Timeline



07/23/09:

19:50 Changeset [01b83203] by Sven Hesse <drmccoy@…>
Fixing a bug in the V4 save file handler, produced by a "neat" feature …
18:54 Ticket #4460 (Error when asking for version) closed by sev-
invalid
18:50 Ticket #4464 (SAM: Game hangs when talking to bigfoot guard) created by eriktorbjorn
[…] […]
18:39 Ticket #4461 (RTZ: Odd text wrapping) closed by johndoe123
invalid
17:11 Ticket #4456 (RTZ: Movie plays with wrong palette) closed by johndoe123
invalid
16:27 Ticket #4462 (RTZ: Uncompletable) closed by SF/ezekiel000
invalid
15:09 Ticket #4463 (RTZ: Odd graphics error when openning inventory) created by SF/ezekiel000
[…] […]
15:06 Ticket #4462 (RTZ: Uncompletable) created by SF/ezekiel000
[…] […]
14:54 Ticket #4461 (RTZ: Odd text wrapping) created by SF/ezekiel000
[…] […]
14:45 Ticket #4460 (Error when asking for version) created by SF/mac_es
[…] […]
14:43 Ticket #4459 (CRUISE: Missing font data for Spanish) created by SF/mac_es
[…] […]
14:20 Ticket #4458 (RTZ: Item disappears) created by SF/ezekiel000
[…] […]
13:31 Ticket #4457 (RTZ: Displays wrong area briefly) created by SF/ezekiel000
[…] […]
13:28 Ticket #4456 (RTZ: Movie plays with wrong palette) created by SF/ezekiel000
[…] […]
11:29 Ticket #4455 (RTZ: Stuck note.) created by SF/ezekiel000
[…] […]
11:26 Ticket #4454 (RTZ: Graphical glitch in the swamp.) created by SF/ezekiel000
[…] […]
10:56 Ticket #4366 (LURE: NPC character got an excess number of pending actions) closed by dreammaster
fixed
10:54 Changeset [33929b52] by Travis Howell <kirben@…>
Only autosave in supported scenes. svn-id: r42677
10:49 Changeset [53783575] by dreammaster
Bugfix for player blocking room entrance causing NPCs trying to enter …
10:36 Ticket #3210 (HE Games: Glitches after loading saved games) closed by Kirben
fixed
10:33 Changeset [c8d7b67] by Travis Howell <kirben@…>
Fix bug #1726909 - HE Games: Glitches after loading saved games, by …
10:31 Changeset [68a75c2] by Travis Howell <kirben@…>
Remove keyboard support for mouse buttons, since it interferes with …
07:49 Changeset [870e0341] by Travis Howell <kirben@…>
Correct error in revision 26678. svn-id: r42673
05:57 Changeset [46be9c3a] by Travis Howell <kirben@…>
Simplify the code to check whether loading or saving a game is …
05:48 Changeset [fad11ade] by Travis Howell <kirben@…>
Simplify the code to check whether loading or saving a game is …

07/22/09:

22:14 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) closed by sev-
duplicate
21:07 Ticket #4453 (Unable to select subtitles in Atlantis and Simon 1) created by SF/gimlao
[…] […]
20:42 Ticket #4435 (ITE: compressed sounds don't play) closed by sev-
invalid
20:38 Ticket #4445 (GUI: Low Res Bugs) closed by sev-
fixed
20:37 Changeset [4e71153] by sev-
Fix bug #2825252: "GUI: Low Res Bugs" svn-id: r42668
19:57 Ticket #9053 (Cruise for a Corpse (DOS/German) screenshots) closed by sev-
19:30 Ticket #4452 (RTZ: music doesn't play during videos in town) created by SF/ezekiel000
[…] […]
19:29 Ticket #4451 (RTZ: fails to start if intro video is not skipped.) created by SF/ezekiel000
[…] […]
19:27 Ticket #3277 (MI: Saved game from the credits sequence fails to load) closed by sev-
fixed
19:25 Changeset [9b031982] by sev-
Fix bug #1745396: "MI: Saved game from the credits sequence fails to …
19:23 Ticket #4358 (AGI: larry 1 doesn't restart after dying) closed by sev-
fixed
16:26 Changeset [0932497] by sev-
Fix bug #2798797: "AGI: larry 1 doesn't restart after dying" svn-id: …
16:26 Ticket #4449 (AGI: KQ4: Restart after load) closed by sev-
fixed
16:21 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) closed by sev-
duplicate
15:55 Changeset [483a4c0e] by sev-
Move functions from agi.cpp to more appropriate files. svn-id: r42662
15:14 Ticket #4450 (WINCE: Screen alignment in x2 scalers) created by SF/pncfreak
[…] […]
14:44 Ticket #7728 (Past subtitle log menu) created by SF/ohhara
[…] […]
12:38 Changeset [9bd355ac] by Johannes Schickel <lordhoto@…>
Since Kyra PC98 version is japanese only don't mention it explicitly. …
12:36 Changeset [d106fca] by sev-
Mention microscope puzzle improvement in T7G svn-id: r42660
12:25 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) closed by sev-
fixed
12:24 Changeset [8839500] by sev-
Fix bug #2823759: "AGI: PQ1 help not showing the first time you press …
12:03 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) created by SF/pncfreak
[…] […]
11:49 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) closed by sev-
fixed
11:48 Changeset [7c1df4c] by sev-
Fix bug #2823762: "AGI: PQ1 All function keys are broken after …
11:30 Changeset [1726cc8d] by Denis Kasak <dkasak13@…>
* Disabled unconditional execution of gates' scripts * Fixed bug in …
10:35 Ticket #4449 (AGI: KQ4: Restart after load) created by SF/dproudmoore
[…] […]
10:32 Changeset [d4c13b40] by Travis Howell <kirben@…>
Update video script debug table for Waxworks. svn-id: r42656
10:30 Ticket #4448 (AGI: KQ4: Swimming on land) created by SF/dproudmoore
[…] […]
10:28 Ticket #4447 (AGI: KQ4: Dwarf sequence) created by SF/dproudmoore
[…] […]
10:23 Changeset [f4916b9] by Travis Howell <kirben@…>
Change the default target to CD version, for games which offer floppy …
09:56 Ticket #4446 (PS2 MANIAC V2: crash after playing some time) created by SF/damonfeuer
[…] […]
09:52 Changeset [227f4a5] by Travis Howell <kirben@…>
Simplify fade code. svn-id: r42654
09:40 Ticket #4445 (GUI: Low Res Bugs) created by SF/damonfeuer
[…] […]
07:22 Changeset [1c86a986] by sev-
Fix warnings svn-id: r42653
07:18 Changeset [ef37d0a9] by Denis Kasak <dkasak13@…>
* Stopped AnimationManager::drawScene() from marking its own …
05:03 Changeset [5a77f089] by Denis Kasak <dkasak13@…>
Check whether the walking map overlay is already in the desired state …
05:00 Changeset [42e8e1e1] by Denis Kasak <dkasak13@…>
If a frame has scaled dimensions set to 0, the engine now does no …
04:50 Changeset [9b32771] by Denis Kasak <dkasak13@…>
Fixed scaled mirrored sprite drawing. This change enables the NoSense …
04:47 Changeset [348cbc2] by Denis Kasak <dkasak13@…>
* Removed some unnecessary virtual qualifiers from methods in …
04:42 Changeset [b3a2d186] by Denis Kasak <dkasak13@…>
* Moved scaling support from Animation to Sprite * Now each Sprite …
00:42 Ticket #4443 (BALLOON: Missing background when loading a game on a level) closed by Kirben
duplicate
00:19 Ticket #4444 (NIPPON: wont start in Dreamcast port) created by SF/scorches-forge
[…] […]

07/21/09:

23:07 Ticket #4443 (BALLOON: Missing background when loading a game on a level) created by SF/darthjdg
[…] […]
21:34 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) created by SF/gimlao
[…] […]
19:39 Changeset [64ebb586] by Robin Watts <robinwatts@…>
Add ARM code implementation of Scaler2x, and enable it for the WinCE …
17:20 Ticket #4429 (GUI: strange behaviour when closing window in debugger) closed by wjp
fixed
17:00 Changeset [a7b4191] by Johannes Schickel <lordhoto@…>
Use 50Hz ticks in Kyra1 Amiga instead of 60Hz ticks. svn-id: r42644
14:47 Ticket #4441 (ZAK: Crash when using the yellow crystal (Amiga version)) created by SF/gplechuck
[…] […]
13:40 Ticket #4440 (FW Amiga: looping sounds don't loop) created by SF/noncivoleva
[…] […]
13:16 Ticket #4439 (FW: crash when clicking "load" in the GUI) created by SF/noncivoleva
[…] […]
12:14 Changeset [3a3e7ac] by Sven Hesse <drmccoy@…>
Fixing the text input in Gob1 (the loading code wasn't printed as you …
12:00 Ticket #4438 (GOB1: Game "hangs" after first level) closed by DrMcCoy
fixed
11:58 Changeset [4f431e89] by Sven Hesse <drmccoy@…>
Fixing "Game "hangs" after first level" (bug #2824414) svn-id: r42641
11:26 Changeset [87af626e] by Sven Hesse <drmccoy@…>
Making some static const uint32s public, older GCC versions don't seem …
10:48 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) closed by Kirben
fixed
10:48 Changeset [fd63d8c9] by Travis Howell <kirben@…>
Fix bug #2823818 - GUI: unable to select subtitles and speech for …
10:42 Ticket #9055 (Fix for palette error in waxworks intro) closed by Kirben
wontfix
10:37 Changeset [66311e32] by Travis Howell <kirben@…>
Fix fade effects in Waxworks. svn-id: r42638
09:39 Changeset [4c797d57] by wjp
Use a BufferedReadStream to buffer ArjFile's input to reduce memory …
07:02 Changeset [004b313a] by Travis Howell <kirben@…>
Update GUI flags for AGOS game engine. svn-id: r42636

07/20/09:

22:26 Changeset [5585e181] by Johannes Schickel <lordhoto@…>
Fix gcc warning (hopefully this is correct). svn-id: r42635
22:15 Changeset [3f6159a9] by sev-
Proper implementation of microscope puzzle. svn-id: r42634
21:24 Ticket #4314 (SAM: Charset fail after loading savegame) closed by lordhoto
invalid
21:19 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) closed by zeldin
duplicate
21:00 Ticket #4434 (Mickey's space adventure crash) closed by SF/mthreepwood
fixed
20:59 Changeset [6e6d5e8b] by Matthew Hoops <clone2727@…>
Fixing bug #2823854: Mickey's space adventure crash. There's one too …
20:55 Changeset [f9208f1] by wjp
Make ScummFile::eos() consistent with Stream::eos(). Remove usage of …
19:06 Ticket #4373 (DC: Cannot play AGI Fanmade games) closed by zeldin
worksforme
18:26 Ticket #4438 (GOB1: Game "hangs" after first level) created
[…] […]
17:46 Changeset [83c0d0fc] by Norbert Lange <nolange@…>
missed some files when merging svn-id: r42630
17:34 Changeset [6097828] by Denis Kasak <dkasak13@…>
Made 'show walking map overlay' setting persist when changing rooms. …
17:25 Changeset [a2a71cb] by Denis Kasak <dkasak13@…>
* Added scaling support * Made the dragon scale when it is in …
14:19 Ticket #4437 (DC: Drascula (Italian) Intro Movie Crash ) created by SF/who-sthere
[…] […]
14:17 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) created by SF/who-sthere
[…] […]
09:21 Ticket #4427 (DW: Game freeze) closed by dreammaster
fixed
09:19 Changeset [b40dc424] by dreammaster
Bugfix for hangs on scene changes in Discworld 1 after having loaded a …
08:31 Changeset [0e2f2673] by sev-
Moved new ports section to more appropriate place. And force buildbot …
05:22 Ticket #4433 (FT Crash driving towards Vultures hideout) closed by SF/pheres15
05:02 Changeset [9e3d42c] by Max Horn <max@…>
AGOS: Fixed badload(); some whitespace cleanup svn-id: r42624

07/19/09:

21:06 Changeset [00af395a] by wjp
Fix compilation with USE_CONSOLE = 0 svn-id: r42623
19:56 Changeset [4ae0b05] by Norbert Lange <nolange@…>
now using tick for fadeout through the nowmal delay function svn-id: …
18:12 Ticket #9056 (Midi device selection through commandline in windows) created by SF/tafuri
[…] […]
16:59 Changeset [65cf95b] by Norbert Lange <nolange@…>
reverted fadeout to using plain delay as delayWithTicks crashes >( …
16:11 Changeset [f051e7e9] by Norbert Lange <nolange@…>
use own soundhandle as the ones in Kyra::Sound seem to be used for …
16:10 Changeset [4bd5023] by Kostas Nakos <knakos@…>
whoops, fix non-arm build (why? :-) ) svn-id: r42619
15:36 Changeset [5952977] by Norbert Lange <nolange@…>
use ticks for timing fadeout svn-id: r42618
15:12 Ticket #9055 (Fix for palette error in waxworks intro) created by SF/tafuri
[…] […]
15:00 Changeset [52a16065] by Matthew Hoops <clone2727@…>
Fix 16bit color when using the hardware screen's pixel format. The …
14:54 Changeset [18301b6f] by Denis Kasak <dkasak13@…>
* Used ldexp() in real_to_double() instead of doing the calculation …
14:46 Changeset [c313396a] by Kostas Nakos <knakos@…>
remove dead code leftover svn-id: r42615
14:03 Changeset [5b16cab6] by Travis Howell <kirben@…>
Change generic save game name. svn-id: r42614
14:02 Changeset [dbe300fc] by Norbert Lange <nolange@…>
fixed retiring of external Notes fixed/improved counting DMAs in Paula …
13:33 Ticket #4435 (ITE: compressed sounds don't play) created by SF/dhwz
[…] […]
13:28 Changeset [1ec375bb] by Denis Kasak <dkasak13@…>
Added capability for reading in Pascal 6-byte floats and made …
12:52 Changeset [6e5063ae] by dreammaster
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 …
11:32 Ticket #4434 (Mickey's space adventure crash) created by SF/truus999
[…] […]
11:07 Ticket #4157 (TUCKER: Sprite glitch) closed by cyxx
fixed
11:07 Changeset [c9ac83c2] by Gregory Montoir <cyx@…>
fix bug #2597980 - TUCKER: Sprite glitch svn-id: r42610
10:50 Changeset [3c8e328] by wjp
SCI: check shouldQuit() in main loop svn-id: r42609
10:35 Ticket #4433 (FT Crash driving towards Vultures hideout) created by SF/pheres15
[…] […]
09:13 Changeset [bcd98e5] by Travis Howell <kirben@…>
Update Waxworks. svn-id: r42608
09:09 Changeset [29cd90ec] by Travis Howell <kirben@…>
Add patch #2823590 - Fix music crashes in Waxworks (PC). svn-id: r42606
09:09 Ticket #9054 (Fix music crashes in Waxworks (PC)) closed by Kirben
08:22 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) created by SF/escarlate
[…] […]
01:28 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) created by SF/darthjdg
[…] […]
01:19 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) created by SF/darthjdg
[…] […]
01:14 Changeset [31b6767] by Norbert Lange <nolange@…>
fixed: intro-music started twice because it was hardcoded in the …
00:58 Changeset [396d6c86] by Norbert Lange <nolange@…>
add support for fadeout svn-id: r42601
00:44 Changeset [22ee23ca] by Norbert Lange <nolange@…>
some more tables included, for tempo and volume values svn-id: r42600

07/18/09:

23:01 Ticket #4429 (GUI: strange behaviour when closing window in debugger) created by wjp
[…] […]
22:46 Changeset [8cb1cbfa] by wjp
SCI: Fix breakpoints svn-id: r42599
22:19 Changeset [57504cb6] by wjp
SCI: Fix disasm_addr option parsing svn-id: r42598
22:17 Changeset [66b565c9] by wjp
Fix crash in tab completion if one command is a prefix of another. …
21:26 Changeset [d362ca86] by Gregory Montoir <cyx@…>
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; …
19:44 Ticket #4428 (FT: Palette Glitch) created by SF/abevi
[…] […]
19:05 Ticket #4178 (TUCKER: Crashes to desktop while talking to Dave) closed by sev-
outdated
17:27 Changeset [bb5207c1] by Norbert Lange <nolange@…>
fixed some initialisation issues svn-id: r42595
16:27 Changeset [923f9b97] by Norbert Lange <nolange@…>
found and use another table, soundeffects in intro are now working …
15:15 Changeset [48e065a0] by Max Horn <max@…>
AGOS: Removed second setjmp in PN code (untested!) svn-id: r42593
15:12 Changeset [2250ff1d] by Max Horn <max@…>
AGOS: Get rid of one setjmp in PN code (needs testing) svn-id: r42592
15:11 Changeset [24e18ae] by Max Horn <max@…>
AGOS: Fixed backspace under OS X in Personal Nightmare svn-id: r42591
14:32 Ticket #9054 (Fix music crashes in Waxworks (PC)) created by SF/tafuri
[…] […]
13:39 Changeset [1d40f784] by Travis Howell <kirben@…>
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering …
13:38 Ticket #3099 (ZAK FM-TOWNS: Crash when entering Hostel from outside) closed by Kirben
fixed
13:05 Ticket #3749 (WOODRUFF: Game is dead on the Rummy's "Game Over") closed by DrMcCoy
fixed
13:05 Changeset [d9c2544] by wjp
SCI: don't leave debugger after bt svn-id: r42589
13:05 Changeset [049a636a] by Sven Hesse <drmccoy@…>
Adding a workaround for the guard house card game "game over" screen …
12:51 Changeset [a1bb7156] by wjp
SCI: Fix stepping in debugger svn-id: r42587
12:08 Changeset [cb185f1] by Denis Kasak <dkasak13@…>
Fixed bug which caused the dragon to be animated with the wrong Z …
11:03 Ticket #4427 (DW: Game freeze) created by SF/flannell
[…] […]
07:38 Ticket #4425 (COMI: ESC doesn't stop speech) closed by Kirben
invalid
07:37 Ticket #4426 (COMI: Odd monologue when trying to combine items) closed by Kirben
invalid
05:21 Changeset [a44cda55] by Denis Kasak <dkasak13@…>
Fixed bug which caused animations to sometimes be played too fast if …
04:24 Ticket #4408 (CRUISE: Inactive cursor click in Cruise) closed by SF/bsauvage1
fixed
03:20 Changeset [128fe6ea] by Denis Kasak <dkasak13@…>
Made the engine handle the Z coordinate for the hero properly. …
03:12 Changeset [10e9a78] by Denis Kasak <dkasak13@…>
Made the engine stop the dragon animation when the room changes. …
03:05 Changeset [18fda1b2] by Denis Kasak <dkasak13@…>
Fixed a bug where the cursor was not shown when the first room is …
03:00 Changeset [94417e7] by Denis Kasak <dkasak13@…>
* Added support for "walking" with the hero (i.e. moving the sprite to …
02:58 Changeset [3cde84f] by Denis Kasak <dkasak13@…>
Fixed bug where certain animations were played very fast when not …
02:53 Changeset [adf9e91e] by Denis Kasak <dkasak13@…>
* Added Animation::getFrame() * Added support for sorting animations …
01:22 Changeset [6235f9e1] by dreammaster
Minor tweak to prevent mouse clicks that close a user wait message …
01:11 Changeset [8e1f2963] by Denis Kasak <dkasak13@…>
Removed room switching hack from Mouse and re-added it to …
00:53 Changeset [aa98f944] by Travis Howell <kirben@…>
Merged revisions …
00:04 Ticket #3742 (WOODRUFF: Bluxtre nut gone when left on the ground) closed by DrMcCoy
invalid
00:04 Changeset [9e16e3b3] by Norbert Lange <nolange@…>
first attempt at enabling soundeffects using an table from the …
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