Timeline
07/24/09:
- 21:36 Changeset [da747553] by
- Merging Map_v4 into Map_v2 svn-id: r42716
- 21:36 Changeset [3668895a] by
- CoktelVideo cleanup: Splitting up some IMD methods and removing the …
- 21:36 Changeset [54b63ac2] by
- Moving all implementations into the cpp svn-id: r42714
- 21:35 Changeset [c4baedc] by
- Renaming getAnchor() to getFrameCoords() svn-id: r42713
- 21:35 Changeset [8396e20] by
- Fixing bytes per pixel detection svn-id: r42712
- 21:34 Changeset [6a28c0af] by
- Added a method to easily dump resources to file svn-id: r42711
- 21:34 Changeset [b2154f61] by
- Adding stubs for newer VMDs found in Addy 5 svn-id: r42710
- 21:33 Changeset [90d8dcca] by
- Adding ADL playback to the demoplayer svn-id: r42709
- 21:33 Changeset [6e79ba66] by
- Properly reading the video codec fourcc, in case we need other codecs …
- 21:32 Changeset [bf768ecf] by
- Calculating the number of data bytes per initial sound slice, because …
- 21:31 Changeset [02ca620d] by
- Caching the subtitle font and color, because some don't assign those …
- 21:31 Changeset [adc53716] by
- Adding subtitle support to Woodruff svn-id: r42705
- 21:29 Changeset [44fb798a] by
- Adding support for ADPCM sound data (yet another IMA ADPCM variant). …
- 20:21 Changeset [b36a1ccd] by
- re-enable SCI engine svn-id: r42701
- 20:07 Changeset [a64c9254] by
- This is 1.0.0pre0 svn-id: r42700
- 19:56 Changeset [2e60a20e] by
- This is 1.1.0svn svn-id: r42699
- 19:24 Changeset [c247e988] by
- Removed unused variable. svn-id: r42697
- 18:58 Changeset [441ae56e] by
- SAGA: Instead of trying to detect duplicate glyphs, simply generate …
- 17:42 Ticket #4469 (IHNM: Crash after starting the game) created by
- […] […]
- 14:32 Ticket #4468 (DRASCULA: Crash when smashing church window.) created by
- […] […]
- 14:30 Ticket #4467 (DRASCULA: Graveyard GFX error) created by
- […] […]
- 14:29 Ticket #4466 (DRASCULA: Cursor GFX error) created by
- […] […]
- 14:26 Ticket #4465 (DRASCULA: Text wrapping error) created by
- […] […]
- 13:30 Changeset [035dad7] by
- Adjust workaround for bug #2826144, to use hard coded offset, that …
- 12:33 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) closed by
- fixed
- 12:28 Changeset [17106189] by
- Add workaround for bug #2826144 - SAM: Game hangs when talking to …
- 10:45 Ticket #3846 (GOB: WOODRUFF - In-Game animation shifted(?)) closed by
- fixed
- 10:45 Changeset [c78ed9e4] by
- Adding transparency for VMD video block type 2, fixing bug #2037158 …
- 10:21 Ticket #9057 (Motorola A1200/E6/A1600 (motoezx) patch) created by
- […] […]
- 05:20 Changeset [3efecb3a] by
- Fix cursor position, when entering a save game name in HE games. …
- 05:07 Changeset [5faceb59] by
- Temporary mapped GPL command StartPlay to handler for Start and …
- 05:00 Changeset [c1ad0c39] by
- * Added tracking and deleting animations by index (which represents …
- 04:59 Changeset [211869d0] by
- Bear Stormin' is the full mini game, and not a demo. svn-id: r42681
- 01:54 Changeset [a2bca06b] by
- Added support for per-animation scaling (via scaling factors). I have …
07/23/09:
- 19:50 Changeset [01b83203] by
- Fixing a bug in the V4 save file handler, produced by a "neat" feature …
- 18:54 Ticket #4460 (Error when asking for version) closed by
- invalid
- 18:50 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) created by
- […] […]
- 18:39 Ticket #4461 (RTZ: Odd text wrapping) closed by
- invalid
- 17:11 Ticket #4456 (RTZ: Movie plays with wrong palette) closed by
- invalid
- 16:27 Ticket #4462 (RTZ: Uncompletable) closed by
- invalid
- 15:09 Ticket #4463 (RTZ: Odd graphics error when openning inventory) created by
- […] […]
- 15:06 Ticket #4462 (RTZ: Uncompletable) created by
- […] […]
- 14:54 Ticket #4461 (RTZ: Odd text wrapping) created by
- […] […]
- 14:45 Ticket #4460 (Error when asking for version) created by
- […] […]
- 14:43 Ticket #4459 (CRUISE: Missing font data for Spanish) created by
- […] […]
- 14:20 Ticket #4458 (RTZ: Item disappears) created by
- […] […]
- 13:31 Ticket #4457 (RTZ: Displays wrong area briefly) created by
- […] […]
- 13:28 Ticket #4456 (RTZ: Movie plays with wrong palette) created by
- […] […]
- 11:29 Ticket #4455 (RTZ: Stuck note.) created by
- […] […]
- 11:26 Ticket #4454 (RTZ: Graphical glitch in the swamp.) created by
- […] […]
- 10:56 Ticket #4366 (LURE: NPC character got an excess number of pending actions) closed by
- fixed
- 10:54 Changeset [33929b52] by
- Only autosave in supported scenes. svn-id: r42677
- 10:49 Changeset [53783575] by
- Bugfix for player blocking room entrance causing NPCs trying to enter …
- 10:36 Ticket #3210 (HE Games: Glitches after loading saved games) closed by
- fixed
- 10:33 Changeset [c8d7b67] by
- Fix bug #1726909 - HE Games: Glitches after loading saved games, by …
- 10:31 Changeset [68a75c2] by
- Remove keyboard support for mouse buttons, since it interferes with …
- 07:49 Changeset [870e0341] by
- Correct error in revision 26678. svn-id: r42673
- 05:57 Changeset [46be9c3a] by
- Simplify the code to check whether loading or saving a game is …
- 05:48 Changeset [fad11ade] by
- Simplify the code to check whether loading or saving a game is …
07/22/09:
- 22:14 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) closed by
- duplicate
- 21:07 Ticket #4453 (Unable to select subtitles in Atlantis and Simon 1) created by
- […] […]
- 20:42 Ticket #4435 (ITE: compressed sounds don't play) closed by
- invalid
- 20:38 Ticket #4445 (GUI: Low Res Bugs) closed by
- fixed
- 20:37 Changeset [4e71153] by
- Fix bug #2825252: "GUI: Low Res Bugs" svn-id: r42668
- 19:57 Ticket #9053 (Cruise for a Corpse (DOS/German) screenshots) closed by
- 19:30 Ticket #4452 (RTZ: music doesn't play during videos in town) created by
- […] […]
- 19:29 Ticket #4451 (RTZ: fails to start if intro video is not skipped.) created by
- […] […]
- 19:27 Ticket #3277 (MI: Saved game from the credits sequence fails to load) closed by
- fixed
- 19:25 Changeset [9b031982] by
- Fix bug #1745396: "MI: Saved game from the credits sequence fails to …
- 19:23 Ticket #4358 (AGI: larry 1 doesn't restart after dying) closed by
- fixed
- 16:26 Changeset [0932497] by
- Fix bug #2798797: "AGI: larry 1 doesn't restart after dying" svn-id: …
- 16:26 Ticket #4449 (AGI: KQ4: Restart after load) closed by
- fixed
- 16:21 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) closed by
- duplicate
- 15:55 Changeset [483a4c0e] by
- Move functions from agi.cpp to more appropriate files. svn-id: r42662
- 15:14 Ticket #4450 (WINCE: Screen alignment in x2 scalers) created by
- […] […]
- 14:44 Ticket #7728 (Past subtitle log menu) created by
- […] […]
- 12:38 Changeset [9bd355ac] by
- Since Kyra PC98 version is japanese only don't mention it explicitly. …
- 12:36 Changeset [d106fca] by
- Mention microscope puzzle improvement in T7G svn-id: r42660
- 12:25 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) closed by
- fixed
- 12:24 Changeset [8839500] by
- Fix bug #2823759: "AGI: PQ1 help not showing the first time you press …
- 12:03 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) created by
- […] […]
- 11:49 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) closed by
- fixed
- 11:48 Changeset [7c1df4c] by
- Fix bug #2823762: "AGI: PQ1 All function keys are broken after …
- 11:30 Changeset [1726cc8d] by
- * Disabled unconditional execution of gates' scripts * Fixed bug in …
- 10:35 Ticket #4449 (AGI: KQ4: Restart after load) created by
- […] […]
- 10:32 Changeset [d4c13b40] by
- Update video script debug table for Waxworks. svn-id: r42656
- 10:30 Ticket #4448 (AGI: KQ4: Swimming on land) created by
- […] […]
- 10:28 Ticket #4447 (AGI: KQ4: Dwarf sequence) created by
- […] […]
- 10:23 Changeset [f4916b9] by
- Change the default target to CD version, for games which offer floppy …
- 09:56 Ticket #4446 (PS2 MANIAC V2: crash after playing some time) created by
- […] […]
- 09:52 Changeset [227f4a5] by
- Simplify fade code. svn-id: r42654
- 09:40 Ticket #4445 (GUI: Low Res Bugs) created by
- […] […]
- 07:22 Changeset [1c86a986] by
- Fix warnings svn-id: r42653
- 07:18 Changeset [ef37d0a9] by
- * Stopped AnimationManager::drawScene() from marking its own …
- 05:03 Changeset [5a77f089] by
- Check whether the walking map overlay is already in the desired state …
- 05:00 Changeset [42e8e1e1] by
- If a frame has scaled dimensions set to 0, the engine now does no …
- 04:50 Changeset [9b32771] by
- Fixed scaled mirrored sprite drawing. This change enables the NoSense …
- 04:47 Changeset [348cbc2] by
- * Removed some unnecessary virtual qualifiers from methods in …
- 04:42 Changeset [b3a2d186] by
- * Moved scaling support from Animation to Sprite * Now each Sprite …
- 00:42 Ticket #4443 (BALLOON: Missing background when loading a game on a level) closed by
- duplicate
- 00:19 Ticket #4444 (NIPPON: wont start in Dreamcast port) created by
- […] […]
07/21/09:
- 23:07 Ticket #4443 (BALLOON: Missing background when loading a game on a level) created by
- […] […]
- 21:34 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) created by
- […] […]
- 19:39 Changeset [64ebb586] by
- Add ARM code implementation of Scaler2x, and enable it for the WinCE …
- 17:20 Ticket #4429 (GUI: strange behaviour when closing window in debugger) closed by
- fixed
- 17:00 Changeset [a7b4191] by
- Use 50Hz ticks in Kyra1 Amiga instead of 60Hz ticks. svn-id: r42644
- 14:47 Ticket #4441 (ZAK: Crash when using the yellow crystal (Amiga version)) created by
- […] […]
- 13:40 Ticket #4440 (FW Amiga: looping sounds don't loop) created by
- […] […]
- 13:16 Ticket #4439 (FW: crash when clicking "load" in the GUI) created by
- […] […]
- 12:14 Changeset [3a3e7ac] by
- Fixing the text input in Gob1 (the loading code wasn't printed as you …
- 12:00 Ticket #4438 (GOB1: Game "hangs" after first level) closed by
- fixed
- 11:58 Changeset [4f431e89] by
- Fixing "Game "hangs" after first level" (bug #2824414) svn-id: r42641
- 11:26 Changeset [87af626e] by
- Making some static const uint32s public, older GCC versions don't seem …
- 10:48 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) closed by
- fixed
- 10:48 Changeset [fd63d8c9] by
- Fix bug #2823818 - GUI: unable to select subtitles and speech for …
- 10:42 Ticket #9055 (Fix for palette error in waxworks intro) closed by
- wontfix
- 10:37 Changeset [66311e32] by
- Fix fade effects in Waxworks. svn-id: r42638
- 09:39 Changeset [4c797d57] by
- Use a BufferedReadStream to buffer ArjFile's input to reduce memory …
- 07:02 Changeset [004b313a] by
- Update GUI flags for AGOS game engine. svn-id: r42636
07/20/09:
- 22:26 Changeset [5585e181] by
- Fix gcc warning (hopefully this is correct). svn-id: r42635
- 22:15 Changeset [3f6159a9] by
- Proper implementation of microscope puzzle. svn-id: r42634
- 21:24 Ticket #4314 (SAM: Charset fail after loading savegame) closed by
- invalid
- 21:19 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) closed by
- duplicate
- 21:00 Ticket #4434 (Mickey's space adventure crash) closed by
- fixed
- 20:59 Changeset [6e6d5e8b] by
- Fixing bug #2823854: Mickey's space adventure crash. There's one too …
- 20:55 Changeset [f9208f1] by
- Make ScummFile::eos() consistent with Stream::eos(). Remove usage of …
- 19:06 Ticket #4373 (DC: Cannot play AGI Fanmade games) closed by
- worksforme
- 18:26 Ticket #4438 (GOB1: Game "hangs" after first level) created
- […] […]
- 17:46 Changeset [83c0d0fc] by
- missed some files when merging svn-id: r42630
- 17:34 Changeset [6097828] by
- Made 'show walking map overlay' setting persist when changing rooms. …
- 17:25 Changeset [a2a71cb] by
- * Added scaling support * Made the dragon scale when it is in …
- 14:19 Ticket #4437 (DC: Drascula (Italian) Intro Movie Crash ) created by
- […] […]
- 14:17 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) created by
- […] […]
- 09:21 Ticket #4427 (DW: Game freeze) closed by
- fixed
- 09:19 Changeset [b40dc424] by
- Bugfix for hangs on scene changes in Discworld 1 after having loaded a …
- 08:31 Changeset [0e2f2673] by
- Moved new ports section to more appropriate place. And force buildbot …
- 05:22 Ticket #4433 (FT Crash driving towards Vultures hideout) closed by
- 05:02 Changeset [9e3d42c] by
- AGOS: Fixed badload(); some whitespace cleanup svn-id: r42624
07/19/09:
- 21:06 Changeset [00af395a] by
- Fix compilation with USE_CONSOLE = 0 svn-id: r42623
- 19:56 Changeset [4ae0b05] by
- now using tick for fadeout through the nowmal delay function svn-id: …
- 18:12 Ticket #9056 (Midi device selection through commandline in windows) created by
- […] […]
- 16:59 Changeset [65cf95b] by
- reverted fadeout to using plain delay as delayWithTicks crashes >( …
- 16:11 Changeset [f051e7e9] by
- use own soundhandle as the ones in Kyra::Sound seem to be used for …
- 16:10 Changeset [4bd5023] by
- whoops, fix non-arm build (why? :-) ) svn-id: r42619
- 15:36 Changeset [5952977] by
- use ticks for timing fadeout svn-id: r42618
- 15:12 Ticket #9055 (Fix for palette error in waxworks intro) created by
- […] […]
- 15:00 Changeset [52a16065] by
- Fix 16bit color when using the hardware screen's pixel format. The …
- 14:54 Changeset [18301b6f] by
- * Used ldexp() in real_to_double() instead of doing the calculation …
- 14:46 Changeset [c313396a] by
- remove dead code leftover svn-id: r42615
- 14:03 Changeset [5b16cab6] by
- Change generic save game name. svn-id: r42614
- 14:02 Changeset [dbe300fc] by
- fixed retiring of external Notes fixed/improved counting DMAs in Paula …
- 13:33 Ticket #4435 (ITE: compressed sounds don't play) created by
- […] […]
- 13:28 Changeset [1ec375bb] by
- Added capability for reading in Pascal 6-byte floats and made …
- 12:52 Changeset [6e5063ae] by
- Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 …
- 11:32 Ticket #4434 (Mickey's space adventure crash) created by
- […] […]
- 11:07 Ticket #4157 (TUCKER: Sprite glitch) closed by
- fixed
- 11:07 Changeset [c9ac83c2] by
- fix bug #2597980 - TUCKER: Sprite glitch svn-id: r42610
- 10:50 Changeset [3c8e328] by
- SCI: check shouldQuit() in main loop svn-id: r42609
- 10:35 Ticket #4433 (FT Crash driving towards Vultures hideout) created by
- […] […]
- 09:13 Changeset [bcd98e5] by
- Update Waxworks. svn-id: r42608
- 09:09 Changeset [29cd90ec] by
- Add patch #2823590 - Fix music crashes in Waxworks (PC). svn-id: r42606
- 09:09 Ticket #9054 (Fix music crashes in Waxworks (PC)) closed by
- 08:22 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) created by
- […] […]
- 01:28 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) created by
- […] […]
- 01:19 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) created by
- […] […]
- 01:14 Changeset [31b6767] by
- fixed: intro-music started twice because it was hardcoded in the …
- 00:58 Changeset [396d6c86] by
- add support for fadeout svn-id: r42601
- 00:44 Changeset [22ee23ca] by
- some more tables included, for tempo and volume values svn-id: r42600
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