Timeline
07/03/09:
- 23:37 Changeset [df9570cb] by
- SCI0 games using older graphics functions are automatically detected …
- 23:02 Changeset [d42f054f] by
- Moved the YUV<->RGB routines to graphics/conversion.h svn-id: r42080
- 21:59 Changeset [9a96b20c] by
- Replaced script_error and CORE_ERROR with error() svn-id: r42079
- 19:05 Changeset [a4e6464] by
- Added support for playing and stopping animations. svn-id: r42075
- 19:02 Changeset [63d0fdea] by
- Added Sprite::getRect() and Text::getRect(). svn-id: r42074
- 18:19 Changeset [4465ecf] by
- Added deconstructor for Animation. Made Animation objects delete their …
- 18:17 Changeset [c651d1c2] by
- Made Game::changeRoom() clear the overlaysArchive cache when it's done …
- 17:55 Changeset [1853d594] by
- Enabled loading room number 1 as a test. svn-id: r42071
- 17:54 Changeset [4ba1ea8a] by
- Added support for loading room overlays to Game::changeRoom(). …
- 17:53 Changeset [22cfdf01] by
- Made the animation engine compile. svn-id: r42069
- 17:50 Changeset [c178409b] by
- Implemented beginning of the animation engine. svn-id: r42068
- 17:39 Changeset [90e6ff9d] by
- Added support for mirrored sprites. svn-id: r42067
- 16:41 Changeset [8e9771d1] by
- Added bool parameter markDirty to Sprite::draw() and Text::draw() to …
- 16:35 Changeset [52642e2d] by
- Added two more debug levels (logic and animation). svn-id: r42065
- 16:29 Changeset [b232202b] by
- Removed demo code so I can start working on the real intro. svn-id: r42063
- 14:22 Changeset [6fa8541a] by
- - Pushed debugstate into debug.h - When an error occurs, manipulate …
- 14:18 Changeset [69da51e7] by
- Replaced all calls for manipulating the mouse cursor to be made to the …
- 13:46 Changeset [255e5190] by
- Fix some formatting bits svn-id: r42059
- 11:54 Changeset [8f446616] by
- Add conversion.o to module.mk. Add missing endline. svn-id: r42058
- 11:52 Ticket #7711 (big red adventure) closed by
- invalid
- 11:52 Ticket #7710 (Simon the Sorcerer's Puzzle Pack) closed by
- invalid
- 11:46 Changeset [c37f1d9d] by
- Cleaned up system.h, renamed OSystem::convertRect to …
- 11:44 Ticket #7711 (big red adventure) created by
- […] […]
- 11:42 Ticket #7710 (Simon the Sorcerer's Puzzle Pack) created by
- […] […]
- 11:05 Changeset [9b3074d9] by
- If NDEBUG is #defined, then assert does nothing, leading to warnings …
- 10:41 Changeset [72512db7] by
- SCI: Fixed warning svn-id: r42055
- 10:40 Changeset [cbea1a11] by
- Added more GCC_PRINTF attributes, and fixed resulting warnings in …
- 09:33 Changeset [c28af8ce] by
- Provided a virtual method for converting graphics rectangles from …
- 09:01 Changeset [9664050f] by
- Simplified the kernel name loading code: Merged the default SCI0 and …
- 07:06 Changeset [f3ac0a62] by
- Applied patch #2815937 - "SCI: ReadString fix to repair LSL5 …
- 07:06 Ticket #9032 (SCI: ReadString fix to repair LSL5 password) closed by
- 06:31 Ticket #9033 (MM C64 Costume Animation) created by
- […] […]
- 06:21 Changeset [d81bbae8] by
- Bugfix for displaying text messages when an auto tracking (cut-scene) …
- 06:19 Changeset [3190bf68] by
- Bugfix for loading savegames where the active resource file database …
07/02/09:
- 23:58 Changeset [c3403ac7] by
- Moved some more debug state related variables in the DebugState struct …
- 23:16 Changeset [80cb18e8] by
- Moved all the debug state variables in a separate struct and …
- 22:21 Changeset [650248db] by
- Added -Wmissing-format-attribute to build system svn-id: r42041
- 22:05 Changeset [51889298] by
- cleanup svn-id: r42040
- 21:58 Ticket #7707 (GUI: Multi-word support for quick search field) closed by
- 21:37 Changeset [cea01452] by
- fixed indention (and trigger a reconfigure in buildbot) svn-id: r42039
- 21:16 Changeset [8aa667e3] by
- Enhanced the quicksearch box in the launcher to match words in the …
- 20:29 Changeset [8bba3e6] by
- Added Game::changeRoom() method and Game::_currentRoom. svn-id: r42036
- 19:57 Changeset [cac39d82] by
- Added rooms and overlays archives. svn-id: r42035
- 19:54 Changeset [4a4aab83] by
- Fixed typo. svn-id: r42034
- 19:47 Changeset [b0334e10] by
- Added struct Room. svn-id: r42033
- 18:32 Ticket #9032 (SCI: ReadString fix to repair LSL5 password) created by
- […] […]
- 18:01 Ticket #4381 (DW2: Segfault when using Surfboard) closed by
- invalid
- 16:15 Changeset [be3c0461] by
- DraciEngine now opens and stores pointers to essential archives. …
- 15:08 Changeset [936e5f4c] by
- Merged the info available from _objectStatus with the GameObject …
- 12:20 Ticket #9031 (Tinsel: MP3/OGG/FLAG support incl. compression utility) closed by
- 12:15 Changeset [341d875] by
- Added support for compressed sample files (patch #2815426 by …
- 10:39 Changeset [35a677fb] by
- Added BArchive::clearCache() method for clearing the data cache of …
- 10:31 Changeset [fed22811] by
- Make the meta engine pass the pointer to the detected version and not …
- 06:20 Changeset [e019fdc3] by
- implemented some math in GetAngleBetweenActors based on disassembly
07/01/09:
- 23:16 Changeset [d2003f85] by
- whoops - now its compiling again svn-id: r42014
- 23:11 Changeset [9f8d9de] by
- added a skeleton for maxtrax modules. Not much happening yet, just …
- 20:53 Changeset [630501fe] by
- oops svn-id: r42012
- 20:51 Changeset [385421e9] by
- Flag what looks like a bug in the CMS player code -- somebody should …
- 20:51 Changeset [c4f62953] by
- Fixed some more warnings observed on buildbot svn-id: r42010
- 20:51 Changeset [a6b57dc3] by
- - Added GCC_PRINTF attribute to several funcs where it makes sense - …
- 20:42 Ticket #9031 (Tinsel: MP3/OGG/FLAG support incl. compression utility) created by
- […] […]
- 20:11 Changeset [62acda5f] by
- Use MIN with correct template parameter. svn-id: r42008
- 20:02 Changeset [4b850a2] by
- Move action inits to engineInit and engineDone callbacks. svn-id: r42007
- 19:23 Changeset [bea578bf] by
- added normalize Vector3d func
- 18:56 Changeset [c665ef4c] by
- added getLookAtVector
- 16:20 Changeset [d47ab6ae] by
- Added empty animation.cpp and animation.h files. svn-id: r42000
- 16:15 Changeset [58c1591a] by
- Added Text::setSpacing() method. svn-id: r41999
- 16:14 Changeset [1373eeea] by
- Made Text objects calculate their widths and heights properly. …
- 16:01 Changeset [1402a3f5] by
- Removed declaration of Screen::drawSprite() which is now obsolete. …
- 16:00 Changeset [cfadb6c] by
- Made coordinate specification mandatory when constructing objects of …
- 15:22 Changeset [f0fcd7fd] by
- Modified Sprite, Text and Drawable to handle data hiding properly …
- 15:15 Changeset [7c7ad0d5] by
- some Code-Formatting svn-id: r41994
- 15:11 Changeset [c753e680] by
- fix compile svn-id: r41993
- 15:10 Changeset [da1f4100] by
- Sync MSVC project files for JPEG addition svn-id: r41992
- 15:08 Changeset [bf18c79b] by
- Add JPEG support to 11H for ROQ playback svn-id: r41991
- 15:06 Changeset [f67f8200] by
- Add JPEG support to 16bpp branch (if it breaks or is wrong, clone2727 …
- 14:45 Changeset [abef70f4] by
- Merging in changes from trunk svn-id: r41989
- 13:25 Changeset [3b94e248] by
- Added kyra project removed 1 potentially troublesome assert svn-id: r41988
- 06:33 Changeset [75507138] by
- Implemented Graphics::PixelFormat …
- 04:06 Changeset [f1094654] by
- Allowed for 16, 24, and 32 bit pixel format factory constructors to be …
- 01:43 Changeset [4895993] by
- Added Text::setText() and Text::setColour() methods. Changed demo …
- 01:25 Changeset [4c86646d] by
- Changed intro animation to render text via the new Text class. …
- 01:18 Changeset [d7f8cbf1] by
- Added text position specification to Text constructor. svn-id: r41982
- 01:11 Changeset [78d5b96f] by
- Added Text as a subclass of Drawable. Fixed syntax error in font.cpp …
- 01:02 Changeset [49e1a07] by
- Added Font::drawString overload that takes in a pointer to a byte …
06/30/09:
- 22:31 Changeset [85a5871] by
- Added the Drawable abstract base class and made Sprite inherit from …
- 17:41 Changeset [e3a5da7] by
- engines/scumm/*: enabled choosing of the colorpalette, by setting …
- 10:36 Changeset [f9298ff4] by
- Made the music/sfx volume settings actually affect the in-game …
- 10:25 Changeset [03b501ee] by
- Groovie: Converted compile time checks for RGB modes support to …
- 08:25 Changeset [5e9285e8] by
- Fixed a few formatting bits svn-id: r41973
- 07:30 Changeset [9e1916bc] by
- renamed kTransactionPixelFormatNotSupported to …
06/29/09:
- 23:23 Changeset [b37beb44] by
- Add some more explanation to Graphics::CursorManager::showMouse and …
- 23:14 Changeset [267efdc] by
- Fix invisible mouse cursor, when picking up items. svn-id: r41967
- 22:27 Changeset [138d17bb] by
- Changed some data members in Draci::GameInfo from uint32 to uint16 …
- 22:20 Changeset [63aa2b7a] by
- Account for endianess properly when reading in game variables. …
- 20:17 Changeset [18940ffd] by
- Fix bug in drawShape. svn-id: r41964
- 20:16 Changeset [a12b4e70] by
- Fix LoL cursor in DOS version. svn-id: r41963
- 19:02 Changeset [e15502d3] by
- Fix bug in drawShape, which caused invisibility in Kyra1 to be …
- 18:49 Changeset [3919bd2a] by
- Fix palette regression caused by r41949. svn-id: r41961
- 18:49 Changeset [cc0b3037] by
- Fix kyra2/kyra3 mouse cursor related regressions, introduced with …
- 18:00 Changeset [67f69bca] by
- - Get rid of code duplication for mouse cursor setup - Fix mouse …
- 17:26 Changeset [c810f964] by
- Removed obsolete TODOs in HoF code. svn-id: r41958
- 17:26 Changeset [11dafd2d] by
- Resolved some TODOs in Kyra3 code. svn-id: r41957
- 17:06 Changeset [fbefe917] by
- Removed more obsolete TODO messages. svn-id: r41956
- 17:06 Changeset [c2d13aab] by
- Update the screen animations while dropping items in Hand of Fate. …
- 17:05 Changeset [31691eb6] by
- Removed some obsolete TODOs. svn-id: r41954
- 16:49 Changeset [179a822b] by
- Adapted various code parts to use Palette::fill. svn-id: r41953
- 16:49 Changeset [07cdbd27] by
- Add a "fill" method to Palette. svn-id: r41952
- 16:49 Changeset [bfe8ec6d] by
- Replaced some raw palette loads. svn-id: r41951
- 16:49 Changeset [80a4a2d] by
- Cleanup GUI_HoF::setupPalette. svn-id: r41950
- 16:08 Changeset [6f46b692] by
- Cleanup KyraEngine_MR::updateCharPal. svn-id: r41949
- 16:08 Changeset [3b7f11d4] by
- Change LoLEngine::generateFlashPalette to take Palette objects as …
- 16:08 Changeset [c09985db] by
- Change Screen_LoL::loadSpecialColors to take an Palette object as …
- 16:08 Changeset [3bde2647] by
- Change raw palette read to Screen::loadPalette call. svn-id: r41946
- 16:07 Changeset [0bf94cb] by
- Chang Palette parameter of LolEngine::setPaletteBrightness to be …
- 16:06 Changeset [bf81e432] by
- Change LoLEngine::generateBrightnessPalette to take Palette objects as …
- 16:06 Changeset [f7bbd359] by
- Changed LoLEngine::setPaletteBrightness to take an Palette object. …
- 16:06 Changeset [c72dac8d] by
- Change LoLEngine::processMagicIce to use Palette objects internally. …
- 16:05 Changeset [b12496d1] by
- Modified Palette::load*Palette definition. svn-id: r41941
- 12:33 Changeset [beca7b16] by
- Indentation fix. svn-id: r41940
- 07:56 Ticket #4384 (SCI: Pepper's Adventures In Time) created by
- […] […]
- 07:36 Ticket #4383 (SCI: Jones in the fast lane CD checksum) created by
- […] […]
- 02:41 Ticket #4382 (DC: Bargon Attack, virtual keyboard non-responsive) created by
- […] […]
06/28/09:
- 22:20 Changeset [d120ca8f] by
- For consistency, use upper-case letter in hex constant. svn-id: r41938
- 21:04 Changeset [4e17f725] by
- Fix PSP port svn-id: r41934
- 20:02 Ticket #4381 (DW2: Segfault when using Surfboard) created by
- […] […]
- 19:58 Changeset [d3ca3157] by
- PS2: Don't overload fillScreen with a dummy, just use the inherited …
- 19:58 Changeset [bb28ed7b] by
- Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input; …
- 19:57 Changeset [a882a6f] by
- GUI: Replaced ThemeParser::_drawFunction hashmap by a static function …
- 19:56 Changeset [531e7a8c] by
- Silenced the reamining warnings reported in patch #2684986 (gcc …
- 17:51 Changeset [53c431dc] by
- change link order in .spec file to produce working binaries when …
- 16:28 Changeset [6a787818] by
- Added an offset parameter to Script::run() so we can specify where to …
- 16:19 Changeset [f61b2d28] by
- Changed Script::run() to accept a GPL2Program struct instead of a byte …
- 15:28 Changeset [948bf2c] by
- Removed disassembling of the GPL script for the first game location …
- 13:10 Changeset [d28bbe5] by
- Added struct GameObject (such structs are stored in OBJEKTY.DFW and …
- 13:00 Changeset [24207b53] by
- implement smush audio in GF demo
- 12:22 Ticket #9030 (iPhone: scummvm:// handler) created by
- […] […]
- 11:23 Changeset [4f17442] by
- fixed offset
- 11:07 Changeset [751a0cb0] by
- workaround for object states and anim BitmapComponent
- 10:28 Changeset [ee396943] by
- added initial PrintLine opcode
- 10:27 Changeset [4a5b1a97] by
- add optionaly object_z parse in setup in GF demo
- 10:14 Changeset [c03150f0] by
- adopt smush for different size of frame
- 09:44 Ticket #4380 (BASS: "showgrid" enabled triggers an assert ) created by
- […] […]
- 09:41 Changeset [a62c62c6] by
- it should be like that
- 09:26 Changeset [7b3433f1] by
- Reverted part of r1529 to keep Residual from crashing on the full game.
- 08:47 Changeset [ada7d249] by
- enable imuse in GF demo
- 07:37 Changeset [f808013] by
- cleanup
- 07:34 Changeset [5f88aa78] by
- moved back smush into timer callback for gf demo
- 07:03 Changeset [67bdc0bf] by
- moved smush timer calback to main thread loop for GF demo
Note:
See TracTimeline
for information about the timeline view.