Timeline
08/01/09:
- 23:14 Changeset [59395eb6] by
- stole formatting for constructors from existing code svn-id: r42981
- 23:02 Changeset [a2828107] by
- engines/scumm/scumm.cpp: terminate method is pretty redundant - …
- 22:13 Ticket #4505 (CRUISE: OSX music plays too fast on game load) created by
- […] […]
- 22:06 Ticket #4504 (DW2: Sound wont always mute) created by
- […] […]
- 21:59 Ticket #4503 (DC: 7th Guest, The (Sound Static)) created by
- […] […]
- 20:12 Ticket #4502 (BASE: ScummVM won't quit if error() is called in a timer callback) created by
- […] […]
- 19:37 Changeset [ebe40905] by
- Removing the tfmx test module to make the branch compile again …
- 17:52 Changeset [e0e06fc9] by
- * Made the engine set the appropriate loop status before running a …
- 16:10 Changeset [27ee1eb3] by
- refactored and commented player_va4 a bit fix waitcommand in Tfmx try …
- 15:47 Changeset [e43d8e63] by
- Added some more information to an error message to maybe help debug …
- 15:42 Changeset [01886d3e] by
- Added some more information to the "Compressed sound ... invalid" …
- 09:53 Changeset [29a09630] by
- Remove obsolete comment from Cine::Palette::saturatedAddColor. …
- 07:22 Ticket #4482 (CRUISE: Player Menu mostly not working well) closed by
- fixed
- 03:26 Changeset [5c6643f0] by
- When changing rooms, set the first two game variables to the new room …
- 03:07 Changeset [240871aa] by
- * Added support for loop substatus * Set loop substatus to Ordinary …
- 02:49 Changeset [52a1c5df] by
- Added archives for item descriptions and images. svn-id: r42970
07/31/09:
- 23:49 Ticket #4459 (CRUISE: Missing font data for Spanish) closed by
- 23:30 Changeset [936d4995] by
- Changed the mouse MB_ constants to the the CRS_MB_ constants as used …
- 23:28 Changeset [7f1c5cd] by
- Backport of bug fix for the event loop that was discarding pending …
- 23:27 Changeset [ef8597d8] by
- Fix bug with the event loop that was discarding pending events rather …
- 17:10 Changeset [c5129895] by
- GP2XWiz: Small cleanup of render code to slave as much of …
- 15:20 Changeset [1becc072] by
- Added the last 2 patterncommands just so I dont have to warn about …
- 15:04 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) created by
- […] […]
- 14:36 Changeset [fd1fed0b] by
- process all DMA Events before Macros, for the unlikely chance of …
- 14:29 Changeset [a4ebf2cf] by
- using accessmodifiers in Tfmx now and removed/disabled functions that …
- 13:02 Changeset [f7306cf6] by
- GP2X: Clean up README-GP2X in Branch and remove HTML version of it …
- 13:01 Changeset [4888aa9f] by
- GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no …
- 12:39 Changeset [a811c1cf] by
- When renaming old savefiles for Nippon Safes, don't assert if a file …
- 12:08 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) created by
- […] […]
- 04:32 Changeset [18a8b5b] by
- * Added Game::runGateProgram() * Added a separate mechanism to Game to …
- 00:27 Changeset [0e8e84cb] by
- Backport of r42955: Prevent high-resolution layouts to be loaded on …
- 00:22 Changeset [13832912] by
- Prevent high-resolution layouts to be loaded on low resolutions. …
- 00:06 Changeset [6a6da9c3] by
- Backport of r42953: "Fixed corrupted theme files." (This is by copying …
07/30/09:
- 23:55 Ticket #4498 (PSP: Crash upon launching) closed by
- fixed
- 23:42 Changeset [44a3d917] by
- Fixed corrupted theme files. svn-id: r42953
- 23:11 Ticket #4499 (SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes) created by
- […] […]
- 21:56 Changeset [2fe2fc51] by
- cleanup svn-id: r42952
- 21:56 Changeset [91434bd9] by
- SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos …
- 21:45 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) closed by
- 21:45 Changeset [3f673b89] by
- Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce …
- 21:12 Changeset [65d7e70] by
- Backported credits to 1.0.0 svn-id: r42949
- 21:04 Changeset [a411a575] by
- Added Strangerke to credits, and moved wjp from Gob to SCI on his …
- 20:58 Changeset [745afbf5] by
- Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits …
- 20:46 Changeset [c232783d] by
- Overhauled the credits: Retired members are now (partially) back to …
- 19:43 Changeset [387afcc1] by
- Fix Browser dialog name. svn-id: r42941
- 19:43 Changeset [d6d5da0d] by
- Change code to use our fractional utilities. svn-id: r42940
- 18:27 Changeset [f5112efa] by
- DS: Started work on a new build system for the Nintendo DS port, …
- 17:52 Changeset [25d83581] by
- minor cleanup to scale2x, to avoid confusing the compiler about …
- 17:48 Changeset [31f7f456] by
- NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in …
- 17:46 Ticket #4498 (PSP: Crash upon launching) created by
- […] […]
- 16:55 Changeset [0f0abe7f] by
- Backport of fix for bug #2829737: "GUI: Wrong background colours on …
- 16:53 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) closed by
- fixed
- 16:51 Changeset [f41b4962] by
- Fixed missing clearing of the low bit of the alpha mask in the "dim" …
- 16:43 Changeset [8c323b6b] by
- Fix bug #2829737: "GUI: Wrong background colours on dialog screens …
- 15:57 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) created by
- […] […]
- 15:19 Changeset [ffe6ce4c] by
- Prevent our "credits" make target updating Credits.rtf, which in fact …
- 15:16 Changeset [a1d3b05c] by
- - Partial backport of r42929: Add tanoku to our GUI credits section. …
- 15:12 Changeset [b09ec67f] by
- Add tanoku to our GUI credits section. svn-id: r42929
- 14:31 Changeset [55ccd0ba] by
- Backport of r42926: Fix bug which caused the mouse cursor not to …
- 14:24 Changeset [db232750] by
- Fix bug which caused the mouse cursor not to update in some cases. …
- 14:14 Changeset [4134ad7] by
- Backported Indy3 Mac fixes to 1.0.0 branch svn-id: r42925
- 13:44 Changeset [7fd0890] by
- Cleanup the header file as I removed one function in r42922. svn-id: …
- 13:42 Changeset [000dd0a8] by
- Fixed typo in user message. svn-id: r42923
- 13:41 Changeset [4f85e9d0] by
- Use SaveFileMan::listSaveFiles() to build list of old savegames for …
- 11:05 Changeset [7605763c] by
- Backport of character lookup table for the Spanish font svn-id: r42921
- 11:03 Changeset [1fea43ab] by
- Added the character lookup table for the Spanish font svn-id: r42920
- 09:37 Ticket #9039 (scale2x mmx on x86_64) closed by
- 09:37 Changeset [cf5c8cc4] by
- Backport to 1.0.0 of patch #2818501: enable scale2x mmx on x86_64 …
- 09:36 Changeset [affbe860] by
- Patch #2818501: enable scale2x mmx on x86_64 svn-id: r42918
- 06:55 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) closed by
- invalid
- 06:48 Ticket #4496 (SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)) created by
- […] […]
- 06:21 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) created by
- […] […]
- 05:09 Changeset [4416d776] by
- drop msvc7 and msvc71 support
- 03:43 Changeset [167b6da2] by
- * Woops, Game::getRoomNum() was already implemented. Removed the …
- 03:37 Changeset [181b155a] by
- * Added support for keeping track of gates (exits from rooms) * Added …
- 02:16 Changeset [7532845] by
- Fixed sanity check in Animation::setCurrentFrame(). svn-id: r42914
- 01:12 Changeset [b124c8b1] by
- * Added Animation::setCurrentFrame() * Moved rewinding the animation …
- 00:06 Ticket #4494 (SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games) created by
- […] […]
- 00:03 Ticket #4493 (SCUMM: Indy3 (MAC) - Credits Overwritten) created by
- […] […]
07/29/09:
- 21:39 Changeset [e9cd07e5] by
- SWORD1 & SWORD2: Replaced ioFailed by err+eos svn-id: r42912
- 21:39 Changeset [eedce48] by
- Removed redundant File::ioFailed() implementation; also turned …
- 21:39 Changeset [6df25f4] by
- Removed last traces of clearIOFailed. Yay :) svn-id: r42910
- 20:42 Changeset [6ed99df7] by
- Removed some garbage I accidentally pasted into a comment. svn-id: r42909
- 20:41 Changeset [ad752b2] by
- * Removed some code I forgot to remove in Game::startPlay() (a call to …
- 20:35 Changeset [d91d68a9] by
- SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click …
- 20:35 Changeset [a2cc4a64] by
- Explicitly set the kDragonObject enum constant value for clarity. …
- 20:06 Changeset [44b1c56c] by
- Backport of r42904: Fix typo, which made our "floorf" macro use …
- 20:03 Changeset [e779747c] by
- Fix typo, which made our "floorf" macro use "floorf" instead of …
- 19:51 Ticket #4406 (SAM: crash at the end of credits sequence) closed by
- 19:41 Changeset [cff11f6b] by
- Backport of r42900: Fix regression, which prevented saving in COMI. …
- 19:41 Changeset [393cd99a] by
- * Implemented the StartPlay and Play GPL commands properly * Changed …
- 19:39 Changeset [f42894c3] by
- Added support for animation callbacks and implemented a few callbacks …
- 19:39 Changeset [d1cce091] by
- Fix regression, which prevented saving in COMI. svn-id: r42900
- 19:38 Changeset [07042e31] by
- * Made Game::loop() exit conditionally depending on whether the …
- 18:35 Changeset [2205541e] by
- SCUMM: Enable looping in Indy3Mac sound effects svn-id: r42898
- 16:39 Changeset [bc89ce23] by
- Fixed text bugs related to the fact that some strings in the data …
- 16:26 Changeset [6e56ded0] by
- Backport of r42895: Fix a little bug in …
- 16:24 Changeset [05702808] by
- Fix a little bug in KyraEngine_MR::showBadConscience, which prevented …
- 15:57 Changeset [ca7c35bc] by
- Oops, fixing a regression I created with the Map_v4/Map_v2-merge …
- 15:33 Changeset [0753a55c] by
- Backport of r42892: Fix saving of item in hand in HoF and MR. svn-id: …
- 15:31 Changeset [2eb1a62a] by
- Fix saving of item in hand in HoF and MR. svn-id: r42892
- 14:58 Changeset [ddc243e9] by
- Backport of r42890: Fix animation script sound effect opcode …
- 14:54 Changeset [c6dd192c] by
- Fix animation script sound effect opcode implementation in Kyra3. …
- 14:02 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) created by
- […] […]
- 11:48 Changeset [fcdd3b03] by
- SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity …
- 10:18 Ticket #4421 (SMK videos don't use the volume settings) closed by
- fixed
- 10:18 Changeset [653e7a0] by
- Backport: Adding a SoundType parameter to SmackerDecoder, defaulting …
- 10:17 Changeset [5213cf9a] by
- Adding a SoundType parameter to SmackerDecoder, defaulting to …
- 09:20 Ticket #7721 (GUI: Sorting of output rates) closed by
- 09:19 Changeset [8bf04248] by
- Sort audio output rates numerically (see FR #2821525) svn-id: r42886
- 09:16 Ticket #4399 (WEB: Unable to post more than single news item per day) closed by
- fixed
- 08:55 Ticket #7716 (GUI: behaviour of game list) closed by
- 08:55 Changeset [41139100] by
- GUI: When clicking in a scrollbar to page up/down, don't scroll a full …
- 08:55 Changeset [f6e16537] by
- SCUMM: cleanup svn-id: r42880
- 08:19 Ticket #4491 (WOODRUFF: GFX Glitches) created by
- […] […]
- 08:08 Changeset [eb034819] by
- Partial backport of r42863 - GP2XWiz/GP2X: enable all the ARM …
- 02:04 Changeset [8504b3c9] by
- Backport recent changes to save games in SCUMM engine, in order to …
- 01:11 Changeset [e9669b8e] by
- * Moved event handling to DraciEngine::handleEvents() * Added …
- 01:02 Changeset [dd9303d2] by
- * Implemented GPL function ActPhase (as Script::funcActPhase()) * …
- 00:46 Changeset [33af83c6] by
- * Added method Animation::currentFrameNum() * Renamed …
07/28/09:
- 23:20 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) closed by
- fixed
- 23:19 Changeset [eb9600b5] by
- SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. Fixes bug …
- 22:43 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) closed by
- 22:43 Changeset [6fdf3400] by
- Ported patch #2828644 to 1.0.0 branch: Support for mingw32ce 0.5.1 …
- 22:42 Changeset [caacc3a] by
- Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure …
- 22:33 Changeset [a565441f] by
- Added missing initializer for member âSci::gfx_mode_t::format' …
- 22:28 Changeset [50cd2750] by
- SCI: Avoid using perror (it's not portable) svn-id: r42866
- 22:13 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) created by
- […] […]
- 22:08 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) created by
- […] […]
- 21:58 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) created by
- […] […]
- 21:51 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) created by
- […] […]
- 20:22 Changeset [972cbb4b] by
- GP2XWiz: Add downscale support to the backend using the …
- 17:55 Changeset [de061f5b] by
- Backported fix for Broken Sword 2 cutscene subtitle glitch and memory …
- 17:53 Changeset [7a6329a2] by
- Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch …
- 17:23 Changeset [35177582] by
- Backported fixes for Broken Sword 1 cutscene subtitles. svn-id: r42860
- 17:19 Changeset [f853376] by
- Fixed drawing subtitles for cutscenes that are narrower than the …
- 16:28 Changeset [550d9cf3] by
- More alignment-related changes svn-id: r42858
- 16:25 Ticket #4490 (GP2XWIZ: PCjr speaker audio output problem) created by
- […] […]
- 15:19 Changeset [f5e9aa67] by
- Changing stuff around a bit so alignment requirements won't increase …
- 15:05 Changeset [f832d0fc] by
- Silencing two "empty loop body" warnings svn-id: r42856
- 14:36 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) created by
- […] […]
- 13:27 Ticket #4488 (ZAK V2: no inventory keyboard shortcuts) created by
- […] […]
- 11:21 Ticket #4487 (AGI: KQ1: ScummVM Crash) created by
- […] […]
- 11:18 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) created by
- […] […]
- 11:16 Ticket #4485 (AGI: KQ1: Fast text box) created by
- […] […]
- 11:13 Ticket #4484 (AGI: KQ1: Jumping knight) created by
- […] […]
- 02:46 Ticket #4483 (SWORD2: Small graphics glitch) created by
- […] […]
07/27/09:
- 19:01 Changeset [14114bf3] by
- Abstracting off the block types from Imd::renderFrame() and …
- 18:28 Changeset [9daa21b7] by
- Backport of r42849: Oops enabled HACK to prevent multiple OPL …
- 18:19 Changeset [17fe3ce2] by
- Oops enabled HACK to prevent multiple OPL instances again. svn-id: r42849
- 18:06 Changeset [3841933e] by
- Backport r42847 - GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries …
- 18:05 Changeset [ebe6a0ac] by
- GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the …
- 17:52 Changeset [1308d48c] by
- Backport of r42845: Fix bug #2827459 "ITE: Ingame GUI does not list …
- 17:49 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) closed by
- fixed
- 17:48 Changeset [595501b6] by
- Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by …
- 17:11 Ticket #7730 (SAGA: Hide in-game GUI on thumbnails) created by
- […] […]
- 17:04 Changeset [d165f85a] by
- Formatting. svn-id: r42844
- 16:29 Changeset [816bd9a7] by
- Add ARM code version of Normal2x scaler. Add ARM only aspect ratio …
- 16:04 Changeset [ed763ccc] by
- Fix format string issues (and compiler warnings). Patch by …
- 12:01 Ticket #7729 (DC: autosave switch/toggle feature) created by
- […] […]
- 05:34 Changeset [5a44af44] by
- Enabled running of look/use scripts on left/right mouse button press …
- 05:30 Changeset [21a22f7f] by
- Added methods to Mouse for setting the state of the button. svn-id: r42840
- 04:51 Changeset [019b7f31] by
- * Added Game::getObjectWithAnimation() which finds the object that …
- 04:47 Changeset [00980849] by
- Fixed one more bug related to animations having no frames. svn-id: r42838
- 04:20 Changeset [aa6efa33] by
- Fixed segfault when the screen is deleted before animations (the …
- 04:18 Changeset [673bae44] by
- * Added AnimationManager::addText() for adding text animations * Added …
- 04:14 Changeset [fa59e4b1] by
- * Added Sprite::getPixel() (takes into account whether a sprite is …
- 03:57 Changeset [ddf8f1c] by
- * Removed unused variable * Fixed unsigned to signed comparison …
- 03:08 Changeset [b14828c4] by
- * Added Font::getStringHeight() * Made Font::getStringWidth() …
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