- Add tanoku to our GUI credits section. svn-id: r42929
- 14:31 Changeset [55ccd0ba] by
- Backport of r42926: Fix bug which caused the mouse cursor not to …
- 14:24 Changeset [db232750] by
- Fix bug which caused the mouse cursor not to update in some cases. …
- 14:14 Changeset [4134ad7] by
- Backported Indy3 Mac fixes to 1.0.0 branch svn-id: r42925
- 13:44 Changeset [7fd0890] by
- Cleanup the header file as I removed one function in r42922. svn-id: …
- 13:42 Changeset [000dd0a8] by
- Fixed typo in user message. svn-id: r42923
- 13:41 Changeset [4f85e9d0] by
- Use SaveFileMan::listSaveFiles() to build list of old savegames for …
- 11:05 Changeset [7605763c] by
- Backport of character lookup table for the Spanish font svn-id: r42921
- 11:03 Changeset [1fea43ab] by
- Added the character lookup table for the Spanish font svn-id: r42920
- 09:37 Ticket #9039 (scale2x mmx on x86_64) closed by
- 09:37 Changeset [cf5c8cc4] by
- Backport to 1.0.0 of patch #2818501: enable scale2x mmx on x86_64 …
- 09:36 Changeset [affbe860] by
- Patch #2818501: enable scale2x mmx on x86_64 svn-id: r42918
- 06:55 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) closed by
- invalid
- 06:48 Ticket #4496 (SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)) created by
- […] […]
- 06:21 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) created by
- […] […]
- 05:09 Changeset [4416d776] by
- drop msvc7 and msvc71 support
- 03:43 Changeset [167b6da2] by
- * Woops, Game::getRoomNum() was already implemented. Removed the …
- 03:37 Changeset [181b155a] by
- * Added support for keeping track of gates (exits from rooms) * Added …
- 02:16 Changeset [7532845] by
- Fixed sanity check in Animation::setCurrentFrame(). svn-id: r42914
- 01:12 Changeset [b124c8b1] by
- * Added Animation::setCurrentFrame() * Moved rewinding the animation …
- 00:06 Ticket #4494 (SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games) created by
- […] […]
- 00:03 Ticket #4493 (SCUMM: Indy3 (MAC) - Credits Overwritten) created by
- […] […]
07/29/09:
- 21:39 Changeset [e9cd07e5] by
- SWORD1 & SWORD2: Replaced ioFailed by err+eos svn-id: r42912
- 21:39 Changeset [eedce48] by
- Removed redundant File::ioFailed() implementation; also turned …
- 21:39 Changeset [6df25f4] by
- Removed last traces of clearIOFailed. Yay :) svn-id: r42910
- 20:42 Changeset [6ed99df7] by
- Removed some garbage I accidentally pasted into a comment. svn-id: r42909
- 20:41 Changeset [ad752b2] by
- * Removed some code I forgot to remove in Game::startPlay() (a call to …
- 20:35 Changeset [d91d68a9] by
- SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click …
- 20:35 Changeset [a2cc4a64] by
- Explicitly set the kDragonObject enum constant value for clarity. …
- 20:06 Changeset [44b1c56c] by
- Backport of r42904: Fix typo, which made our "floorf" macro use …
- 20:03 Changeset [e779747c] by
- Fix typo, which made our "floorf" macro use "floorf" instead of …
- 19:51 Ticket #4406 (SAM: crash at the end of credits sequence) closed by
- 19:41 Changeset [cff11f6b] by
- Backport of r42900: Fix regression, which prevented saving in COMI. …
- 19:41 Changeset [393cd99a] by
- * Implemented the StartPlay and Play GPL commands properly * Changed …
- 19:39 Changeset [f42894c3] by
- Added support for animation callbacks and implemented a few callbacks …
- 19:39 Changeset [d1cce091] by
- Fix regression, which prevented saving in COMI. svn-id: r42900
- 19:38 Changeset [07042e31] by
- * Made Game::loop() exit conditionally depending on whether the …
- 18:35 Changeset [2205541e] by
- SCUMM: Enable looping in Indy3Mac sound effects svn-id: r42898
- 16:39 Changeset [bc89ce23] by
- Fixed text bugs related to the fact that some strings in the data …
- 16:26 Changeset [6e56ded0] by
- Backport of r42895: Fix a little bug in …
- 16:24 Changeset [05702808] by
- Fix a little bug in KyraEngine_MR::showBadConscience, which prevented …
- 15:57 Changeset [ca7c35bc] by
- Oops, fixing a regression I created with the Map_v4/Map_v2-merge …
- 15:33 Changeset [0753a55c] by
- Backport of r42892: Fix saving of item in hand in HoF and MR. svn-id: …
- 15:31 Changeset [2eb1a62a] by
- Fix saving of item in hand in HoF and MR. svn-id: r42892
- 14:58 Changeset [ddc243e9] by
- Backport of r42890: Fix animation script sound effect opcode …
- 14:54 Changeset [c6dd192c] by
- Fix animation script sound effect opcode implementation in Kyra3. …
- 14:02 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) created by
- […] […]
- 11:48 Changeset [fcdd3b03] by
- SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity …
- 10:18 Ticket #4421 (SMK videos don't use the volume settings) closed by
- fixed
- 10:18 Changeset [653e7a0] by
- Backport: Adding a SoundType parameter to SmackerDecoder, defaulting …
- 10:17 Changeset [5213cf9a] by
- Adding a SoundType parameter to SmackerDecoder, defaulting to …
- 09:20 Ticket #7721 (GUI: Sorting of output rates) closed by
- 09:19 Changeset [8bf04248] by
- Sort audio output rates numerically (see FR #2821525) svn-id: r42886
- 09:16 Ticket #4399 (WEB: Unable to post more than single news item per day) closed by
- fixed
- 08:55 Ticket #7716 (GUI: behaviour of game list) closed by
- 08:55 Changeset [41139100] by
- GUI: When clicking in a scrollbar to page up/down, don't scroll a full …
- 08:55 Changeset [f6e16537] by
- SCUMM: cleanup svn-id: r42880
- 08:19 Ticket #4491 (WOODRUFF: GFX Glitches) created by
- […] […]
- 08:08 Changeset [eb034819] by
- Partial backport of r42863 - GP2XWiz/GP2X: enable all the ARM …
- 02:04 Changeset [8504b3c9] by
- Backport recent changes to save games in SCUMM engine, in order to …
- 01:11 Changeset [e9669b8e] by
- * Moved event handling to DraciEngine::handleEvents() * Added …
- 01:02 Changeset [dd9303d2] by
- * Implemented GPL function ActPhase (as Script::funcActPhase()) * …
- 00:46 Changeset [33af83c6] by
- * Added method Animation::currentFrameNum() * Renamed …
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