Timeline
07/22/09:
- 22:14 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) closed by
- duplicate
- 21:07 Ticket #4453 (Unable to select subtitles in Atlantis and Simon 1) created by
- […] […]
- 20:42 Ticket #4435 (ITE: compressed sounds don't play) closed by
- invalid
- 20:38 Ticket #4445 (GUI: Low Res Bugs) closed by
- fixed
- 20:37 Changeset [4e71153] by
- Fix bug #2825252: "GUI: Low Res Bugs" svn-id: r42668
- 19:57 Ticket #9053 (Cruise for a Corpse (DOS/German) screenshots) closed by
- 19:30 Ticket #4452 (RTZ: music doesn't play during videos in town) created by
- […] […]
- 19:29 Ticket #4451 (RTZ: fails to start if intro video is not skipped.) created by
- […] […]
- 19:27 Ticket #3277 (MI: Saved game from the credits sequence fails to load) closed by
- fixed
- 19:25 Changeset [9b031982] by
- Fix bug #1745396: "MI: Saved game from the credits sequence fails to …
- 19:23 Ticket #4358 (AGI: larry 1 doesn't restart after dying) closed by
- fixed
- 16:26 Changeset [0932497] by
- Fix bug #2798797: "AGI: larry 1 doesn't restart after dying" svn-id: …
- 16:26 Ticket #4449 (AGI: KQ4: Restart after load) closed by
- fixed
- 16:21 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) closed by
- duplicate
- 15:55 Changeset [483a4c0e] by
- Move functions from agi.cpp to more appropriate files. svn-id: r42662
- 15:14 Ticket #4450 (WINCE: Screen alignment in x2 scalers) created by
- […] […]
- 14:44 Ticket #7728 (Past subtitle log menu) created by
- […] […]
- 12:38 Changeset [9bd355ac] by
- Since Kyra PC98 version is japanese only don't mention it explicitly. …
- 12:36 Changeset [d106fca] by
- Mention microscope puzzle improvement in T7G svn-id: r42660
- 12:25 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) closed by
- fixed
- 12:24 Changeset [8839500] by
- Fix bug #2823759: "AGI: PQ1 help not showing the first time you press …
- 12:03 Ticket #7727 (WinCE/PocketPC screen alignment on WVGA devices with scalers) created by
- […] […]
- 11:49 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) closed by
- fixed
- 11:48 Changeset [7c1df4c] by
- Fix bug #2823762: "AGI: PQ1 All function keys are broken after …
- 11:30 Changeset [1726cc8d] by
- * Disabled unconditional execution of gates' scripts * Fixed bug in …
- 10:35 Ticket #4449 (AGI: KQ4: Restart after load) created by
- […] […]
- 10:32 Changeset [d4c13b40] by
- Update video script debug table for Waxworks. svn-id: r42656
- 10:30 Ticket #4448 (AGI: KQ4: Swimming on land) created by
- […] […]
- 10:28 Ticket #4447 (AGI: KQ4: Dwarf sequence) created by
- […] […]
- 10:23 Changeset [f4916b9] by
- Change the default target to CD version, for games which offer floppy …
- 09:56 Ticket #4446 (PS2 MANIAC V2: crash after playing some time) created by
- […] […]
- 09:52 Changeset [227f4a5] by
- Simplify fade code. svn-id: r42654
- 09:40 Ticket #4445 (GUI: Low Res Bugs) created by
- […] […]
- 07:22 Changeset [1c86a986] by
- Fix warnings svn-id: r42653
- 07:18 Changeset [ef37d0a9] by
- * Stopped AnimationManager::drawScene() from marking its own …
- 05:03 Changeset [5a77f089] by
- Check whether the walking map overlay is already in the desired state …
- 05:00 Changeset [42e8e1e1] by
- If a frame has scaled dimensions set to 0, the engine now does no …
- 04:50 Changeset [9b32771] by
- Fixed scaled mirrored sprite drawing. This change enables the NoSense …
- 04:47 Changeset [348cbc2] by
- * Removed some unnecessary virtual qualifiers from methods in …
- 04:42 Changeset [b3a2d186] by
- * Moved scaling support from Animation to Sprite * Now each Sprite …
- 00:42 Ticket #4443 (BALLOON: Missing background when loading a game on a level) closed by
- duplicate
- 00:19 Ticket #4444 (NIPPON: wont start in Dreamcast port) created by
- […] […]
07/21/09:
- 23:07 Ticket #4443 (BALLOON: Missing background when loading a game on a level) created by
- […] […]
- 21:34 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) created by
- […] […]
- 19:39 Changeset [64ebb586] by
- Add ARM code implementation of Scaler2x, and enable it for the WinCE …
- 17:20 Ticket #4429 (GUI: strange behaviour when closing window in debugger) closed by
- fixed
- 17:00 Changeset [a7b4191] by
- Use 50Hz ticks in Kyra1 Amiga instead of 60Hz ticks. svn-id: r42644
- 14:47 Ticket #4441 (ZAK: Crash when using the yellow crystal (Amiga version)) created by
- […] […]
- 13:40 Ticket #4440 (FW Amiga: looping sounds don't loop) created by
- […] […]
- 13:16 Ticket #4439 (FW: crash when clicking "load" in the GUI) created by
- […] […]
- 12:14 Changeset [3a3e7ac] by
- Fixing the text input in Gob1 (the loading code wasn't printed as you …
- 12:00 Ticket #4438 (GOB1: Game "hangs" after first level) closed by
- fixed
- 11:58 Changeset [4f431e89] by
- Fixing "Game "hangs" after first level" (bug #2824414) svn-id: r42641
- 11:26 Changeset [87af626e] by
- Making some static const uint32s public, older GCC versions don't seem …
- 10:48 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) closed by
- fixed
- 10:48 Changeset [fd63d8c9] by
- Fix bug #2823818 - GUI: unable to select subtitles and speech for …
- 10:42 Ticket #9055 (Fix for palette error in waxworks intro) closed by
- wontfix
- 10:37 Changeset [66311e32] by
- Fix fade effects in Waxworks. svn-id: r42638
- 09:39 Changeset [4c797d57] by
- Use a BufferedReadStream to buffer ArjFile's input to reduce memory …
- 07:02 Changeset [004b313a] by
- Update GUI flags for AGOS game engine. svn-id: r42636
07/20/09:
- 22:26 Changeset [5585e181] by
- Fix gcc warning (hopefully this is correct). svn-id: r42635
- 22:15 Changeset [3f6159a9] by
- Proper implementation of microscope puzzle. svn-id: r42634
- 21:24 Ticket #4314 (SAM: Charset fail after loading savegame) closed by
- invalid
- 21:19 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) closed by
- duplicate
- 21:00 Ticket #4434 (Mickey's space adventure crash) closed by
- fixed
- 20:59 Changeset [6e6d5e8b] by
- Fixing bug #2823854: Mickey's space adventure crash. There's one too …
- 20:55 Changeset [f9208f1] by
- Make ScummFile::eos() consistent with Stream::eos(). Remove usage of …
- 19:06 Ticket #4373 (DC: Cannot play AGI Fanmade games) closed by
- worksforme
- 18:26 Ticket #4438 (GOB1: Game "hangs" after first level) created
- […] […]
- 17:46 Changeset [83c0d0fc] by
- missed some files when merging svn-id: r42630
- 17:34 Changeset [6097828] by
- Made 'show walking map overlay' setting persist when changing rooms. …
- 17:25 Changeset [a2a71cb] by
- * Added scaling support * Made the dragon scale when it is in …
- 14:19 Ticket #4437 (DC: Drascula (Italian) Intro Movie Crash ) created by
- […] […]
- 14:17 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) created by
- […] […]
- 09:21 Ticket #4427 (DW: Game freeze) closed by
- fixed
- 09:19 Changeset [b40dc424] by
- Bugfix for hangs on scene changes in Discworld 1 after having loaded a …
- 08:31 Changeset [0e2f2673] by
- Moved new ports section to more appropriate place. And force buildbot …
- 05:22 Ticket #4433 (FT Crash driving towards Vultures hideout) closed by
- 05:02 Changeset [9e3d42c] by
- AGOS: Fixed badload(); some whitespace cleanup svn-id: r42624
07/19/09:
- 21:06 Changeset [00af395a] by
- Fix compilation with USE_CONSOLE = 0 svn-id: r42623
- 19:56 Changeset [4ae0b05] by
- now using tick for fadeout through the nowmal delay function svn-id: …
- 18:12 Ticket #9056 (Midi device selection through commandline in windows) created by
- […] […]
- 16:59 Changeset [65cf95b] by
- reverted fadeout to using plain delay as delayWithTicks crashes >( …
- 16:11 Changeset [f051e7e9] by
- use own soundhandle as the ones in Kyra::Sound seem to be used for …
- 16:10 Changeset [4bd5023] by
- whoops, fix non-arm build (why? :-) ) svn-id: r42619
- 15:36 Changeset [5952977] by
- use ticks for timing fadeout svn-id: r42618
- 15:12 Ticket #9055 (Fix for palette error in waxworks intro) created by
- […] […]
- 15:00 Changeset [52a16065] by
- Fix 16bit color when using the hardware screen's pixel format. The …
- 14:54 Changeset [18301b6f] by
- * Used ldexp() in real_to_double() instead of doing the calculation …
- 14:46 Changeset [c313396a] by
- remove dead code leftover svn-id: r42615
- 14:03 Changeset [5b16cab6] by
- Change generic save game name. svn-id: r42614
- 14:02 Changeset [dbe300fc] by
- fixed retiring of external Notes fixed/improved counting DMAs in Paula …
- 13:33 Ticket #4435 (ITE: compressed sounds don't play) created by
- […] […]
- 13:28 Changeset [1ec375bb] by
- Added capability for reading in Pascal 6-byte floats and made …
- 12:52 Changeset [6e5063ae] by
- Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 …
- 11:32 Ticket #4434 (Mickey's space adventure crash) created by
- […] […]
- 11:07 Ticket #4157 (TUCKER: Sprite glitch) closed by
- fixed
- 11:07 Changeset [c9ac83c2] by
- fix bug #2597980 - TUCKER: Sprite glitch svn-id: r42610
- 10:50 Changeset [3c8e328] by
- SCI: check shouldQuit() in main loop svn-id: r42609
- 10:35 Ticket #4433 (FT Crash driving towards Vultures hideout) created by
- […] […]
- 09:13 Changeset [bcd98e5] by
- Update Waxworks. svn-id: r42608
- 09:09 Changeset [29cd90ec] by
- Add patch #2823590 - Fix music crashes in Waxworks (PC). svn-id: r42606
- 09:09 Ticket #9054 (Fix music crashes in Waxworks (PC)) closed by
- 08:22 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) created by
- […] […]
- 01:28 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) created by
- […] […]
- 01:19 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) created by
- […] […]
- 01:14 Changeset [31b6767] by
- fixed: intro-music started twice because it was hardcoded in the …
- 00:58 Changeset [396d6c86] by
- add support for fadeout svn-id: r42601
- 00:44 Changeset [22ee23ca] by
- some more tables included, for tempo and volume values svn-id: r42600
07/18/09:
- 23:01 Ticket #4429 (GUI: strange behaviour when closing window in debugger) created by
- […] […]
- 22:46 Changeset [8cb1cbfa] by
- SCI: Fix breakpoints svn-id: r42599
- 22:19 Changeset [57504cb6] by
- SCI: Fix disasm_addr option parsing svn-id: r42598
- 22:17 Changeset [66b565c9] by
- Fix crash in tab completion if one command is a prefix of another. …
- 21:26 Changeset [d362ca86] by
- add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; …
- 19:44 Ticket #4428 (FT: Palette Glitch) created by
- […] […]
- 19:05 Ticket #4178 (TUCKER: Crashes to desktop while talking to Dave) closed by
- outdated
- 17:27 Changeset [bb5207c1] by
- fixed some initialisation issues svn-id: r42595
- 16:27 Changeset [923f9b97] by
- found and use another table, soundeffects in intro are now working …
- 15:15 Changeset [48e065a0] by
- AGOS: Removed second setjmp in PN code (untested!) svn-id: r42593
- 15:12 Changeset [2250ff1d] by
- AGOS: Get rid of one setjmp in PN code (needs testing) svn-id: r42592
- 15:11 Changeset [24e18ae] by
- AGOS: Fixed backspace under OS X in Personal Nightmare svn-id: r42591
- 14:32 Ticket #9054 (Fix music crashes in Waxworks (PC)) created by
- […] […]
- 13:39 Changeset [1d40f784] by
- Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering …
- 13:38 Ticket #3099 (ZAK FM-TOWNS: Crash when entering Hostel from outside) closed by
- fixed
- 13:05 Ticket #3749 (WOODRUFF: Game is dead on the Rummy's "Game Over") closed by
- fixed
- 13:05 Changeset [d9c2544] by
- SCI: don't leave debugger after bt svn-id: r42589
- 13:05 Changeset [049a636a] by
- Adding a workaround for the guard house card game "game over" screen …
- 12:51 Changeset [a1bb7156] by
- SCI: Fix stepping in debugger svn-id: r42587
- 12:08 Changeset [cb185f1] by
- Fixed bug which caused the dragon to be animated with the wrong Z …
- 11:03 Ticket #4427 (DW: Game freeze) created by
- […] […]
- 07:38 Ticket #4425 (COMI: ESC doesn't stop speech) closed by
- invalid
- 07:37 Ticket #4426 (COMI: Odd monologue when trying to combine items) closed by
- invalid
- 05:21 Changeset [a44cda55] by
- Fixed bug which caused animations to sometimes be played too fast if …
- 04:24 Ticket #4408 (CRUISE: Inactive cursor click in Cruise) closed by
- fixed
- 03:20 Changeset [128fe6ea] by
- Made the engine handle the Z coordinate for the hero properly. …
- 03:12 Changeset [10e9a78] by
- Made the engine stop the dragon animation when the room changes. …
- 03:05 Changeset [18fda1b2] by
- Fixed a bug where the cursor was not shown when the first room is …
- 03:00 Changeset [94417e7] by
- * Added support for "walking" with the hero (i.e. moving the sprite to …
- 02:58 Changeset [3cde84f] by
- Fixed bug where certain animations were played very fast when not …
- 02:53 Changeset [adf9e91e] by
- * Added Animation::getFrame() * Added support for sorting animations …
- 01:22 Changeset [6235f9e1] by
- Minor tweak to prevent mouse clicks that close a user wait message …
- 01:11 Changeset [8e1f2963] by
- Removed room switching hack from Mouse and re-added it to …
- 00:53 Changeset [aa98f944] by
- Merged revisions …
- 00:04 Ticket #3742 (WOODRUFF: Bluxtre nut gone when left on the ground) closed by
- invalid
- 00:04 Changeset [9e16e3b3] by
- first attempt at enabling soundeffects using an table from the …
07/17/09:
- 23:13 Ticket #3768 (WOODRUFF: Palette glitch) closed by
- invalid
- 21:23 Changeset [bb64bf00] by
- merge with trunk svn-id: r42574
- 21:07 Ticket #4316 (COMI: Guybrush walks in place; ESC doesn't stop speech) closed by
- duplicate
- 21:06 Ticket #4426 (COMI: Odd monologue when trying to combine items) created by
- […] […]
- 21:03 Ticket #4425 (COMI: ESC doesn't stop speech) created by
- […] […]
- 21:00 Ticket #4424 (SCUMM: COMI - Guybrush walks in place when examing certain objects) created by
- […] […]
- 20:36 Ticket #4423 (CRUISE: Crash on most any action (OSX)) created by
- […] […]
- 20:04 Ticket #3810 (WOODRUFF: sprite blinks before enter Azimuth house) closed by
- fixed
- 20:03 Changeset [025702ba] by
- /Finally/ fixing the longstanding flicker bug in Woodruff. I was …
- 19:23 Ticket #3745 (WOODRUFF: Vanishing Coh Cott) closed by
- fixed
- 19:22 Changeset [df52a5d5] by
- Adding a workaround for the vanishing Coh Cott bug (#1972466), which …
- 18:00 Ticket #7726 (Allow user defined path for screenshots) created by
- […] […]
- 16:10 Changeset [81ac29eb] by
- added missing file svn-id: r42568
- 16:07 Changeset [cfe2928d] by
- added primitive support for Kyrandia`s Intro Music. svn-id: r42567
- 14:05 Changeset [53756ef1] by
- Cleanup. svn-id: r42565
- 13:50 Changeset [c353e538] by
- - Moved SoundAdlibPC definition to new header file sound_adlib.h - …
- 13:35 Changeset [799af694] by
- Replace LGPL header by GPL header. svn-id: r42563
- 10:48 Changeset [9f2f0412] by
- Correct error in saveBackGround. svn-id: r42561
- 09:56 Changeset [74178f09] by
- Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). …
- 09:55 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) closed by
- fixed
- 09:37 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) created by
- […] […]
- 09:35 Ticket #4421 (SMK videos don't use the volume settings) created by
- […] […]
- 06:26 Changeset [d329232f] by
- Fix input glitch regression, after pausing in PN. svn-id: r42559
- 05:26 Ticket #4418 (WINCE: Personal Nightmare not starting) closed by
- 05:10 Changeset [db81b0a1] by
- Added an explicit break out of the event processing loop for mouse …
- 01:42 Changeset [c0c25d23] by
- precalculating some more from CalcNote svn-id: r42556
- 01:20 Changeset [aa82c398] by
- * Made Game::changeRoom() clear some more archives * Modified the …
- 01:05 Changeset [16530846] by
- * Renamed BAFile::closeFile() to close() * Fixed leak in …
- 00:58 Changeset [1fa1bdc9] by
- avoid some calculations from being done every time in CalcNote …
- 00:55 Changeset [6c4e87a1] by
- Making TOTResourceItem::size unsigned, fixing a graphics bug that …
- 00:55 Changeset [922f721] by
- Added some more debug warnings when resources can't be loaded svn-id: …
- 00:27 Changeset [8018216d] by
- * Renamed Room::_numMasks to _numOverlays for consistency. * Fixed …
- 00:25 Ticket #4417 (COMI: setting to 'subtitles only' does not disable speech) closed by
- fixed
- 00:25 Changeset [cff307e5] by
- Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable …
- 00:24 Changeset [cfa4d5eb] by
- Added sanity checks for all archives (whether opening succeeded). …
- 00:20 Changeset [e419110] by
- * Added Game::loop() * Added WalkingMap::isWalkable() * Renamed …
- 00:10 Changeset [c0965b2a] by
- Fix using subtitles only setting in The Dig. svn-id: r42545
- 00:07 Changeset [30cb4772] by
- simplified NoteOn calculations added playNote command for soundeffects …
Note:
See TracTimeline
for information about the timeline view.