Timeline
06/07/09:
- 23:38 Ticket #9027 (GSOC09 extraction tool patch) created by
- […] […]
- 23:29 Changeset [ed46e223] by
- Hopefully fixed memory corruption when loading games svn-id: r41361
- 23:05 Changeset [22507d70] by
- SCI: C++ified the song iterator code a little bit more svn-id: r41360
- 23:04 Changeset [0dcb1fa8] by
- SCI: Got rid of g_EngineState svn-id: r41359
- 22:42 Changeset [77bcc94] by
- LOL: minor bug fix svn-id: r41358
- 22:41 Changeset [897c0104] by
- Remove unneeded functionality from Screen. svn-id: r41357
- 22:35 Ticket #4345 (Loading large Smacker movies is slow) closed by
- fixed
- 22:34 Changeset [ec38b77b] by
- Changed the bitstream buffer used to initialize the big Huffman trees …
- 22:19 Changeset [eb4f887] by
- Added Clear button for search box. Looks a bit off, but we do not yet …
- 22:17 Changeset [6dd009c1] by
- Formatting svn-id: r41354
- 22:15 Changeset [0c5dd483] by
- Applied madmoose's patch from bug report #2794216 - "Loading large …
- 22:05 Changeset [28a114c7] by
- Added current keymapper dialog to all themes so it could be tested by …
- 20:43 Changeset [5c233c44] by
- Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use …
- 20:28 Changeset [d8c9a5dd] by
- disable setting visibility by wrong interpret 5 lua param of func …
- 20:24 Changeset [02c4f2ae] by
- there is no object state 6
- 20:23 Changeset [7712ef09] by
- change order of underlay layer
- 19:58 Changeset [c7861cb6] by
- Avoid warning about missing SFX file in Lands of Lore (it seems the …
- 19:37 Ticket #4360 (More checksums) closed by
- wontfix
- 19:15 Changeset [a6ed0574] by
- SCI: Moved resource36 handling into resource manager. svn-id: r41349
- 18:58 Changeset [0c2b105f] by
- %i -> %x
- 18:51 Changeset [4dd29a5] by
- LOL: minor bug fix in battle system svn-id: r41348
- 18:45 Changeset [bc26c565] by
- cleanup
- 17:18 Changeset [ee21d829] by
- SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring …
- 17:07 Changeset [21d948ec] by
- SCI: Simplified SongLibrary code a bit svn-id: r41345
- 17:07 Changeset [62f59682] by
- SCI: Objectified Song struct 'a bit' svn-id: r41344
- 17:06 Changeset [d07e9dfb] by
- SCI: Objectified SongLibrary svn-id: r41343
- 17:06 Changeset [f2ca7880] by
- SCI: Renamed various song/songlib related structs and members svn-id: …
- 17:05 Changeset [42555118] by
- cleanup svn-id: r41341
- 16:50 Changeset [3b687a7a] by
- Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT svn-id: r41340
- 16:44 Changeset [36cdd092] by
- Init _opl to 0. This prevents a crash on exit when the Adlib driver is …
- 15:53 Changeset [744323ca] by
- Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the …
- 15:45 Changeset [58e2028e] by
- materialid might be -1, check if it's happen with game data
- 15:32 Ticket #9026 (WINCE: Implement OSystem::engineInit to remove hack) created by
- […] […]
- 14:34 Changeset [312d0ae1] by
- fixed warnings
- 13:58 Ticket #8928 (SDL: setWindowCaption() only works for ASCII) closed by
- fixed
- 13:47 Ticket #4362 (GUI: search query causes game list scrollbar glitches) closed by
- fixed
- 13:30 Changeset [f736d858] by
- it's ok if missing shadow
- 13:14 Changeset [a5ff6cc1] by
- Fixed appending a (substring of a) string to itself svn-id: r41337
- 13:11 Changeset [f11b1cd7] by
- should be %x instead %i
- 13:07 Changeset [6d59856f] by
- LOL: implemented two more opcodes for castle cimmeria svn-id: r41336
- 13:06 Ticket #8559 (TOOLS: Program to list BS2 resource names/sizes/types) closed by
- 13:04 Changeset [de88db5f] by
- Fix for bug #2802492 (GUI: search query causes game list scrollbar …
- 13:04 Changeset [a3904887] by
- Added some new method variants to Common::String svn-id: r41333
- 12:47 Changeset [985bc45] by
- Added an experimental '--upgrade-targets' option (to be refined; and …
- 12:37 Changeset [ed44e68f] by
- AGI: Fixed typo in game name ;) svn-id: r41331
- 12:01 Changeset [d3ede78c] by
- Since we're in 16bit branch, enable 16bit by default svn-id: r41330
- 11:44 Ticket #9019 (GSOC: 16 bit game SDL surface) closed by
- 11:37 Ticket #4362 (GUI: search query causes game list scrollbar glitches) created by
- […] […]
- 11:07 Ticket #8489 (SCUMM: CMS support) closed by
- 11:01 Ticket #7657 (Drascula: Choose spoken language) closed by
- wontfix
- 10:59 Ticket #7689 (GUI: Improve Mass Add dialog) closed by
- 10:59 Ticket #7679 (GUI: Improve PopupWidget rendering / theme layouting) closed by
- 10:58 Ticket #7654 (GUI: RTL should focus game list on the last game played) closed by
- 10:58 Ticket #7634 (LAUNCHER: Add "quick search" input field like in iTunes) closed by
- 10:57 Ticket #7504 (GUI: Friendlier "Add Game" session) closed by
- 10:56 Ticket #7422 (GUI: Mute option) closed by
- fixed
- 10:56 Ticket #7343 (GUI: Show subtitles/speech options only for speech games) closed by
- fixed
- 10:53 Ticket #3279 (GR: Intro "jumpy" in parts (Amiga version)) closed by
- fixed
- 10:51 Ticket #4261 (AGI: Gold Rush! Restart Option differs from original) closed by
- fixed
- 10:50 Ticket #4169 (AGI: Manhunter, F3 hotkey dosent work) closed by
- fixed
- 10:49 Ticket #4037 (SQ2: message not displayed, or vanishes too quickly) closed by
- fixed
- 10:48 Ticket #3826 (SQ2: Prompt disappears when it shouldn't.) closed by
- fixed
- 10:45 Ticket #7427 (SCUMM: Allow deleting savegames from within ScummVM) closed by
- 10:40 Ticket #4134 (AGI: KQ3 Acorns newer get dry and old ) closed by
- worksforme
- 10:38 Ticket #3586 (AGI: Character loses final walking position) closed by
- wontfix
- 10:34 Changeset [09fe7b31] by
- LOL: implemented some missing monster animation code svn-id: r41327
- 10:13 Ticket #4355 (SCI: Laura Bows 2 german, md5) closed by
- 10:13 Changeset [a881ba9d] by
- MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5" svn-id: …
- 10:04 Changeset [75ef63a3] by
- Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5" svn-id: r41325
- 10:04 Ticket #4353 (SCI: LSL1 Russian MD5) closed by
- fixed
- 10:03 Changeset [2c60fc82] by
- Mention recent improvements svn-id: r41324
- 08:46 Changeset [5db387a] by
- Suppress inclusion of a not yet committed file svn-id: r41323
- 08:33 Changeset [c37ff656] by
- Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them. …
- 02:18 Changeset [e3d3195a] by
- SCI: Resmgr cleanup and preparations for moving resource36 handling …
- 01:45 Changeset [77f114ff] by
- Dropping the v1 parser functions in favour of the extended v2 ones …
- 00:58 Changeset [b1041bba] by
- Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far …
- 00:51 Changeset [6cfb706f] by
- Fix WSA v2 code, now the automap remove WSA file in Lands of Lore …
- 00:37 Changeset [4416881c] by
- LOL: implemented king richard healing sequence svn-id: r41314
06/06/09:
- 23:40 Changeset [f5edbba8] by
- Fascination needs o1_assign. o2_assign breaks the DOS floppy version …
- 23:39 Changeset [64a920d5] by
- Renamed the evaluateStore opcodes to assign, because that's what they …
- 23:22 Changeset [f906c4e] by
- GUI: Tweaked the launcher so that TAB switches focus between the list …
- 23:22 Changeset [34d097be] by
- GUI: Pressing 'ESC' in the Launcher's quick search field now resets …
- 23:22 Changeset [8a0c575] by
- GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to …
- 21:54 Changeset [f5e25f21] by
- Setting the game type of the generic demoplayer to Urban so it can …
- 21:45 Changeset [9f3a628a] by
- Fixing the demoplayer's auto double mode and added a REBASE0 option …
- 21:41 Changeset [ebc9e38e] by
- Fixing the Woodruff intro: Using a flag that's /not/ already used be …
- 21:37 Changeset [3d3da173] by
- GOB: Turned _spritesArray into a Common::Array (of fixed size) to …
- 20:58 Changeset [fd94eeea] by
- Make script executable svn-id: r41304
- 20:36 Changeset [f788920a] by
- Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the …
- 20:29 Changeset [73750391] by
- Moved some more debug commands to ScummVM's coneole svn-id: r41302
- 20:22 Changeset [1f9af83] by
- Made fix for empty game list on starting MassAdd a bit more robust. …
- 20:05 Changeset [d89fbd5b] by
- Virtual Keyboard: 'Ab'use the console font to get a font small enough …
- 20:03 Changeset [0989bb0b] by
- GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to …
- 19:47 Changeset [24a512ca] by
- Use GameDescriptor::setGUIOptions instead of setting key "guioptions" …
- 19:20 Changeset [e8463ff1] by
- Bring old 'quick search' behavior of games list back. svn-id: r41296
- 19:10 Changeset [efc5fc0c] by
- - Flag Kyra3 detection entries with GUIO_NOMIDI - Get rid of using …
- 19:06 Changeset [29016944] by
- Demoplayer: - Fixing the flawed double mode - Adding an "auto" double …
- 19:04 Changeset [6c44c776] by
- Fixed assertion when starting mass add and there are no games …
- 18:46 Changeset [b43df63b] by
- LOL: fix flying item hit processing svn-id: r41292
- 18:41 Changeset [f4360dff] by
- Flag all games without full voice over with GUIO_NOSPEECH. svn-id: r41291
- 18:38 Changeset [fe967127] by
- Updated the MSVC project files of the SCUMM engine for commit #41282 …
- 18:33 Changeset [41120e22] by
- Fix printf format argument related warnings. svn-id: r41289
- 18:32 Changeset [6cff94e7] by
- Restore search.bmp which was lost svn-id: r41288
- 18:27 Changeset [fe75d083] by
- Bump theme version to 0.5 due to number of recent changes. svn-id: r41287
- 18:23 Changeset [da469d6d] by
- Shut gcc warning. svn-id: r41286
- 18:23 Changeset [167874cf] by
- Added GUI options for newly added games svn-id: r41285
- 18:22 Changeset [a0fa307] by
- Added CoCo3 version of SQ1 svn-id: r41284
- 18:22 Changeset [79d082f] by
- Added couple of newly discovered fanmade AGI games. svn-id: r41283
- 18:21 Changeset [cda17bef] by
- Patch #1365914: "SCUMM: CMS support." Disabled by default. Still …
- 18:21 Changeset [986a0b83] by
- Disable MIDI controls if GUIO_NOMIDI is set svn-id: r41281
- 18:11 Changeset [80e78220] by
- Add empty file to cheat git-svn svn-id: r41280
- 18:02 Changeset [e572af84] by
- Removed unused variable svn-id: r41279
- 17:59 Changeset [57b17efd] by
- Add support for GUI options to SCUMM engine svn-id: r41278
- 17:59 Changeset [c8aa63e5] by
- Disable load from the launcher button for AGOS and Gob games with use …
- 17:58 Changeset [472e5906] by
- Do not change list content if filter was not changed svn-id: r41276
- 17:58 Changeset [bbac0f1e] by
- Implement FR#862150: "GUI: Show subtitles/speech options only for …
- 17:57 Changeset [eb909702] by
- Add GUI options support to Sky, Queen and Sword1&2 engines (which do …
- 17:56 Changeset [8eb417e1] by
- Fix bug with GUI options not set when per-game setting is empty …
- 17:56 Changeset [1bd6f6c] by
- Added game GUI options to advancedDetector and updated all engines …
- 17:54 Changeset [f6d06085] by
- Fix item selection on filtered out list in launcher svn-id: r41271
- 17:54 Changeset [02045046] by
- Fix font size in EditTextWidget on screen resolution change. svn-id: …
- 17:54 Changeset [f66da82f] by
- Improvements to laucher dialog - Made quicksearch turned off in the …
- 17:54 Changeset [5fc047d] by
- Implement FR#1970293: "LAUNCHER: Add "quick search" input field like …
- 17:53 Changeset [dcc9044] by
- Add to launcher not yet functional search widget. Make EditableWidget …
- 17:52 Changeset [b0db1b5] by
- Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme …
- 17:51 Changeset [b0f7f2e8] by
- Implement widget property "textalign". Added it to all theme layouts …
- 17:50 Changeset [b49d23b8] by
- Sync all themes with improvements of mass dialog. Fixed list …
- 17:49 Changeset [f2547eb6] by
- Implement FR#2707442: "GUI: Improve Mass Add dialog" svn-id: r41263
- 17:49 Changeset [41505a00] by
- Improved look of popup widget, buttons, checkbox and tab widget …
- 17:48 Changeset [a3b6b0ef] by
- Make PopUp widget look more balanced svn-id: r41261
- 17:48 Changeset [0057d9b9] by
- Add guard check to set.key opcode. svn-id: r41260
- 17:48 Changeset [ea337370] by
- Correct implementation for set.key opcode. Fixes #2605104: "AGI: …
- 17:47 Changeset [d6a4dbeb] by
- Implement fence.mouse opcode svn-id: r41258
- 17:46 Changeset [8792628a] by
- Implement hide.mouse and show.mouse opcodes svn-id: r41257
- 17:46 Changeset [9ff714a2] by
- Implement allow.menu opcode svn-id: r41256
- 17:46 Changeset [c393144b] by
- Implement hold.key and release.key opcodes svn-id: r41255
- 17:45 Changeset [1a321a2] by
- Cleanup svn-id: r41254
- 17:45 Changeset [2113060c] by
- Implement cancel.line. Consider obj.status.f implemented svn-id: r41253
- 17:44 Changeset [72d25455] by
- Implement scummvm.ini flag features for AGI engine svn-id: r41252
- 17:44 Changeset [45764de1] by
- Cleanup svn-id: r41251
- 17:43 Changeset [2eb7e914] by
- Fix bug #2026605: "SQ2: Have to wait after dying to do anything." …
- 17:43 Changeset [ed797c07] by
- Implement debug commands "room" and "bt" svn-id: r41249
- 17:43 Changeset [531b96bb] by
- Remove duplicated amiga busy cursor svn-id: r41248
- 17:42 Changeset [c5f41b29] by
- Stop abusing game flag. svn-id: r41247
- 17:42 Changeset [5a07ba9c] by
- Disable save/load when original did not allow svn-id: r41246
- 17:41 Changeset [b26ae991] by
- Store and compare MD5s in the saves svn-id: r41245
- 17:41 Changeset [a5d762c0] by
- Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)" …
- 17:40 Changeset [26d8b2bb] by
- Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from …
- 17:40 Changeset [3ba873c7] by
- Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't" svn-id: …
- 17:40 Changeset [a7049e5b] by
- Fix implementation of prevent.input. This fixes SQ2 intro svn-id: r41241
- 17:39 Changeset [194ab100] by
- Fix bug #2434187: "SQ2: message not displayed, or vanishes too …
- 17:39 Changeset [93d62da] by
- Whitespace fixes and C++ comments svn-id: r41239
- 17:37 Changeset [c585366c] by
- Decrease number of free memory pages to realistic value svn-id: r41238
- 17:37 Changeset [cf2ad8f] by
- Implement FR#2090830: "GUI: RTL should focus game list on the last …
- 17:37 Changeset [974f47bb] by
- Implement FR#1522626: "GUI: Friendlier "Add Game" session" svn-id: r41236
- 17:36 Changeset [74c16b00] by
- Add Mute control to all themes svn-id: r41235
- 17:36 Changeset [1d3f194b] by
- Mention new hotkey in README svn-id: r41234
- 17:36 Changeset [c295f524] by
- Implement feature request #1180217: "GUI: Mute option" svn-id: r41233
- 17:21 Changeset [4ceec0df] by
- Virtual Keyboard: Fix detection of v_align option when used in the …
- 17:10 Changeset [22ab4cc4] by
- Fix unused variable warnings. svn-id: r41231
- 16:52 Changeset [c2a6ae1] by
- GP2X: Small cleanup of control code and start to work on virtual …
- 16:48 Changeset [ba134a51] by
- Adding a general coktelplayer.scn demo file svn-id: r41229
- 16:47 Changeset [18941738] by
- Adding a pause mode svn-id: r41228
- 16:43 Changeset [e572811a] by
- Moved some more debug commands to ScummVM's coneole svn-id: r41227
- 16:23 Changeset [bc1cb4ce] by
- formating
- 15:44 Ticket #4349 (WEB: Incorrect title in IRC Daily Logs) closed by
- 15:41 Changeset [cf194d7b] by
- GP2XWiz: Cleanup and start to work on virtual keyboard support for the …
- 15:32 Changeset [4ee29a02] by
- LOL: fix last commit svn-id: r41225
- 14:42 Changeset [2af19548] by
- LOL: fixed level temp data size svn-id: r41224
- 14:14 Changeset [ad1b5347] by
- LOL: fixed vaelan's cube svn-id: r41223
- 12:30 Changeset [bc6d19aa] by
- SCI: Fix audio regression in KQ5CD, introduced in r41205. svn-id: r41222
- 12:18 Changeset [94e97628] by
- KYRA/LOL: fix input code for japanese game versions svn-id: r41221
- 11:38 Changeset [60e02ad6] by
- Store long-term pointers to object variables in a new ObjVarRef …
- 11:34 Changeset [a5a0a953] by
- Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei") …
- 11:01 Changeset [06f1224] by
- Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from …
- 10:50 Changeset [d11d56a] by
- Add logic stub for Backyard Basketball. svn-id: r41217
- 10:40 Changeset [26b03dd3] by
- Some uint8 -> byte conversions svn-id: r41216
- 10:36 Changeset [be414833] by
- Moved the fake 1x1 mode structure to gfx_resmgr.cpp (where it's …
- 10:21 Changeset [8033a391] by
- Objectified the graphics driver svn-id: r41214
- 08:41 Changeset [0323638c] by
- Streamlined the cursor blitting changes introduced in revision 41412 …
- 08:02 Changeset [4087a3e6] by
- Corrected 16-bit cursor blit errors on GFX mode change. svn-id: r41212
- 07:33 Changeset [9acbacd3] by
- shut up valgrind
- 07:22 Changeset [f379d7fe] by
- Add initial support for copyMaskWizImage, to fix videos in later …
- 07:03 Changeset [05c4e4f5] by
- fix warnings
- 01:39 Changeset [93375bdd] by
- Disabled the execution of scripts when doing a user wait - this …
- 01:16 Changeset [56e5920b] by
- Corrected cursor display errors introduced by revision 41204, …
- 01:00 Changeset [3739d82f] by
- Bugfix to show the title screen at the correct speed when restarting …
- 00:53 Changeset [95a4ea15] by
- Bugfix for display when multiple user waits follow each other svn-id: …
- 00:10 Changeset [8ff3a568] by
- Merged revisions …
- 00:07 Changeset [61a7b7c6] by
- SCI: Moved the handling of 65535.map into the resource manager. …
06/05/09:
- 23:59 Changeset [d65bbe1d] by
- Fixes ScummEngine_v70he::setDefaultCursor to work in 16-bit, using a …
- 23:08 Changeset [da36901b] by
- Cleanup svn-id: r41202
- 22:53 Changeset [5f005bf9] by
- LOL: minor bug fix svn-id: r41201
- 22:35 Changeset [7e526940] by
- Make the PlayStation's abbreviation to all lower-case for consistency …
- 21:34 Changeset [90ee879d] by
- LOL: implemented another opcode svn-id: r41199
- 19:04 Changeset [7c84cca8] by
- Moved some more debug commands to ScummVM's coneole and removed some …
- 18:05 Changeset [24cb130b] by
- Removed some unused code and performed some cleanup svn-id: r41197
- 12:35 Changeset [7740b36f] by
- apply setting stencil attribute after setting display too, based on …
- 12:20 Changeset [862d1cf4] by
- Tweaks to the code that pauses for a mouse press when displaying many …
- 12:00 Changeset [a9386d48] by
- added some pixel format common code
- 10:13 Changeset [ccee18a4] by
- Cleanup. svn-id: r41195
- 08:09 Changeset [9789ba7f] by
- Corrected backend to be able to accept a 16-bit mouseKeyColor without …
- 07:07 Changeset [662a3057] by
- HACK not required at this point, since transparency color of 5 is …
- 06:53 Changeset [05c9caa0] by
- fix for compiling on aos4
- 06:50 Changeset [b1648525] by
- small tweak for aos4
- 06:47 Changeset [7edfab28] by
- Ooops, correct mistakes in commit 41162. svn-id: r41192
- 06:41 Changeset [f8361b5] by
- Converted cursor code to use 16-bit. svn-id: r41191
- 04:28 Changeset [1f43d9b8] by
- Correct error in decompress16BitWizImage(). svn-id: r41190
- 04:16 Changeset [58d494a7] by
- Minor cleanup. svn-id: r41189
- 02:35 Changeset [9ca2345f] by
- Fix issues selecting some items in arttime and football. svn-id: r41188
- 01:20 Changeset [e90364c8] by
- Update o72_getPixel() for 16bit color, and cleanup. svn-id: r41187
- 01:12 Changeset [3c58a6ca] by
- SCI: Audio: Fixed bug in sample length computation. svn-id: r41186
- 00:57 Changeset [de348d6f] by
- Update sound code in HE80+ games, for sound rate differences. svn-id: …
- 00:33 Changeset [9911c1bf] by
- Fix endian issue, the palette must be in little endian. svn-id: r41184
- 00:28 Changeset [fa2b1add] by
- Ooops, update asserts in grabScreen565() too. svn-id: r41183
- 00:21 Changeset [be36b35] by
- Sound resource 1 is used for queued speech in HE60+ games, and should …
06/04/09:
- 23:55 Changeset [8e987c80] by
- SCI: Fixed some endian bugs related to speech handling. READ_UINT* are …
- 22:16 Changeset [fa02e0d] by
- SCI: Made some members of class Resource protected; some cleanup …
- 22:12 Changeset [29cc1ef] by
- LOL: implemented Vaelan's cube svn-id: r41179
- 21:53 Changeset [4f4005f0] by
- oops svn-id: r41178
- 21:44 Changeset [10c54394] by
- SCI: Renamed EngineState::flags and version to _flags and _version …
- 21:42 Changeset [870db34c] by
- SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined …
- 20:51 Changeset [23a9b554] by
- SCI: Added MemObject::isValidOffset method; use it to simplify …
- 20:51 Changeset [f08f5c3b] by
- SCI: Slightly modified kAddAfter so that it does not modify its …
- 20:51 Changeset [ae3c6c30] by
- SCI: cleanup svn-id: r41173
- 20:50 Changeset [3091de67] by
- SCI: Added FIXME comment to not_register() svn-id: r41172
- 16:18 Changeset [3da4554] by
- SCI: Audio: Fixed bug in reading of SOL header. svn-id: r41171
- 15:56 Changeset [a440d774] by
- SCI: Added support for early SCI1.1 audio maps. svn-id: r41170
- 14:29 Changeset [9e196ce9] by
- SCI: Message: Added support for escape sequences. svn-id: r41169
- 12:47 Changeset [c3206f36] by
- Updated the MSVC project files of the SCI engine svn-id: r41168
- 11:45 Changeset [c0f3c2db] by
- Code formatting in the gp2xwiz backend svn-id: r41167
- 11:45 Changeset [6b1110b8] by
- SCI: Moved MemObject code into a separate source file svn-id: r41166
- 11:44 Changeset [4f08dc53] by
- SCI: cleanup svn-id: r41165
- 11:35 Changeset [28242d28] by
- SCI: Support for 16-bit DPCM. svn-id: r41164
- 11:28 Changeset [382ebea3] by
- SCI: Renamed various debug related global variables to have a g_ …
- 11:03 Changeset [fdbc49ab] by
- Fix the color of Poodles Galore's finger nails in Spy Fox 3. svn-id: …
- 09:49 Changeset [a45b9027] by
- Ooops, re-enable codec32 code. svn-id: r41161
- 09:48 Changeset [85950d6f] by
- gob : _spriteBottom incorrectly saved and restored in …
- 09:36 Changeset [d08c592b] by
- Update drawBMAPObject for 16bit color. svn-id: r41159
- 09:32 Changeset [d1210392] by
- Ooops, correct typo in last commit. svn-id: r41158
- 09:30 Changeset [bf212d7b] by
- Fix regression in copyWizImageWithMask, which caused corruption in …
- 08:46 Ticket #9025 (GP2XWIZ: Basic backend support (derives from SDL backend).) closed by
- 08:30 Changeset [929ef3e4] by
- Initial import of the GP2XWiz backend (based on the GP2X and SDL …
- 08:28 Changeset [70effa46] by
- Reordered the numpad keys so that they make more sense, and simplified …
- 08:25 Changeset [634e023] by
- Turned debug_weak_validations on by default again, as apparently some …
- 07:46 Changeset [d24f9288] by
- added partial psp backend files
- 01:05 Changeset [3a64d35d] by
- Add 16bit color support for later HE games. svn-id: r41153
06/03/09:
- 23:36 Changeset [8447a365] by
- Applying the temporary 16-bit SDL hack. svn-id: r41152
- 20:48 Changeset [3235fd3f] by
- cleanup svn-id: r41150
- 20:03 Changeset [2dbd81f1] by
- Silence some unused variable warnings. svn-id: r41149
- 19:58 Changeset [f77142c5] by
- LOL: implemented guardian spell svn-id: r41148
- 19:11 Changeset [8c868054] by
- LOL: implemented opcode required for catwalk caves svn-id: r41147
- 18:54 Ticket #4361 (SYMBIAN: Screen orientation on nokia 5800 xpressmusic) created by
- […] […]
- 18:43 Changeset [6e079f7e] by
- SCI: Added some of the missing pieces for speech support in CD games. …
- 17:35 Changeset [0efe78d0] by
- LOL: implemented mist of doom spell svn-id: r41145
- 16:29 Changeset [5206ef16] by
- Silence unused variable warning. svn-id: r41144
- 16:28 Changeset [626765b7] by
- Fix warning about signed vs. unsigned comparison. svn-id: r41143
- 16:15 Changeset [ee04870c] by
- tinsel: fixed endianess issue in psx palette remapper svn-id: r41142
- 14:47 Changeset [9673beb0] by
- Moved some more console commands to ScummVM's console svn-id: r41141
- 14:24 Changeset [2abb8d9f] by
- LOL: fixed minor bug in shakeScene() which caused a graphics glitch …
- 14:09 Changeset [317da875] by
- - Moved the engine state and the console to be private members of …
- 14:03 Changeset [dcbc6e7e] by
- tinsel: removed some warnings related to psx code and cleanup of psx …
- 11:38 Changeset [cb0aed33] by
- Moved some more console commands to ScummVM's console svn-id: r41137
- 09:45 Changeset [3c7b434] by
- - Sorted the console commands a bit more - Removed the commands which …
- 06:52 Changeset [59cb31d0] by
- Cleanup. svn-id: r41135
- 06:34 Changeset [ad09b501] by
- Increase maxHeapThreshold for 16bit color HE games, due to larger …
- 06:24 Changeset [ba48060b] by
- Sprites are used for subtitles, in all 16bit color HE games. svn-id: …
- 00:55 Changeset [a34fb64f] by
- Correct sound timer and disable sound offsets, in later HE games. …
- 00:31 Changeset [fc4d1c0a] by
- Revert last change, better to wait for 16bit backend support. svn-id: …
- 00:01 Changeset [f82df1d1] by
- Update thumbnail code to capture RGB565 screen. svn-id: r41130
06/02/09:
- 23:29 Changeset [2ce6cca9] by
- Moved some more console commands to ScummVM's debug console svn-id: r41129
- 23:20 Changeset [d94f920d] by
- Fix warning. svn-id: r41128
- 21:07 Changeset [ac544e73] by
- Moved some more console commands to ScummVM's debug console svn-id: r41127
- 19:39 Ticket #4360 (More checksums) created by
- […] […]
- 19:03 Changeset [7809269] by
- Moved some more console commands to ScummVM's debug console svn-id: r41126
- 14:16 Changeset [98f64cfa] by
- Removed the gfxw_new_visual and gfxw_new_port wrappers, moved …
- 12:01 Ticket #4359 (WINCE: Compilation broken) closed by
- fixed
- 11:58 Changeset [c1d01223] by
- Fix bug #2799905 "WINCE: Compilation broken". svn-id: r41124
- 10:05 Ticket #4359 (WINCE: Compilation broken) created by
- […] […]
- 08:32 Ticket #9025 (GP2XWIZ: Basic backend support (derives from SDL backend).) created by
- […] […]
- 07:59 Changeset [d405b288] by
- Removed some unused variables from the engine state svn-id: r41123
- 06:19 Changeset [7b31585e] by
- LOL: - fixed script bug reported by LordHoto svn-id: r41122
- 06:03 Changeset [d532328] by
- Fix palette regression in HE99+ games, the HE palette number must be …
- 00:10 Changeset [a4292afc] by
- Formatting and whitespaces again. svn-id: r41120
- 00:07 Changeset [fae4192] by
- Remove "_smoothScrollTimer" from LoLEngine, it was only used as local …
Note:
See TracTimeline
for information about the timeline view.