Timeline



07/30/09:

23:55 Ticket #4498 (PSP: Crash upon launching) closed by SF/tanoku
fixed
23:11 Ticket #4499 (MI2: MIXER: bad wiring in adlib and mixed midi modes) created by SF/zorbid
[…] […]
21:45 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) closed by fingolfin
17:46 Ticket #4498 (PSP: Crash upon launching) created by joostp
[…] […]
16:53 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) closed by lordhoto
fixed
15:57 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) created by joostp
[…] […]
09:37 Ticket #9039 (scale2x mmx on x86_64) closed by fingolfin
06:55 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) closed by Kirben
invalid
06:48 Ticket #4496 (SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)) created by SF/markcoolio
[…] […]
06:21 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) created by SF/bobdevis
[…] […]
00:06 Ticket #4494 (INDY3 MAC: Music Does Not Play When Loading Games) created by SF/mthreepwood
[…] […]
00:03 Ticket #4493 (INDY3 MAC: Credits Overwritten) created by SF/mthreepwood
[…] […]

07/29/09:

19:51 Ticket #4406 (SAM: crash at the end of credits sequence) closed by wjp
14:02 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) created by SF/pncfreak
[…] […]
10:18 Ticket #4421 (SMK videos don't use the volume settings) closed by DrMcCoy
fixed
09:20 Ticket #7721 (GUI: Sorting of output rates) closed by fingolfin
09:16 Ticket #4399 (WEB: Unable to post more than single news item per day) closed by SF/fredrik_w
fixed
08:55 Ticket #7716 (GUI: behaviour of game list) closed by fingolfin
08:19 Ticket #4491 (WOODRUFF: GFX Glitches) created by SF/kuroshiro
[…] […]

07/28/09:

23:20 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) closed by fingolfin
fixed
22:43 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) closed by fingolfin
22:13 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) created by CeRiAl
[…] […]
22:08 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) created by CeRiAl
[…] […]
21:58 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) created by CeRiAl
[…] […]
21:51 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) created by CeRiAl
[…] […]
16:25 Ticket #4490 (GP2XWIZ: PCjr speaker audio output problem) created by hkzlab
[…] […]
14:36 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) created by SF/zorbid
[…] […]
13:27 Ticket #4488 (ZAK V2: no inventory keyboard shortcuts) created by SF/zorbid
[…] […]
11:21 Ticket #4487 (AGI: KQ1: ScummVM Crash) created by SF/dproudmoore
[…] […]
11:18 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) created by SF/dproudmoore
[…] […]
11:16 Ticket #4485 (AGI: KQ1: Fast text box) created by SF/dproudmoore
[…] […]
11:13 Ticket #4484 (AGI: KQ1: Jumping knight) created by SF/dproudmoore
[…] […]
02:46 Ticket #4483 (SWORD2: Small graphics glitch) created by SF/escarlate
[…] […]

07/27/09:

17:49 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) closed by lordhoto
fixed
17:11 Ticket #7730 (SAGA: Hide in-game GUI on thumbnails) created by lordhoto
[…] […]
12:01 Ticket #7729 (DC: autosave switch/toggle feature) created by SF/stryfe-dc
[…] […]

07/26/09:

23:47 Ticket #4482 (CRUISE: Player Menu mostly not working well) created by SF/meddlingmonk
[…] […]
23:21 Ticket #4423 (CRUISE: Crash on most any action (OSX)) closed by joostp
fixed
22:55 Ticket #4481 (ITE: Music restarts on every background change in credits) created by lordhoto
[…] […]
21:15 Ticket #4480 (ITE: Graphics glitches in rat cave) created by lordhoto
[…] […]
21:09 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) created by lordhoto
[…] […]
20:41 Ticket #4452 (RTZ: music doesn't play during videos in town) closed by johndoe123
invalid
20:32 Ticket #4478 (ITE: Game hangs when selling silver medallion) closed by lordhoto
18:17 Ticket #4450 (WINCE: Screen alignment in x2 scalers) closed by SF/knakos
fixed
16:51 Ticket #9058 (Using more than one FM_OPL object (experimental)) created by eriktorbjorn
[…] […]
15:34 Ticket #4478 (ITE: Game hangs when selling silver medallion) created by lordhoto
[…] […]
10:13 Ticket #4476 (DRASCULA: Conversation question error) closed by eriktorbjorn
fixed

07/25/09:

22:13 Ticket #4477 (DRASCULA: Cursor appears ontop of ending and credits) created by SF/ezekiel000
[…] […]
22:12 Ticket #4476 (DRASCULA: Conversation question error) created by SF/ezekiel000
[…] […]
22:10 Ticket #4475 (DRASCULA: gfx glitch in pendulum room) created by SF/ezekiel000
[…] […]
22:08 Ticket #4474 (DRASCULA: Spanish speech in English version) created by SF/ezekiel000
[…] […]
22:06 Ticket #4473 (DRASCULA: Repeating conversations) created by SF/ezekiel000
[…] […]
19:53 Ticket #4468 (DRASCULA: Crash when smashing church window.) closed by eriktorbjorn
fixed
14:08 Ticket #4472 (DW German: Enhanced music doesn't work) created by SF/dhwz
[…] […]
13:12 Ticket #4465 (DRASCULA: Text wrapping error) closed by eriktorbjorn
fixed
11:10 Ticket #4469 (IHNM: Crash after starting the game) closed by sev-
11:03 Ticket #4471 (CRUISE: input not working on slow machines) created by SF/harrypoppins
[…] […]
06:30 Ticket #9052 (MM C64 Objects / Verb fixes) closed by Kirben
05:40 Ticket #9033 (MM C64 Costume Animation) closed by Kirben
03:10 Ticket #4470 (IPHONE: CRUISE: more problems with click event) created by SF/bsauvage1
[…] […]
02:20 Tickets #3584,​2868 batch updated by SF/sf-robot
02:20 Tickets #3849,​4130,​4137,​4155 batch updated by SF/sf-robot
02:20 Ticket #4229 (WAXWORKS: Crash in "Jack the Ripper" Zone) closed by SF/sf-robot
02:20 Ticket #4346 (DRASCULA: game data contains sourceless binaries) closed by SF/sf-robot
01:29 Ticket #9038 (EVENTS: EventManager and related cleanup) closed by lordhoto
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