Timeline



07/19/09:

21:06 Changeset [00af395a] by wjp
Fix compilation with USE_CONSOLE = 0 svn-id: r42623
19:56 Changeset [4ae0b05] by Norbert Lange <nolange@…>
now using tick for fadeout through the nowmal delay function svn-id: …
18:12 Ticket #9056 (Midi device selection through commandline in windows) created by SF/tafuri
[…] […]
16:59 Changeset [65cf95b] by Norbert Lange <nolange@…>
reverted fadeout to using plain delay as delayWithTicks crashes >( …
16:11 Changeset [f051e7e9] by Norbert Lange <nolange@…>
use own soundhandle as the ones in Kyra::Sound seem to be used for …
16:10 Changeset [4bd5023] by Kostas Nakos <knakos@…>
whoops, fix non-arm build (why? :-) ) svn-id: r42619
15:36 Changeset [5952977] by Norbert Lange <nolange@…>
use ticks for timing fadeout svn-id: r42618
15:12 Ticket #9055 (Fix for palette error in waxworks intro) created by SF/tafuri
[…] […]
15:00 Changeset [52a16065] by Matthew Hoops <clone2727@…>
Fix 16bit color when using the hardware screen's pixel format. The …
14:54 Changeset [18301b6f] by Denis Kasak <dkasak13@…>
* Used ldexp() in real_to_double() instead of doing the calculation …
14:46 Changeset [c313396a] by Kostas Nakos <knakos@…>
remove dead code leftover svn-id: r42615
14:03 Changeset [5b16cab6] by Travis Howell <kirben@…>
Change generic save game name. svn-id: r42614
14:02 Changeset [dbe300fc] by Norbert Lange <nolange@…>
fixed retiring of external Notes fixed/improved counting DMAs in Paula …
13:33 Ticket #4435 (ITE: compressed sounds don't play) created by SF/dhwz
[…] […]
13:28 Changeset [1ec375bb] by Denis Kasak <dkasak13@…>
Added capability for reading in Pascal 6-byte floats and made …
12:52 Changeset [6e5063ae] by dreammaster
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 …
11:32 Ticket #4434 (Mickey's space adventure crash) created by SF/truus999
[…] […]
11:07 Ticket #4157 (TUCKER: Sprite glitch) closed by cyxx
fixed
11:07 Changeset [c9ac83c2] by Gregory Montoir <cyx@…>
fix bug #2597980 - TUCKER: Sprite glitch svn-id: r42610
10:50 Changeset [3c8e328] by wjp
SCI: check shouldQuit() in main loop svn-id: r42609
10:35 Ticket #4433 (FT Crash driving towards Vultures hideout) created by SF/pheres15
[…] […]
09:13 Changeset [bcd98e5] by Travis Howell <kirben@…>
Update Waxworks. svn-id: r42608
09:09 Changeset [29cd90ec] by Travis Howell <kirben@…>
Add patch #2823590 - Fix music crashes in Waxworks (PC). svn-id: r42606
09:09 Ticket #9054 (Fix music crashes in Waxworks (PC)) closed by Kirben
08:22 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) created by SF/escarlate
[…] […]
01:28 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) created by SF/darthjdg
[…] […]
01:19 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) created by SF/darthjdg
[…] […]
01:14 Changeset [31b6767] by Norbert Lange <nolange@…>
fixed: intro-music started twice because it was hardcoded in the …
00:58 Changeset [396d6c86] by Norbert Lange <nolange@…>
add support for fadeout svn-id: r42601
00:44 Changeset [22ee23ca] by Norbert Lange <nolange@…>
some more tables included, for tempo and volume values svn-id: r42600

07/18/09:

23:01 Ticket #4429 (GUI: strange behaviour when closing window in debugger) created by wjp
[…] […]
22:46 Changeset [8cb1cbfa] by wjp
SCI: Fix breakpoints svn-id: r42599
22:19 Changeset [57504cb6] by wjp
SCI: Fix disasm_addr option parsing svn-id: r42598
22:17 Changeset [66b565c9] by wjp
Fix crash in tab completion if one command is a prefix of another. …
21:26 Changeset [d362ca86] by Gregory Montoir <cyx@…>
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; …
19:44 Ticket #4428 (FT: Palette Glitch) created by SF/abevi
[…] […]
19:05 Ticket #4178 (TUCKER: Crashes to desktop while talking to Dave) closed by sev-
outdated
17:27 Changeset [bb5207c1] by Norbert Lange <nolange@…>
fixed some initialisation issues svn-id: r42595
16:27 Changeset [923f9b97] by Norbert Lange <nolange@…>
found and use another table, soundeffects in intro are now working …
15:15 Changeset [48e065a0] by Max Horn <max@…>
AGOS: Removed second setjmp in PN code (untested!) svn-id: r42593
15:12 Changeset [2250ff1d] by Max Horn <max@…>
AGOS: Get rid of one setjmp in PN code (needs testing) svn-id: r42592
15:11 Changeset [24e18ae] by Max Horn <max@…>
AGOS: Fixed backspace under OS X in Personal Nightmare svn-id: r42591
14:32 Ticket #9054 (Fix music crashes in Waxworks (PC)) created by SF/tafuri
[…] […]
13:39 Changeset [1d40f784] by Travis Howell <kirben@…>
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering …
13:38 Ticket #3099 (ZAK FM-TOWNS: Crash when entering Hostel from outside) closed by Kirben
fixed
13:05 Ticket #3749 (WOODRUFF: Game is dead on the Rummy's "Game Over") closed by DrMcCoy
fixed
13:05 Changeset [d9c2544] by wjp
SCI: don't leave debugger after bt svn-id: r42589
13:05 Changeset [049a636a] by Sven Hesse <drmccoy@…>
Adding a workaround for the guard house card game "game over" screen …
12:51 Changeset [a1bb7156] by wjp
SCI: Fix stepping in debugger svn-id: r42587
12:08 Changeset [cb185f1] by Denis Kasak <dkasak13@…>
Fixed bug which caused the dragon to be animated with the wrong Z …
11:03 Ticket #4427 (DW: Game freeze) created by SF/flannell
[…] […]
07:38 Ticket #4425 (COMI: ESC doesn't stop speech) closed by Kirben
invalid
07:37 Ticket #4426 (COMI: Odd monologue when trying to combine items) closed by Kirben
invalid
05:21 Changeset [a44cda55] by Denis Kasak <dkasak13@…>
Fixed bug which caused animations to sometimes be played too fast if …
04:24 Ticket #4408 (CRUISE: Inactive cursor click in Cruise) closed by SF/bsauvage1
fixed
03:20 Changeset [128fe6ea] by Denis Kasak <dkasak13@…>
Made the engine handle the Z coordinate for the hero properly. …
03:12 Changeset [10e9a78] by Denis Kasak <dkasak13@…>
Made the engine stop the dragon animation when the room changes. …
03:05 Changeset [18fda1b2] by Denis Kasak <dkasak13@…>
Fixed a bug where the cursor was not shown when the first room is …
03:00 Changeset [94417e7] by Denis Kasak <dkasak13@…>
* Added support for "walking" with the hero (i.e. moving the sprite to …
02:58 Changeset [3cde84f] by Denis Kasak <dkasak13@…>
Fixed bug where certain animations were played very fast when not …
02:53 Changeset [adf9e91e] by Denis Kasak <dkasak13@…>
* Added Animation::getFrame() * Added support for sorting animations …
01:22 Changeset [6235f9e1] by dreammaster
Minor tweak to prevent mouse clicks that close a user wait message …
01:11 Changeset [8e1f2963] by Denis Kasak <dkasak13@…>
Removed room switching hack from Mouse and re-added it to …
00:53 Changeset [aa98f944] by Travis Howell <kirben@…>
Merged revisions …
00:04 Ticket #3742 (WOODRUFF: Bluxtre nut gone when left on the ground) closed by DrMcCoy
invalid
00:04 Changeset [9e16e3b3] by Norbert Lange <nolange@…>
first attempt at enabling soundeffects using an table from the …

07/17/09:

23:13 Ticket #3768 (WOODRUFF: Palette glitch) closed by DrMcCoy
invalid
21:23 Changeset [bb64bf00] by Norbert Lange <nolange@…>
merge with trunk svn-id: r42574
21:07 Ticket #4316 (COMI: Guybrush walks in place; ESC doesn't stop speech) closed by wjp
duplicate
21:06 Ticket #4426 (COMI: Odd monologue when trying to combine items) created by SF/buffmcmanly
[…] […]
21:03 Ticket #4425 (COMI: ESC doesn't stop speech) created by SF/buffmcmanly
[…] […]
21:00 Ticket #4424 (COMI: Guybrush walks in place when examing certain objects) created by SF/buffmcmanly
[…] […]
20:36 Ticket #4423 (CRUISE: Crash on most any action (OSX)) created by SF/meddlingmonk
[…] […]
20:04 Ticket #3810 (WOODRUFF: sprite blinks before enter Azimuth house) closed by DrMcCoy
fixed
20:03 Changeset [025702ba] by Sven Hesse <drmccoy@…>
/Finally/ fixing the longstanding flicker bug in Woodruff. I was …
19:23 Ticket #3745 (WOODRUFF: Vanishing Coh Cott) closed by DrMcCoy
fixed
19:22 Changeset [df52a5d5] by Sven Hesse <drmccoy@…>
Adding a workaround for the vanishing Coh Cott bug (#1972466), which …
18:00 Ticket #7726 (Allow user defined path for screenshots) created by lordhoto
[…] […]
16:10 Changeset [81ac29eb] by Norbert Lange <nolange@…>
added missing file svn-id: r42568
16:07 Changeset [cfe2928d] by Norbert Lange <nolange@…>
added primitive support for Kyrandia`s Intro Music. svn-id: r42567
14:05 Changeset [53756ef1] by Johannes Schickel <lordhoto@…>
Cleanup. svn-id: r42565
13:50 Changeset [c353e538] by Johannes Schickel <lordhoto@…>
- Moved SoundAdlibPC definition to new header file sound_adlib.h - …
13:35 Changeset [799af694] by Johannes Schickel <lordhoto@…>
Replace LGPL header by GPL header. svn-id: r42563
10:48 Changeset [9f2f0412] by Travis Howell <kirben@…>
Correct error in saveBackGround. svn-id: r42561
09:56 Changeset [74178f09] by Travis Howell <kirben@…>
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). …
09:55 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) closed by Kirben
fixed
09:37 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) created by SF/kettenhund123
[…] […]
09:35 Ticket #4421 (SMK videos don't use the volume settings) created by SF/josemuk
[…] […]
06:26 Changeset [d329232f] by Travis Howell <kirben@…>
Fix input glitch regression, after pausing in PN. svn-id: r42559
05:26 Ticket #4418 (WINCE: Personal Nightmare not starting) closed by SF/exolonminer
05:10 Changeset [db81b0a1] by dreammaster
Added an explicit break out of the event processing loop for mouse …
01:42 Changeset [c0c25d23] by Norbert Lange <nolange@…>
precalculating some more from CalcNote svn-id: r42556
01:20 Changeset [aa82c398] by Denis Kasak <dkasak13@…>
* Made Game::changeRoom() clear some more archives * Modified the …
01:05 Changeset [16530846] by Denis Kasak <dkasak13@…>
* Renamed BAFile::closeFile() to close() * Fixed leak in …
00:58 Changeset [1fa1bdc9] by Norbert Lange <nolange@…>
avoid some calculations from being done every time in CalcNote …
00:55 Changeset [6c4e87a1] by Sven Hesse <drmccoy@…>
Making TOTResourceItem::size unsigned, fixing a graphics bug that …
00:55 Changeset [922f721] by Sven Hesse <drmccoy@…>
Added some more debug warnings when resources can't be loaded svn-id: …
00:27 Changeset [8018216d] by Denis Kasak <dkasak13@…>
* Renamed Room::_numMasks to _numOverlays for consistency. * Fixed …
00:25 Ticket #4417 (COMI: setting to 'subtitles only' does not disable speech) closed by Kirben
fixed
00:25 Changeset [cff307e5] by Travis Howell <kirben@…>
Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable …
00:24 Changeset [cfa4d5eb] by Denis Kasak <dkasak13@…>
Added sanity checks for all archives (whether opening succeeded). …
00:20 Changeset [e419110] by Denis Kasak <dkasak13@…>
* Added Game::loop() * Added WalkingMap::isWalkable() * Renamed …
00:10 Changeset [c0965b2a] by Travis Howell <kirben@…>
Fix using subtitles only setting in The Dig. svn-id: r42545
00:07 Changeset [30cb4772] by Norbert Lange <nolange@…>
simplified NoteOn calculations added playNote command for soundeffects …

07/16/09:

22:24 Ticket #4420 (GMM: Overwrites engine cursor settings, when loading) created by lordhoto
[…] […]
21:47 Changeset [572b0e6c] by Johannes Schickel <lordhoto@…>
Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia …
20:51 Ticket #4419 (MONKEY: Bad Graphic glitch at bridge troll) created by SF/invwar
[…] […]
19:41 Ticket #9053 (Cruise for a Corpse (DOS/German) screenshots) created by SF/windlepoons
[…] […]
18:39 Changeset [c420a4fb] by Denis Kasak <dkasak13@…>
Renamed GameObject::_priority to _z. svn-id: r42542
18:31 Changeset [652acfc4] by Denis Kasak <dkasak13@…>
* Added WalkingMaps class * Added DraciEngine::walkingMapsArchive * …
18:10 Ticket #4403 (GUI: "Help" dialog causes crash @ 320x200) closed by SF/tanoku
fixed
17:51 Changeset [62de2d9e] by Vicent Marti <tanoku@…>
Fixed bug: In-game console doesn't stay centered when switching …
17:44 Changeset [1e3beb40] by Johannes Schickel <lordhoto@…>
This commit is just for DrMcCoy. (forgot to fix two usages of …
17:39 Changeset [2422ee06] by Johannes Schickel <lordhoto@…>
Formatting fixes. svn-id: r42538
17:29 Changeset [af289bdb] by Vicent Marti <tanoku@…>
Fixed bug 2820514 ("Help dialog causes crash") svn-id: r42537
17:26 Changeset [ff75d68] by Torbjörn Andersson <eriktorbjorn@…>
Fixed GCC warning. svn-id: r42536
16:13 Ticket #7725 (GUI: change fullscreen or AR correction sooner) created by criezy
[…] […]
16:06 Changeset [e0317099] by Denis Kasak <dkasak13@…>
Added _iconsArchive to DraciEngine and modified the Mouse class to use …
15:00 Changeset [3d36ad3e] by Denis Kasak <dkasak13@…>
Fixed loading the location's walking map index (needed to subtract 1). …
12:43 Changeset [645e6baa] by Filippos Karapetis <bluegr@…>
Added a proper fix for Pepper (the previous one caused regressions in …
12:07 Changeset [1bf574a] by Denis Kasak <dkasak13@…>
Added proper cursor state handling (when in rooms that don't use the …
11:42 Changeset [a6c41a37] by Johannes Schickel <lordhoto@…>
Update classic and builtin theme after r42529. svn-id: r42531
11:41 Changeset [16c949d2] by Johannes Schickel <lordhoto@…>
Formatting. svn-id: r42530
11:37 Changeset [40d8209] by Vicent Marti <tanoku@…>
Fixed issue with beveled shapes being drawn outside their shapes. …
09:53 Ticket #4404 (DW2: disappearing cursor) closed by dreammaster
fixed
09:53 Changeset [19e8b392] by dreammaster
Prior script fix also fixes bug #2820788, with stealing wizard's …
09:31 Ticket #4222 (DW2: Hangs when giving brochure to the beekeeper) closed by dreammaster
fixed
09:31 Changeset [f01bd0e9] by dreammaster
Added game script fix for bug #2680397 - game hang when using the …
08:23 Ticket #4394 (SCI: Pepper's Adventure In Time 1.000 English) closed by bluegr
duplicate
08:21 Changeset [52ed2fe] by Filippos Karapetis <bluegr@…>
Added missing information for the newly-added version of Pepper …
08:17 Ticket #4378 (SCI: King's Quest 5 French (Floppy) checksums) closed by bluegr
08:17 Changeset [efc5f80f] by Filippos Karapetis <bluegr@…>
Added the French version of KQ5 floppy (bug report #2812611) svn-id: …
08:13 Ticket #4384 (SCI: Pepper's Adventures In Time) closed by bluegr
08:13 Changeset [00dbbedb] by Filippos Karapetis <bluegr@…>
Added a detection entry for Pepper's Adventures in Time, and fixed an …
07:08 Ticket #4385 (SCI: Quest for Glory 4) closed by bluegr
invalid
06:53 Ticket #4418 (WINCE: Personal Nightmare not starting) created by SF/exolonminer
[…] […]
04:06 Changeset [b04e3e7] by dreammaster
Added no blocking fix for Present Outside Inn scene as well svn-id: r42522
02:28 Ticket #4101 (TINSEL: DW1 corrupted savegame problem) closed by dreammaster
fixed
02:27 Changeset [aeb2aa6] by dreammaster
Game script fix for bug #2525010 - in the GRA version, the luggage …

07/15/09:

22:19 Changeset [c9ebf96d] by Johannes Schickel <lordhoto@…>
Slightly brighten up the active tab color in the modern theme. …
22:19 Changeset [5e38ecbd] by Johannes Schickel <lordhoto@…>
Fix ugly spacing between tabs in classic theme (as reported by sunmax …
20:51 Changeset [caae53a2] by Robin Watts <robinwatts@…>
New ARM code blending Smartphone landscale scaler for WinCE port. …
19:06 Changeset [ffffc1be] by Denis Kasak <dkasak13@…>
* Changed Game members _numMasks, _init, _look, _use and _canUse from …
18:16 Changeset [a4a3ad12] by Denis Kasak <dkasak13@…>
Renamed Font::setFont() to loadFont(). Removed DraciEngine::_font and …
18:08 Changeset [249b4eb] by Johannes Schickel <lordhoto@…>
Fix formatting of some switch statements. svn-id: r42513
18:05 Changeset [6a26f1b5] by Johannes Schickel <lordhoto@…>
For a smoother user experience, use different colors for inverted text …
17:23 Changeset [6a15e14d] by Johannes Schickel <lordhoto@…>
Fix bug, which caused the ListWidget to draw a widget background …
17:07 Changeset [7b55b5f5] by Johannes Schickel <lordhoto@…>
Fix "search" filter being settings lost in launcher, when using the …
16:42 Ticket #4417 (COMI: setting to 'subtitles only' does not disable speech) created by SF/mataku
[…] […]
15:51 Changeset [6b3c3a8a] by Johannes Schickel <lordhoto@…>
Bugfix: Disallow GMM Save/Load while in kyragem scene. svn-id: r42507
13:58 Changeset [a9a5e208] by Travis Howell <kirben@…>
Add Cruise for a Corpse and games from MADE engine. svn-id: r42506
13:53 Changeset [62d54ae6] by Travis Howell <kirben@…>
Add Discworld 1/2. svn-id: r42505
13:19 Changeset [a0d05a9] by Travis Howell <kirben@…>
Fix recent PN regression in vc32_saveScreen(). svn-id: r42504
13:10 Changeset [11e6c92b] by Kari Salminen <buddha_@…>
Fix some typos in TransactionError-enumeration's comments. svn-id: r42503
13:04 Changeset [7751cea7] by Kari Salminen <buddha_@…>
Remove ioFailed() usage from Cine engine. svn-id: r42502
10:04 Changeset [baabc623] by Max Horn <max@…>
Got rid of two more ioFailed uses svn-id: r42501
09:55 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) created by SF/bsauvage1
[…] […]
09:04 Ticket #4415 (SYMBIAN: COMI: Crashes after 3-5 minutes.) closed by sev-
wontfix
08:57 Ticket #4414 (DW1: Taking book early causes dead end) closed by dreammaster
fixed
08:55 Changeset [544bf83f] by dreammaster
Created a system for inserting arbitrary code fragments into game …
07:16 Ticket #4415 (SYMBIAN: COMI: Crashes after 3-5 minutes.) created by SF/micromir
[…] […]
05:00 Changeset [9c06549d] by Travis Howell <kirben@…>
Hack is no longer required, due to revision 42498. svn-id: r42499
04:39 Ticket #4409 (DIG: Skipping planetarium animation disables F5 menu) closed by Kirben
fixed
02:06 Changeset [b159517d] by Travis Howell <kirben@…>
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 …

07/14/09:

23:03 Changeset [3a3b7162] by Kari Salminen <buddha_@…>
Remove ioFailed() usage from AGI engine. svn-id: r42495
23:03 Changeset [99fc5086] by Max Horn <max@…>
AGOS: Some more cleanup and added some comments to the PN code …
22:47 Changeset [59b35ff5] by Johannes Schickel <lordhoto@…>
Fix graphics glitch in LoL PC98 intro. svn-id: r42493
21:50 Changeset [cc60b13] by Max Horn <max@…>
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26 …
21:46 Changeset [ebe3e42] by Max Horn <max@…>
AGOS: Cleanup PN code a bit, trying to make sense out of it svn-id: r42491
21:35 Ticket #4414 (DW1: Taking book early causes dead end) created by SF/neosmagus
[…] […]
21:04 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) created by SF/leprov
[…] […]
20:21 Ticket #7724 (GUI: Mute All disable volume sliders) created by criezy
[…] […]
20:20 Ticket #7723 (GUI: Speech & subtitles button) created by criezy
[…] […]
20:13 Ticket #7722 (GUI: volume and subtitles speed sliders) created by criezy
[…] […]
20:09 Ticket #7721 (GUI: Sorting of output rates) created by criezy
[…] […]
20:03 Ticket #7720 (GUI: default option) created by criezy
[…] […]
19:57 Ticket #7719 (GUI: graphics mode selection) created by criezy
[…] […]
19:44 Ticket #7718 (GUI: OK and Cancel buttons in option tabs) created by criezy
[…] […]
19:42 Ticket #7717 (GUI: add tooltips) created by criezy
[…] […]
19:36 Ticket #7716 (GUI: behaviour of game list) created by criezy
[…] […]
19:32 Changeset [464ee01] by Johannes Schickel <lordhoto@…>
Replaced char usage by int8, since char is unsigned on Linux/PPC by …
19:24 Ticket #7715 ( GUI: Improve Mass Add button) created by criezy
[…] […]
19:13 Changeset [4ef46f4b] by Denis Kasak <dkasak13@…>
Adjusted levels for some Game debug messages and added some new ones. …
18:24 Changeset [6b98c4c4] by Max Horn <max@…>
Got rid of some more ioFailed uses (also fixed a potential leak in …
18:15 Changeset [96abaaea] by Johannes Schickel <lordhoto@…>
Fix possible memory leak. svn-id: r42487
18:14 Changeset [3f1563c8] by Johannes Schickel <lordhoto@…>
Got rid of ioFailed in font code, also added another check for err() …
18:11 Changeset [6d51a3ea] by Denis Kasak <dkasak13@…>
* Fixed bug in Animation which made the first frame of an animation …
16:45 Changeset [aa50dd61] by Torbjörn Andersson <eriktorbjorn@…>
Got rid of ioFailed(). I haven't actually tested it, but we don't use …
16:21 Ticket #4412 (SQ2: Text Box Glitch) created by SF/graxer
[…] […]
15:50 Ticket #4390 (GOB: Playtoons4 Unknown version) closed by Strangerke
15:48 Changeset [810961e6] by Arnaud Boutonné <strangerke@…>
Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in …
15:02 Changeset [9a2785b] by Kari Salminen <buddha_@…>
Partially fix automatic restarting of AGI games (Addresses bug …
14:19 Ticket #4411 (TINSEL: Bug at intro) created by SF/beleg-mrv
[…] […]
13:55 Changeset [845106c3] by Travis Howell <kirben@…>
Remove last ioFailed() usage in AGOS game engine. svn-id: r42481
13:53 Changeset [cc4fb12] by Travis Howell <kirben@…>
Update workaround for bug #1538873, which effects the Polish version …
13:52 Changeset [37c7cf95] by Oystein Eftevaag <vinterstum@…>
Split the iPhone OSystem class up into several files svn-id: r42479
13:50 Changeset [e59c5461] by Travis Howell <kirben@…>
Change key combination to dump all script, due to conflict. svn-id: r42478
13:48 Changeset [264e44d1] by Kari Salminen <buddha_@…>
Fix some typos and grammar in sword1's …
13:25 Changeset [c4437fa0] by Arnaud Boutonné <strangerke@…>
Add detection for Playtoons CK 3 (FR) svn-id: r42476
12:55 Changeset [66c0c830] by Oystein Eftevaag <vinterstum@…>
Updated xcode project svn-id: r42475
12:35 Ticket #2780 (SIMON1 (French): Text wrongly displayed) closed by Kirben
fixed
12:34 Changeset [e457a3f2] by Travis Howell <kirben@…>
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly …
11:25 Ticket #4230 (BASS: Occasional loss of speech) closed by joostp
fixed
11:15 Changeset [fb247af] by Joost Peters <joostp@…>
add workaround for #2687172: BASS: Occasional loss of speech svn-id: …
10:55 Changeset [324ba37] by dreammaster
Bugfix to cursor updates - it previously required that both X and Y …
10:28 Ticket #4398 (CRUISE: Walking through or standing inside objects) closed by dreammaster
fixed
10:26 Changeset [fb631a7] by dreammaster
Bugfix for player being able to walk through some objects against room …
09:50 Ticket #4372 (DC: AGOS graphics issue) closed by Kirben
09:47 Ticket #4380 (BASS: "showgrid" enabled triggers an assert ) closed by joostp
fixed
09:44 Changeset [72e2b9fe] by Joost Peters <joostp@…>
commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an …
09:35 Ticket #4410 (DIG: Subtitles are sometimes not displayed) created by SF/kurufinwe
[…] […]
09:15 Ticket #4409 (DIG: Skipping planetarium animation disables F5 menu) created by SF/kurufinwe
[…] […]
09:13 Ticket #4408 (CRUISE: Inactive cursor click in Cruise) created by SF/bsauvage1
[…] […]
08:57 Changeset [aac58c80] by Sven Hesse <drmccoy@…>
Removing ioFailed() usage and fixing a leak in case of error svn-id: …
08:36 Changeset [dbf968b4] by Max Horn <max@…>
TINSEL: Don't use ioFailed to check if a file was opened succesfuly …
08:27 Changeset [cdf751a] by Jody Northup <upthorn@…>
changed generic Graphics::PixelFormat constructor to take xBits …
05:11 Ticket #9052 (MM C64 Objects / Verb fixes) created by SF/segra
[…] […]
04:07 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) created by SF/mak1
[…] […]
02:15 Changeset [799ab9ac] by Norbert Lange <nolange@…>
removed one more useless variable and turned often used flags into …
00:51 Changeset [d5e16118] by Denis Kasak <dkasak13@…>
Renamed GameInfo::_currentRoom to _startRoom to better reflect its …
00:41 Changeset [25b88451] by Denis Kasak <dkasak13@…>
Made Game allocate its _info member statically instead of dinamically. …
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