Timeline



08/03/09:

19:04 Changeset [671cdec6] by John Willis <djwillis@…>
svn-id: r43030
18:38 Changeset [6dbdad02] by John Willis <djwillis@…>
GP2XWiz: Fix bug with downscaled cursors. svn-id: r43029
17:58 Ticket #4439 (FW: crash when clicking "load" in the GUI) closed by SF/buddha_
fixed
17:54 Changeset [4ff0efd3] by Kari Salminen <buddha_@…>
(Backport of r43027) Fix for #2824798 (FW: crash when clicking "load" …
17:52 Changeset [c2dc86df] by Kari Salminen <buddha_@…>
Fix for #2824798 (FW: crash when clicking "load" in the GUI): - Fixed …
17:30 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) closed by SF/buddha_
fixed
17:27 Changeset [4728d0f9] by Kari Salminen <buddha_@…>
(Backport of r43025) Fix for bug #2828333 (AGI: KQ1: Greensleeves …
17:18 Changeset [9931fb6a] by Kari Salminen <buddha_@…>
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): - Made all …
14:49 Ticket #9064 (CRUISE: Correct lookup into Spanish font data) created by SF/mac_es
[…] […]
11:41 Ticket #7732 (GUI: disable irrelevant options according to the context) created by SF/zorbid
[…] […]
09:40 Ticket #4505 (CRUISE: OSX music plays too fast on game load) closed by dreammaster
fixed
09:30 Changeset [ff8a88c1] by dreammaster
Backport of bugfix to correctly reset the music tempo when loading a …
09:28 Changeset [1cf0eb17] by dreammaster
Bugfix to correctly reset the music tempo when loading a savegame …
06:03 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) closed by SF/knakos
fixed
02:13 Ticket #4513 (ITE: High CPU usage) created by SF/andru84
[…] […]
01:48 Changeset [5e2eefd4] by Denis Kasak <dkasak13@…>
* Fixed bug which made characters talk with the wrong colour; the …
01:34 Ticket #4509 (T7G: save menu buggy when loading save from launcher) closed by scott-t
fixed
01:21 Changeset [4eef6457] by Scott Thomas <scott_t@…>
Backport of r43020: T7G: Fix bug #2831046 where save names not shown …
01:19 Changeset [8edc0d09] by Scott Thomas <scott_t@…>
T7G: Fix bug #2831046 where save names not shown after loading a save …
01:06 Changeset [96744e4] by Denis Kasak <dkasak13@…>
Fixed bug in the math expression evaluator; when evaluating operators, …

08/02/09:

22:05 Ticket #9063 (Allow suspend/resume for PSP) created by bluddy
[…] […]
21:44 Changeset [7b2aa729] by Joost Peters <joostp@…>
Make MemoryReAlloc() 64-bit alignment safe svn-id: r43014
21:44 Changeset [0ef0365d] by Joost Peters <joostp@…>
Make MemoryReAlloc() 64-bit alignment safe svn-id: r43013
21:23 Changeset [50cd4350] by Joost Peters <joostp@…>
Fix AGI crashes on 64-bit systems that require alignment svn-id: r43012
21:22 Changeset [7cf43b9d] by Joost Peters <joostp@…>
Fix AGI crashes on 64-bit systems that require alignment svn-id: r43011
21:18 Changeset [9d360d94] by John Willis <djwillis@…>
GP2XWiz/SDL: Fix 2 small typos. svn-id: r43010
19:58 Changeset [b92e62d2] by Kostas Nakos <knakos@…>
backport fixed version of Robin Watts' vga aspect scaler svn-id: r43009
19:50 Changeset [acec9026] by Kostas Nakos <knakos@…>
clean up and fix vga aspect scaler routines svn-id: r43008
19:46 Changeset [07de4b5] by John Willis <djwillis@…>
GP2XWiz: More cleanup of render code and fix silly screen update bug …
19:29 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) closed by SF/knakos
fixed
17:59 Changeset [9b15c99e] by Joost Peters <joostp@…>
align memory handles to sizeof(void*) instead of 4 (which is just good …
17:58 Changeset [7d3f681] by Joost Peters <joostp@…>
align memory handles to sizeof(void*) instead of 4 (which is just good …
17:50 Ticket #3593 (WINCE: Zak McKracken shuts down when displaying bottom panel) closed by SF/knakos
worksforme
17:44 Ticket #4013 (COMI: Random out-of-memory crashes in WindowsCE version) closed by SF/knakos
worksforme
17:40 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) closed by SF/knakos
wontfix
17:36 Ticket #4239 (WINCE: DW2 (and DW1): Music not audible on WM 6 device) closed by SF/knakos
fixed
17:35 Changeset [4a5b2f6c] by Kostas Nakos <knakos@…>
rework mixer (re)init. fixes bug #2694722 (backport) svn-id: r43004
17:34 Changeset [5591bf36] by Kostas Nakos <knakos@…>
rework mixer (re)init. fixes bug #2694722 svn-id: r43003
14:33 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) created by SF/wooshell
[…] […]
13:54 Changeset [afe20b0b] by Sven Hesse <drmccoy@…>
Backport: Show a message if saving or loading a game fails. svn-id: r43002
13:54 Changeset [b9263e17] by Sven Hesse <drmccoy@…>
Show a message if saving or loading a game fails. svn-id: r43001
12:50 Changeset [c237d678] by Torbjörn Andersson <eriktorbjorn@…>
Backported: Show a message if saving or loading a game fails. svn-id: …
12:49 Changeset [836c9a37] by Torbjörn Andersson <eriktorbjorn@…>
Show a message if saving or loading a game fails. svn-id: r42999
12:22 Ticket #4511 (TUCKER: subtitles stay on screen) created
[…] […]
11:02 Ticket #4491 (WOODRUFF: GFX Glitches) closed by DrMcCoy
invalid
10:42 Changeset [7d1f54d] by Sven Hesse <drmccoy@…>
Backport: Removing _frameWaitLag. It broke normal animation speed in …
10:42 Ticket #4506 (WEEN: Animation Issues) closed by DrMcCoy
fixed
10:41 Ticket #4507 (WEEN: Crash Bug) closed by DrMcCoy
fixed
10:41 Changeset [d97f1c5f] by Sven Hesse <drmccoy@…>
Backport: When ESCing videos, seek to the last frame that was meant to …
10:40 Changeset [87124b1d] by Sven Hesse <drmccoy@…>
Removing _frameWaitLag. It broke normal animation speed in pre-v4 …
10:40 Changeset [1471f0e] by Sven Hesse <drmccoy@…>
When ESCing videos, seek to the last frame that was meant to be …
09:33 Ticket #7731 (Wii : SDL Wii and DVDX) created by SF/msoles7
[…] […]
08:53 Ticket #4510 (MI2: Crash after leaving Voodoo lady) created by SF/andygeers
[…] […]
08:35 Ticket #4509 (T7G: save menu buggy when loading save from launcher) created by SF/kurufinwe
[…] […]
08:29 Ticket #4508 (T7G: music missing in some cutscenes) created by SF/kurufinwe
[…] […]
05:21 Changeset [f9bdd096] by Denis Kasak <dkasak13@…>
* Fixed bug when reading in persons data. I was reading in coordinates …
05:16 Changeset [77033ca9] by Denis Kasak <dkasak13@…>
* Fixed bug in Font::getStringWidth() which made it miscalculate …
05:12 Changeset [6bd1cfa1] by Denis Kasak <dkasak13@…>
Implemented the Talk GPL command. svn-id: r42992
05:11 Changeset [e6df651] by Denis Kasak <dkasak13@…>
Changed some uint16s to uints (to blend more naturally with the rest …
05:09 Changeset [854c27f] by Denis Kasak <dkasak13@…>
Calculate the character length of Text objects (without the '|' …
03:19 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) closed by SF/bsauvage1
fixed
03:16 Changeset [2d1df86f] by Denis Kasak <dkasak13@…>
Added the strings archive to DraciEngine. svn-id: r42989
03:15 Ticket #4470 (IPHONE: CRUISE: more problems with click event) closed by SF/bsauvage1
fixed
03:02 Changeset [014c337] by Denis Kasak <dkasak13@…>
Added a dedicated animation for speech text. svn-id: r42988
01:49 Ticket #4507 (WEEN: Crash Bug) created by SF/kuroshiro
[…] […]
01:39 Ticket #4506 (WEEN: Animation Issues) created by SF/kuroshiro
[…] […]
01:00 Changeset [ed8f02af] by Norbert Lange <nolange@…>
synced the branch with the palette patch (#2819787) svn-id: r42987
00:39 Changeset [2a4c6024] by Norbert Lange <nolange@…>
made some unused methods private svn-id: r42986
00:31 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) closed by SF/krushr
00:27 Changeset [bb9f1d6a] by Norbert Lange <nolange@…>
fix some more harmless warnings to make gcc shutup svn-id: r42985
00:15 Changeset [2dd5516] by Norbert Lange <nolange@…>
fixed some constness warnings svn-id: r42984
00:03 Changeset [92d292a3] by Norbert Lange <nolange@…>
made MdatResource struct private and changed the signatures of …

08/01/09:

23:14 Changeset [59395eb6] by Norbert Lange <nolange@…>
stole formatting for constructors from existing code svn-id: r42981
23:02 Changeset [a2828107] by Norbert Lange <nolange@…>
engines/scumm/scumm.cpp: terminate method is pretty redundant - …
22:13 Ticket #4505 (CRUISE: OSX music plays too fast on game load) created by SF/meddlingmonk
[…] […]
22:06 Ticket #4504 (DW2: Sound wont always mute) created by SF/sirskunkalot
[…] […]
21:59 Ticket #4503 (DC: 7th Guest, The (Sound Static)) created by SF/scorches-forge
[…] […]
20:12 Ticket #4502 (ScummVM won't quit if error() is called in a timer callback) created by eriktorbjorn
[…] […]
19:37 Changeset [ebe40905] by Sven Hesse <drmccoy@…>
Removing the tfmx test module to make the branch compile again …
17:52 Changeset [e0e06fc9] by Denis Kasak <dkasak13@…>
* Made the engine set the appropriate loop status before running a …
16:10 Changeset [27ee1eb3] by Norbert Lange <nolange@…>
refactored and commented player_va4 a bit fix waitcommand in Tfmx try …
15:47 Changeset [e43d8e63] by Torbjörn Andersson <eriktorbjorn@…>
Added some more information to an error message to maybe help debug …
15:42 Changeset [01886d3e] by Torbjörn Andersson <eriktorbjorn@…>
Added some more information to the "Compressed sound ... invalid" …
09:53 Changeset [29a09630] by Kari Salminen <buddha_@…>
Remove obsolete comment from Cine::Palette::saturatedAddColor. …
07:22 Ticket #4482 (CRUISE: Player Menu mostly not working well) closed by dreammaster
fixed
03:26 Changeset [5c6643f] by Denis Kasak <dkasak13@…>
When changing rooms, set the first two game variables to the new room …
03:07 Changeset [240871aa] by Denis Kasak <dkasak13@…>
* Added support for loop substatus * Set loop substatus to Ordinary …
02:49 Changeset [52a1c5df] by Denis Kasak <dkasak13@…>
Added archives for item descriptions and images. svn-id: r42970

07/31/09:

23:49 Ticket #4459 (CRUISE: Missing font data for Spanish) closed by dreammaster
23:30 Changeset [936d4995] by dreammaster
Changed the mouse MB_ constants to the the CRS_MB_ constants as used …
23:28 Changeset [7f1c5cd] by dreammaster
Backport of bug fix for the event loop that was discarding pending …
23:27 Changeset [ef8597d8] by dreammaster
Fix bug with the event loop that was discarding pending events rather …
17:10 Changeset [c5129895] by John Willis <djwillis@…>
GP2XWiz: Small cleanup of render code to slave as much of …
15:20 Changeset [1becc072] by Norbert Lange <nolange@…>
Added the last 2 patterncommands just so I dont have to warn about …
15:04 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) created by SF/krushr
[…] […]
14:36 Changeset [fd1fed0b] by Norbert Lange <nolange@…>
process all DMA Events before Macros, for the unlikely chance of …
14:29 Changeset [a4ebf2cf] by Norbert Lange <nolange@…>
using accessmodifiers in Tfmx now and removed/disabled functions that …
13:02 Changeset [f7306cf6] by John Willis <djwillis@…>
GP2X: Clean up README-GP2X in Branch and remove HTML version of it …
13:01 Changeset [4888aa9f] by John Willis <djwillis@…>
GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no …
12:39 Changeset [a811c1cf] by Nicola Mettifogo <peres@…>
When renaming old savefiles for Nippon Safes, don't assert if a file …
12:08 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) created by SF/mac_es
[…] […]
04:32 Changeset [18a8b5b] by Denis Kasak <dkasak13@…>
* Added Game::runGateProgram() * Added a separate mechanism to Game to …
00:27 Changeset [0e8e84c] by Johannes Schickel <lordhoto@…>
Backport of r42955: Prevent high-resolution layouts to be loaded on …
00:22 Changeset [13832912] by Vicent Marti <tanoku@…>
Prevent high-resolution layouts to be loaded on low resolutions. …
00:06 Changeset [6a6da9c3] by Johannes Schickel <lordhoto@…>
Backport of r42953: "Fixed corrupted theme files." (This is by copying …

07/30/09:

23:55 Ticket #4498 (PSP: Crash upon launching) closed by SF/tanoku
fixed
23:42 Changeset [44a3d917] by Vicent Marti <tanoku@…>
Fixed corrupted theme files. svn-id: r42953
23:11 Ticket #4499 (MI2: MIXER: bad wiring in adlib and mixed midi modes) created by SF/zorbid
[…] […]
21:56 Changeset [2fe2fc5] by Max Horn <max@…>
cleanup svn-id: r42952
21:56 Changeset [91434bd] by Max Horn <max@…>
SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos …
21:45 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) closed by fingolfin
21:45 Changeset [3f673b89] by Max Horn <max@…>
Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce …
21:12 Changeset [65d7e70] by Max Horn <max@…>
Backported credits to 1.0.0 svn-id: r42949
21:04 Changeset [a411a575] by Max Horn <max@…>
Added Strangerke to credits, and moved wjp from Gob to SCI on his …
20:58 Changeset [745afbf5] by Max Horn <max@…>
Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits …
20:46 Changeset [c232783d] by Max Horn <max@…>
Overhauled the credits: Retired members are now (partially) back to …
19:43 Changeset [387afcc1] by Johannes Schickel <lordhoto@…>
Fix Browser dialog name. svn-id: r42941
19:43 Changeset [d6d5da0] by Johannes Schickel <lordhoto@…>
Change code to use our fractional utilities. svn-id: r42940
18:27 Changeset [f5112efa] by Max Horn <max@…>
DS: Started work on a new build system for the Nintendo DS port, …
17:52 Changeset [25d83581] by Max Horn <max@…>
minor cleanup to scale2x, to avoid confusing the compiler about …
17:48 Changeset [31f7f456] by Max Horn <max@…>
NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in …
17:46 Ticket #4498 (PSP: Crash upon launching) created by joostp
[…] […]
16:55 Changeset [0f0abe7f] by Johannes Schickel <lordhoto@…>
Backport of fix for bug #2829737: "GUI: Wrong background colours on …
16:53 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) closed by lordhoto
fixed
16:51 Changeset [f41b4962] by Johannes Schickel <lordhoto@…>
Fixed missing clearing of the low bit of the alpha mask in the "dim" …
16:43 Changeset [8c323b6b] by Johannes Schickel <lordhoto@…>
Fix bug #2829737: "GUI: Wrong background colours on dialog screens …
15:57 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) created by joostp
[…] […]
15:19 Changeset [ffe6ce4] by Johannes Schickel <lordhoto@…>
Prevent our "credits" make target updating Credits.rtf, which in fact …
15:16 Changeset [a1d3b05c] by Johannes Schickel <lordhoto@…>
- Partial backport of r42929: Add tanoku to our GUI credits section. …
15:12 Changeset [b09ec67f] by Johannes Schickel <lordhoto@…>
Add tanoku to our GUI credits section. svn-id: r42929
14:31 Changeset [55ccd0ba] by Johannes Schickel <lordhoto@…>
Backport of r42926: Fix bug which caused the mouse cursor not to …
14:24 Changeset [db232750] by Johannes Schickel <lordhoto@…>
Fix bug which caused the mouse cursor not to update in some cases. …
14:14 Changeset [4134ad7] by Max Horn <max@…>
Backported Indy3 Mac fixes to 1.0.0 branch svn-id: r42925
13:44 Changeset [7fd0890] by Nicola Mettifogo <peres@…>
Cleanup the header file as I removed one function in r42922. svn-id: …
13:42 Changeset [000dd0a8] by Nicola Mettifogo <peres@…>
Fixed typo in user message. svn-id: r42923
13:41 Changeset [4f85e9d0] by Nicola Mettifogo <peres@…>
Use SaveFileMan::listSaveFiles() to build list of old savegames for …
11:05 Changeset [7605763c] by dreammaster
Backport of character lookup table for the Spanish font svn-id: r42921
11:03 Changeset [1fea43ab] by dreammaster
Added the character lookup table for the Spanish font svn-id: r42920
09:37 Ticket #9039 (scale2x mmx on x86_64) closed by fingolfin
09:37 Changeset [cf5c8cc4] by Max Horn <max@…>
Backport to 1.0.0 of patch #2818501: enable scale2x mmx on x86_64 …
09:36 Changeset [affbe860] by Max Horn <max@…>
Patch #2818501: enable scale2x mmx on x86_64 svn-id: r42918
06:55 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) closed by Kirben
invalid
06:48 Ticket #4496 (SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)) created by SF/markcoolio
[…] […]
06:21 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) created by SF/bobdevis
[…] […]
03:43 Changeset [167b6da2] by Denis Kasak <dkasak13@…>
* Woops, Game::getRoomNum() was already implemented. Removed the …
03:37 Changeset [181b155a] by Denis Kasak <dkasak13@…>
* Added support for keeping track of gates (exits from rooms) * Added …
02:16 Changeset [7532845] by Denis Kasak <dkasak13@…>
Fixed sanity check in Animation::setCurrentFrame(). svn-id: r42914
01:12 Changeset [b124c8b1] by Denis Kasak <dkasak13@…>
* Added Animation::setCurrentFrame() * Moved rewinding the animation …
00:06 Ticket #4494 (INDY3 MAC: Music Does Not Play When Loading Games) created by SF/mthreepwood
[…] […]
00:03 Ticket #4493 (INDY3 MAC: Credits Overwritten) created by SF/mthreepwood
[…] […]

07/29/09:

21:39 Changeset [e9cd07e] by Max Horn <max@…>
SWORD1 & SWORD2: Replaced ioFailed by err+eos svn-id: r42912
21:39 Changeset [eedce48] by Max Horn <max@…>
Removed redundant File::ioFailed() implementation; also turned …
21:39 Changeset [6df25f4] by Max Horn <max@…>
Removed last traces of clearIOFailed. Yay :) svn-id: r42910
20:42 Changeset [6ed99df7] by Denis Kasak <dkasak13@…>
Removed some garbage I accidentally pasted into a comment. svn-id: r42909
20:41 Changeset [ad752b2] by Denis Kasak <dkasak13@…>
* Removed some code I forgot to remove in Game::startPlay() (a call to …
20:35 Changeset [d91d68a] by Max Horn <max@…>
SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click …
20:35 Changeset [a2cc4a64] by Denis Kasak <dkasak13@…>
Explicitly set the kDragonObject enum constant value for clarity. …
20:06 Changeset [44b1c56] by Johannes Schickel <lordhoto@…>
Backport of r42904: Fix typo, which made our "floorf" macro use …
20:03 Changeset [e779747c] by Johannes Schickel <lordhoto@…>
Fix typo, which made our "floorf" macro use "floorf" instead of …
19:51 Ticket #4406 (SAM: crash at the end of credits sequence) closed by wjp
19:41 Changeset [cff11f6b] by Johannes Schickel <lordhoto@…>
Backport of r42900: Fix regression, which prevented saving in COMI. …
19:41 Changeset [393cd99a] by Denis Kasak <dkasak13@…>
* Implemented the StartPlay and Play GPL commands properly * Changed …
19:39 Changeset [f42894c3] by Denis Kasak <dkasak13@…>
Added support for animation callbacks and implemented a few callbacks …
19:39 Changeset [d1cce09] by Johannes Schickel <lordhoto@…>
Fix regression, which prevented saving in COMI. svn-id: r42900
19:38 Changeset [07042e31] by Denis Kasak <dkasak13@…>
* Made Game::loop() exit conditionally depending on whether the …
18:35 Changeset [2205541e] by Max Horn <max@…>
SCUMM: Enable looping in Indy3Mac sound effects svn-id: r42898
16:39 Changeset [bc89ce23] by Denis Kasak <dkasak13@…>
Fixed text bugs related to the fact that some strings in the data …
16:26 Changeset [6e56ded0] by Johannes Schickel <lordhoto@…>
Backport of r42895: Fix a little bug in …
16:24 Changeset [05702808] by Johannes Schickel <lordhoto@…>
Fix a little bug in KyraEngine_MR::showBadConscience, which prevented …
15:57 Changeset [ca7c35bc] by Sven Hesse <drmccoy@…>
Oops, fixing a regression I created with the Map_v4/Map_v2-merge …
15:33 Changeset [0753a55c] by Johannes Schickel <lordhoto@…>
Backport of r42892: Fix saving of item in hand in HoF and MR. svn-id: …
15:31 Changeset [2eb1a62a] by Johannes Schickel <lordhoto@…>
Fix saving of item in hand in HoF and MR. svn-id: r42892
14:58 Changeset [ddc243e9] by Johannes Schickel <lordhoto@…>
Backport of r42890: Fix animation script sound effect opcode …
14:54 Changeset [c6dd192c] by Johannes Schickel <lordhoto@…>
Fix animation script sound effect opcode implementation in Kyra3. …
14:02 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) created by SF/pncfreak
[…] […]
11:48 Changeset [fcdd3b03] by Max Horn <max@…>
SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity …
10:18 Ticket #4421 (SMK videos don't use the volume settings) closed by DrMcCoy
fixed
10:18 Changeset [653e7a0] by Sven Hesse <drmccoy@…>
Backport: Adding a SoundType parameter to SmackerDecoder, defaulting …
10:17 Changeset [5213cf9] by Sven Hesse <drmccoy@…>
Adding a SoundType parameter to SmackerDecoder, defaulting to …
09:20 Ticket #7721 (GUI: Sorting of output rates) closed by fingolfin
09:19 Changeset [8bf04248] by Max Horn <max@…>
Sort audio output rates numerically (see FR #2821525) svn-id: r42886
09:16 Ticket #4399 (WEB: Unable to post more than single news item per day) closed by SF/fredrik_w
fixed
08:55 Ticket #7716 (GUI: behaviour of game list) closed by fingolfin
08:55 Changeset [41139100] by Max Horn <max@…>
GUI: When clicking in a scrollbar to page up/down, don't scroll a full …
08:55 Changeset [f6e16537] by Max Horn <max@…>
SCUMM: cleanup svn-id: r42880
08:19 Ticket #4491 (WOODRUFF: GFX Glitches) created by SF/kuroshiro
[…] […]
08:08 Changeset [eb034819] by John Willis <djwillis@…>
Partial backport of r42863 - GP2XWiz/GP2X: enable all the ARM …
02:04 Changeset [8504b3c9] by Travis Howell <kirben@…>
Backport recent changes to save games in SCUMM engine, in order to …
01:11 Changeset [e9669b8e] by Denis Kasak <dkasak13@…>
* Moved event handling to DraciEngine::handleEvents() * Added …
01:02 Changeset [dd9303d2] by Denis Kasak <dkasak13@…>
* Implemented GPL function ActPhase (as Script::funcActPhase()) * …
00:46 Changeset [33af83c6] by Denis Kasak <dkasak13@…>
* Added method Animation::currentFrameNum() * Renamed …

07/28/09:

23:20 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) closed by fingolfin
fixed
23:19 Changeset [eb9600b5] by Max Horn <max@…>
SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. Fixes bug …
22:43 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) closed by fingolfin
22:43 Changeset [6fdf3400] by Max Horn <max@…>
Ported patch #2828644 to 1.0.0 branch: Support for mingw32ce 0.5.1 …
22:42 Changeset [caacc3a] by Max Horn <max@…>
Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure …
22:33 Changeset [a565441f] by Max Horn <max@…>
Added missing initializer for member ‘Sci::gfx_mode_t::format' …
22:28 Changeset [50cd2750] by Max Horn <max@…>
SCI: Avoid using perror (it's not portable) svn-id: r42866
22:13 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) created by CeRiAl
[…] […]
22:08 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) created by CeRiAl
[…] […]
21:58 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) created by CeRiAl
[…] […]
21:51 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) created by CeRiAl
[…] […]
20:22 Changeset [972cbb4b] by John Willis <djwillis@…>
GP2XWiz: Add downscale support to the backend using the …
17:55 Changeset [de061f5b] by Torbjörn Andersson <eriktorbjorn@…>
Backported fix for Broken Sword 2 cutscene subtitle glitch and memory …
17:53 Changeset [7a6329a2] by Torbjörn Andersson <eriktorbjorn@…>
Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch …
17:23 Changeset [3517758] by Torbjörn Andersson <eriktorbjorn@…>
Backported fixes for Broken Sword 1 cutscene subtitles. svn-id: r42860
17:19 Changeset [f853376] by Torbjörn Andersson <eriktorbjorn@…>
Fixed drawing subtitles for cutscenes that are narrower than the …
16:28 Changeset [550d9cf3] by Sven Hesse <drmccoy@…>
More alignment-related changes svn-id: r42858
16:25 Ticket #4490 (GP2XWIZ: PCjr speaker audio output problem) created by hkzlab
[…] […]
15:19 Changeset [f5e9aa67] by Sven Hesse <drmccoy@…>
Changing stuff around a bit so alignment requirements won't increase …
15:05 Changeset [f832d0fc] by Sven Hesse <drmccoy@…>
Silencing two "empty loop body" warnings svn-id: r42856
14:36 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) created by SF/zorbid
[…] […]
13:27 Ticket #4488 (ZAK V2: no inventory keyboard shortcuts) created by SF/zorbid
[…] […]
11:21 Ticket #4487 (AGI: KQ1: ScummVM Crash) created by SF/dproudmoore
[…] […]
11:18 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) created by SF/dproudmoore
[…] […]
11:16 Ticket #4485 (AGI: KQ1: Fast text box) created by SF/dproudmoore
[…] […]
11:13 Ticket #4484 (AGI: KQ1: Jumping knight) created by SF/dproudmoore
[…] […]
02:46 Ticket #4483 (SWORD2: Small graphics glitch) created by SF/escarlate
[…] […]

07/27/09:

19:01 Changeset [14114bf3] by Sven Hesse <drmccoy@…>
Abstracting off the block types from Imd::renderFrame() and …
18:28 Changeset [9daa21b7] by Johannes Schickel <lordhoto@…>
Backport of r42849: Oops enabled HACK to prevent multiple OPL …
18:19 Changeset [17fe3ce2] by Johannes Schickel <lordhoto@…>
Oops enabled HACK to prevent multiple OPL instances again. svn-id: r42849
18:06 Changeset [3841933e] by John Willis <djwillis@…>
Backport r42847 - GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries …
18:05 Changeset [ebe6a0ac] by John Willis <djwillis@…>
GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the …
17:52 Changeset [1308d48c] by Johannes Schickel <lordhoto@…>
Backport of r42845: Fix bug #2827459 "ITE: Ingame GUI does not list …
17:49 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) closed by lordhoto
fixed
17:48 Changeset [595501b6] by Johannes Schickel <lordhoto@…>
Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by …
17:11 Ticket #7730 (SAGA: Hide in-game GUI on thumbnails) created by lordhoto
[…] […]
17:04 Changeset [d165f85a] by Johannes Schickel <lordhoto@…>
Formatting. svn-id: r42844
16:29 Changeset [816bd9a7] by Robin Watts <robinwatts@…>
Add ARM code version of Normal2x scaler. Add ARM only aspect ratio …
16:04 Changeset [ed763cc] by wjp
Fix format string issues (and compiler warnings). Patch by …
12:01 Ticket #7729 (DC: autosave switch/toggle feature) created by SF/stryfe-dc
[…] […]
05:34 Changeset [5a44af44] by Denis Kasak <dkasak13@…>
Enabled running of look/use scripts on left/right mouse button press …
05:30 Changeset [21a22f7f] by Denis Kasak <dkasak13@…>
Added methods to Mouse for setting the state of the button. svn-id: r42840
04:51 Changeset [019b7f31] by Denis Kasak <dkasak13@…>
* Added Game::getObjectWithAnimation() which finds the object that …
04:47 Changeset [00980849] by Denis Kasak <dkasak13@…>
Fixed one more bug related to animations having no frames. svn-id: r42838
04:20 Changeset [aa6efa33] by Denis Kasak <dkasak13@…>
Fixed segfault when the screen is deleted before animations (the …
04:18 Changeset [673bae44] by Denis Kasak <dkasak13@…>
* Added AnimationManager::addText() for adding text animations * Added …
04:14 Changeset [fa59e4b1] by Denis Kasak <dkasak13@…>
* Added Sprite::getPixel() (takes into account whether a sprite is …
03:57 Changeset [ddf8f1c] by Denis Kasak <dkasak13@…>
* Removed unused variable * Fixed unsigned to signed comparison …
03:08 Changeset [b14828c4] by Denis Kasak <dkasak13@…>
* Added Font::getStringHeight() * Made Font::getStringWidth() …

07/26/09:

23:47 Ticket #4482 (CRUISE: Player Menu mostly not working well) created by SF/meddlingmonk
[…] […]
23:21 Ticket #4423 (CRUISE: Crash on most any action (OSX)) closed by joostp
fixed
23:16 Changeset [0c396ae1] by Marcus Comstedt <marcus_c@…>
Shorten version field. svn-id: r42829
22:55 Ticket #4481 (ITE: Music restarts on every background change in credits) created by lordhoto
[…] […]
21:54 Changeset [83bd5b8] by Marcus Comstedt <marcus_c@…>
Merged r42825 from trunk: | Create IP.BIN. svn-id: r42828
21:15 Ticket #4480 (ITE: Graphics glitches in rat cave) created by lordhoto
[…] […]
21:10 Changeset [ff37f2a9] by Joost Peters <joostp@…>
fix/workaround for cruise crash on OSX svn-id: r42827
21:09 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) created by lordhoto
[…] […]
21:06 Changeset [6d18ada7] by Joost Peters <joostp@…>
fix/workaround for cruise crash on OSX svn-id: r42826
20:41 Changeset [dc6fa53] by Marcus Comstedt <marcus_c@…>
Create IP.BIN. svn-id: r42825
20:41 Ticket #4452 (RTZ: music doesn't play during videos in town) closed by johndoe123
invalid
20:32 Ticket #4478 (ITE: Game hangs when selling silver medallion) closed by lordhoto
18:17 Ticket #4450 (WINCE: Screen alignment in x2 scalers) closed by SF/knakos
fixed
16:51 Ticket #9058 (Using more than one FM_OPL object (experimental)) created by eriktorbjorn
[…] […]
15:34 Ticket #4478 (ITE: Game hangs when selling silver medallion) created by lordhoto
[…] […]
14:40 Changeset [df7e4ad7] by Johannes Schickel <lordhoto@…>
Add a todo to FontSJIS::drawChar taking an Graphics::Surface. svn-id: …
14:40 Changeset [d1fed5ce] by Johannes Schickel <lordhoto@…>
Instead of only printing a warning, when no SJIS char data is present, …
14:24 Changeset [07c10c07] by Johannes Schickel <lordhoto@…>
Add NEWS entry about new SJIS code. svn-id: r42822
14:19 Changeset [4b27c43b] by Johannes Schickel <lordhoto@…>
Reflect code to test the magic bytes in the sjis.fnt header. svn-id: …
14:18 Changeset [84c0bf2] by Johannes Schickel <lordhoto@…>
Simplify KYRA's SJIS font loading code. svn-id: r42820
14:18 Changeset [ec67b583] by Johannes Schickel <lordhoto@…>
Add way to overwrite default SJIS font. svn-id: r42819
14:18 Changeset [be9c906c] by Johannes Schickel <lordhoto@…>
Specify that the chars passed to FontSJIS::drawChar should be little …
14:18 Changeset [15662b3c] by Johannes Schickel <lordhoto@…>
Print warning, when client code does try to draw an unsupported SJIS …
14:17 Changeset [ebc74a7c] by Johannes Schickel <lordhoto@…>
Add a factory method, which tries to open different SJIS fonts/ROMs …
14:17 Changeset [cb960ad9] by Johannes Schickel <lordhoto@…>
Change the way the font data for SJIS fonts is load. svn-id: r42815
14:17 Changeset [0a03ae82] by Johannes Schickel <lordhoto@…>
Change KYRA to use our SJIS font, when it's available. svn-id: r42814
14:17 Changeset [0a612f40] by Johannes Schickel <lordhoto@…>
Add support for our custom SJIS font. svn-id: r42813
14:16 Changeset [712e0c8] by Johannes Schickel <lordhoto@…>
Create base class FontSJIS16x16 for our own SJIS font. svn-id: r42812
13:50 Changeset [b954e45] by Sven Hesse <drmccoy@…>
Backport: Reverting my fix for bug #2037158 ("In-Game animation …
13:50 Changeset [997f7b9a] by Sven Hesse <drmccoy@…>
Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), …
13:03 Changeset [f025c176] by John Willis <djwillis@…>
Backport r42807 - Virtual Keyboard: Update default keyboard pack using …
12:58 Changeset [3fb1b79] by John Willis <djwillis@…>
Virtual Keyboard: Update default keyboard pack using slightly tweaked …
12:55 Changeset [6e58d6bb] by Marcus Comstedt <marcus_c@…>
Disabled serial for release. svn-id: r42806
10:13 Ticket #4476 (DRASCULA: Conversation question error) closed by eriktorbjorn
fixed
10:11 Changeset [c8c496a3] by Torbjörn Andersson <eriktorbjorn@…>
Backported fix for bug #2827170 ("DRASCULA: Conversation question …
10:10 Changeset [f11435bb] by Torbjörn Andersson <eriktorbjorn@…>
78 bytes isn't enough for some of the longer conversation options. 128 …
09:49 Changeset [cdf4ef59] by dreammaster
Added a debug line to allow tracking of script execution svn-id: r42800
09:48 Changeset [ad7762ad] by dreammaster
Added a debug line to allow tracking of script execution svn-id: r42799
09:40 Changeset [da436709] by dreammaster
Bugfix for mouse button clicks getting counted multiple times svn-id: …
09:39 Changeset [6f1a69cc] by dreammaster
Bugfix for mouse button clicks getting counted multiple times svn-id: …
09:09 Changeset [13aa34d7] by dreammaster
Added a delay to the in-game menu loop to prevent 100% CPU usage …
09:09 Changeset [f15eb91] by dreammaster
Added a delay to the in-game menu loop to prevent 100% CPU usage …
08:37 Changeset [e128060] by Nicola Mettifogo <peres@…>
Backport of r42793: Moved parser functions arrays to file scope, as …
08:37 Changeset [83c86791] by Nicola Mettifogo <peres@…>
Moved parser functions arrays to file scope, as they were tripping up …
07:07 Changeset [5870635b] by Johannes Schickel <lordhoto@…>
Formatting. svn-id: r42792
00:31 Changeset [dc3d054] by dreammaster
Fixed compilation from file changes to common and gob engine svn-id: …
00:27 Changeset [8e60e31d] by dreammaster
Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name …
00:04 Changeset [2525ec4] by Denis Kasak <dkasak13@…>
* Removed friend declarations in Drawable for Sprite and Text, and …

07/25/09:

23:43 Changeset [3f571c7] by Denis Kasak <dkasak13@…>
Handled the '|' char correctly when drawing text (it serves as both a …
23:36 Changeset [45cde5f6] by wjp
Add optional readline support to the text debugger console. Make …
22:13 Ticket #4477 (DRASCULA: Cursor appears ontop of ending and credits) created by SF/ezekiel000
[…] […]
22:12 Ticket #4476 (DRASCULA: Conversation question error) created by SF/ezekiel000
[…] […]
22:10 Ticket #4475 (DRASCULA: gfx glitch in pendulum room) created by SF/ezekiel000
[…] […]
22:08 Ticket #4474 (DRASCULA: Spanish speech in English version) created by SF/ezekiel000
[…] […]
22:06 Ticket #4473 (DRASCULA: Repeating conversations) created by SF/ezekiel000
[…] […]
20:15 Changeset [9b0e1513] by John Willis <djwillis@…>
GP2X Backend: Backport volume code clean up to 1.0.0 branch. svn-id: …
19:53 Ticket #4468 (DRASCULA: Crash when smashing church window.) closed by eriktorbjorn
fixed
19:07 Changeset [037c02a1] by John Willis <djwillis@…>
GP2X Backend: Volume control code cleanup. svn-id: r42785
18:44 Changeset [a1ba122] by Sven Hesse <drmccoy@…>
Backport: Adding more sanity checks to Vmd::renderFrame() svn-id: r42784
18:44 Changeset [32d74a22] by Sven Hesse <drmccoy@…>
Adding more sanity checks to Vmd::renderFrame() svn-id: r42783
18:44 Changeset [8d9e3de] by Sven Hesse <drmccoy@…>
Adding support for (new-style) stereo in DPCM audio svn-id: r42782
18:36 Changeset [7d3ec59f] by Joost Peters <joostp@…>
use READ_UINT16 macro svn-id: r42781
18:35 Changeset [81b508e9] by Joost Peters <joostp@…>
use READ_UINT16 macro svn-id: r42780
18:33 Changeset [20a744bd] by Denis Kasak <dkasak13@…>
Simplified rectangle height and width calculation in …
18:29 Changeset [6970e17] by Denis Kasak <dkasak13@…>
Replaced magic constant with enum kWalkingMapOverlay. svn-id: r42778
17:49 Changeset [97d782c4] by Torbjörn Andersson <eriktorbjorn@…>
Backported possible fix for bug #2826611 ("DRASCULA: Crash when …
17:48 Changeset [7d238d87] by Torbjörn Andersson <eriktorbjorn@…>
Make sure that "buf" is properly terminated. Actually, we could …
16:38 Changeset [70ab7bba] by Johannes Schickel <lordhoto@…>
Backport of r42773: Implement missing bits in …
16:37 Changeset [1ebcec7] by Johannes Schickel <lordhoto@…>
Implement missing bits in KyraEngine_HoF::setCauldronState. svn-id: r42773
16:34 Changeset [a1928f21] by Johannes Schickel <lordhoto@…>
Backport of r42771: Fix palette regression in Kyra2. svn-id: r42772
16:34 Changeset [495d93de] by Johannes Schickel <lordhoto@…>
Fix palette regression in Kyra2. svn-id: r42771
16:09 Changeset [3a444d4a] by Sven Hesse <drmccoy@…>
Backport: Fixing Woodruff videos again after enabling block type 2 …
16:09 Changeset [6de1975b] by Sven Hesse <drmccoy@…>
Fixing Woodruff videos again after enabling block type 2 transparency …
16:08 Changeset [b956c707] by Sven Hesse <drmccoy@…>
Moved the decision whether subtitles should be displayed, so that the …
16:07 Changeset [edab6f2d] by Sven Hesse <drmccoy@…>
Added a workaround to fix the Last Dynasty video greenness for now …
15:31 Changeset [581ed455] by Johannes Schickel <lordhoto@…>
Adept savegame name creation code to use Common::String::printf. …
14:53 Changeset [745274a] by Johannes Schickel <lordhoto@…>
Add HACK, which assures that kyra.dat is only opened once and kept …
14:09 Changeset [f8e050fb] by Johannes Schickel <lordhoto@…>
Yet another fix for the GP2x backend. svn-id: r42761
14:08 Ticket #4472 (DW German: Enhanced music doesn't work) created by SF/dhwz
[…] […]
13:35 Changeset [383327d8] by Johannes Schickel <lordhoto@…>
Disable Kyra1 Amiga detection entry for 1.0.0. svn-id: r42760
13:23 Changeset [0927bec0] by Johannes Schickel <lordhoto@…>
Fix gp2x port building. svn-id: r42759
13:18 Changeset [65042b6a] by Torbjörn Andersson <eriktorbjorn@…>
Don't hog the CPU while waiting for the player to pick a conversation …
13:17 Changeset [0e2c8b9b] by Torbjörn Andersson <eriktorbjorn@…>
Don't hog the CPU while waiting for the player to pick a conversation …
13:12 Ticket #4465 (DRASCULA: Text wrapping error) closed by eriktorbjorn
fixed
13:11 Changeset [d67925bc] by Torbjörn Andersson <eriktorbjorn@…>
Backported fix for bug #2826607 ("DRASCULA: Text wrapping error") …
13:07 Changeset [2e13d89] by Torbjörn Andersson <eriktorbjorn@…>
Added word-wrapping to Drascula's conversation options. Fixes bug …
13:07 Changeset [fcbb27f9] by Joost Peters <joostp@…>
fix another aligned write svn-id: r42754
13:07 Changeset [ddd2b29b] by Joost Peters <joostp@…>
fix another aligned write svn-id: r42753
13:00 Changeset [fa4903f] by Johannes Schickel <lordhoto@…>
Strip trailing whitespaces. svn-id: r42752
12:59 Changeset [7e71865e] by Johannes Schickel <lordhoto@…>
Move the event recorder to its own class (EventRecoder inside …
12:53 Changeset [57818e42] by Joost Peters <joostp@…>
fix unaligned writes svn-id: r42750
12:44 Changeset [4c2b53f] by Joost Peters <joostp@…>
remove implicit SoundDigital::Sound ctor call, which is redundant …
12:41 Changeset [6d1a3864] by Joost Peters <joostp@…>
remove implicit SoundDigital::Sound ctor call, which is redundant …
12:28 Changeset [24ca40ee] by Joost Peters <joostp@…>
fix unaligned writes svn-id: r42747
11:10 Ticket #4469 (IHNM: Crash after starting the game) closed by sev-
11:03 Ticket #4471 (CRUISE: input not working on slow machines) created by SF/harrypoppins
[…] […]
10:37 Changeset [a69b4d60] by sev-
Formatting svn-id: r42746
10:26 Changeset [e408870] by wjp
Use new Common::String::printf svn-id: r42744
10:25 Changeset [744112ce] by wjp
Add Common::String::printf to format a string svn-id: r42743
09:36 Changeset [4463e1c] by Max Horn <max@…>
Whitespace fixes svn-id: r42742
07:17 Changeset [27efb99a] by Travis Howell <kirben@…>
Whitespace changes. svn-id: r42740
06:55 Changeset [b92477f6] by Torbjörn Andersson <eriktorbjorn@…>
Fixed GCC warnings. svn-id: r42739
06:36 Changeset [93806dae] by Travis Howell <kirben@…>
Update credits. svn-id: r42738
06:30 Ticket #9052 (MM C64 Objects / Verb fixes) closed by Kirben
06:27 Changeset [c02ad3b7] by Travis Howell <kirben@…>
Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up …
05:40 Ticket #9033 (MM C64 Costume Animation) closed by Kirben
05:39 Changeset [41ef4938] by Travis Howell <kirben@…>
Add patch #2816140 - MM C64 Costume Animation. svn-id: r42736
04:36 Changeset [20baaf93] by Denis Kasak <dkasak13@…>
* Moved walking code to Game::walkHero(). * Implemented WalkOn GPL …
04:23 Changeset [22c37213] by Denis Kasak <dkasak13@…>
Added Movement enum that enumerates the animations for the dragon's …
03:41 Changeset [ceb9f181] by Denis Kasak <dkasak13@…>
Made Script::run() manually mark the last animation index before it …
03:37 Changeset [ed59a12d] by Denis Kasak <dkasak13@…>
Implemented ExecUse, ExecLook and ExecInit GPL commands. svn-id: r42732
03:28 Changeset [d286589] by Denis Kasak <dkasak13@…>
* Added DraciEngine::_initArchive and made Game use it. Fixes a memory …
03:10 Ticket #4470 (IPHONE: CRUISE: more problems with click event) created by SF/bsauvage1
[…] […]
02:23 Changeset [b7e97efb] by Denis Kasak <dkasak13@…>
* Added handlers for the ObjStat and ObjStat_On GPL commands * Removed …
02:20 Tickets #3584,​2868 batch updated by SF/sf-robot
02:20 Tickets #3849,​4130,​4137,​4155 batch updated by SF/sf-robot
02:20 Ticket #4229 (WAXWORKS: Crash in "Jack the Ripper" Zone) closed by SF/sf-robot
02:20 Ticket #4346 (DRASCULA: game data contains sourceless binaries) closed by SF/sf-robot
01:29 Ticket #9038 (EVENTS: EventManager and related cleanup) closed by lordhoto
01:01 Changeset [bbc80211] by Johannes Schickel <lordhoto@…>
Add enum which marks global priorites of the EventManager event …
01:01 Changeset [901f2d58] by Johannes Schickel <lordhoto@…>
- EventDispatcher is no longer a singleton. - Add "getEventDispatcher" …
01:01 Changeset [ef716674] by Johannes Schickel <lordhoto@…>
- Adapt DefaultEventManager to use Common::ArtificialEventSource - …
01:00 Changeset [eeaafdf4] by Johannes Schickel <lordhoto@…>
Moved ArtificialEventSource to common/events.h. svn-id: r42726
01:00 Changeset [141ded30] by Johannes Schickel <lordhoto@…>
Change DefaultEventManager to use EventDispatcher. svn-id: r42725
01:00 Changeset [38309da5] by Johannes Schickel <lordhoto@…>
- Add marco to easily access the EventDispatcher instance. - Add …
01:00 Changeset [dafd5d5] by Johannes Schickel <lordhoto@…>
Made DefaultEventManager a subclass of EventObserver. svn-id: r42723
00:59 Changeset [60e7faf9] by Johannes Schickel <lordhoto@…>
Replaced "_artificialEventQueue" by an EventSource. svn-id: r42722
00:59 Changeset [f0375367] by Johannes Schickel <lordhoto@…>
Prevent EventMapper events from being mapped. svn-id: r42721
00:59 Changeset [b4a1bcee] by Johannes Schickel <lordhoto@…>
Add function "allowMapping" to EventSource, for testing whether the …
00:59 Changeset [7905bbbc] by Johannes Schickel <lordhoto@…>
Got rid of EventManger::artificialEventQueue. svn-id: r42719
00:59 Changeset [ba7e01ad] by Johannes Schickel <lordhoto@…>
Replace "EventProvider" class of the DefaultEventManager …
00:58 Changeset [908af0a] by Johannes Schickel <lordhoto@…>
Add new event dispatching API. svn-id: r42717

07/24/09:

21:36 Changeset [da747553] by Sven Hesse <drmccoy@…>
Merging Map_v4 into Map_v2 svn-id: r42716
21:36 Changeset [3668895a] by Sven Hesse <drmccoy@…>
CoktelVideo cleanup: Splitting up some IMD methods and removing the …
21:36 Changeset [54b63ac2] by Sven Hesse <drmccoy@…>
Moving all implementations into the cpp svn-id: r42714
21:35 Changeset [c4baedc] by Sven Hesse <drmccoy@…>
Renaming getAnchor() to getFrameCoords() svn-id: r42713
21:35 Changeset [8396e20] by Sven Hesse <drmccoy@…>
Fixing bytes per pixel detection svn-id: r42712
21:34 Changeset [6a28c0af] by Sven Hesse <drmccoy@…>
Added a method to easily dump resources to file svn-id: r42711
21:34 Changeset [b2154f61] by Sven Hesse <drmccoy@…>
Adding stubs for newer VMDs found in Addy 5 svn-id: r42710
21:33 Changeset [90d8dcca] by Sven Hesse <drmccoy@…>
Adding ADL playback to the demoplayer svn-id: r42709
21:33 Changeset [6e79ba66] by Sven Hesse <drmccoy@…>
Properly reading the video codec fourcc, in case we need other codecs …
21:32 Changeset [bf768ecf] by Sven Hesse <drmccoy@…>
Calculating the number of data bytes per initial sound slice, because …
21:31 Changeset [02ca620d] by Sven Hesse <drmccoy@…>
Caching the subtitle font and color, because some don't assign those …
21:31 Changeset [adc53716] by Sven Hesse <drmccoy@…>
Adding subtitle support to Woodruff svn-id: r42705
21:29 Changeset [44fb798a] by Sven Hesse <drmccoy@…>
Adding support for ADPCM sound data (yet another IMA ADPCM variant). …
20:21 Changeset [b36a1ccd] by sev-
re-enable SCI engine svn-id: r42701
20:07 Changeset [a64c9254] by sev-
This is 1.0.0pre0 svn-id: r42700
19:56 Changeset [2e60a20e] by sev-
This is 1.1.0svn svn-id: r42699
19:24 Changeset [c247e988] by Torbjörn Andersson <eriktorbjorn@…>
Removed unused variable. svn-id: r42697
18:58 Changeset [441ae56e] by wjp
SAGA: Instead of trying to detect duplicate glyphs, simply generate …
17:42 Ticket #4469 (IHNM: Crash after starting the game) created by SF/dhwz
[…] […]
14:32 Ticket #4468 (DRASCULA: Crash when smashing church window.) created by SF/ezekiel000
[…] […]
14:30 Ticket #4467 (DRASCULA: Graveyard GFX error) created by SF/ezekiel000
[…] […]
14:29 Ticket #4466 (DRASCULA: Cursor GFX error) created by SF/ezekiel000
[…] […]
14:26 Ticket #4465 (DRASCULA: Text wrapping error) created by SF/ezekiel000
[…] […]
13:30 Changeset [035dad7] by Travis Howell <kirben@…>
Adjust workaround for bug #2826144, to use hard coded offset, that …
12:33 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) closed by Kirben
fixed
12:28 Changeset [17106189] by Travis Howell <kirben@…>
Add workaround for bug #2826144 - SAM: Game hangs when talking to …
10:45 Ticket #3846 (GOB: WOODRUFF - In-Game animation shifted(?)) closed by DrMcCoy
fixed
10:45 Changeset [c78ed9e4] by Sven Hesse <drmccoy@…>
Adding transparency for VMD video block type 2, fixing bug #2037158
10:21 Ticket #9057 (Motorola A1200/E6/A1600 (motoezx) patch) created by SF/lubomyr_ua
[…] […]
05:20 Changeset [3efecb3a] by Travis Howell <kirben@…>
Fix cursor position, when entering a save game name in HE games. …
05:07 Changeset [5faceb59] by Denis Kasak <dkasak13@…>
Temporary mapped GPL command StartPlay to handler for Start and …
05:00 Changeset [c1ad0c39] by Denis Kasak <dkasak13@…>
* Added tracking and deleting animations by index (which represents …
04:59 Changeset [211869d0] by Travis Howell <kirben@…>
Bear Stormin' is the full mini game, and not a demo. svn-id: r42681
01:54 Changeset [a2bca06b] by Denis Kasak <dkasak13@…>
Added support for per-animation scaling (via scaling factors). I have …

07/23/09:

19:50 Changeset [01b83203] by Sven Hesse <drmccoy@…>
Fixing a bug in the V4 save file handler, produced by a "neat" feature …
18:54 Ticket #4460 (Error when asking for version) closed by sev-
invalid
18:50 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) created by eriktorbjorn
[…] […]
18:39 Ticket #4461 (RTZ: Odd text wrapping) closed by johndoe123
invalid
17:11 Ticket #4456 (RTZ: Movie plays with wrong palette) closed by johndoe123
invalid
16:27 Ticket #4462 (RTZ: Uncompletable) closed by SF/ezekiel000
invalid
15:09 Ticket #4463 (RTZ: Odd graphics error when openning inventory) created by SF/ezekiel000
[…] […]
15:06 Ticket #4462 (RTZ: Uncompletable) created by SF/ezekiel000
[…] […]
14:54 Ticket #4461 (RTZ: Odd text wrapping) created by SF/ezekiel000
[…] […]
14:45 Ticket #4460 (Error when asking for version) created by SF/mac_es
[…] […]
14:43 Ticket #4459 (CRUISE: Missing font data for Spanish) created by SF/mac_es
[…] […]
14:20 Ticket #4458 (RTZ: Item disappears) created by SF/ezekiel000
[…] […]
13:31 Ticket #4457 (RTZ: Displays wrong area briefly) created by SF/ezekiel000
[…] […]
13:28 Ticket #4456 (RTZ: Movie plays with wrong palette) created by SF/ezekiel000
[…] […]
11:29 Ticket #4455 (RTZ: Stuck note.) created by SF/ezekiel000
[…] […]
11:26 Ticket #4454 (RTZ: Graphical glitch in the swamp.) created by SF/ezekiel000
[…] […]
10:56 Ticket #4366 (LURE: NPC character got an excess number of pending actions) closed by dreammaster
fixed
10:54 Changeset [33929b52] by Travis Howell <kirben@…>
Only autosave in supported scenes. svn-id: r42677
10:49 Changeset [53783575] by dreammaster
Bugfix for player blocking room entrance causing NPCs trying to enter …
10:36 Ticket #3210 (HE Games: Glitches after loading saved games) closed by Kirben
fixed
10:33 Changeset [c8d7b67] by Travis Howell <kirben@…>
Fix bug #1726909 - HE Games: Glitches after loading saved games, by …
10:31 Changeset [68a75c2] by Travis Howell <kirben@…>
Remove keyboard support for mouse buttons, since it interferes with …
07:49 Changeset [870e0341] by Travis Howell <kirben@…>
Correct error in revision 26678. svn-id: r42673
05:57 Changeset [46be9c3a] by Travis Howell <kirben@…>
Simplify the code to check whether loading or saving a game is …
05:48 Changeset [fad11ade] by Travis Howell <kirben@…>
Simplify the code to check whether loading or saving a game is …

07/22/09:

22:14 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) closed by sev-
duplicate
21:07 Ticket #4453 (Unable to select subtitles in Atlantis and Simon 1) created by SF/gimlao
[…] […]
20:42 Ticket #4435 (ITE: compressed sounds don't play) closed by sev-
invalid
20:38 Ticket #4445 (GUI: Low Res Bugs) closed by sev-
fixed
20:37 Changeset [4e71153] by sev-
Fix bug #2825252: "GUI: Low Res Bugs" svn-id: r42668
19:57 Ticket #9053 (Cruise for a Corpse (DOS/German) screenshots) closed by sev-
19:30 Ticket #4452 (RTZ: music doesn't play during videos in town) created by SF/ezekiel000
[…] […]
19:29 Ticket #4451 (RTZ: fails to start if intro video is not skipped.) created by SF/ezekiel000
[…] […]
19:27 Ticket #3277 (MI: Saved game from the credits sequence fails to load) closed by sev-
fixed
19:25 Changeset [9b031982] by sev-
Fix bug #1745396: "MI: Saved game from the credits sequence fails to …
19:23 Ticket #4358 (AGI: larry 1 doesn't restart after dying) closed by sev-
fixed
16:26 Changeset [0932497] by sev-
Fix bug #2798797: "AGI: larry 1 doesn't restart after dying" svn-id: …
16:26 Ticket #4449 (AGI: KQ4: Restart after load) closed by sev-
fixed
16:21 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) closed by sev-
duplicate
15:55 Changeset [483a4c0e] by sev-
Move functions from agi.cpp to more appropriate files. svn-id: r42662
15:14 Ticket #4450 (WINCE: Screen alignment in x2 scalers) created by SF/pncfreak
[…] […]
14:44 Ticket #7728 (Past subtitle log menu) created by SF/ohhara
[…] […]
12:38 Changeset [9bd355ac] by Johannes Schickel <lordhoto@…>
Since Kyra PC98 version is japanese only don't mention it explicitly. …
12:36 Changeset [d106fca] by sev-
Mention microscope puzzle improvement in T7G svn-id: r42660
12:25 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) closed by sev-
fixed
12:24 Changeset [8839500] by sev-
Fix bug #2823759: "AGI: PQ1 help not showing the first time you press …
12:03 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) created by SF/pncfreak
[…] […]
11:49 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) closed by sev-
fixed
11:48 Changeset [7c1df4c] by sev-
Fix bug #2823762: "AGI: PQ1 All function keys are broken after …
11:30 Changeset [1726cc8d] by Denis Kasak <dkasak13@…>
* Disabled unconditional execution of gates' scripts * Fixed bug in …
10:35 Ticket #4449 (AGI: KQ4: Restart after load) created by SF/dproudmoore
[…] […]
10:32 Changeset [d4c13b40] by Travis Howell <kirben@…>
Update video script debug table for Waxworks. svn-id: r42656
10:30 Ticket #4448 (AGI: KQ4: Swimming on land) created by SF/dproudmoore
[…] […]
10:28 Ticket #4447 (AGI: KQ4: Dwarf sequence) created by SF/dproudmoore
[…] […]
10:23 Changeset [f4916b9] by Travis Howell <kirben@…>
Change the default target to CD version, for games which offer floppy …
09:56 Ticket #4446 (PS2 MANIAC V2: crash after playing some time) created by SF/damonfeuer
[…] […]
09:52 Changeset [227f4a5] by Travis Howell <kirben@…>
Simplify fade code. svn-id: r42654
09:40 Ticket #4445 (GUI: Low Res Bugs) created by SF/damonfeuer
[…] […]
07:22 Changeset [1c86a986] by sev-
Fix warnings svn-id: r42653
07:18 Changeset [ef37d0a9] by Denis Kasak <dkasak13@…>
* Stopped AnimationManager::drawScene() from marking its own …
05:03 Changeset [5a77f089] by Denis Kasak <dkasak13@…>
Check whether the walking map overlay is already in the desired state …
05:00 Changeset [42e8e1e1] by Denis Kasak <dkasak13@…>
If a frame has scaled dimensions set to 0, the engine now does no …
04:50 Changeset [9b32771] by Denis Kasak <dkasak13@…>
Fixed scaled mirrored sprite drawing. This change enables the NoSense …
04:47 Changeset [348cbc2] by Denis Kasak <dkasak13@…>
* Removed some unnecessary virtual qualifiers from methods in …
04:42 Changeset [b3a2d186] by Denis Kasak <dkasak13@…>
* Moved scaling support from Animation to Sprite * Now each Sprite …
00:42 Ticket #4443 (BALLOON: Missing background when loading a game on a level) closed by Kirben
duplicate
00:19 Ticket #4444 (NIPPON: wont start in Dreamcast port) created by SF/scorches-forge
[…] […]

07/21/09:

23:07 Ticket #4443 (BALLOON: Missing background when loading a game on a level) created by SF/darthjdg
[…] […]
21:34 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) created by SF/gimlao
[…] […]
19:39 Changeset [64ebb586] by Robin Watts <robinwatts@…>
Add ARM code implementation of Scaler2x, and enable it for the WinCE …
17:20 Ticket #4429 (GUI: strange behaviour when closing window in debugger) closed by wjp
fixed
17:00 Changeset [a7b4191] by Johannes Schickel <lordhoto@…>
Use 50Hz ticks in Kyra1 Amiga instead of 60Hz ticks. svn-id: r42644
14:47 Ticket #4441 (ZAK: Crash when using the yellow crystal (Amiga version)) created by SF/gplechuck
[…] […]
13:40 Ticket #4440 (FW Amiga: looping sounds don't loop) created by SF/noncivoleva
[…] […]
13:16 Ticket #4439 (FW: crash when clicking "load" in the GUI) created by SF/noncivoleva
[…] […]
12:14 Changeset [3a3e7ac] by Sven Hesse <drmccoy@…>
Fixing the text input in Gob1 (the loading code wasn't printed as you …
12:00 Ticket #4438 (GOB1: Game "hangs" after first level) closed by DrMcCoy
fixed
11:58 Changeset [4f431e89] by Sven Hesse <drmccoy@…>
Fixing "Game "hangs" after first level" (bug #2824414) svn-id: r42641
11:26 Changeset [87af626e] by Sven Hesse <drmccoy@…>
Making some static const uint32s public, older GCC versions don't seem …
10:48 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) closed by Kirben
fixed
10:48 Changeset [fd63d8c9] by Travis Howell <kirben@…>
Fix bug #2823818 - GUI: unable to select subtitles and speech for …
10:42 Ticket #9055 (Fix for palette error in waxworks intro) closed by Kirben
wontfix
10:37 Changeset [66311e32] by Travis Howell <kirben@…>
Fix fade effects in Waxworks. svn-id: r42638
09:39 Changeset [4c797d57] by wjp
Use a BufferedReadStream to buffer ArjFile's input to reduce memory …
07:02 Changeset [004b313a] by Travis Howell <kirben@…>
Update GUI flags for AGOS game engine. svn-id: r42636

07/20/09:

22:26 Changeset [5585e181] by Johannes Schickel <lordhoto@…>
Fix gcc warning (hopefully this is correct). svn-id: r42635
22:15 Changeset [3f6159a9] by sev-
Proper implementation of microscope puzzle. svn-id: r42634
21:24 Ticket #4314 (SAM: Charset fail after loading savegame) closed by lordhoto
invalid
21:19 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) closed by zeldin
duplicate
21:00 Ticket #4434 (Mickey's space adventure crash) closed by SF/mthreepwood
fixed
20:59 Changeset [6e6d5e8b] by Matthew Hoops <clone2727@…>
Fixing bug #2823854: Mickey's space adventure crash. There's one too …
20:55 Changeset [f9208f1] by wjp
Make ScummFile::eos() consistent with Stream::eos(). Remove usage of …
19:06 Ticket #4373 (DC: Cannot play AGI Fanmade games) closed by zeldin
worksforme
18:26 Ticket #4438 (GOB1: Game "hangs" after first level) created
[…] […]
17:46 Changeset [83c0d0fc] by Norbert Lange <nolange@…>
missed some files when merging svn-id: r42630
17:34 Changeset [6097828] by Denis Kasak <dkasak13@…>
Made 'show walking map overlay' setting persist when changing rooms. …
17:25 Changeset [a2a71cb] by Denis Kasak <dkasak13@…>
* Added scaling support * Made the dragon scale when it is in …
14:19 Ticket #4437 (DC: Drascula (Italian) Intro Movie Crash ) created by SF/who-sthere
[…] […]
14:17 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) created by SF/who-sthere
[…] […]
09:21 Ticket #4427 (DW: Game freeze) closed by dreammaster
fixed
09:19 Changeset [b40dc424] by dreammaster
Bugfix for hangs on scene changes in Discworld 1 after having loaded a …
08:31 Changeset [0e2f2673] by sev-
Moved new ports section to more appropriate place. And force buildbot …
05:22 Ticket #4433 (FT Crash driving towards Vultures hideout) closed by SF/pheres15
05:02 Changeset [9e3d42c] by Max Horn <max@…>
AGOS: Fixed badload(); some whitespace cleanup svn-id: r42624

07/19/09:

21:06 Changeset [00af395a] by wjp
Fix compilation with USE_CONSOLE = 0 svn-id: r42623
19:56 Changeset [4ae0b05] by Norbert Lange <nolange@…>
now using tick for fadeout through the nowmal delay function svn-id: …
18:12 Ticket #9056 (Midi device selection through commandline in windows) created by SF/tafuri
[…] […]
16:59 Changeset [65cf95b] by Norbert Lange <nolange@…>
reverted fadeout to using plain delay as delayWithTicks crashes >( …
16:11 Changeset [f051e7e9] by Norbert Lange <nolange@…>
use own soundhandle as the ones in Kyra::Sound seem to be used for …
16:10 Changeset [4bd5023] by Kostas Nakos <knakos@…>
whoops, fix non-arm build (why? :-) ) svn-id: r42619
15:36 Changeset [5952977] by Norbert Lange <nolange@…>
use ticks for timing fadeout svn-id: r42618
15:12 Ticket #9055 (Fix for palette error in waxworks intro) created by SF/tafuri
[…] […]
15:00 Changeset [52a16065] by Matthew Hoops <clone2727@…>
Fix 16bit color when using the hardware screen's pixel format. The …
14:54 Changeset [18301b6f] by Denis Kasak <dkasak13@…>
* Used ldexp() in real_to_double() instead of doing the calculation …
14:46 Changeset [c313396a] by Kostas Nakos <knakos@…>
remove dead code leftover svn-id: r42615
14:03 Changeset [5b16cab6] by Travis Howell <kirben@…>
Change generic save game name. svn-id: r42614
14:02 Changeset [dbe300fc] by Norbert Lange <nolange@…>
fixed retiring of external Notes fixed/improved counting DMAs in Paula …
13:33 Ticket #4435 (ITE: compressed sounds don't play) created by SF/dhwz
[…] […]
13:28 Changeset [1ec375bb] by Denis Kasak <dkasak13@…>
Added capability for reading in Pascal 6-byte floats and made …
12:52 Changeset [6e5063ae] by dreammaster
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 …
11:32 Ticket #4434 (Mickey's space adventure crash) created by SF/truus999
[…] […]
11:07 Ticket #4157 (TUCKER: Sprite glitch) closed by cyxx
fixed
11:07 Changeset [c9ac83c2] by Gregory Montoir <cyx@…>
fix bug #2597980 - TUCKER: Sprite glitch svn-id: r42610
10:50 Changeset [3c8e328] by wjp
SCI: check shouldQuit() in main loop svn-id: r42609
10:35 Ticket #4433 (FT Crash driving towards Vultures hideout) created by SF/pheres15
[…] […]
09:13 Changeset [bcd98e5] by Travis Howell <kirben@…>
Update Waxworks. svn-id: r42608
09:09 Changeset [29cd90ec] by Travis Howell <kirben@…>
Add patch #2823590 - Fix music crashes in Waxworks (PC). svn-id: r42606
09:09 Ticket #9054 (Fix music crashes in Waxworks (PC)) closed by Kirben
08:22 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) created by SF/escarlate
[…] […]
01:28 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) created by SF/darthjdg
[…] […]
01:19 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) created by SF/darthjdg
[…] […]
01:14 Changeset [31b6767] by Norbert Lange <nolange@…>
fixed: intro-music started twice because it was hardcoded in the …
00:58 Changeset [396d6c86] by Norbert Lange <nolange@…>
add support for fadeout svn-id: r42601
00:44 Changeset [22ee23ca] by Norbert Lange <nolange@…>
some more tables included, for tempo and volume values svn-id: r42600

07/18/09:

23:01 Ticket #4429 (GUI: strange behaviour when closing window in debugger) created by wjp
[…] […]
22:46 Changeset [8cb1cbfa] by wjp
SCI: Fix breakpoints svn-id: r42599
22:19 Changeset [57504cb6] by wjp
SCI: Fix disasm_addr option parsing svn-id: r42598
22:17 Changeset [66b565c9] by wjp
Fix crash in tab completion if one command is a prefix of another. …
21:26 Changeset [d362ca86] by Gregory Montoir <cyx@…>
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; …
19:44 Ticket #4428 (FT: Palette Glitch) created by SF/abevi
[…] […]
19:05 Ticket #4178 (TUCKER: Crashes to desktop while talking to Dave) closed by sev-
outdated
17:27 Changeset [bb5207c1] by Norbert Lange <nolange@…>
fixed some initialisation issues svn-id: r42595
16:27 Changeset [923f9b97] by Norbert Lange <nolange@…>
found and use another table, soundeffects in intro are now working …
15:15 Changeset [48e065a0] by Max Horn <max@…>
AGOS: Removed second setjmp in PN code (untested!) svn-id: r42593
15:12 Changeset [2250ff1d] by Max Horn <max@…>
AGOS: Get rid of one setjmp in PN code (needs testing) svn-id: r42592
15:11 Changeset [24e18ae] by Max Horn <max@…>
AGOS: Fixed backspace under OS X in Personal Nightmare svn-id: r42591
14:32 Ticket #9054 (Fix music crashes in Waxworks (PC)) created by SF/tafuri
[…] […]
13:39 Changeset [1d40f784] by Travis Howell <kirben@…>
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering …
13:38 Ticket #3099 (ZAK FM-TOWNS: Crash when entering Hostel from outside) closed by Kirben
fixed
13:05 Ticket #3749 (WOODRUFF: Game is dead on the Rummy's "Game Over") closed by DrMcCoy
fixed
13:05 Changeset [d9c2544] by wjp
SCI: don't leave debugger after bt svn-id: r42589
13:05 Changeset [049a636a] by Sven Hesse <drmccoy@…>
Adding a workaround for the guard house card game "game over" screen …
12:51 Changeset [a1bb7156] by wjp
SCI: Fix stepping in debugger svn-id: r42587
12:08 Changeset [cb185f1] by Denis Kasak <dkasak13@…>
Fixed bug which caused the dragon to be animated with the wrong Z …
11:03 Ticket #4427 (DW: Game freeze) created by SF/flannell
[…] […]
07:38 Ticket #4425 (COMI: ESC doesn't stop speech) closed by Kirben
invalid
07:37 Ticket #4426 (COMI: Odd monologue when trying to combine items) closed by Kirben
invalid
05:21 Changeset [a44cda55] by Denis Kasak <dkasak13@…>
Fixed bug which caused animations to sometimes be played too fast if …
04:24 Ticket #4408 (CRUISE: Inactive cursor click in Cruise) closed by SF/bsauvage1
fixed
03:20 Changeset [128fe6ea] by Denis Kasak <dkasak13@…>
Made the engine handle the Z coordinate for the hero properly. …
03:12 Changeset [10e9a78] by Denis Kasak <dkasak13@…>
Made the engine stop the dragon animation when the room changes. …
03:05 Changeset [18fda1b2] by Denis Kasak <dkasak13@…>
Fixed a bug where the cursor was not shown when the first room is …
03:00 Changeset [94417e7] by Denis Kasak <dkasak13@…>
* Added support for "walking" with the hero (i.e. moving the sprite to …
02:58 Changeset [3cde84f] by Denis Kasak <dkasak13@…>
Fixed bug where certain animations were played very fast when not …
02:53 Changeset [adf9e91e] by Denis Kasak <dkasak13@…>
* Added Animation::getFrame() * Added support for sorting animations …
01:22 Changeset [6235f9e1] by dreammaster
Minor tweak to prevent mouse clicks that close a user wait message …
01:11 Changeset [8e1f2963] by Denis Kasak <dkasak13@…>
Removed room switching hack from Mouse and re-added it to …
00:53 Changeset [aa98f944] by Travis Howell <kirben@…>
Merged revisions …
00:04 Ticket #3742 (WOODRUFF: Bluxtre nut gone when left on the ground) closed by DrMcCoy
invalid
00:04 Changeset [9e16e3b3] by Norbert Lange <nolange@…>
first attempt at enabling soundeffects using an table from the …

07/17/09:

23:13 Ticket #3768 (WOODRUFF: Palette glitch) closed by DrMcCoy
invalid
21:23 Changeset [bb64bf00] by Norbert Lange <nolange@…>
merge with trunk svn-id: r42574
21:07 Ticket #4316 (COMI: Guybrush walks in place; ESC doesn't stop speech) closed by wjp
duplicate
21:06 Ticket #4426 (COMI: Odd monologue when trying to combine items) created by SF/buffmcmanly
[…] […]
21:03 Ticket #4425 (COMI: ESC doesn't stop speech) created by SF/buffmcmanly
[…] […]
21:00 Ticket #4424 (COMI: Guybrush walks in place when examing certain objects) created by SF/buffmcmanly
[…] […]
20:36 Ticket #4423 (CRUISE: Crash on most any action (OSX)) created by SF/meddlingmonk
[…] […]
20:04 Ticket #3810 (WOODRUFF: sprite blinks before enter Azimuth house) closed by DrMcCoy
fixed
20:03 Changeset [025702ba] by Sven Hesse <drmccoy@…>
/Finally/ fixing the longstanding flicker bug in Woodruff. I was …
19:23 Ticket #3745 (WOODRUFF: Vanishing Coh Cott) closed by DrMcCoy
fixed
19:22 Changeset [df52a5d5] by Sven Hesse <drmccoy@…>
Adding a workaround for the vanishing Coh Cott bug (#1972466), which …
18:00 Ticket #7726 (Allow user defined path for screenshots) created by lordhoto
[…] […]
16:10 Changeset [81ac29eb] by Norbert Lange <nolange@…>
added missing file svn-id: r42568
16:07 Changeset [cfe2928d] by Norbert Lange <nolange@…>
added primitive support for Kyrandia`s Intro Music. svn-id: r42567
14:05 Changeset [53756ef1] by Johannes Schickel <lordhoto@…>
Cleanup. svn-id: r42565
13:50 Changeset [c353e538] by Johannes Schickel <lordhoto@…>
- Moved SoundAdlibPC definition to new header file sound_adlib.h - …
13:35 Changeset [799af694] by Johannes Schickel <lordhoto@…>
Replace LGPL header by GPL header. svn-id: r42563
10:48 Changeset [9f2f0412] by Travis Howell <kirben@…>
Correct error in saveBackGround. svn-id: r42561
09:56 Changeset [74178f09] by Travis Howell <kirben@…>
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). …
09:55 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) closed by Kirben
fixed
09:37 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) created by SF/kettenhund123
[…] […]
09:35 Ticket #4421 (SMK videos don't use the volume settings) created by SF/josemuk
[…] […]
06:26 Changeset [d329232f] by Travis Howell <kirben@…>
Fix input glitch regression, after pausing in PN. svn-id: r42559
05:26 Ticket #4418 (WINCE: Personal Nightmare not starting) closed by SF/exolonminer
05:10 Changeset [db81b0a1] by dreammaster
Added an explicit break out of the event processing loop for mouse …
01:42 Changeset [c0c25d23] by Norbert Lange <nolange@…>
precalculating some more from CalcNote svn-id: r42556
01:20 Changeset [aa82c398] by Denis Kasak <dkasak13@…>
* Made Game::changeRoom() clear some more archives * Modified the …
01:05 Changeset [16530846] by Denis Kasak <dkasak13@…>
* Renamed BAFile::closeFile() to close() * Fixed leak in …
00:58 Changeset [1fa1bdc9] by Norbert Lange <nolange@…>
avoid some calculations from being done every time in CalcNote …
00:55 Changeset [6c4e87a1] by Sven Hesse <drmccoy@…>
Making TOTResourceItem::size unsigned, fixing a graphics bug that …
00:55 Changeset [922f721] by Sven Hesse <drmccoy@…>
Added some more debug warnings when resources can't be loaded svn-id: …
00:27 Changeset [8018216d] by Denis Kasak <dkasak13@…>
* Renamed Room::_numMasks to _numOverlays for consistency. * Fixed …
00:25 Ticket #4417 (COMI: setting to 'subtitles only' does not disable speech) closed by Kirben
fixed
00:25 Changeset [cff307e5] by Travis Howell <kirben@…>
Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable …
00:24 Changeset [cfa4d5eb] by Denis Kasak <dkasak13@…>
Added sanity checks for all archives (whether opening succeeded). …
00:20 Changeset [e419110] by Denis Kasak <dkasak13@…>
* Added Game::loop() * Added WalkingMap::isWalkable() * Renamed …
00:10 Changeset [c0965b2a] by Travis Howell <kirben@…>
Fix using subtitles only setting in The Dig. svn-id: r42545
00:07 Changeset [30cb4772] by Norbert Lange <nolange@…>
simplified NoteOn calculations added playNote command for soundeffects …

07/16/09:

22:24 Ticket #4420 (GMM: Overwrites engine cursor settings, when loading) created by lordhoto
[…] […]
21:47 Changeset [572b0e6c] by Johannes Schickel <lordhoto@…>
Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia …
20:51 Ticket #4419 (MONKEY: Bad Graphic glitch at bridge troll) created by SF/invwar
[…] […]
19:41 Ticket #9053 (Cruise for a Corpse (DOS/German) screenshots) created by SF/windlepoons
[…] […]
18:39 Changeset [c420a4fb] by Denis Kasak <dkasak13@…>
Renamed GameObject::_priority to _z. svn-id: r42542
18:31 Changeset [652acfc4] by Denis Kasak <dkasak13@…>
* Added WalkingMaps class * Added DraciEngine::walkingMapsArchive * …
18:10 Ticket #4403 (GUI: "Help" dialog causes crash @ 320x200) closed by SF/tanoku
fixed
17:51 Changeset [62de2d9e] by Vicent Marti <tanoku@…>
Fixed bug: In-game console doesn't stay centered when switching …
17:44 Changeset [1e3beb40] by Johannes Schickel <lordhoto@…>
This commit is just for DrMcCoy. (forgot to fix two usages of …
17:39 Changeset [2422ee06] by Johannes Schickel <lordhoto@…>
Formatting fixes. svn-id: r42538
17:29 Changeset [af289bdb] by Vicent Marti <tanoku@…>
Fixed bug 2820514 ("Help dialog causes crash") svn-id: r42537
17:26 Changeset [ff75d68] by Torbjörn Andersson <eriktorbjorn@…>
Fixed GCC warning. svn-id: r42536
16:13 Ticket #7725 (GUI: change fullscreen or AR correction sooner) created by criezy
[…] […]
16:06 Changeset [e0317099] by Denis Kasak <dkasak13@…>
Added _iconsArchive to DraciEngine and modified the Mouse class to use …
15:00 Changeset [3d36ad3e] by Denis Kasak <dkasak13@…>
Fixed loading the location's walking map index (needed to subtract 1). …
12:43 Changeset [645e6baa] by Filippos Karapetis <bluegr@…>
Added a proper fix for Pepper (the previous one caused regressions in …
12:07 Changeset [1bf574a] by Denis Kasak <dkasak13@…>
Added proper cursor state handling (when in rooms that don't use the …
11:42 Changeset [a6c41a37] by Johannes Schickel <lordhoto@…>
Update classic and builtin theme after r42529. svn-id: r42531
11:41 Changeset [16c949d2] by Johannes Schickel <lordhoto@…>
Formatting. svn-id: r42530
11:37 Changeset [40d8209] by Vicent Marti <tanoku@…>
Fixed issue with beveled shapes being drawn outside their shapes. …
09:53 Ticket #4404 (DW2: disappearing cursor) closed by dreammaster
fixed
09:53 Changeset [19e8b392] by dreammaster
Prior script fix also fixes bug #2820788, with stealing wizard's …
09:31 Ticket #4222 (DW2: Hangs when giving brochure to the beekeeper) closed by dreammaster
fixed
09:31 Changeset [f01bd0e9] by dreammaster
Added game script fix for bug #2680397 - game hang when using the …
08:23 Ticket #4394 (SCI: Pepper's Adventure In Time 1.000 English) closed by bluegr
duplicate
08:21 Changeset [52ed2fe] by Filippos Karapetis <bluegr@…>
Added missing information for the newly-added version of Pepper …
08:17 Ticket #4378 (SCI: King's Quest 5 French (Floppy) checksums) closed by bluegr
08:17 Changeset [efc5f80f] by Filippos Karapetis <bluegr@…>
Added the French version of KQ5 floppy (bug report #2812611) svn-id: …
08:13 Ticket #4384 (SCI: Pepper's Adventures In Time) closed by bluegr
08:13 Changeset [00dbbedb] by Filippos Karapetis <bluegr@…>
Added a detection entry for Pepper's Adventures in Time, and fixed an …
07:08 Ticket #4385 (SCI: Quest for Glory 4) closed by bluegr
invalid
06:53 Ticket #4418 (WINCE: Personal Nightmare not starting) created by SF/exolonminer
[…] […]
04:06 Changeset [b04e3e7] by dreammaster
Added no blocking fix for Present Outside Inn scene as well svn-id: r42522
02:28 Ticket #4101 (TINSEL: DW1 corrupted savegame problem) closed by dreammaster
fixed
02:27 Changeset [aeb2aa6] by dreammaster
Game script fix for bug #2525010 - in the GRA version, the luggage …

07/15/09:

22:19 Changeset [c9ebf96d] by Johannes Schickel <lordhoto@…>
Slightly brighten up the active tab color in the modern theme. …
22:19 Changeset [5e38ecbd] by Johannes Schickel <lordhoto@…>
Fix ugly spacing between tabs in classic theme (as reported by sunmax …
20:51 Changeset [caae53a2] by Robin Watts <robinwatts@…>
New ARM code blending Smartphone landscale scaler for WinCE port. …
19:06 Changeset [ffffc1be] by Denis Kasak <dkasak13@…>
* Changed Game members _numMasks, _init, _look, _use and _canUse from …
18:16 Changeset [a4a3ad12] by Denis Kasak <dkasak13@…>
Renamed Font::setFont() to loadFont(). Removed DraciEngine::_font and …
18:08 Changeset [249b4eb] by Johannes Schickel <lordhoto@…>
Fix formatting of some switch statements. svn-id: r42513
18:05 Changeset [6a26f1b5] by Johannes Schickel <lordhoto@…>
For a smoother user experience, use different colors for inverted text …
17:23 Changeset [6a15e14d] by Johannes Schickel <lordhoto@…>
Fix bug, which caused the ListWidget to draw a widget background …
17:07 Changeset [7b55b5f5] by Johannes Schickel <lordhoto@…>
Fix "search" filter being settings lost in launcher, when using the …
16:42 Ticket #4417 (COMI: setting to 'subtitles only' does not disable speech) created by SF/mataku
[…] […]
15:51 Changeset [6b3c3a8a] by Johannes Schickel <lordhoto@…>
Bugfix: Disallow GMM Save/Load while in kyragem scene. svn-id: r42507
13:58 Changeset [a9a5e208] by Travis Howell <kirben@…>
Add Cruise for a Corpse and games from MADE engine. svn-id: r42506
13:53 Changeset [62d54ae6] by Travis Howell <kirben@…>
Add Discworld 1/2. svn-id: r42505
13:19 Changeset [a0d05a9] by Travis Howell <kirben@…>
Fix recent PN regression in vc32_saveScreen(). svn-id: r42504
13:10 Changeset [11e6c92b] by Kari Salminen <buddha_@…>
Fix some typos in TransactionError-enumeration's comments. svn-id: r42503
13:04 Changeset [7751cea7] by Kari Salminen <buddha_@…>
Remove ioFailed() usage from Cine engine. svn-id: r42502
10:04 Changeset [baabc623] by Max Horn <max@…>
Got rid of two more ioFailed uses svn-id: r42501
09:55 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) created by SF/bsauvage1
[…] […]
09:04 Ticket #4415 (SYMBIAN: COMI: Crashes after 3-5 minutes.) closed by sev-
wontfix
08:57 Ticket #4414 (DW1: Taking book early causes dead end) closed by dreammaster
fixed
08:55 Changeset [544bf83f] by dreammaster
Created a system for inserting arbitrary code fragments into game …
07:16 Ticket #4415 (SYMBIAN: COMI: Crashes after 3-5 minutes.) created by SF/micromir
[…] […]
05:00 Changeset [9c06549d] by Travis Howell <kirben@…>
Hack is no longer required, due to revision 42498. svn-id: r42499
04:39 Ticket #4409 (DIG: Skipping planetarium animation disables F5 menu) closed by Kirben
fixed
02:06 Changeset [b159517d] by Travis Howell <kirben@…>
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 …

07/14/09:

23:03 Changeset [3a3b7162] by Kari Salminen <buddha_@…>
Remove ioFailed() usage from AGI engine. svn-id: r42495
23:03 Changeset [99fc5086] by Max Horn <max@…>
AGOS: Some more cleanup and added some comments to the PN code …
22:47 Changeset [59b35ff5] by Johannes Schickel <lordhoto@…>
Fix graphics glitch in LoL PC98 intro. svn-id: r42493
21:50 Changeset [cc60b13] by Max Horn <max@…>
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26 …
21:46 Changeset [ebe3e42] by Max Horn <max@…>
AGOS: Cleanup PN code a bit, trying to make sense out of it svn-id: r42491
21:35 Ticket #4414 (DW1: Taking book early causes dead end) created by SF/neosmagus
[…] […]
21:04 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) created by SF/leprov
[…] […]
20:21 Ticket #7724 (GUI: Mute All disable volume sliders) created by criezy
[…] […]
20:20 Ticket #7723 (GUI: Speech & subtitles button) created by criezy
[…] […]
20:13 Ticket #7722 (GUI: volume and subtitles speed sliders) created by criezy
[…] […]
20:09 Ticket #7721 (GUI: Sorting of output rates) created by criezy
[…] […]
20:03 Ticket #7720 (GUI: default option) created by criezy
[…] […]
19:57 Ticket #7719 (GUI: graphics mode selection) created by criezy
[…] […]
19:44 Ticket #7718 (GUI: OK and Cancel buttons in option tabs) created by criezy
[…] […]
19:42 Ticket #7717 (GUI: add tooltips) created by criezy
[…] […]
19:36 Ticket #7716 (GUI: behaviour of game list) created by criezy
[…] […]
19:32 Changeset [464ee01] by Johannes Schickel <lordhoto@…>
Replaced char usage by int8, since char is unsigned on Linux/PPC by …
19:24 Ticket #7715 ( GUI: Improve Mass Add button) created by criezy
[…] […]
19:13 Changeset [4ef46f4b] by Denis Kasak <dkasak13@…>
Adjusted levels for some Game debug messages and added some new ones. …
18:24 Changeset [6b98c4c4] by Max Horn <max@…>
Got rid of some more ioFailed uses (also fixed a potential leak in …
18:15 Changeset [96abaaea] by Johannes Schickel <lordhoto@…>
Fix possible memory leak. svn-id: r42487
18:14 Changeset [3f1563c8] by Johannes Schickel <lordhoto@…>
Got rid of ioFailed in font code, also added another check for err() …
18:11 Changeset [6d51a3ea] by Denis Kasak <dkasak13@…>
* Fixed bug in Animation which made the first frame of an animation …
16:45 Changeset [aa50dd61] by Torbjörn Andersson <eriktorbjorn@…>
Got rid of ioFailed(). I haven't actually tested it, but we don't use …
16:21 Ticket #4412 (SQ2: Text Box Glitch) created by SF/graxer
[…] […]
15:50 Ticket #4390 (GOB: Playtoons4 Unknown version) closed by Strangerke
15:48 Changeset [810961e6] by Arnaud Boutonné <strangerke@…>
Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in …
15:02 Changeset [9a2785b] by Kari Salminen <buddha_@…>
Partially fix automatic restarting of AGI games (Addresses bug …
14:19 Ticket #4411 (TINSEL: Bug at intro) created by SF/beleg-mrv
[…] […]
13:55 Changeset [845106c3] by Travis Howell <kirben@…>
Remove last ioFailed() usage in AGOS game engine. svn-id: r42481
13:53 Changeset [cc4fb12] by Travis Howell <kirben@…>
Update workaround for bug #1538873, which effects the Polish version …
13:52 Changeset [37c7cf95] by Oystein Eftevaag <vinterstum@…>
Split the iPhone OSystem class up into several files svn-id: r42479
13:50 Changeset [e59c5461] by Travis Howell <kirben@…>
Change key combination to dump all script, due to conflict. svn-id: r42478
13:48 Changeset [264e44d1] by Kari Salminen <buddha_@…>
Fix some typos and grammar in sword1's …
13:25 Changeset [c4437fa0] by Arnaud Boutonné <strangerke@…>
Add detection for Playtoons CK 3 (FR) svn-id: r42476
12:55 Changeset [66c0c830] by Oystein Eftevaag <vinterstum@…>
Updated xcode project svn-id: r42475
12:35 Ticket #2780 (SIMON1 (French): Text wrongly displayed) closed by Kirben
fixed
12:34 Changeset [e457a3f2] by Travis Howell <kirben@…>
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly …
11:25 Ticket #4230 (BASS: Occasional loss of speech) closed by joostp
fixed
11:15 Changeset [fb247af] by Joost Peters <joostp@…>
add workaround for #2687172: BASS: Occasional loss of speech svn-id: …
10:55 Changeset [324ba37] by dreammaster
Bugfix to cursor updates - it previously required that both X and Y …
10:28 Ticket #4398 (CRUISE: Walking through or standing inside objects) closed by dreammaster
fixed
10:26 Changeset [fb631a7] by dreammaster
Bugfix for player being able to walk through some objects against room …
09:50 Ticket #4372 (DC: AGOS graphics issue) closed by Kirben
09:47 Ticket #4380 (BASS: "showgrid" enabled triggers an assert ) closed by joostp
fixed
09:44 Changeset [72e2b9fe] by Joost Peters <joostp@…>
commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an …
09:35 Ticket #4410 (DIG: Subtitles are sometimes not displayed) created by SF/kurufinwe
[…] […]
09:15 Ticket #4409 (DIG: Skipping planetarium animation disables F5 menu) created by SF/kurufinwe
[…] […]
09:13 Ticket #4408 (CRUISE: Inactive cursor click in Cruise) created by SF/bsauvage1
[…] […]
08:57 Changeset [aac58c80] by Sven Hesse <drmccoy@…>
Removing ioFailed() usage and fixing a leak in case of error svn-id: …
08:36 Changeset [dbf968b4] by Max Horn <max@…>
TINSEL: Don't use ioFailed to check if a file was opened succesfuly …
08:27 Changeset [cdf751a] by Jody Northup <upthorn@…>
changed generic Graphics::PixelFormat constructor to take xBits …
05:11 Ticket #9052 (MM C64 Objects / Verb fixes) created by SF/segra
[…] […]
04:07 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) created by SF/mak1
[…] […]
02:15 Changeset [799ab9ac] by Norbert Lange <nolange@…>
removed one more useless variable and turned often used flags into …
00:51 Changeset [d5e16118] by Denis Kasak <dkasak13@…>
Renamed GameInfo::_currentRoom to _startRoom to better reflect its …
00:41 Changeset [25b88451] by Denis Kasak <dkasak13@…>
Made Game allocate its _info member statically instead of dinamically. …

07/13/09:

23:42 Changeset [5913895e] by Sven Hesse <drmccoy@…>
Allow resource loading from EXT even if the TOT has none again …
23:36 Changeset [6f66d6a4] by Travis Howell <kirben@…>
Merged revisions …
22:49 Changeset [d5e1738e] by Norbert Lange <nolange@…>
cleaned up NoteOn a bit fixed NoteOff and removed some useless …
22:20 Ticket #4156 (TUCKER: Sprite error) closed by cyxx
fixed
22:19 Changeset [581be82b] by Max Horn <max@…>
Completed name of the creator of our logo svn-id: r42459
22:19 Changeset [230bd039] by Gregory Montoir <cyx@…>
tucker: added workaround for original game glitch (tracker item …
22:11 Changeset [b98fdb99] by Gregory Montoir <cyx@…>
tucker: fixed issues with dirty rects handling (tracker item #2597763) …
22:08 Changeset [3ed4f388] by Max Horn <max@…>
Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes …
21:27 Changeset [162c6a41] by Norbert Lange <nolange@…>
added routine pickvoice to dinamically choose a fitting channel use …
20:48 Ticket #4406 (SAM: crash at the end of credits sequence) created by criezy
[…] […]
19:53 Changeset [04e4bfd] by Denis Kasak <dkasak13@…>
* Implemented the following GPL functions: IsIcoOn, IcoStat, IsObjOn, …
19:45 Changeset [f7a2a917] by Jody Northup <upthorn@…>
Fixed logic error in Graphics::crossBlit which would result in no blit …
19:24 Changeset [79e03a92] by Jody Northup <upthorn@…>
Removed an unneeded debug console output from initGraphics svn-id: r42450
19:24 Changeset [f8c20b9e] by Denis Kasak <dkasak13@…>
Renamed Game::_itemStatus to _iconStatus. Added an assert to check if …
19:11 Changeset [f655999c] by Denis Kasak <dkasak13@…>
Fixed bug in the NoScene logo room; the screen surface is now cleared …
19:08 Changeset [224d8c0] by Denis Kasak <dkasak13@…>
Added Surface::fill() method and made Screen::fillScreen() use that …
18:47 Changeset [51a9bfc9] by Johannes Schickel <lordhoto@…>
Refactor GUI options update into a function in Common: …
18:32 Changeset [88e0fc2] by Johannes Schickel <lordhoto@…>
Add transparent GUI options update for SCUMM too. svn-id: r42445
18:31 Changeset [1871a2e6] by Johannes Schickel <lordhoto@…>
Support transparent guioptions update on game launch for …
17:48 Changeset [43c7f753] by Johannes Schickel <lordhoto@…>
Got rid of Screen_LoL::_paletteConvTable. svn-id: r42443
17:28 Changeset [6723a1ac] by sev-
Add Drascula engine to the credits svn-id: r42441
17:09 Changeset [242b7ef7] by Kari Salminen <buddha_@…>
Fix compilation under Windows (The fabs-calls were causing error C2668 …
16:57 Ticket #4213 (FW: half walking speed in a screen) closed by SF/buddha_
fixed
16:52 Changeset [e5c2275e] by Kari Salminen <buddha_@…>
Fix for bug #2669415 (FW: half walking speed in a screen). svn-id: r42439
14:47 Ticket #4405 (FOA: Unsupported filename points-IQ!) closed by wjp
fixed
14:46 Changeset [4ea74d7e] by wjp
Add one more type of IQ-points filename (for bug #2820803) svn-id: r42436
14:42 Ticket #4405 (FOA: Unsupported filename points-IQ!) created by SF/gimlao
[…] […]
14:17 Ticket #4404 (DW2: disappearing cursor) created by SF/escarlate
[…] […]
07:55 Ticket #4401 (MAZE: Keyboard input fault) closed by Kirben
fixed
07:55 Changeset [01624bbb] by Travis Howell <kirben@…>
Fix bug #2820472 - MAZE: Keyboard input fault. svn-id: r42434
00:55 Changeset [93c91945] by Max Lingua <sunmax@…>
Reverted my previous change (fprintf vs fputs), and properly …

07/12/09:

23:54 Changeset [7d1badc5] by Travis Howell <kirben@…>
Merged revisions 42398,42402-42406,42418-42421,42423,42428-42430 via …
23:39 Ticket #4403 (GUI: "Help" dialog causes crash @ 320x200) created by sunmax
[…] […]
22:44 Ticket #4402 (BUILD: MacOS X nightly build version number wrong) created by criezy
[…] […]
22:08 Changeset [3427fb31] by wjp
Remove double endline svn-id: r42430
22:00 Changeset [973adc27] by Max Lingua <sunmax@…>
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to …
21:58 Changeset [a0c37549] by Max Lingua <sunmax@…>
Split _eof vs. _err. Latter defaults to false for now, there are …
20:47 Ticket #4401 (MAZE: Keyboard input fault) created by SF/graxer
[…] […]
19:32 Changeset [77a810c0] by Denis Kasak <dkasak13@…>
Moved the delay mechanism from Animation to Drawable since each frame …
19:02 Changeset [eef64cc7] by Denis Kasak <dkasak13@…>
Enabled some more rooms in the demo and disabled loading the former …
19:00 Changeset [d369a25] by Denis Kasak <dkasak13@…>
Enabled clearing the screen when the room changes since some rooms do …
18:55 Changeset [a41d36de] by Denis Kasak <dkasak13@…>
Fixed bug in the GPL math evaluator (GPL function results were not …
18:52 Ticket #8851 (Speech for Mac BS1 english) closed by sev-
18:52 Changeset [bd91c112] by sev-
Patch #1936137: "Speech for Mac BS1 english" svn-id: r42423
16:40 Changeset [b0b12b60] by Kostas Nakos <knakos@…>
oops, fix props svn-id: r42421
16:26 Ticket #9026 (WINCE: Implement OSystem::engineInit to remove hack) closed by SF/knakos
15:59 Changeset [810bbca] by Kostas Nakos <knakos@…>
fix build with arm-asm routines svn-id: r42420
15:59 Changeset [d6fb5bb9] by Kostas Nakos <knakos@…>
Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove …
14:50 Ticket #4400 (DIG: Cutscene does not stop existing music before playing) created by SF/auroris
[…] […]
14:31 Ticket #4396 (GUI: Search doesn't handle uppercase properly) closed by lordhoto
fixed
14:29 Changeset [32f1e47e] by Johannes Schickel <lordhoto@…>
Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle …
13:47 Ticket #4399 (WEB: Unable to post more than single news item per day) created by sev-
[…] […]
13:41 Ticket #4398 (CRUISE: Walking through or standing inside objects) created by SF/pgraebel
[…] […]
13:25 Ticket #4397 (CRUISE: Raoul disappears, still playable) created by SF/pgraebel
[…] […]
12:24 Ticket #4396 (GUI: Search doesn't handle uppercase properly) created
[…] […]
11:00 Ticket #9046 (Cruise for a Corpse (DOS/Spanish) screenshots) closed by sev-
10:54 Ticket #9045 (Cruise for a Corpse (DOS/English) screenshots) closed by sev-
10:53 Ticket #9044 (Cruise for a Corpse (DOS/French) screenshots) closed by sev-
10:50 Ticket #9051 (Discworld 1 Screenshots (DOS German)) closed by sev-
10:11 Ticket #9050 (Discworld 2 Screenshots) closed by sev-
09:38 Ticket #9051 (Discworld 1 Screenshots (DOS German)) created by SF/windlepoons
[…] […]
08:51 Changeset [c3ce2087] by Johannes Schickel <lordhoto@…>
Add missing quotation mark to error message. svn-id: r42406
07:23 Changeset [f2784321] by dreammaster
Added support for sub-relation message types - this fixes trying to …
06:34 Ticket #4329 (PS2 0.13.1 scummvm.ini file) closed by sunmax
fixed
06:33 Ticket #4326 (PS2 0.13.1 Loading Crash) closed by sunmax
fixed
06:32 Ticket #4323 (PS2: COMI: game freezes) closed by sunmax
fixed
06:32 Ticket #3964 (PS2: Wrong audio pitch, higher than normal) closed by sunmax
fixed
05:38 Changeset [55cda3a] by Max Lingua <sunmax@…>
ScummVM/PS2 bugs fixed by this commit: - general file write …
05:35 Changeset [17b1c6d0] by Max Lingua <sunmax@…>
I am re-commiting the FORCE_RTL as a temporary solution in trunk, so …
05:34 Changeset [13a1dc0a] by Max Lingua <sunmax@…>
Added a temporary work-around for PS2 backend in common/array.h cause …
05:04 Changeset [dccb611]closed/branch-0-13-0 by Max Lingua <sunmax@…>
ScummVM/PS2 bugs fixed by this commit: - general file write …

07/11/09:

23:45 Changeset [31a0c809] by Filippos Karapetis <bluegr@…>
Moved the kernel and the vocabulary outside of the engine state …
22:58 Changeset [6e45d0c4] by Travis Howell <kirben@…>
Merged revisions 42382,42385-42387,42393-42394 via svnmerge from …
22:56 Ticket #7714 (DC: Game Listing Utility) created by SF/stryfe-dc
[…] […]
22:09 Ticket #4395 (DW1: Wrong voice dialog) created by SF/neosmagus
[…] […]
19:54 Ticket #4170 (SWORD2: No free slot in FX queue) closed by wjp
worksforme
19:38 Changeset [116d2254] by Filippos Karapetis <bluegr@…>
Changed an incorrect warning back to scidprintf - the relevant message …
19:00 Changeset [f0892cdc] by Filippos Karapetis <bluegr@…>
Some work on QFG1VGA (looks like a mix of SCI1 and SCI1.1) svn-id: r42393
18:15 Ticket #4394 (SCI: Pepper's Adventure In Time 1.000 English) created by SF/markcoolio
[…] […]
17:25 Changeset [4f0888b8] by Filippos Karapetis <bluegr@…>
Removed the version parameter from GfxResManager svn-id: r42387
16:07 Changeset [848b9cda] by Filippos Karapetis <bluegr@…>
If we fail to auto-detect either the volume or the map version, set …
15:00 Changeset [8dd34921] by wjp
SCI: don't let TimerSongIterator loop forever, and don't immediately …
14:47 Ticket #9047 (SCI: kgraphics fix for QfG3) closed by bluegr
invalid
13:34 Ticket #4393 (DW1: No intro music at first start on Wii) created by SF/aculotarpa
[…] […]
12:23 Changeset [1c02b93b] by Travis Howell <kirben@…>
Fix pinball type mini game in Putt-Putt Enters The Race. svn-id: r42382
11:48 Changeset [e3398c0c] by Travis Howell <kirben@…>
Merged revisions 42360-42361,42364-42366,42368-42378,42380 via …
11:11 Ticket #4392 (COMI: Music delayed during snake segment) created by SF/mataku
[…] […]
11:06 Ticket #4391 (COMI: No digital iMUSE fades) created by SF/mataku
[…] […]
10:24 Changeset [2ceea652] by Sven Hesse <drmccoy@…>
Explicitely instantiate the decompressWizImage() templates, so that …
09:45 Changeset [d3d06626] by wjp
Fix oversight in r42361 and also handle consecutive copied characters …
09:38 Ticket #4390 (GOB: Playtoons4 Unknown version) created by goodoldgeorge
[…] […]
08:24 Ticket #4320 (DW: Music won't play on savegame load) closed by dreammaster
fixed
08:16 Changeset [6bf91ab6] by dreammaster
Bugfix to properly save the currently playing midi music when saving a …
07:03 Changeset [9594beb] by Travis Howell <kirben@…>
Only error out, if checkStaticSelectorNames() fails. svn-id: r42376
06:53 Changeset [2b5fac5] by Filippos Karapetis <bluegr@…>
Applied patch 2818733 - "SCI: Timer iterator for audio resources …
06:53 Ticket #9040 (SCI: Timer iterator for audio resources played via doSound) closed by bluegr
06:43 Ticket #9042 (SCI: resource-view-patch on SQ5/German fix) closed by bluegr
06:43 Changeset [28dd343] by Filippos Karapetis <bluegr@…>
Applied slightly modified patch 2819002 - "SCI: resource-view-patch on …
06:34 Changeset [4f2b8579] by Filippos Karapetis <bluegr@…>
Removed an invalid detection entry svn-id: r42373
06:33 Changeset [0b47fa50] by Filippos Karapetis <bluegr@…>
Applied a slightly modified patch from clone2727 which adds static …
06:19 Changeset [763c6c8c] by Filippos Karapetis <bluegr@…>
Fixed regression in the script parser from commit 42260 svn-id: r42371
05:14 Changeset [2c96ca84] by dreammaster
Added initialisation of paging screens when the game starts svn-id: r42370
05:12 Changeset [99d81ac2] by dreammaster
Active background screens are now properly freed when the game exits …
05:10 Changeset [dd9b6fff] by dreammaster
Bugfix to show the mouse cursor when restarting the game after …
03:49 Ticket #9050 (Discworld 2 Screenshots) created by SF/escarlate
[…] […]
01:54 Changeset [a9300871] by Johannes Schickel <lordhoto@…>
Removed the now uneeded "Screen::_disableScreen" flag. svn-id: r42366
01:54 Changeset [3080cc29] by Johannes Schickel <lordhoto@…>
Fix graphics not updating, when loading a save in Kyra1. This fixes …
01:43 Ticket #4389 (DETECTOR: Atlantis CD sets wrong gui options) closed by Kirben
fixed
01:40 Changeset [fb38a1b0] by Travis Howell <kirben@…>
Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options. …
00:48 Ticket #3640 (IHNM: "hairy" little L letter) closed by wjp
fixed
00:47 Changeset [ad67a714] by wjp
Fix SAGA outline generation algorithm for characters that are copies …
00:38 Changeset [8eee5010] by Travis Howell <kirben@…>
Fix recent regression in AGOSEngine_Simon1::drawImage(). svn-id: r42360

07/10/09:

23:40 Changeset [0577bee9] by Travis Howell <kirben@…>
Merged revisions 42322,42328,42345-42346,42354-42358 via svnmerge from …
22:46 Changeset [272e9487] by sev-
Restored several files after the version update. .in files are THE …
22:31 Ticket #4343 (Automatic savegame fails if directory not present) closed by wjp
fixed
22:29 Changeset [1462efb] by wjp
Recreate FSNode after calling checkPath since checkPath may have …
22:18 Ticket #3013 (MACOSX: Unable to save/load using numbers on AZERTY keyboard) closed by sev-
wontfix
22:18 Ticket #3043 (MIXER: getElapsedTime() on paused sounds) closed by sev-
fixed
22:16 Ticket #7713 (DW2: Please insert CD 2) created by SF/meddlingmonk
[…] […]
22:15 Ticket #4020 (TINSEL: Wrong detection for "Discworld 1" Italian CDROM) closed by hkzlab
fixed
22:13 Changeset [1f24fe43] by Fabio Battaglia <hkzlabnet@…>
tinsel: proper detection entry for Discworld 1 Italian only CD …
22:12 Ticket #3385 (PS2: THE DIG: Random freezes) closed by sev-
worksforme
22:11 Changeset [c73e421] by Sven Hesse <drmccoy@…>
Mention the Gob savegame format change and change the version from …
21:50 Ticket #3787 (SAM: Save game error) closed by sev-
invalid
21:49 Changeset [ad7c50e7] by Sven Hesse <drmccoy@…>
Fixing mismatched delete svn-id: r42354
21:48 Ticket #3827 (SQ2: Have to wait after dying to do anything.) closed by sev-
fixed
21:44 Ticket #3845 (WOODRUFF : Endgame & tobozon (the weird phone) & Savegame) closed by sev-
wontfix
21:33 Ticket #4063 (DW1: Rincewind can walk behind a wall in dining room) closed by sev-
21:23 Ticket #4162 (GOB: Minor sound glitches in Gobliins 2 (CD/DOS English)) closed by DrMcCoy
fixed
21:10 Ticket #4182 (COMI: wrong subtitles color on older savegames) closed by sev-
wontfix
21:08 Ticket #4189 (PAJAMA2: freezed into the intro screen.) closed by sev-
20:46 Ticket #4331 (DW2: Duplicate Mad Drongo) closed by sev-
invalid
20:37 Ticket #4365 (DW1: Luggage animation glitch) closed by sev-
20:33 Ticket #4368 (DW1: Alchemist animation glitch (Act II)) closed by sev-
19:56 Changeset [70c13865] by Jody Northup <upthorn@…>
Whoops, and one more. svn-id: r42351
19:55 Changeset [02e639ea] by Jody Northup <upthorn@…>
Fixed a couple of errors in the new getSupportedFormats …
19:06 Changeset [4b37e6ad] by sev-
This is 1.0.0svn svn-id: r42346
18:53 Ticket #9048 (SCI: cell palette fix for QfG3/SQ5/etc.) closed by bluegr
18:53 Changeset [dfe8ec9b] by Filippos Karapetis <bluegr@…>
Applied patch #2819665 - "SCI: cell palette fix for QfG3/SQ5/etc." …
18:50 Ticket #9049 (Enable alternative palette for Amiga Monkey Island) created by SF/nolange
[…] […]
16:01 Changeset [100d86ee] by Norbert Lange <nolange@…>
made all structures that are only written when loading song/samples …
15:04 Changeset [3ae850f] by Norbert Lange <nolange@…>
added initialisation of channels svn-id: r42339
14:41 Ticket #9048 (SCI: cell palette fix for QfG3/SQ5/etc.) created by m-kiewitz
[…] […]
14:30 Changeset [c5a3ab2a] by Norbert Lange <nolange@…>
changed: period in Paula get set immediately instead of queued …
14:08 Ticket #4389 (DETECTOR: Atlantis CD sets wrong gui options) created by salty-horse
[…] […]
13:38 Changeset [f63c15ac] by Norbert Lange <nolange@…>
added timebased effects fixed passing length of samples to Paula fixed …
12:59 Ticket #9047 (SCI: kgraphics fix for QfG3) created by m-kiewitz
[…] […]
10:47 Changeset [ddcab816] by Jody Northup <upthorn@…>
updated comment on initGraphics as I should have done before commiting …
10:45 Changeset [bb1da367] by Jody Northup <upthorn@…>
Simplified SCI and groovie's initial graphics setup making use of the …
10:43 Changeset [2f370ef8] by Jody Northup <upthorn@…>
Overloaded initGraphics to provide for simpler procedures for engines …
09:45 Changeset [cf6d4c0] by Jody Northup <upthorn@…>
Fixed some branch-specific vsprops configuration, that was lost in the …
08:40 Changeset [03ee1c9f] by sev-
Mention cruise support svn-id: r42328
07:08 Changeset [689ad3d0] by Jody Northup <upthorn@…>
removed OSystem::convertScreenRect as unnecessary and bloatful. …
06:46 Changeset [a5d374bd] by Jody Northup <upthorn@…>
Moved OSystem_SDL::getSupportedFormats function body from …
04:15 Ticket #9046 (Cruise for a Corpse (DOS/Spanish) screenshots) created by SF/escarlate
[…] […]
03:24 Ticket #9045 (Cruise for a Corpse (DOS/English) screenshots) created by SF/escarlate
[…] […]
01:58 Ticket #9044 (Cruise for a Corpse (DOS/French) screenshots) created by SF/escarlate
[…] […]
00:49 Changeset [637ddaec] by dreammaster
Changed the status of the Tinsel engine to be enabled by default …
00:07 Changeset [4e99bee1] by Travis Howell <kirben@…>
Merged revisions …

07/09/09:

22:41 Ticket #9043 (ScummVM logo with capital S) created by criezy
[…] […]
17:25 Changeset [ff208c53] by Matthew Hoops <clone2727@…>
fix compile svn-id: r42308
16:24 Changeset [e8e9b88] by Johannes Schickel <lordhoto@…>
Oops specify the correct revsision number in the fixme. svn-id: r42306
16:23 Changeset [5d0d67e] by Johannes Schickel <lordhoto@…>
Add fixme about SCI32 specific code. svn-id: r42305
16:18 Changeset [c16d276f] by Norbert Lange <nolange@…>
fixed some mismatched new[]/delete fixed 2 bugs in the calcnote …
16:16 Changeset [1ac515c6] by Johannes Schickel <lordhoto@…>
By comparing the commit log of r42300, it seems that "off" was renamed …
15:59 Changeset [0aa83f14] by Johannes Schickel <lordhoto@…>
Fix wrong format arugment. svn-id: r42301
15:54 Changeset [717de780] by Filippos Karapetis <bluegr@…>
Applied patch #2818845 - "SCI: resource.map detection for SCI1/1.1 …
15:54 Ticket #9041 (SCI: resource.map detection for SCI1/1.1 fixed) closed by bluegr
15:46 Changeset [982153e0] by Filippos Karapetis <bluegr@…>
restAdjust should be a signed integer. Fixes crashes with SCI1 games …
15:32 Changeset [a17333ed] by Johannes Schickel <lordhoto@…>
Cleanup rollDice (the results of the old and the new function are …
15:32 Changeset [a7c96e15] by Johannes Schickel <lordhoto@…>
Cleanup. svn-id: r42292
15:17 Changeset [b1bd1804] by Filippos Karapetis <bluegr@…>
Added proper safeguards for shorten.*, thereby fixing commit 42259 …
15:15 Changeset [a0a675e4] by Filippos Karapetis <bluegr@…>
Reverted commit #42257, as the original issue was with the compilation …
15:12 Changeset [aa66cf3f] by Filippos Karapetis <bluegr@…>
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so …
13:17 Changeset [8a783bdd] by Filippos Karapetis <bluegr@…>
Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the …
12:36 Ticket #9042 (SCI: resource-view-patch on SQ5/German fix) created by m-kiewitz
[…] […]
09:39 Changeset [8a7a81e] by Sven Hesse <drmccoy@…>
Warn instead of crash when a video frame part was found although the …
09:10 Changeset [a4f3a839] by Jody Northup <upthorn@…>
corrected creation of one Graphics::PixelFormat to reflect the …
09:09 Changeset [cdad3763] by Jody Northup <upthorn@…>
Corrected lingering formatting errors that were introduced by the …
09:06 Changeset [1d38ead4] by Jody Northup <upthorn@…>
Removed #ifdef blocks around new error values in Common::Error and …
07:37 Ticket #4388 (AGI: Incorrect CGA palette) created by SF/charliix
[…] […]
04:47 Ticket #9041 (SCI: resource.map detection for SCI1/1.1 fixed) created by m-kiewitz
[…] […]
03:07 Changeset [22a48e6] by dreammaster
Changed the status of the cruise engine to be enabled by default …
02:54 Changeset [3823ae28] by Sven Hesse <drmccoy@…>
Giving Font its own real class svn-id: r42277
01:04 Ticket #4387 (SCI: KQ5 French floppy checksum) created by SF/aroenai
[…] […]
00:27 Ticket #4386 (Checksums for Steam versions of Loom, The Dig and Indy 3 & 4) closed by DrMcCoy
invalid
00:22 Ticket #4386 (Checksums for Steam versions of Loom, The Dig and Indy 3 & 4) created by SF/rayman84
[…] […]
00:19 Changeset [84e96bc5] by Norbert Lange <nolange@…>
fixed up some constants svn-id: r42276
00:19 Changeset [bffeaaae] by Travis Howell <kirben@…>
Merged revisions 42252,42255-42263,42269-42271 via svnmerge from …
00:02 Changeset [d25f481] by Norbert Lange <nolange@…>
fixed (and inlined) the "Antilog" function svn-id: r42274

07/08/09:

22:59 Changeset [a9d9de7d] by Norbert Lange <nolange@…>
implemented setting note-periods, likely still somewhat wrong. …
21:12 Changeset [c7eedb57] by Florian Kagerer <athrxx@…>
LOL: cleanup svn-id: r42271
20:32 Changeset [a212a9d] by Florian Kagerer <athrxx@…>
LOL: rename new function in last commit according to LordHoto's …
20:29 Ticket #9040 (SCI: Timer iterator for audio resources played via doSound) created by m-kiewitz
[…] […]
20:19 Changeset [2950bc2] by Florian Kagerer <athrxx@…>
LOL: fix long standing bugs in the battle system (hit chance, damage, …
16:07 Changeset [828ed66] by Jody Northup <upthorn@…>
Reinstated static inline Graphics::PixelFormat::createFormatCLUT8(), …
13:08 Changeset [5ca94c5c] by Filippos Karapetis <bluegr@…>
- Moved printObject inside the Console class - Enabled the parts where …
12:45 Ticket #8988 (New IFF parser) closed by peres
11:55 Ticket #9039 (scale2x mmx on x86_64) created by SF/dvalin
[…] […]
10:44 Changeset [d351c7b9] by Filippos Karapetis <bluegr@…>
Only the kernel needs to be initialized before anything else, when …
10:35 Changeset [a764f274] by Filippos Karapetis <bluegr@…>
Fixed saving/loading again (broken with the latest changes for game …
10:25 Changeset [6249905] by Filippos Karapetis <bluegr@…>
Some cleanup for the script debugger code: - Renamed struct DebugState …
07:28 Changeset [90422f6b] by Filippos Karapetis <bluegr@…>
Added guards to only include the Shorten audio code when the SAGA2 …
07:25 Changeset [4e442170] by Filippos Karapetis <bluegr@…>
Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions …
07:13 Changeset [570d157] by Filippos Karapetis <bluegr@…>
The ENABLE_* flags are only checked for *.cpp files in MSVC, so move …
07:11 Changeset [c3a335aa] by Filippos Karapetis <bluegr@…>
Updated the MSVC project files of the scummvm project (added …
07:09 Changeset [4f39ef18] by Filippos Karapetis <bluegr@…>
Synced the MSVC project files of the gob engine svn-id: r42255
06:14 Changeset [6b2991f] by Denis Kasak <dkasak13@…>
Made Script::run() seek in SEEK_CUR mode when jumping instead of the …
01:07 Changeset [20ca572e] by Travis Howell <kirben@…>
Fix recent regression in vc61(). svn-id: r42252
00:48 Changeset [0ec737d] by Denis Kasak <dkasak13@…>
Stopped doing a screen update immediately after changing the palette. …
00:40 Changeset [32d692ae] by Denis Kasak <dkasak13@…>
Made the engine clear some more caches when it changes rooms (room, …
00:34 Changeset [d8c33f68] by Denis Kasak <dkasak13@…>
* Implemented GPL jumps * Implemented c_If, c_Goto and c_Let opcodes * …

07/07/09:

23:24 Changeset [3e47aaa1] by Travis Howell <kirben@…>
Merged revisions …
21:46 Changeset [68ec135] by Denis Kasak <dkasak13@…>
Fixed two mismatched (de)allocations in BArchive and BAFile. svn-id: …
21:30 Changeset [dd955bb0] by Denis Kasak <dkasak13@…>
* Made Game::_variables private and, instead, added …
21:24 Changeset [bab9293f] by Denis Kasak <dkasak13@…>
Implementend F_Not GPL function. svn-id: r42245
21:18 Changeset [586af0ab] by Denis Kasak <dkasak13@…>
* From Game::GameObject removed the following _idxSeq, _numSeq, …
21:11 Changeset [9246e9cf] by Denis Kasak <dkasak13@…>
* Added some more animation debug info * Reordered …
20:57 Changeset [b6b14023] by Denis Kasak <dkasak13@…>
* Changed Game::_variables to public since the GPL interpreter needs …
20:46 Changeset [318d4062] by Denis Kasak <dkasak13@…>
Made GPL interpreter exit on both gplend and exit instructions. …
20:43 Changeset [a62b26ea] by Filippos Karapetis <bluegr@…>
Silenced the very chatty song iterator console messages by converting …
20:17 Changeset [ee15f8f5] by Filippos Karapetis <bluegr@…>
Improved the LSL1VGA workaround after talking with waltervn svn-id: r42239
20:01 Changeset [802abfd8] by Filippos Karapetis <bluegr@…>
Added a workaround for incorrect font references in LSL1VGA (which was …
19:53 Changeset [d37d49e] by Denis Kasak <dkasak13@…>
Removed testing hack from Game::init() that displayed the dragon in …
19:50 Changeset [fd2ab9e3] by Denis Kasak <dkasak13@…>
Added enum constant for the dragon object (kDragonObject) and made …
19:18 Changeset [4dc45458] by Johannes Schickel <lordhoto@…>
Change all uses of FM-Towns/fm-towns to FM-TOWNS. svn-id: r42235
19:18 Changeset [832540f6] by Johannes Schickel <lordhoto@…>
Simply compile guard of SJIS code and fix comment. svn-id: r42234
19:00 Changeset [2a117d9a] by Johannes Schickel <lordhoto@…>
Add guards to only include SJIS font code, when KYRA or SCI is …
19:00 Changeset [e35dd4df] by Johannes Schickel <lordhoto@…>
Change "FM-Towns" to "FM-TOWNS" for consistency. svn-id: r42232
18:17 Changeset [8c65d4d4] by Johannes Schickel <lordhoto@…>
- Rename FontSJIS::enableShadow to enableOutline. - Initialize outline …
18:10 Changeset [62eebc3e] by Johannes Schickel <lordhoto@…>
- Added support for outlined FM-Towns ROM drawing - Adapted KYRA to …
17:11 Changeset [9bdf1a2a] by sev-
kFeatures800 -> kFeatures800x600 in order to have more meaningful name …
15:39 Changeset [c258eefc] by Denis Kasak <dkasak13@…>
Made AnimationManager::getAnimation() return NULL when an animation is …
15:37 Changeset [d519626c] by Denis Kasak <dkasak13@…>
Added const keyword to "transparent" local variable in Sprite::draw() …
15:35 Changeset [4cfdf8c8] by Denis Kasak <dkasak13@…>
Shortened AnimationManager::{play,stop}(). Removed some excessive …
15:31 Changeset [2e552bf6] by Denis Kasak <dkasak13@…>
Stopped running the room init scripts twice. svn-id: r42225
15:21 Changeset [7f3af129] by Denis Kasak <dkasak13@…>
mplemented changing rooms properly (overlays and objects' animations …
14:52 Changeset [82e6bcea] by Denis Kasak <dkasak13@…>
* Added AnimationManager::deleteOverlays(). * Fixed bug in …
14:22 Changeset [ec2c7cf] by Johannes Schickel <lordhoto@…>
Adapt KYRA to use the new Graphics::FontSJIS code. svn-id: r42222
14:22 Changeset [86230816] by Johannes Schickel <lordhoto@…>
Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA …
14:04 Changeset [bd87b653] by Scott Thomas <scott_t@…>
Properly handle odd-sized JPEG files (ie, those not a multiple of 8 …
13:39 Changeset [ab8c3d56] by Filippos Karapetis <bluegr@…>
Removed the weird checks for a maximum resource number (the …
13:16 Changeset [131aaef] by Max Horn <max@…>
Don't #define M_PI in graphics/jpeg.h (it clashes with math.h, and …
12:51 Changeset [09efaaa1] by Arnaud Boutonné <strangerke@…>
Change SaveLoad_Playtoons case svn-id: r42217
12:29 Changeset [74670cc8] by Filippos Karapetis <bluegr@…>
Removed the superfluous sci_version_types array (it's essentially the …
12:03 Changeset [add4d124] by Arnaud Boutonné <strangerke@…>
- Add a new gametype for 'The Land of the Magic Stones' - Add …
11:58 Changeset [a0ab8c9] by Arnaud Boutonné <strangerke@…>
- Separate Playtoons gametypes from in GobEngine::initGameParts() - …
11:18 Changeset [1f9c1e4c] by Jordi Vilalta Prat <jvprat@…>
Groovie: Added video skipping functionality in 11h, verified some …
11:14 Changeset [a9aaf56b] by Filippos Karapetis <bluegr@…>
Cleanup: added an enum for the auto-detected features, removed the …
10:28 Changeset [d55f7e7] by Filippos Karapetis <bluegr@…>
Added auto-detection for games with older headers for script blocks, …
09:38 Changeset [566c3bb] by Jordi Vilalta Prat <jvprat@…>
Groovie: Fix a memory leak in still frames svn-id: r42210
07:51 Changeset [e4f63304] by Filippos Karapetis <bluegr@…>
Added a SCI1.1 case in the lofss opcode, like in the lofsa opcode …
07:51 Changeset [45b7e5bb] by Arnaud Boutonné <strangerke@…>
Add detection of Playtoons 2 En svn-id: r42208
07:50 Changeset [2c5d11b] by Jody Northup <upthorn@…>
Removed PixelFormat convenience constructors at behest of Max and …
07:44 Changeset [c716e43a] by Filippos Karapetis <bluegr@…>
- Added auto-detection for EGA graphics. As a result of this, …
07:41 Changeset [b50b5ae5] by dreammaster
Removed the shooting workaround delay - the overlay number can vary, …
07:21 Changeset [11717150] by Travis Howell <kirben@…>
Merged revisions 42201-42202 via svnmerge from …
07:09 Changeset [dd4b02c] by Travis Howell <kirben@…>
Merged revisions 42163-42164,42167-42181,42196-42200 via svnmerge from …
07:02 Changeset [1e568222] by Travis Howell <kirben@…>
Set the correct sound rate for Personal Nightmare. svn-id: r42202
06:53 Changeset [2e3419c8] by Filippos Karapetis <bluegr@…>
Prevent a crash when the engine errors out before the game state is …
06:29 Changeset [0a8cd4a2] by Filippos Karapetis <bluegr@…>
Removed unused define svn-id: r42200
06:23 Changeset [3dd21aa2] by dreammaster
Fix to the return values of the Op_GetMouseButton library function now …
02:51 Changeset [7cc82cfe] by dreammaster
Added workaround to briefly pause when displaying the first message of …
02:49 Changeset [5270c825] by dreammaster
Bugfix so that user delays work correctly svn-id: r42197
01:14 Changeset [7f7edabb] by dreammaster
Bugfix so the game speed will correctly change after showing the …

07/06/09:

19:50 Changeset [79c42abf] by Denis Kasak <dkasak13@…>
* Fixed extracting visibility and location of object from its status …
19:43 Changeset [3b75b800] by Denis Kasak <dkasak13@…>
Removed two variables that were committed by mistake. svn-id: r42193
19:41 Changeset [61fa4d27] by Denis Kasak <dkasak13@…>
Cache the transparent colour instead of calling a function for every …
19:26 Changeset [b2c24dd6] by Denis Kasak <dkasak13@…>
Implemented Script::funcRandom (GPL function). svn-id: r42191
19:22 Changeset [218a15d8] by Denis Kasak <dkasak13@…>
Made _rnd member of DraciEngine public. svn-id: r42190
18:51 Changeset [a2e46b76] by Norbert Lange <nolange@…>
fix identation and replaced the "goto-workaround" with something …
18:49 Changeset [edaaca97] by Denis Kasak <dkasak13@…>
Set up GPL functions properly (the math evaluator now calls the …
18:15 Changeset [7c155f87] by Torbjörn Andersson <eriktorbjorn@…>
GCC thinks it's wrong to goto past variables being initialised (even …
17:37 Changeset [e9a48006] by Norbert Lange <nolange@…>
Implemented a few commands Partially implemented queued Events and …
17:29 Changeset [237707dd] by Denis Kasak <dkasak13@…>
Fixed bug where the GPL interpreter left parameters from previous …
17:27 Changeset [4e15262e] by Denis Kasak <dkasak13@…>
Implemented Script::play() GPL opcode. svn-id: r42184
17:25 Changeset [f4ba64d2] by Denis Kasak <dkasak13@…>
Implemented GPL operators. svn-id: r42183
17:19 Changeset [c233459] by Jordi Vilalta Prat <jvprat@…>
Groovie: Fix most ROQ glitches svn-id: r42182
16:49 Ticket #9038 (EVENTS: EventManager and related cleanup) created by lordhoto
[…] […]
16:22 Changeset [219b0de] by Filippos Karapetis <bluegr@…>
Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA svn-id: r42181
16:17 Changeset [c22010b] by Johannes Schickel <lordhoto@…>
Fix RTL from Kyra3 main menu. (It now doesn't quit ScummVM anymore) …
15:50 Changeset [30d1462d] by Filippos Karapetis <bluegr@…>
Swapped the music and audio resource check for SCI1.1 games. Digital …
15:30 Changeset [8f284ad3] by Filippos Karapetis <bluegr@…>
KQ6CD should be working correctly again svn-id: r42178
15:23 Changeset [69a3e275] by Jordi Vilalta Prat <jvprat@…>
Groovie: Improve ROQ timing and audio sync (noticeable at least in the …
13:52 Changeset [77c7c1cf] by Sven Hesse <drmccoy@…>
Loop over the string instead of copying and then editing it …
13:09 Changeset [de995433] by Joost Peters <joostp@…>
add workaround for PSP compiler ICE svn-id: r42175
12:44 Changeset [b38c5f8c] by Filippos Karapetis <bluegr@…>
Proper handling of sound effects marked as music resources svn-id: r42174
12:33 Changeset [3abc1e83] by dreammaster
Removed all the current special cases coding for user (mouse press) …
11:33 Changeset [250a1a91] by Filippos Karapetis <bluegr@…>
When a song isn't found, send a "stop handle" event so that the engine …
11:19 Changeset [e182cc0b] by Sven Hesse <drmccoy@…>
Splitting up the big evaluate() function svn-id: r42171
11:19 Changeset [87988c69] by Filippos Karapetis <bluegr@…>
Assigned several unimplemented/unused kernel functions as stubs, so …
11:15 Changeset [bceacbd9] by Filippos Karapetis <bluegr@…>
Added seChanged the warning displayed when a selector can't be mapped …
11:10 Changeset [1f3f4cc] by Filippos Karapetis <bluegr@…>
Fixed compilation svn-id: r42168
10:39 Changeset [522b161] by Filippos Karapetis <bluegr@…>
Replaced sciprintf() calls with printf, DebugPrintf, warning and error …
07:40 Changeset [22e09bed] by Jody Northup <upthorn@…>
Updated doxygen comments on API functions svn-id: r42166
06:34 Changeset [f63b02b9] by Travis Howell <kirben@…>
Merged revisions …
06:24 Changeset [3ce15cb9] by Travis Howell <kirben@…>
Ooops, remove debug code. svn-id: r42164
06:21 Changeset [dc0f6dce] by Travis Howell <kirben@…>
Use graphics surfaces for screen buffers, and always use correct pitch …
02:46 Changeset [08df8dc] by dreammaster
Bugfix for node enabling/disabling, which was previously allowing the …
01:41 Changeset [c3d9acf3] by Sven Hesse <drmccoy@…>
Adding more comments svn-id: r42161

07/05/09:

22:57 Changeset [4b1c6b52] by Henry Bush <spookypeanut@…>
Groovie: get hotspots working correctly in 11H RGB svn-id: r42158
21:40 Changeset [edfaf7bc] by Sven Hesse <drmccoy@…>
Added an enum for the hotspot states svn-id: r42155
21:40 Changeset [29e9753] by Sven Hesse <drmccoy@…>
Adding some hotspot debug messages svn-id: r42154
21:39 Changeset [50108e91] by Sven Hesse <drmccoy@…>
Renaming the last occurences of "Collision" to "Hotspot" svn-id: r42153
19:58 Changeset [c88b9be2] by Sven Hesse <drmccoy@…>
Reordering some methods svn-id: r42150
19:57 Changeset [d6c99ae] by Sven Hesse <drmccoy@…>
Renaming FontDesc::extraData to charWidths svn-id: r42149
19:57 Changeset [62fcf117] by Sven Hesse <drmccoy@…>
More input related split-offs svn-id: r42148
19:57 Changeset [5a85a136] by Sven Hesse <drmccoy@…>
Split off some drawing related functions svn-id: r42147
19:57 Changeset [9f024509] by Sven Hesse <drmccoy@…>
Ooops, fixing monospaced text input again svn-id: r42146
19:56 Changeset [c4dc61ed] by Sven Hesse <drmccoy@…>
Split off Hotspots::evaluateNew() svn-id: r42145
19:56 Changeset [aeb02060] by Sven Hesse <drmccoy@…>
More state-related encapsulation svn-id: r42144
19:56 Changeset [a7ab6c5e] by Sven Hesse <drmccoy@…>
Correcting an input related mistake svn-id: r42143
19:56 Changeset [dbdce96] by Sven Hesse <drmccoy@…>
Encapsulating hotspot state reading svn-id: r42142
16:29 Changeset [b43664e] by Florian Kagerer <athrxx@…>
LOL: cleanup svn-id: r42141
14:58 Changeset [501df3ad] by Florian Kagerer <athrxx@…>
LOL: - reduce code duplication svn-id: r42140
14:57 Changeset [415d0c5b] by Marcus Comstedt <marcus_c@…>
Refresh the screen if pollEvent() is called without updateScreen() …
14:12 Changeset [c353e8de] by Johannes Schickel <lordhoto@…>
Removed pushing of EVENT_SCREEN_CHANGED on theme load. This event …
14:11 Changeset [4956052] by Johannes Schickel <lordhoto@…>
Got rid of HACK, which was used to setup new cursor on theme change. …
13:51 Ticket #7712 (DW2: 'unknown' English version) created
[…] […]
13:07 Changeset [d424bee6] by Filippos Karapetis <bluegr@…>
Merged the two SCI1 versions in one more file svn-id: r42136
12:52 Changeset [daaba726] by Sven Hesse <drmccoy@…>
Adding a workaround for an invalid expression in Gob1 EGA svn-id: r42135
11:58 Changeset [0b4e5c43] by Filippos Karapetis <bluegr@…>
Updated the MSVC project files of the gob engine svn-id: r42134
11:52 Changeset [8e341ee9] by Denis Kasak <dkasak13@…>
Renaming Animation -> AnimationManager and AnimObj -> Animation in …
11:49 Changeset [c31d1b31] by Filippos Karapetis <bluegr@…>
- Fixed feature auto-detection for Conquests of Camelot - …
11:30 Changeset [7e7c86a3] by Sven Hesse <drmccoy@…>
Removing the now unneeded Game_v* classes svn-id: r42131
11:29 Changeset [7e11c18f] by Sven Hesse <drmccoy@…>
Putting the Urban noCD check into Init_v6::initGame() svn-id: r42130
11:29 Changeset [14172fe] by Sven Hesse <drmccoy@…>
Merging playTot() svn-id: r42129
11:29 Changeset [7be3530f] by Sven Hesse <drmccoy@…>
Merging Game's and Game_v6's totSub() svn-id: r42128
11:28 Changeset [4e70129] by Sven Hesse <drmccoy@…>
Merging Game_v1's and Game_v2's prepareStart() svn-id: r42127
11:28 Changeset [3b9add83] by Sven Hesse <drmccoy@…>
Fixing indent svn-id: r42126
11:28 Changeset [bc4f27c] by Sven Hesse <drmccoy@…>
Removing the now empty Game_Fascination class svn-id: r42125
11:28 Changeset [86f0669] by Sven Hesse <drmccoy@…>
Wrapping the block end marker checks into Hotspots::Hotspot::isEnd() …
11:27 Changeset [18550c13] by Sven Hesse <drmccoy@…>
Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h svn-id: r42123
11:27 Changeset [835dea71] by Sven Hesse <drmccoy@…>
Added a skipBlock() method svn-id: r42122
11:27 Changeset [e861fab8] by Sven Hesse <drmccoy@…>
Added a Key and ShortKey enum svn-id: r42121
11:26 Changeset [704895b] by Sven Hesse <drmccoy@…>
Commenting prepareStr a bit and renaming it to cleanupStr svn-id: r42120
11:26 Changeset [d2c2386c] by Sven Hesse <drmccoy@…>
Adding an enum MouseButtons svn-id: r42119
11:08 Changeset [5c60d947] by Filippos Karapetis <bluegr@…>
SCI1 games with absolute parameters to lofs instructions are …
10:34 Changeset [6cb5106] by Filippos Karapetis <bluegr@…>
Removed validity check for atoi, which prevented console commands from …
09:34 Changeset [6d3b2ec3] by Jordi Vilalta Prat <jvprat@…>
- Refactorized Groovie::MusicPlayer to make it extensible - Added an …
07:21 Changeset [48d164a4] by dreammaster
Bugfix for word-wrapping of text, which sometimes failed for strings …
03:24 Changeset [6c3e9f51] by Denis Kasak <dkasak13@…>
* API change for Animation and AnimObj; AnimObj is now a proper class …
03:12 Ticket #9037 (SCI: Music/Sound-engine fix) closed by m-kiewitz
wontfix
01:16 Changeset [eba5780f] by wjp
When creating a CleanupSongIterator, transfer death listeners to it …

07/04/09:

23:52 Changeset [f907dc7] by wjp
When morphing a TeeSongIterator, transfer death listeners to remaining …
23:05 Changeset [960740fe] by Denis Kasak <dkasak13@…>
Rewrote Sprite::draw() to draw overflowing sprites correctly. Stopped …
21:18 Changeset [9255bfc9] by Florian Kagerer <athrxx@…>
KYRA: fix minor bug in Screen::drawShape() svn-id: r42110
19:52 Ticket #9037 (SCI: Music/Sound-engine fix) created by m-kiewitz
[…] […]
19:04 Changeset [c48f71ed] by Johannes Schickel <lordhoto@…>
After discussing with Max, disable -Wmissing-format-attribute again. …
18:54 Changeset [eeb5ba9d] by Johannes Schickel <lordhoto@…>
Kyra1 PC-98 never offered English as language settings, thus remove …
18:54 Changeset [59aa80b] by Johannes Schickel <lordhoto@…>
Fix mismatching format arguments. svn-id: r42105
18:54 Changeset [1431944] by Johannes Schickel <lordhoto@…>
Add GCC_PRINTF parameter. svn-id: r42104
18:36 Changeset [fdf9eb8] by Denis Kasak <dkasak13@…>
Implemented handler for the Load instruction. Removed Script::dummy(). …
18:35 Changeset [b96b434] by Denis Kasak <dkasak13@…>
* Added Game::init() and moved some functionality from Game::Game to …
18:29 Changeset [a06509f] by Denis Kasak <dkasak13@…>
* Removed tracking of Z coordinates in Drawable since it's not used * …
17:40 Ticket #9036 (SCI: Cursor transparency fix for QfG3) closed by bluegr
17:39 Changeset [177891a0] by Filippos Karapetis <bluegr@…>
Cursors without a palette are now initialized correctly (from patch …
17:03 Ticket #9036 (SCI: Cursor transparency fix for QfG3) created by m-kiewitz
[…] […]
16:36 Changeset [b0c908e3] by Filippos Karapetis <bluegr@…>
Merged SCI1 versions in one more file svn-id: r42098
16:30 Changeset [b093511] by Filippos Karapetis <bluegr@…>
- Merged the "early" and "late" SCI1 versions - these are functionally …
16:24 Changeset [c0b1d10b] by Norbert Lange <nolange@…>
Added tons of members to MaxTrax, songs get fully loaded and stored …
15:45 Changeset [c5522b37] by Filippos Karapetis <bluegr@…>
- Kernel function names are no longer loaded from vocab.999, but are …
15:39 Changeset [fddc5915] by Filippos Karapetis <bluegr@…>
- Changed some comments to DOxygen style svn-id: r42094
15:22 Changeset [49ef8ae5] by Filippos Karapetis <bluegr@…>
Added a new console command, "selector", which attempts to find a …
15:21 Changeset [0888e8a6] by Denis Kasak <dkasak13@…>
* Split code from Game::changeRoom() into Game::loadRoom() and …
14:54 Changeset [b1d6377a] by Denis Kasak <dkasak13@…>
Added _animationsArchive member to DraciEngine. svn-id: r42091
14:48 Changeset [885ce59c] by Denis Kasak <dkasak13@…>
Restructured Script so I can start adding callbacks to GPL commands …
14:11 Ticket #4385 (SCI: Quest for Glory 4) created by m-kiewitz
[…] […]
12:59 Ticket #9034 (Simon the Sorcerer Puzzle Pack) closed by fingolfin
invalid
12:58 Ticket #9035 (big red adventure) closed by fingolfin
invalid
11:53 Ticket #9035 (big red adventure) created by SF/torrent123
[…] […]
11:49 Ticket #9034 (Simon the Sorcerer Puzzle Pack) created by SF/torrent123
[…] […]
11:33 Changeset [8726f019] by Filippos Karapetis <bluegr@…>
Removed silly FIXME (mixup between debug and engine debug levels) …
11:24 Changeset [230e7a8d] by Filippos Karapetis <bluegr@…>
Newer DoSound() semantics are now detected automatically, by the …
05:56 Changeset [4656019e] by Travis Howell <kirben@…>
Merged revisions …
04:13 Changeset [6ef485f4] by Jody Northup <upthorn@…>
Fixed cursor corruption in non-8bit graphics games when switching back …
01:48 Changeset [855a9587] by Scott Thomas <scott_t@…>
Sync MSVC project files for r42057 svn-id: r42083
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