Timeline
07/29/09:
- 19:51 Ticket #4406 (SAM: crash at the end of credits sequence) closed by
- 14:02 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) created by
- […] […]
- 10:18 Ticket #4421 (SMK videos don't use the volume settings) closed by
- fixed
- 09:20 Ticket #7721 (GUI: Sorting of output rates) closed by
- 09:16 Ticket #4399 (WEB: Unable to post more than single news item per day) closed by
- fixed
- 08:55 Ticket #7716 (GUI: behaviour of game list) closed by
- 08:19 Ticket #4491 (WOODRUFF: GFX Glitches) created by
- […] […]
07/28/09:
- 23:20 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) closed by
- fixed
- 22:43 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) closed by
- 22:13 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) created by
- […] […]
- 22:08 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) created by
- […] […]
- 21:58 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) created by
- […] […]
- 21:51 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) created by
- […] […]
- 16:25 Ticket #4490 (GP2XWIZ: PCjr speaker audio output problem) created by
- […] […]
- 14:36 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) created by
- […] […]
- 13:27 Ticket #4488 (ZAK V2: no inventory keyboard shortcuts) created by
- […] […]
- 11:21 Ticket #4487 (AGI: KQ1: ScummVM Crash) created by
- […] […]
- 11:18 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) created by
- […] […]
- 11:16 Ticket #4485 (AGI: KQ1: Fast text box) created by
- […] […]
- 11:13 Ticket #4484 (AGI: KQ1: Jumping knight) created by
- […] […]
- 02:46 Ticket #4483 (SWORD2: Small graphics glitch) created by
- […] […]
07/27/09:
- 17:49 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) closed by
- fixed
- 17:11 Ticket #7730 (SAGA: Hide in-game GUI on thumbnails) created by
- […] […]
- 12:01 Ticket #7729 (DC: autosave switch/toggle feature) created by
- […] […]
07/26/09:
- 23:47 Ticket #4482 (CRUISE: Player Menu mostly not working well) created by
- […] […]
- 23:21 Ticket #4423 (CRUISE: Crash on most any action (OSX)) closed by
- fixed
- 22:55 Ticket #4481 (ITE: Music restarts on every background change in credits) created by
- […] […]
- 21:15 Ticket #4480 (SAGA: ITE - Graphics glitches in rat cave) created by
- […] […]
- 21:09 Ticket #4479 (ITE: Ingame GUI does not list slots 96-99) created by
- […] […]
- 20:41 Ticket #4452 (RTZ: music doesn't play during videos in town) closed by
- invalid
- 20:32 Ticket #4478 (ITE: Game hangs when selling silver medallion) closed by
- 18:17 Ticket #4450 (WINCE: Screen alignment in x2 scalers) closed by
- fixed
- 16:51 Ticket #9058 (Using more than one FM_OPL object (experimental)) created by
- […] […]
- 15:34 Ticket #4478 (ITE: Game hangs when selling silver medallion) created by
- […] […]
- 10:13 Ticket #4476 (DRASCULA: Conversation question error) closed by
- fixed
07/25/09:
- 22:13 Ticket #4477 (DRASCULA: Cursor appears ontop of ending and credits) created by
- […] […]
- 22:12 Ticket #4476 (DRASCULA: Conversation question error) created by
- […] […]
- 22:10 Ticket #4475 (DRASCULA: gfx glitch in pendulum room) created by
- […] […]
- 22:08 Ticket #4474 (DRASCULA: Spanish speech in English version) created by
- […] […]
- 22:06 Ticket #4473 (DRASCULA: Repeating conversations) created by
- […] […]
- 19:53 Ticket #4468 (DRASCULA: Crash when smashing church window.) closed by
- fixed
- 14:08 Ticket #4472 (DW German: Enhanced music doesn't work) created by
- […] […]
- 13:12 Ticket #4465 (DRASCULA: Text wrapping error) closed by
- fixed
- 11:10 Ticket #4469 (IHNM: Crash after starting the game) closed by
- 11:03 Ticket #4471 (CRUISE: input not working on slow machines) created by
- […] […]
- 06:30 Ticket #9052 (MM C64 Objects / Verb fixes) closed by
- 05:40 Ticket #9033 (MM C64 Costume Animation) closed by
- 03:10 Ticket #4470 (IPHONE: CRUISE: more problems with click event) created by
- […] […]
- 02:20 Tickets #3584,2868 batch updated by
- 02:20 Tickets #3849,4130,4137,4155 batch updated by
- 02:20 Ticket #4229 (WAXWORKS: Crash in "Jack the Ripper" Zone) closed by
- 02:20 Ticket #4346 (DRASCULA: game data contains sourceless binaries) closed by
- 01:29 Ticket #9038 (EVENTS: EventManager and related cleanup) closed by
07/24/09:
- 17:42 Ticket #4469 (IHNM: Crash after starting the game) created by
- […] […]
- 14:32 Ticket #4468 (DRASCULA: Crash when smashing church window.) created by
- […] […]
- 14:30 Ticket #4467 (DRASCULA: Graveyard GFX error) created by
- […] […]
- 14:29 Ticket #4466 (DRASCULA: Cursor GFX error) created by
- […] […]
- 14:26 Ticket #4465 (DRASCULA: Text wrapping error) created by
- […] […]
- 12:33 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) closed by
- fixed
- 10:45 Ticket #3846 (GOB: WOODRUFF - In-Game animation shifted(?)) closed by
- fixed
- 10:21 Ticket #9057 (Motorola A1200/E6/A1600 (motoezx) patch) created by
- […] […]
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